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Fixed logic error

pull/3/head v0.10.1
JustinAJ 10 years ago
parent
commit
6fa103896e
  1. 4
      RenX.Medals/RenX_Medals.cpp

4
RenX.Medals/RenX_Medals.cpp

@ -326,7 +326,7 @@ void RecGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, con
addNoob(player); addNoob(player);
source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("You can't recommend yourself, you noob! (+1 noob)")); source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("You can't recommend yourself, you noob! (+1 noob)"));
} }
else if (player->varData.get(STRING_LITERAL_AS_REFERENCE("RenX.Medals"), STRING_LITERAL_AS_REFERENCE("gr")).isEmpty() == false || player->adminType.isEmpty() == false) else if (player->varData.get(STRING_LITERAL_AS_REFERENCE("RenX.Medals"), STRING_LITERAL_AS_REFERENCE("gn")) != nullptr && player->adminType.isEmpty())
source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("You can only give one recommendation per game.")); source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("You can only give one recommendation per game."));
else else
{ {
@ -365,7 +365,7 @@ void NoobGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, co
source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: Player not found! Syntax: noob [player]")); source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: Player not found! Syntax: noob [player]"));
else if (target->uuid.isEmpty()) else if (target->uuid.isEmpty())
source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: Player is not using steam.")); source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: Player is not using steam."));
else if (player->varData.get(STRING_LITERAL_AS_REFERENCE("RenX.Medals"), STRING_LITERAL_AS_REFERENCE("gn")) != nullptr || player->adminType.isEmpty() == false) else if (player->varData.get(STRING_LITERAL_AS_REFERENCE("RenX.Medals"), STRING_LITERAL_AS_REFERENCE("gn")) != nullptr && player->adminType.isEmpty())
source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("You can only give one noob per game.")); source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("You can only give one noob per game."));
else else
{ {

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