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/**
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* Copyright (C) 2016-2017 Jessica James.
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
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* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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* Written by Jessica James <jessica.aj@outlook.com>
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*/
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#include "Jupiter/IRC_Client.h"
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#include "Jupiter/HTTP.h"
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#include "Jupiter/HTTP_QueryString.h"
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#include "HTTPServer.h"
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#include "RenX_Core.h"
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#include "RenX_Server.h"
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#include "RenX_Functions.h"
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#include "RenX_PlayerInfo.h"
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#include "RenX_ServerList.h"
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using namespace Jupiter::literals;
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static STRING_LITERAL_AS_NAMED_REFERENCE(CONTENT_TYPE_APPLICATION_JSON, "application/json");
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const Jupiter::ReferenceString server_list_game_header = "<html><body>"_jrs;
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const Jupiter::ReferenceString server_list_game_footer = "\n</body></html>"_jrs;
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Jupiter::String jsonify(const Jupiter::ReadableString &in_str)
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{
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const unsigned char *ptr = reinterpret_cast<const unsigned char *>(in_str.ptr());
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const unsigned char *end_ptr = ptr + in_str.size();
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Jupiter::String result(in_str.size());
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while (ptr < end_ptr)
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{
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if (*ptr == '\\') // backslash
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{
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result += '\\';
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result += '\\';
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}
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else if (*ptr == '\"') // quotation
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{
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result += '\\';
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result += '\"';
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}
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else if (*ptr < 0x20) // control characters
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result.aformat("\\u%04x", *ptr);
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else if ((*ptr & 0x80) != 0) // UTF-8 sequence; copy to bypass above processing
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{
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result += *ptr;
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if ((*ptr & 0x40) != 0)
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{
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// this is a 2+ byte sequence
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if ((*ptr & 0x20) != 0)
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{
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// this is a 3+ byte sequence
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if ((*ptr & 0x10) != 0)
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{
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// this is a 4 byte sequnce
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result += *++ptr;
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}
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result += *++ptr;
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}
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result += *++ptr;
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}
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}
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else // Character in standard ASCII table
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result += *ptr;
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++ptr;
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}
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return result;
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}
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Jupiter::String sanitize_game(const Jupiter::ReadableString &in_str)
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{
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const unsigned char *ptr = reinterpret_cast<const unsigned char *>(in_str.ptr());
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const unsigned char *end_ptr = ptr + in_str.size();
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Jupiter::String result(in_str.size());
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while (ptr < end_ptr != 0)
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{
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if (*ptr == '\\') // backslash
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{
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result += '\\';
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result += '\\';
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}
