Browse Source

First pass: prep for multiple upstreams

release/1.1
Jessica James 3 years ago
parent
commit
718698af6c
  1. 68
      src/Plugins/RenX/RenX.Relay/RenX_Relay.cpp
  2. 16
      src/Plugins/RenX/RenX.Relay/RenX_Relay.h

68
src/Plugins/RenX/RenX.Relay/RenX_Relay.cpp

@ -27,23 +27,24 @@ int RenX_RelayPlugin::think() {
for (auto& server_pair : m_server_info_map) {
auto server = server_pair.first;
auto& server_info = server_pair.second;
auto& devbot_socket = server_info.m_socket;
auto& upstream_socket = server_info.m_socket;
const auto& upstream_name = get_upstream_name(server_info);
if (!devbot_socket) {
if (!upstream_socket) {
// This should never happen
continue;
}
if (!server_info.m_devbot_connected) {
if (!server_info.m_connected) {
// Not connected; attempt retry if needed
if (std::chrono::steady_clock::now() >= server_info.m_last_connect_attempt + g_reconnect_delay) {
if (devbot_socket->connect(m_upstream_hostname.c_str(), m_upstream_port)) {
// There's some handshake garbage that needs to go on here so the devbot accepts us
devbot_connected(*server, server_info);
server->sendLogChan(IRCCOLOR "03[RenX]" IRCCOLOR " Socket successfully reconnected to DevBot; game server now listed.");
if (upstream_socket->connect(m_upstream_hostname.c_str(), m_upstream_port)) {
// There's some handshake garbage that needs to go on here so the upstream accepts us
upstream_connected(*server, server_info);
server->sendLogChan(IRCCOLOR "03[RenX]" IRCCOLOR " Socket successfully reconnected to %.*s; game server now listed.", upstream_name.size(), upstream_name.data());
}
else {
server->sendLogChan(IRCCOLOR "04[Error]" IRCCOLOR " Failed to reconnect to DevBot; game server not listed.");
server->sendLogChan(IRCCOLOR "04[Error]" IRCCOLOR " Failed to reconnect to %.*s; game server not listed.", upstream_name.size(), upstream_name.data());
}
// Update our timings
@ -54,14 +55,14 @@ int RenX_RelayPlugin::think() {
else if (std::chrono::steady_clock::now() - server_info.m_last_activity >= g_activity_timeout) // ping timeout
{
// Ping timeout; disconnect immediately
server->sendLogChan(STRING_LITERAL_AS_REFERENCE(IRCCOLOR "04[Error]" IRCCOLOR " Disconnected from DevBot (ping timeout); game server is no longer listed."));
devbot_disconnected(*server, server_info);
server->sendLogChan(IRCCOLOR "04[Error]" IRCCOLOR " Disconnected from %.*s (ping timeout); game server is no longer listed.", upstream_name.size(), upstream_name.data());
upstream_disconnected(*server, server_info);
}
else {
// Connected and fine
if (devbot_socket->recv() > 0) // Data received
if (upstream_socket->recv() > 0) // Data received
{
auto& buffer = devbot_socket->getBuffer();
auto& buffer = upstream_socket->getBuffer();
Jupiter::ReadableString::TokenizeResult<Jupiter::Reference_String> result = Jupiter::ReferenceString::tokenize(buffer, '\n');
if (result.token_count != 0)
{
@ -69,32 +70,32 @@ int RenX_RelayPlugin::think() {
server_info.m_last_line.concat(result.tokens[0]);
if (result.token_count != 1)
{
// Process devbot message received
process_devbot_message(server, server_info.m_last_line, server_info);
// Process upstream message received
process_upstream_message(server, server_info.m_last_line, server_info);
server_info.m_last_line = result.tokens[result.token_count - 1];
for (size_t index = 1; index != result.token_count - 1; ++index)
process_devbot_message(server, result.tokens[index], server_info);
process_upstream_message(server, result.tokens[index], server_info);
}
}
}
else if (Jupiter::Socket::getLastError() == JUPITER_SOCK_EWOULDBLOCK) // Operation would block (no new data)
{
if (std::chrono::steady_clock::now() - server_info.m_last_activity >= g_activity_timeout) {
devbot_disconnected(*server, server_info);
upstream_disconnected(*server, server_info);
}
}
else // This is a serious error
{
devbot_disconnected(*server, server_info);
upstream_disconnected(*server, server_info);
server->sendLogChan(IRCCOLOR "07[Warning]" IRCCOLOR " Connection to DevBot lost. Reconnection attempt in progress.");
if (devbot_socket->connect(m_upstream_hostname.c_str(), m_upstream_port)) {
devbot_connected(*server, server_info);
server->sendLogChan(IRCCOLOR "06[Progress]" IRCCOLOR " Connection to DevBot reestablished. Initializing Renegade-X RCON protocol...");
server->sendLogChan(IRCCOLOR "07[Warning]" IRCCOLOR " Connection to %.*s lost. Reconnection attempt in progress.", upstream_name.size(), upstream_name.data());
if (upstream_socket->connect(m_upstream_hostname.c_str(), m_upstream_port)) {
upstream_connected(*server, server_info);
server->sendLogChan(IRCCOLOR "06[Progress]" IRCCOLOR " Connection to %.*s reestablished. Initializing Renegade-X RCON protocol...", upstream_name.size(), upstream_name.data());
}
else {
server->sendLogChan(IRCCOLOR "04[Error]" IRCCOLOR " Connection to DevBot lost. Reconnection attempt failed.");
server->sendLogChan(IRCCOLOR "04[Error]" IRCCOLOR " Connection to %.*s lost. Reconnection attempt failed.", upstream_name.size(), upstream_name.data());
}
// Update our timings
@ -208,10 +209,10 @@ bool RenX_RelayPlugin::initialize() {
void RenX_RelayPlugin::RenX_OnServerFullyConnected(RenX::Server &server) {
auto& server_info = m_server_info_map[&server];
if (!server_info.m_devbot_connected) {
if (!server_info.m_connected) {
server_info.m_socket = std::unique_ptr<Jupiter::TCPSocket>(new Jupiter::TCPSocket());
if (server_info.m_socket->connect(m_upstream_hostname.c_str(), m_upstream_port)) {
devbot_connected(server, server_info);
upstream_connected(server, server_info);
}
}
}
@ -231,6 +232,7 @@ void RenX_RelayPlugin::RenX_OnServerDisconnect(RenX::Server &server, RenX::Disco
// There's not truly any way to know for certain that a token is a player token without message-specific positional context,
// but the format is just specific enough that there shouldn't be many false positives. For false positives that do occur,
// we likely don't really care anyways, since this is just getting forwarded to the devbot
// maybe this could be improved upon by also verifying the third component truly is a player's name
bool is_player_token(const char* begin, const char* end) {
std::regex player_token_regex{ "[A-Za-z]*,b?[0-9]+,.+" };
std::cmatch match_result;
@ -284,7 +286,7 @@ std::string to_hex(T in_integer) {
}
void RenX_RelayPlugin::RenX_OnRaw(RenX::Server &server, const Jupiter::ReadableString &line) {
// Not parsing any escape sequences, so data gets sent to devbot exactly as it's received here. Copy tokens where needed to process escape sequences.
// Not parsing any escape sequences, so data gets sent upstream exactly as it's received here. Copy tokens where needed to process escape sequences.
Jupiter::ReadableString::TokenizeResult<Jupiter::String_Strict> tokens = Jupiter::StringS::tokenize(line, RenX::DelimC);
bool required_sanitization = false;
@ -300,7 +302,7 @@ void RenX_RelayPlugin::RenX_OnRaw(RenX::Server &server, const Jupiter::ReadableS
return;
}
ext_server_info& server_info = server_info_map_itr->second;
upstream_server_info& server_info = server_info_map_itr->second;
Jupiter::TCPSocket* socket = server_info.m_socket.get();
if (!socket) {
// early out: no upstream RCON session
@ -513,8 +515,12 @@ void RenX_RelayPlugin::RenX_OnRaw(RenX::Server &server, const Jupiter::ReadableS
}
}
void RenX_RelayPlugin::devbot_connected(RenX::Server& in_server, ext_server_info& in_server_info) {
in_server_info.m_devbot_connected = true;
std::string_view RenX_RelayPlugin::get_upstream_name(const upstream_server_info&) {
return m_upstream_hostname; // Will point to stream-specific name later
}
void RenX_RelayPlugin::upstream_connected(RenX::Server& in_server, upstream_server_info& in_server_info) {
in_server_info.m_connected = true;
in_server_info.m_socket->setBlocking(false);
in_server_info.m_last_connect_attempt = std::chrono::steady_clock::now();
in_server_info.m_last_activity = in_server_info.m_last_connect_attempt;
@ -537,15 +543,15 @@ void RenX_RelayPlugin::devbot_connected(RenX::Server& in_server, ext_server_info
in_server_info.m_socket->send(version_message.c_str(), version_message.size());
}
void RenX_RelayPlugin::devbot_disconnected(RenX::Server&, ext_server_info& in_server_info) {
in_server_info.m_devbot_connected = false;
void RenX_RelayPlugin::upstream_disconnected(RenX::Server&, upstream_server_info& in_server_info) {
in_server_info.m_connected = false;
if (in_server_info.m_socket) {
in_server_info.m_socket->close();
}
}
void RenX_RelayPlugin::process_devbot_message(RenX::Server* in_server, const Jupiter::ReadableString& in_line, ext_server_info& in_server_info) {
void RenX_RelayPlugin::process_upstream_message(RenX::Server* in_server, const Jupiter::ReadableString& in_line, upstream_server_info& in_server_info) {
if (in_line.isEmpty()) {
return;
}

