diff --git a/Release/Plugins/RenX.Core.lib b/Release/Plugins/RenX.Core.lib index ec741b2..d15fc51 100644 Binary files a/Release/Plugins/RenX.Core.lib and b/Release/Plugins/RenX.Core.lib differ diff --git a/RenX.Core/RenX_Functions.cpp b/RenX.Core/RenX_Functions.cpp index 512b4fb..5a82f2d 100644 --- a/RenX.Core/RenX_Functions.cpp +++ b/RenX.Core/RenX_Functions.cpp @@ -93,6 +93,7 @@ Jupiter::ReferenceString translated_Vehicle_AC130_DmgType_AutoCannon = STRING_LI /** Non-weapon damage types */ Jupiter::ReferenceString translated_DmgType_Suicided = STRING_LITERAL_AS_REFERENCE("Suicide"); +Jupiter::ReferenceString translated_DmgType_Fell = STRING_LITERAL_AS_REFERENCE("Fall"); Jupiter::ReferenceString translated_DmgType_Tiberium = STRING_LITERAL_AS_REFERENCE("Tiberium"); Jupiter::ReferenceString translated_DmgType_TiberiumBleed = STRING_LITERAL_AS_REFERENCE("Tiberium Decay"); Jupiter::ReferenceString translated_DmgType_RanOver = STRING_LITERAL_AS_REFERENCE("Crushed"); @@ -211,7 +212,7 @@ Jupiter::ReferenceString translated_UTDmgType_VehicleExplosion = STRING_LITERAL_ Jupiter::ReferenceString translated_UTDmgType_Drowned = STRING_LITERAL_AS_REFERENCE("Drowned"); /** Beacons */ -Jupiter::ReferenceString translated_IonCannonBeacon = STRING_LITERAL_AS_REFERENCE("Ion Cannon Strike"); +Jupiter::ReferenceString translated_IonCannonBeacon = STRING_LITERAL_AS_REFERENCE("Ion Cannon Beacon"); Jupiter::ReferenceString translated_NukeBeacon = STRING_LITERAL_AS_REFERENCE("Nuclear Strike Beacon"); Jupiter::ReferenceString translated_KillZDamageType = STRING_LITERAL_AS_REFERENCE("Kill Zone"); @@ -339,6 +340,7 @@ const Jupiter::ReadableString &RenX::translateName(const Jupiter::ReadableString /** Non-weapon damage types */ if (object.equals(STRING_LITERAL_AS_REFERENCE("Suicided"))) return translated_DmgType_Suicided; + if (object.equals(STRING_LITERAL_AS_REFERENCE("Fell"))) return translated_DmgType_Fell; if (object.equals(STRING_LITERAL_AS_REFERENCE("Tiberium"))) return translated_DmgType_Tiberium; if (object.equals(STRING_LITERAL_AS_REFERENCE("TiberiumBleed"))) return translated_DmgType_TiberiumBleed; if (object.equals(STRING_LITERAL_AS_REFERENCE("RanOver"))) return translated_DmgType_RanOver;