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else if (*ptr == '\"') // quotation
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{
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result += '\\';
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result += '\"';
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}
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else if (*ptr < 0x20) // control characters
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result.aformat("\\u%04x", *ptr);
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else if (*ptr == '~') // Game server list control character
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result += "\\u007E"_jrs;
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else if (*ptr == ';') // Game server list control character
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result += "\\u003B"_jrs;
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else if ((*ptr & 0x80) != 0) // UTF-8 sequence; copy to bypass above processing
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{
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result += *ptr;
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if ((*ptr & 0x40) != 0)
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{
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// this is a 2+ byte sequence
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if ((*ptr & 0x20) != 0)
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{
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// this is a 3+ byte sequence
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if ((*ptr & 0x10) != 0)
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{
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// this is a 4 byte sequnce
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result += *++ptr;
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}
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result += *++ptr;
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}
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result += *++ptr;
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}
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}
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else // Character in standard ASCII table
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result += *ptr;
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++ptr;
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}
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return result;
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}
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bool RenX_ServerListPlugin::initialize()
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{
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RenX_ServerListPlugin::web_hostname = this->config.get("Hostname"_jrs, ""_jrs);
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RenX_ServerListPlugin::web_path = this->config.get("Path"_jrs, "/"_jrs);
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RenX_ServerListPlugin::server_list_page_name = this->config.get("ServersPageName"_jrs, "servers.jsp"_jrs);
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RenX_ServerListPlugin::server_list_long_page_name = this->config.get("HumanServersPageName"_jrs, "servers_long.jsp"_jrs);
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RenX_ServerListPlugin::server_page_name = this->config.get("ServerPageName"_jrs, "server.jsp"_jrs);
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RenX_ServerListPlugin::game_server_list_page_name = this->config.get("ServersGamePageName"_jrs, "browser.jsp"_jrs);
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/** Initialize content */
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Jupiter::HTTP::Server &server = getHTTPServer();
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// Server list page
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Jupiter::HTTP::Server::Content *content = new Jupiter::HTTP::Server::Content(RenX_ServerListPlugin::server_list_page_name, handle_server_list_page);
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content->language = &Jupiter::HTTP::Content::Language::ENGLISH;
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content->type = &CONTENT_TYPE_APPLICATION_JSON;
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content->charset = &Jupiter::HTTP::Content::Type::Text::Charset::UTF8;
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content->free_result = false;
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server.hook(RenX_ServerListPlugin::web_hostname, RenX_ServerListPlugin::web_path, content);
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// Server list (long) page
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content = new Jupiter::HTTP::Server::Content(RenX_ServerListPlugin::server_list_long_page_name, handle_server_list_long_page);
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content->language = &Jupiter::HTTP::Content::Language::ENGLISH;
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content->type = &CONTENT_TYPE_APPLICATION_JSON;
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content->charset = &Jupiter::HTTP::Content::Type::Text::Charset::UTF8;
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content->free_result = true;
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server.hook(RenX_ServerListPlugin::web_hostname, RenX_ServerListPlugin::web_path, content);
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// Server page (GUIDs)
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content = new Jupiter::HTTP::Server::Content(RenX_ServerListPlugin::server_page_name, handle_server_page);
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content->language = &Jupiter::HTTP::Content::Language::ENGLISH;
