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@ -110,6 +110,8 @@ Jupiter::ReferenceString translated_DmgType_Grenade = STRING_LITERAL_AS_REFERENC |
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Jupiter::ReferenceString translated_DmgType_TimedC4 = STRING_LITERAL_AS_REFERENCE("Timed C4"); |
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Jupiter::ReferenceString translated_DmgType_TimedC4 = STRING_LITERAL_AS_REFERENCE("Timed C4"); |
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Jupiter::ReferenceString translated_DmgType_RemoteC4 = STRING_LITERAL_AS_REFERENCE("Remote C4"); |
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Jupiter::ReferenceString translated_DmgType_RemoteC4 = STRING_LITERAL_AS_REFERENCE("Remote C4"); |
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Jupiter::ReferenceString translated_DmgType_ProxyC4 = STRING_LITERAL_AS_REFERENCE("Proximity C4"); |
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Jupiter::ReferenceString translated_DmgType_ProxyC4 = STRING_LITERAL_AS_REFERENCE("Proximity C4"); |
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Jupiter::ReferenceString translated_DmgType_ATMine = STRING_LITERAL_AS_REFERENCE("Anti-Tank Mine"); |
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Jupiter::ReferenceString translated_DmgType_EMPGrenade = STRING_LITERAL_AS_REFERENCE("EMP Grenade"); |
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Jupiter::ReferenceString translated_DmgType_BurnC4 = STRING_LITERAL_AS_REFERENCE("C4 Burn"); |
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Jupiter::ReferenceString translated_DmgType_BurnC4 = STRING_LITERAL_AS_REFERENCE("C4 Burn"); |
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Jupiter::ReferenceString translated_DmgType_FireBleed = STRING_LITERAL_AS_REFERENCE("Fire Burn"); // Caused by C4 or flame weapons
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Jupiter::ReferenceString translated_DmgType_FireBleed = STRING_LITERAL_AS_REFERENCE("Fire Burn"); // Caused by C4 or flame weapons
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@ -357,6 +359,8 @@ const Jupiter::ReadableString &RenX::translateName(const Jupiter::ReadableString |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("TimedC4"))) return translated_DmgType_TimedC4; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("TimedC4"))) return translated_DmgType_TimedC4; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("RemoteC4"))) return translated_DmgType_RemoteC4; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("RemoteC4"))) return translated_DmgType_RemoteC4; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("ProxyC4"))) return translated_DmgType_ProxyC4; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("ProxyC4"))) return translated_DmgType_ProxyC4; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("ATMine"))) return translated_DmgType_ATMine; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("EMPGrenade"))) return translated_DmgType_EMPGrenade; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("BurnC4"))) return translated_DmgType_BurnC4; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("BurnC4"))) return translated_DmgType_BurnC4; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("FireBleed"))) return translated_DmgType_FireBleed; // Caused by C4 or flame weapons
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if (object.equals(STRING_LITERAL_AS_REFERENCE("FireBleed"))) return translated_DmgType_FireBleed; // Caused by C4 or flame weapons
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