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@ -93,6 +93,7 @@ Jupiter::ReferenceString translated_Vehicle_AC130_DmgType_AutoCannon = STRING_LI |
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/** Non-weapon damage types */ |
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/** Non-weapon damage types */ |
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Jupiter::ReferenceString translated_DmgType_Suicided = STRING_LITERAL_AS_REFERENCE("Suicide"); |
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Jupiter::ReferenceString translated_DmgType_Suicided = STRING_LITERAL_AS_REFERENCE("Suicide"); |
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Jupiter::ReferenceString translated_DmgType_Fell = STRING_LITERAL_AS_REFERENCE("Fall"); |
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Jupiter::ReferenceString translated_DmgType_Tiberium = STRING_LITERAL_AS_REFERENCE("Tiberium"); |
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Jupiter::ReferenceString translated_DmgType_Tiberium = STRING_LITERAL_AS_REFERENCE("Tiberium"); |
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Jupiter::ReferenceString translated_DmgType_TiberiumBleed = STRING_LITERAL_AS_REFERENCE("Tiberium Decay"); |
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Jupiter::ReferenceString translated_DmgType_TiberiumBleed = STRING_LITERAL_AS_REFERENCE("Tiberium Decay"); |
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Jupiter::ReferenceString translated_DmgType_RanOver = STRING_LITERAL_AS_REFERENCE("Crushed"); |
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Jupiter::ReferenceString translated_DmgType_RanOver = STRING_LITERAL_AS_REFERENCE("Crushed"); |
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@ -211,7 +212,7 @@ Jupiter::ReferenceString translated_UTDmgType_VehicleExplosion = STRING_LITERAL_ |
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Jupiter::ReferenceString translated_UTDmgType_Drowned = STRING_LITERAL_AS_REFERENCE("Drowned"); |
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Jupiter::ReferenceString translated_UTDmgType_Drowned = STRING_LITERAL_AS_REFERENCE("Drowned"); |
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/** Beacons */ |
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/** Beacons */ |
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Jupiter::ReferenceString translated_IonCannonBeacon = STRING_LITERAL_AS_REFERENCE("Ion Cannon Strike"); |
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Jupiter::ReferenceString translated_IonCannonBeacon = STRING_LITERAL_AS_REFERENCE("Ion Cannon Beacon"); |
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Jupiter::ReferenceString translated_NukeBeacon = STRING_LITERAL_AS_REFERENCE("Nuclear Strike Beacon"); |
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Jupiter::ReferenceString translated_NukeBeacon = STRING_LITERAL_AS_REFERENCE("Nuclear Strike Beacon"); |
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Jupiter::ReferenceString translated_KillZDamageType = STRING_LITERAL_AS_REFERENCE("Kill Zone"); |
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Jupiter::ReferenceString translated_KillZDamageType = STRING_LITERAL_AS_REFERENCE("Kill Zone"); |
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@ -339,6 +340,7 @@ const Jupiter::ReadableString &RenX::translateName(const Jupiter::ReadableString |
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/** Non-weapon damage types */ |
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/** Non-weapon damage types */ |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Suicided"))) return translated_DmgType_Suicided; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Suicided"))) return translated_DmgType_Suicided; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Fell"))) return translated_DmgType_Fell; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Tiberium"))) return translated_DmgType_Tiberium; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Tiberium"))) return translated_DmgType_Tiberium; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("TiberiumBleed"))) return translated_DmgType_TiberiumBleed; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("TiberiumBleed"))) return translated_DmgType_TiberiumBleed; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("RanOver"))) return translated_DmgType_RanOver; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("RanOver"))) return translated_DmgType_RanOver; |
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