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content->type = &CONTENT_TYPE_APPLICATION_JSON;
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content->charset = &Jupiter::HTTP::Content::Type::Text::Charset::UTF8;
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content->free_result = true;
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server.hook(RenX_ServerListPlugin::web_hostname, RenX_ServerListPlugin::web_path, content);
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// Game server list page
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content = new Jupiter::HTTP::Server::Content(RenX_ServerListPlugin::game_server_list_page_name, handle_game_server_list_page);
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content->language = &Jupiter::HTTP::Content::Language::ENGLISH;
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content->type = &Jupiter::HTTP::Content::Type::Text::HTML;
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content->charset = &Jupiter::HTTP::Content::Type::Text::Charset::ASCII;
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content->free_result = false;
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server.hook(RenX_ServerListPlugin::web_hostname, RenX_ServerListPlugin::web_path, content);
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this->updateServerList();
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return true;
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}
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RenX_ServerListPlugin::~RenX_ServerListPlugin()
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{
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Jupiter::HTTP::Server &server = getHTTPServer();
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server.remove(RenX_ServerListPlugin::web_hostname, RenX_ServerListPlugin::web_path, RenX_ServerListPlugin::server_list_page_name);
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server.remove(RenX_ServerListPlugin::web_hostname, RenX_ServerListPlugin::web_path, RenX_ServerListPlugin::server_list_long_page_name);
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server.remove(RenX_ServerListPlugin::web_hostname, RenX_ServerListPlugin::web_path, RenX_ServerListPlugin::server_page_name);
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server.remove(RenX_ServerListPlugin::web_hostname, RenX_ServerListPlugin::web_path, RenX_ServerListPlugin::game_server_list_page_name);
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}
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Jupiter::ReadableString *RenX_ServerListPlugin::getServerListJSON()
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{
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return std::addressof(RenX_ServerListPlugin::server_list_json);
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}
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Jupiter::ReadableString *RenX_ServerListPlugin::getServerListGame()
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{
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return std::addressof(RenX_ServerListPlugin::server_list_game);
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}
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constexpr const char *json_bool_as_cstring(bool in)
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{
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return in ? "true" : "false";
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}
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Jupiter::StringS server_as_json(const RenX::Server &server)
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{
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Jupiter::String server_json_block(128);
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Jupiter::String server_name = jsonify(server.getName());
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Jupiter::String server_map = jsonify(server.getMap().name);
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Jupiter::String server_version = jsonify(server.getGameVersion());
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server_json_block.format(R"json({"Name":"%.*s","Current Map":"%.*s","Bots":%u,"Players":%u,"Game Version":"%.*s","Variables":{"Mine Limit":%d,"bSteamRequired":%s,"bPrivateMessageTeamOnly":%s,"bPassworded":%s,"bAllowPrivateMessaging":%s,"bRanked":%s,"Game Type":%d,"Player Limit":%d,"Vehicle Limit":%d,"bAutoBalanceTeams":%s,"Team Mode":%d,"bSpawnCrates":%s,"CrateRespawnAfterPickup":%f,"Time Limit":%d},"Port":%u,"IP":"%.*s")json",
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server_name.size(), server_name.ptr(),
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server_map.size(), server_map.ptr(),
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server.getBotCount(),
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server.players.size() - server.getBotCount(),
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server_version.size(), server_version.ptr(),
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server.getMineLimit(),
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json_bool_as_cstring(server.isSteamRequired()),
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json_bool_as_cstring(server.isPrivateMessageTeamOnly()),
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json_bool_as_cstring(server.isPassworded()),
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json_bool_as_cstring(server.isPrivateMessagingEnabled()),
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json_bool_as_cstring(server.isRanked()),
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server.getGameType(),
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server.getPlayerLimit(),
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server.getVehicleLimit(),
