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/**
* Copyright (C) 2014-2015 Justin James.
*
* This license must be preserved.
* Any applications, libraries, or code which make any use of any
* component of this program must not be commercial, unless explicit
* permission is granted from the original author. The use of this
* program for non-profit purposes is permitted.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* In the event that this license restricts you from making desired use of this program, contact the original author.
* Written by Justin James <justin.aj@hotmail.com>
*/
#if !defined _RENX_PLAYERINFO_H_HEADER
#define _RENX_PLAYERINFO_H_HEADER
/**
* @file RenX_PlayerInfo.h
* @brief Defines the PlayerInfo structure.
*/
#include "Jupiter/String.h"
#include "Jupiter/INIFile.h"
#include "RenX.h"
/** DLL Linkage Nagging */
#if defined _MSC_VER
#pragma warning(push)
#pragma warning(disable: 4251)
#endif
namespace RenX
{
/**
* @brief Includes all of the tracked information about a player.
*/
struct RENX_API PlayerInfo
{
// TODO: Add backpack
Jupiter::StringS name;
Jupiter::StringS ip;
Jupiter::StringS adminType;
Jupiter::StringS uuid;
Jupiter::StringS character;
Jupiter::StringS vehicle;
uint64_t steamid = 0;
uint32_t ip32 = 0;
TeamType team = Other;
int id = 0;
bool isBot = false;
time_t joinTime = 0;
float ping = -1.0f;
float score = 0.0f;
float credits = 0.0f;
unsigned int kills = 0;
unsigned int deaths = 0;
unsigned int suicides = 0;
unsigned int headshots = 0;
unsigned int vehicleKills = 0;
unsigned int buildingKills = 0;
unsigned int defenceKills = 0;
unsigned int wins = 0;
unsigned int loses = 0;
unsigned int beaconPlacements = 0;
mutable Jupiter::StringS gamePrefix;
mutable Jupiter::StringS formatNamePrefix;
mutable int access = 0;
mutable Jupiter::INIFile varData; // This will be replaced later with a more dedicated type.
};
}
/** Re-enable warnings */
#if defined _MSC_VER
#pragma warning(pop)
#endif
#endif // _RENX_PLAYERINFO_H_HEADER