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Added translations for EMPGrenade and ATMine.

pull/3/head
JustinAJ 10 years ago
parent
commit
82b6b764c3
  1. 4
      RenX.Core/RenX_Functions.cpp

4
RenX.Core/RenX_Functions.cpp

@ -110,6 +110,8 @@ Jupiter::ReferenceString translated_DmgType_Grenade = STRING_LITERAL_AS_REFERENC
Jupiter::ReferenceString translated_DmgType_TimedC4 = STRING_LITERAL_AS_REFERENCE("Timed C4"); Jupiter::ReferenceString translated_DmgType_TimedC4 = STRING_LITERAL_AS_REFERENCE("Timed C4");
Jupiter::ReferenceString translated_DmgType_RemoteC4 = STRING_LITERAL_AS_REFERENCE("Remote C4"); Jupiter::ReferenceString translated_DmgType_RemoteC4 = STRING_LITERAL_AS_REFERENCE("Remote C4");
Jupiter::ReferenceString translated_DmgType_ProxyC4 = STRING_LITERAL_AS_REFERENCE("Proximity C4"); Jupiter::ReferenceString translated_DmgType_ProxyC4 = STRING_LITERAL_AS_REFERENCE("Proximity C4");
Jupiter::ReferenceString translated_DmgType_ATMine = STRING_LITERAL_AS_REFERENCE("Anti-Tank Mine");
Jupiter::ReferenceString translated_DmgType_EMPGrenade = STRING_LITERAL_AS_REFERENCE("EMP Grenade");
Jupiter::ReferenceString translated_DmgType_BurnC4 = STRING_LITERAL_AS_REFERENCE("C4 Burn"); Jupiter::ReferenceString translated_DmgType_BurnC4 = STRING_LITERAL_AS_REFERENCE("C4 Burn");
Jupiter::ReferenceString translated_DmgType_FireBleed = STRING_LITERAL_AS_REFERENCE("Fire Burn"); // Caused by C4 or flame weapons Jupiter::ReferenceString translated_DmgType_FireBleed = STRING_LITERAL_AS_REFERENCE("Fire Burn"); // Caused by C4 or flame weapons
@ -357,6 +359,8 @@ const Jupiter::ReadableString &RenX::translateName(const Jupiter::ReadableString
if (object.equals(STRING_LITERAL_AS_REFERENCE("TimedC4"))) return translated_DmgType_TimedC4; if (object.equals(STRING_LITERAL_AS_REFERENCE("TimedC4"))) return translated_DmgType_TimedC4;
if (object.equals(STRING_LITERAL_AS_REFERENCE("RemoteC4"))) return translated_DmgType_RemoteC4; if (object.equals(STRING_LITERAL_AS_REFERENCE("RemoteC4"))) return translated_DmgType_RemoteC4;
if (object.equals(STRING_LITERAL_AS_REFERENCE("ProxyC4"))) return translated_DmgType_ProxyC4; if (object.equals(STRING_LITERAL_AS_REFERENCE("ProxyC4"))) return translated_DmgType_ProxyC4;
if (object.equals(STRING_LITERAL_AS_REFERENCE("ATMine"))) return translated_DmgType_ATMine;
if (object.equals(STRING_LITERAL_AS_REFERENCE("EMPGrenade"))) return translated_DmgType_EMPGrenade;
if (object.equals(STRING_LITERAL_AS_REFERENCE("BurnC4"))) return translated_DmgType_BurnC4; if (object.equals(STRING_LITERAL_AS_REFERENCE("BurnC4"))) return translated_DmgType_BurnC4;
if (object.equals(STRING_LITERAL_AS_REFERENCE("FireBleed"))) return translated_DmgType_FireBleed; // Caused by C4 or flame weapons if (object.equals(STRING_LITERAL_AS_REFERENCE("FireBleed"))) return translated_DmgType_FireBleed; // Caused by C4 or flame weapons

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