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json_bool_as_cstring(server.getTeamMode() == 3),
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server.getTeamMode(),
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json_bool_as_cstring(server.isCratesEnabled()),
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server.getCrateRespawnDelay(),
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server.getTimeLimit(),
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server.getPort(),
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server.getSocketHostname().size(), server.getSocketHostname().ptr());
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server_json_block += '}';
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return server_json_block;
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}
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Jupiter::StringS server_as_game(const RenX::Server &server)
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{
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Jupiter::String server_game_block(256);
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Jupiter::String server_name = sanitize_game(server.getName());
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Jupiter::String server_map = sanitize_game(server.getMap().name);
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Jupiter::String server_version = sanitize_game(server.getGameVersion());
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Jupiter::String server_levels;
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RenX::Map *map;
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if (server.maps.size() != 0)
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{
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map = server.maps.get(0);
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server_levels = sanitize_game(RenX::formatGUID(*map));
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server_levels += '=';
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server_levels += sanitize_game(map->name);
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for (size_t index = 1; index != server.maps.size(); ++index)
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{
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map = server.maps.get(index);
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server_levels += ';';
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server_levels += sanitize_game(RenX::formatGUID(*map));
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server_levels += '=';
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server_levels += sanitize_game(map->name);
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}
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}
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server_game_block.format("\n<@>%.*s~%.*s~%u~%s~%.*s~" "%d;%d;%d;%s;%d;%d;%d;%s;%s;%s;%.*s;%s" "~%u~%d~%s~%s~%.*s",
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server_name.size(), server_name.ptr(),
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server.getSocketHostname().size(), server.getSocketHostname().ptr(),
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server.getPort(),
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json_bool_as_cstring(server.isPassworded()),
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server_map.size(), server_map.ptr(),
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//START OPTIONS
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server.getPlayerLimit(),
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server.getVehicleLimit(),
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server.getMineLimit(),
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json_bool_as_cstring(server.isCratesEnabled()),
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server.getGameType(),
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server.getTeamMode(),
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server.getTimeLimit(),
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json_bool_as_cstring(server.isPrivateMessagingEnabled()),
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json_bool_as_cstring(server.isPrivateMessageTeamOnly()),
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json_bool_as_cstring(server.isSteamRequired()),
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server_version.size(), server_version.ptr(),
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json_bool_as_cstring(server.isBotsEnabled()),
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//END OPTIONS
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server.players.size() - server.getBotCount(),
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server.getPlayerLimit(),
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json_bool_as_cstring(server.isRanked()),
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json_bool_as_cstring(server.isMatchInProgress()),
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server_levels.size(), server_levels.ptr());
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return server_game_block;
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}
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Jupiter::StringS server_as_long_json(const RenX::Server &server)
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{
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Jupiter::String server_json_block(128);
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Jupiter::String server_name = jsonify(server.getName());
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Jupiter::String server_map = jsonify(server.getMap().name);
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Jupiter::String server_version = jsonify(server.getGameVersion());