16
src/Plugins/RenX/RenX.Relay/RenX_Relay.h

@ -36,21 +36,23 @@ private:
std::string to_rcon(const std::string_view& rcon_username) const;
};
struct ext_server_info {
struct upstream_server_info {
std::unique_ptr<Jupiter::TCPSocket> m_socket;
bool m_devbot_connected{};
bool m_connected{};
std::chrono::steady_clock::time_point m_last_connect_attempt{};
std::chrono::steady_clock::time_point m_last_activity{};
Jupiter::StringL m_last_line;
std::deque<UpstreamCommand> m_response_queue; // also contains real commands
std::deque<UpstreamCommand> m_response_queue; // Contains both real & fake commands
bool m_processing_command{};
};
void devbot_connected(RenX::Server& in_server, ext_server_info& in_server_info);
void devbot_disconnected(RenX::Server& in_server, ext_server_info& in_server_info);
void process_devbot_message(RenX::Server* in_server, const Jupiter::ReadableString& in_line, ext_server_info& in_server_info);
std::string_view get_upstream_name(const upstream_server_info& in_server_info);
std::unordered_map<RenX::Server*, ext_server_info> m_server_info_map;
void upstream_connected(RenX::Server& in_server, upstream_server_info& in_server_info);
void upstream_disconnected(RenX::Server& in_server, upstream_server_info& in_server_info);
void process_upstream_message(RenX::Server* in_server, const Jupiter::ReadableString& in_line, upstream_server_info& in_server_info);
std::unordered_map<RenX::Server*, upstream_server_info> m_server_info_map;
std::chrono::steady_clock::time_point m_init_time{};
std::string m_upstream_hostname;
uint16_t m_upstream_port;

Loading…
Cancel
Save