Browse Source

Finished removing SteamID usage in favor of UUID.

pull/3/head
JustinAJ 10 years ago
parent
commit
aa8d8a688a
  1. 8
      RenX.SetJoin/RenX_SetJoin.cpp

8
RenX.SetJoin/RenX_SetJoin.cpp

@ -25,7 +25,7 @@ const Jupiter::ReferenceString configSection(STRING_LITERAL_AS_REFERENCE("RenX.S
void RenX_SetJoinPlugin::RenX_OnJoin(RenX::Server *server, const RenX::PlayerInfo *player) void RenX_SetJoinPlugin::RenX_OnJoin(RenX::Server *server, const RenX::PlayerInfo *player)
{ {
if (player->steamid != 0) if (player->uuid.isEmpty() == false)
{ {
const Jupiter::ReadableString &setjoin = Jupiter::IRC::Client::Config->get(configSection, player->uuid); const Jupiter::ReadableString &setjoin = Jupiter::IRC::Client::Config->get(configSection, player->uuid);
if (setjoin.isEmpty() == false) if (setjoin.isEmpty() == false)
@ -43,7 +43,7 @@ void ViewJoinGameCommand::create()
void ViewJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString &parameters) void ViewJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString &parameters)
{ {
if (player->steamid != 0) if (player->uuid.isEmpty() == false)
{ {
const Jupiter::ReadableString &setjoin = Jupiter::IRC::Client::Config->get(configSection, player->uuid); const Jupiter::ReadableString &setjoin = Jupiter::IRC::Client::Config->get(configSection, player->uuid);
if (setjoin.isEmpty() == false) if (setjoin.isEmpty() == false)
@ -73,7 +73,7 @@ void DelJoinGameCommand::create()
void DelJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString &) void DelJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString &)
{ {
if (player->steamid != 0) if (player->uuid.isEmpty() == false)
{ {
if (Jupiter::IRC::Client::Config->remove(configSection, player->uuid)) if (Jupiter::IRC::Client::Config->remove(configSection, player->uuid))
source->sendMessage(player, Jupiter::StringS::Format("%.*s, your join message has been removed.", player->name.size(), player->name.ptr())); source->sendMessage(player, Jupiter::StringS::Format("%.*s, your join message has been removed.", player->name.size(), player->name.ptr()));
@ -100,7 +100,7 @@ void SetJoinGameCommand::create()
void SetJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString &parameters) void SetJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString &parameters)
{ {
if (player->steamid != 0) if (player->uuid.isEmpty() == false)
{ {
if (parameters.isEmpty() == false) if (parameters.isEmpty() == false)
{ {

Loading…
Cancel
Save