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server_json_block.format(R"json({
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"Name": "%.*s",
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"Current Map": "%.*s",
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"Bots": %u,
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"Players": %u,
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"Game Version": "%.*s",
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"Variables": {
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"Mine Limit": %d,
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"bSteamRequired": %s,
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"bPrivateMessageTeamOnly": %s,
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"bPassworded": %s,
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"bAllowPrivateMessaging": %s,
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"Player Limit": %d,
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"Vehicle Limit": %d,
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"bAutoBalanceTeams": %s,
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"Team Mode": %d,
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"bSpawnCrates": %s,
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"CrateRespawnAfterPickup": %f,
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"Time Limit": %d
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},
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"Port": %u,
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"IP": "%.*s")json",
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server_name.size(), server_name.ptr(),
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|
|
server_map.size(), server_map.ptr(),
|
|
|
|
server.getBotCount(),
|
|
|
|
server.players.size() - server.getBotCount(),
|
|
|
|
server_version.size(), server_version.ptr(),
|
|
|
|
|
|
|
|
server.getMineLimit(),
|
|
|
|
json_bool_as_cstring(server.isSteamRequired()),
|
|
|
|
json_bool_as_cstring(server.isPrivateMessageTeamOnly()),
|
|
|
|
json_bool_as_cstring(server.isPassworded()),
|
|
|
|
json_bool_as_cstring(server.isPrivateMessagingEnabled()),
|
|
|
|
server.getPlayerLimit(),
|
|
|
|
server.getVehicleLimit(),
|
|
|
|
json_bool_as_cstring(server.getTeamMode() == 3),
|
|
|
|
server.getTeamMode(),
|
|
|
|
json_bool_as_cstring(server.isCratesEnabled()),
|
|
|
|
server.getCrateRespawnDelay(),
|
|
|
|
server.getTimeLimit(),
|
|
|
|
|
|
|
|
server.getPort(),
|
|
|
|
server.getSocketHostname().size(), server.getSocketHostname().ptr());
|
|
|
|
|
|
|
|
|
|
|
|
// Level Rotation
|
|
|
|
if (server.maps.size() != 0)
|
|
|
|
{
|
|
|
|
server_json_block += ",\n\t\t\"Levels\": ["_jrs;
|
|
|
|
|
|
|
|
server_json_block += "\n\t\t\t{\n\t\t\t\t\"Name\": \""_jrs;
|
|
|
|
server_json_block += jsonify(server.maps.get(0)->name);
|
|
|
|
server_json_block += "\",\n\t\t\t\t\"GUID\": \""_jrs;
|
|
|
|
server_json_block += RenX::formatGUID(*server.maps.get(0));
|
|
|
|
server_json_block += "\"\n\t\t\t}"_jrs;
|
|
|
|
|
|
|
|
for (size_t index = 1; index != server.maps.size(); ++index)
|
|
|
|
{
|
|
|
|
server_json_block += ",\n\t\t\t{\n\t\t\t\t\"Name\": \""_jrs;
|
|
|
|
server_json_block += jsonify(server.maps.get(index)->name);
|
|
|
|
server_json_block += "\",\n\t\t\t\t\"GUID\": \""_jrs;
|
|
|
|
server_json_block += RenX::formatGUID(*server.maps.get(index));
|
|
|
|
server_json_block += "\"\n\t\t\t}"_jrs;
|
|
|
|
}
|
|
|
|
|
|
|
|
server_json_block += "\n\t\t]"_jrs;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Mutators
|
|
|
|
if (server.mutators.size() != 0)
|
|
|
|
{
|
|
|
|
server_json_block += ",\n\t\t\"Mutators\": ["_jrs;
|
|
|
|
|
|
|
|
server_json_block += "\n\t\t\t{\n\t\t\t\t\"Name\": \""_jrs;
|
|
|
|
server_json_block += jsonify(*server.mutators.get(0));
|
|
|
|
server_json_block += "\"\n\t\t\t}"_jrs;
|
|
|
|
|
|
|
|
for (size_t index = 1; index != server.mutators.size(); ++index)
|
|
|
|
{
|
|
|
|
server_json_block += ",\n\t\t\t{\n\t\t\t\t\"Name\": \""_jrs;
|
|
|
|
server_json_block += jsonify(*server.mutators.get(index));
|
|
|
|
server_json_block += "\"\n\t\t\t}"_jrs;
|
|
|
|
}
|
|
|
|
|
|
|
|
server_json_block += "\n\t\t]"_jrs;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Player List
|
|
|
|
if (server.players.size() != 0 && server.players.size() != server.getBotCount())
|
|
|
|
{
|
|
|
|
server_json_block += ",\n\t\t\"PlayerList\": ["_jrs;
|
|
|
|
|
|
|
|
auto node = server.players.begin();
|
|
|
|
|
|
|
|
while (node != server.players.end())
|
|
|
|
{
|
|
|
|
if (node->isBot == false)
|
|
|
|
{
|
|
|
|
server_json_block += "\n\t\t\t{\n\t\t\t\t\"Name\": \""_jrs;
|
|
|
|
server_json_block += jsonify(node->name);
|
|
|
|
server_json_block += "\"\n\t\t\t}"_jrs;
|
|
|
|
|
|
|
|
++node;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
++node;
|
|
|
|
}
|
|
|
|
|
|
|
|
while (node != server.players.end())
|
|
|
|
{
|
|
|
|
server_json_block += ",\n\t\t\t{\n\t\t\t\t\"Name\": \""_jrs;
|
|
|
|
server_json_block += jsonify(node->name);
|
|
|
|
server_json_block += "\"\n\t\t\t}"_jrs;
|
|
|
|
|
|
|
|
++node;
|
|
|
|
}
|
|
|
|
|
|
|
|
server_json_block += "\n\t\t]"_jrs;
|
|
|
|
}
|
|
|
|
|
|
|
|
server_json_block += "\n\t}"_jrs;
|
|
|
|
|
|
|
|
return server_json_block;
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenX_ServerListPlugin::addServerToServerList(RenX::Server &server)
|
|
|
|
{
|
|
|
|
Jupiter::String server_json_block(256);
|
|
|
|
|
|
|
|
// append to server_list_json
|
|
|
|
|
|
|
|
if (RenX_ServerListPlugin::server_list_json.size() <= 2)
|
|
|
|
{
|
|
|
|
RenX_ServerListPlugin::server_list_json = '[';
|
|
|
|
RenX_ServerListPlugin::server_list_json += server_as_json(server);
|
|
|
|
RenX_ServerListPlugin::server_list_json += ']';
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
RenX_ServerListPlugin::server_list_json.truncate(1); // remove trailing ']'.
