/** * Copyright (C) 2014-2015 Justin James. * * This license must be preserved. * Any applications, libraries, or code which make any use of any * component of this program must not be commercial, unless explicit * permission is granted from the original author. The use of this * program for non-profit purposes is permitted. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * In the event that this license restricts you from making desired use of this program, contact the original author. * Written by Justin James */ #if !defined _RENX_PLAYERINFO_H_HEADER #define _RENX_PLAYERINFO_H_HEADER /** * @file RenX_PlayerInfo.h * @brief Defines the PlayerInfo structure. */ #include "Jupiter/String.h" #include "Jupiter/INIFile.h" #include "RenX.h" /** DLL Linkage Nagging */ #if defined _MSC_VER #pragma warning(push) #pragma warning(disable: 4251) #endif namespace RenX { /** * @brief Includes all of the tracked information about a player. */ struct RENX_API PlayerInfo { // TODO: Add backpack Jupiter::StringS name; Jupiter::StringS ip; Jupiter::StringS adminType; Jupiter::StringS uuid; Jupiter::StringS character; Jupiter::StringS vehicle; uint64_t steamid = 0; uint32_t ip32 = 0; TeamType team = Other; int id = 0; bool isBot = false; time_t joinTime = 0; float ping = -1.0f; float score = 0.0f; float credits = 0.0f; unsigned int kills = 0; unsigned int deaths = 0; unsigned int suicides = 0; unsigned int headshots = 0; unsigned int vehicleKills = 0; unsigned int buildingKills = 0; unsigned int defenceKills = 0; unsigned int wins = 0; unsigned int loses = 0; unsigned int beaconPlacements = 0; mutable Jupiter::StringS gamePrefix; mutable Jupiter::StringS formatNamePrefix; mutable int access = 0; mutable Jupiter::INIFile varData; // This will be replaced later with a more dedicated type. }; } /** Re-enable warnings */ #if defined _MSC_VER #pragma warning(pop) #endif #endif // _RENX_PLAYERINFO_H_HEADER