|
|
|
|
RenX_ServerListPlugin::server_list_json += ',';
|
|
|
|
RenX_ServerListPlugin::server_list_json += server_as_json(server);
|
|
|
|
RenX_ServerListPlugin::server_list_json += ']';
|
|
|
|
}
|
|
|
|
|
|
|
|
// append to server_list_game
|
|
|
|
|
|
|
|
if (RenX_ServerListPlugin::server_list_game.isEmpty())
|
|
|
|
{
|
|
|
|
RenX_ServerListPlugin::server_list_game = server_list_game_header;
|
|
|
|
RenX_ServerListPlugin::server_list_game += server_as_game(server);
|
|
|
|
RenX_ServerListPlugin::server_list_game += server_list_game_footer;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
RenX_ServerListPlugin::server_list_game.truncate(server_list_game_footer.size()); // remove trailing "</body></html>"
|
|
|
|
RenX_ServerListPlugin::server_list_game += server_as_game(server);
|
|
|
|
RenX_ServerListPlugin::server_list_game += server_list_game_footer;
|
|
|
|
}
|
|
|
|
|
|
|
|
// add to individual listing
|
|
|
|
|
|
|
|
server_json_block = '{';
|
|
|
|
|
|
|
|
if (server.maps.size() != 0)
|
|
|
|
{
|
|
|
|
server_json_block += "\"Levels\":["_jrs;
|
|
|
|
|
|
|
|
server_json_block += "{\"Name\":\""_jrs;
|
|
|
|
server_json_block += jsonify(server.maps.get(0)->name);
|
|
|
|
server_json_block += "\",\"GUID\":\""_jrs;
|
|
|
|
server_json_block += RenX::formatGUID(*server.maps.get(0));
|
|
|
|
server_json_block += "\"}"_jrs;
|
|
|
|
|
|
|
|
for (size_t index = 1; index != server.maps.size(); ++index)
|
|
|
|
{
|
|
|
|
server_json_block += ",{\"Name\":\""_jrs;
|
|
|
|
server_json_block += jsonify(server.maps.get(index)->name);
|
|
|
|
server_json_block += "\",\"GUID\":\""_jrs;
|
|
|
|
server_json_block += RenX::formatGUID(*server.maps.get(index));
|
|
|
|
server_json_block += "\"}"_jrs;
|
|
|
|
}
|
|
|
|
|
|
|
|
server_json_block += ']';
|
|
|
|
}
|
|
|
|
|
|
|
|
// Mutators
|
|
|
|
if (server.mutators.size() != 0)
|
|
|
|
{
|
|
|
|
if (server.maps.size() != 0)
|
|
|
|
server_json_block += ","_jrs;
|
|
|
|
server_json_block += "\"Mutators\":["_jrs;
|
|
|
|
|
|
|
|
server_json_block += "{\"Name\":\""_jrs;
|
|
|
|
server_json_block += jsonify(*server.mutators.get(0));
|
|
|
|
server_json_block += "\"}"_jrs;
|
|
|
|
|
|
|
|
for (size_t index = 1; index != server.mutators.size(); ++index)
|
|
|
|
{
|
|
|
|
server_json_block += ",{\"Name\":\""_jrs;
|
|
|
|
server_json_block += jsonify(*server.mutators.get(index));
|
|
|
|
server_json_block += "\"}"_jrs;
|
|
|
|
}
|
|
|
|
|
|
|
|
server_json_block += ']';
|
|
|
|
}
|
|
|
|
|
|
|
|
// Player List
|
|
|
|
if (server.players.size() != 0 && server.players.size() != server.getBotCount())
|
|
|
|
{
|
|
|
|
server_json_block += ",\"PlayerList\":["_jrs;
|
|
|
|
|
|
|
|
auto node = server.players.begin();
|
|
|
|
|
|
|
|
if (node != server.players.end())
|
|
|
|
{
|
|
|
|
server_json_block += "{\"Name\":\""_jrs;
|
|
|
|
server_json_block += jsonify(node->name);
|
|
|
|
server_json_block += "\", \"isBot\":"_jrs;
|
|
|
|
server_json_block += json_bool_as_cstring(node->isBot);
|
|
|
|
server_json_block += ", \"Team\":"_jrs;
|
|
|
|
server_json_block.aformat("%d", static_cast<int>(node->team));
|
|
|
|
server_json_block += "}"_jrs;
|
|
|
|
|
|
|
|
++node;
|
|
|
|
}
|
|
|
|
|
|
|
|
while (node != server.players.end())
|
|
|
|
{
|
|
|
|
server_json_block += ",{\"Name\":\""_jrs;
|
|
|
|
server_json_block += jsonify(node->name);
|
|
|
|
server_json_block += "\", \"isBot\":"_jrs;
|
|
|
|
server_json_block += json_bool_as_cstring(node->isBot);
|
|
|
|
server_json_block += ", \"Team\":"_jrs;
|
|
|
|
server_json_block.aformat("%d", static_cast<int>(node->team));
|
|
|
|
server_json_block += "}"_jrs;
|
|
|
|
|
|
|
|
++node;
|
|
|
|
}
|
|
|
|
|
|
|
|
server_json_block += "]"_jrs;
|
|
|
|
}
|
|
|
|
|
|
|
|
server_json_block += '}';
|
|
|
|
|
|
|
|
server.varData[this->name].set("j"_jrs, server_json_block);
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenX_ServerListPlugin::updateServerList()
|
|
|
|
{
|
|
|
|
Jupiter::ArrayList<RenX::Server> servers = RenX::getCore()->getServers();
|
|
|
|
size_t index = 0;
|
|
|
|
RenX::Server *server;
|
|
|
|
|
|
|
|
// regenerate server_list_json and server_list_Game
|
|
|
|
|
|
|
|
RenX_ServerListPlugin::server_list_json = '[';
|
|
|
|
RenX_ServerListPlugin::server_list_game = server_list_game_header;
|
|
|
|
|
|
|
|
while (index != servers.size())
|
|
|
|
{
|
|
|
|
server = servers.get(index);
|
|
|
|
if (server->isConnected() && server->isFullyConnected())
|
|
|
|
{
|
|
|
|
RenX_ServerListPlugin::server_list_json += server_as_json(*server);
|
|
|
|
RenX_ServerListPlugin::server_list_game += server_as_game(*server);
|
|
|
|
|
|
|
|
++index;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
++index;
|
|
|
|
}
|
|
|
|
while (index != servers.size())
|
|
|
|
{
|
|
|
|
server = servers.get(index);
|
|
|
|
if (server->isConnected() && server->isFullyConnected())
|
|
|
|
{
|
|
|
|
RenX_ServerListPlugin::server_list_json += ',';
|
|
|
|
RenX_ServerListPlugin::server_list_json += server_as_json(*server);
|
|
|
|
|
|
|
|
RenX_ServerListPlugin::server_list_game += server_as_game(*server);
|
|
|
|
}
|
|
|
|
++index;
|
|
|
|
}
|
|
|
|
|
|
|
|
RenX_ServerListPlugin::server_list_json += ']';
|
|
|
|
RenX_ServerListPlugin::server_list_game += server_list_game_footer;
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenX_ServerListPlugin::RenX_OnServerFullyConnected(RenX::Server &server)
|
|
|
|
{
|
|
|
|
this->addServerToServerList(server);
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenX_ServerListPlugin::RenX_OnServerDisconnect(RenX::Server &server, RenX::DisconnectReason)
|
|
|
|
{
|
|
|
|
this->updateServerList();
|
|
|
|
|
|
|
|
// remove from individual listing
|
|
|
|
server.varData[this->name].remove("j"_jrs);
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenX_ServerListPlugin::RenX_OnJoin(RenX::Server &, const RenX::PlayerInfo &)
|
|
|
|
{
|
|
|
|
this->updateServerList();
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenX_ServerListPlugin::RenX_OnPart(RenX::Server &server, const RenX::PlayerInfo &)
|
|
|
|
{
|
|
|
|
if (server.isTravelling() == false || server.isSeamless())
|
|
|
|
this->updateServerList();
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenX_ServerListPlugin::RenX_OnMapLoad(RenX::Server &server, const Jupiter::ReadableString &map)
|
|
|
|
{
|
|
|
|
this->updateServerList();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Plugin instantiation and entry point.
|
|
|
|
RenX_ServerListPlugin pluginInstance;
|
|
|
|
|
|
|
|
Jupiter::ReadableString *handle_server_list_page(const Jupiter::ReadableString &)
|
|
|
|
{
|
|
|
|
return pluginInstance.getServerListJSON();
|
|
|
|
}
|
|
|
|
|
|
|
|
Jupiter::ReadableString *handle_server_list_long_page(const Jupiter::ReadableString &)
|
|
|
|
{
|
|
|
|
Jupiter::ArrayList<RenX::Server> servers = RenX::getCore()->getServers();
|
|
|
|
size_t index = 0;
|
|
|
|
RenX::Server *server;
|
|
|
|
Jupiter::String *server_list_long_json = new Jupiter::String(256 * servers.size());
|
|
|
|
|
|
|
|
// regenerate server_list_json
|
|
|
|
|
|
|
|
*server_list_long_json = "["_jrs;
|
|
|
|
|
|
|
|
while (index != servers.size())
|
|
|
|
{
|
|
|
|
server = servers.get(index);
|
|
|
|
if (server->isConnected() && server->isFullyConnected())
|
|
|
|
{
|
|
|
|
*server_list_long_json += "\n\t"_jrs;
|
|
|
|
*server_list_long_json += server_as_long_json(*server);
|
|
|
|
++index;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
++index;
|
|
|
|
}
|
|
|
|
while (index != servers.size())
|
|
|
|
{
|
|
|
|
server = servers.get(index);
|
|
|
|
if (server->isConnected() && server->isFullyConnected())
|
|
|
|
{
|
|
|
|
*server_list_long_json += ",\n\t"_jrs;
|
|
|
|
*server_list_long_json += server_as_long_json(*server);
|
|
|
|
}
|
|
|
|
++index;
|
|
|
|
}
|
|
|
|
|
|
|
|
*server_list_long_json += "\n]"_jrs;
|
|
|
|
|
|
|
|
return server_list_long_json;
|
|
|
|
}
|
|
|
|
|
|
|
|
Jupiter::ReadableString *handle_server_page(const Jupiter::ReadableString &query_string)
|
|
|
|
{
|
|
|
|
Jupiter::HTTP::HTMLFormResponse html_form_response(query_string);
|
|
|
|
Jupiter::ReferenceString address;
|
|
|
|
int port = 0;
|
|
|
|
RenX::Server *server;
|
|
|
|
|
|
|
|
// parse form data
|
|
|
|
|
|
|
|
if (html_form_response.table.size() < 2)
|
|
|
|
return new Jupiter::ReferenceString();
|
|
|
|
|
|
|
|
if (html_form_response.table.size() != 0)
|
|
|
|
{
|
|
|
|
address = html_form_response.table.get("ip"_jrs, address);
|
|
|
|
port = html_form_response.table.getCast<int>("port"_jrs, port);
|
|
|
|
}
|
|
|
|
|
|
|
|
// search for server
|
|
|
|
Jupiter::ArrayList<RenX::Server> servers = RenX::getCore()->getServers();
|
|
|
|
size_t index = 0;
|
|
|
|
|
|
|
|
while (true)
|
|
|
|
{
|
|
|
|
if (index == servers.size())
|
|
|
|
return new Jupiter::ReferenceString();
|
|
|
|
|
|
|
|
server = servers.get(index);
|
|
|
|
if (server->getSocketHostname().equals(address) && server->getPort() == port)
|
|
|
|
break;
|
|
|
|
|
|
|
|
++index;
|
|
|
|
}
|
|
|
|
|
|
|
|
// return server data
|
|
|
|
return new Jupiter::ReferenceString(server->varData[pluginInstance.getName()].get("j"_jrs));
|
|
|
|
}
|
|
|
|
|
|
|
|
Jupiter::ReadableString *handle_game_server_list_page(const Jupiter::ReadableString &query_string)
|
|
|
|
{
|
|
|
|
return pluginInstance.getServerListGame();
|
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" __declspec(dllexport) Jupiter::Plugin *getPlugin()
|
|
|
|
{
|
|
|
|
return &pluginInstance;
|
|
|
|
}
|