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Added more team-specific data to LadderDatabase::Entry.

Added tags for the above.
Added HeadshotKillRatio tag.
pull/3/head
Jessica James 9 years ago
parent
commit
55727d5c00
  1. BIN
      Release/Plugins/RenX.Core.lib
  2. 130
      RenX.Core/RenX_LadderDatabase.cpp
  3. 17
      RenX.Core/RenX_LadderDatabase.h
  4. 188
      RenX.Core/RenX_Tags.cpp
  5. 80
      RenX.Core/RenX_Tags.h
  6. 2
      RenX.Ladder.Web/RenX_Ladder_Web.cpp

BIN
Release/Plugins/RenX.Core.lib

Binary file not shown.

130
RenX.Core/RenX_LadderDatabase.cpp

@ -80,16 +80,56 @@ void RenX::LadderDatabase::process_data(Jupiter::DataBuffer &buffer, FILE *file,
entry->total_captures = buffer.pop<uint32_t>();
entry->total_game_time = buffer.pop<uint32_t>();
entry->total_games = buffer.pop<uint32_t>();
if (this->read_version == 0)
{
entry->total_gdi_games = buffer.pop<uint32_t>();
entry->total_nod_games = buffer.pop<uint32_t>();
}
entry->total_wins = buffer.pop<uint32_t>();
if (this->read_version == 0)
{
entry->total_gdi_wins = buffer.pop<uint32_t>();
entry->total_nod_wins = buffer.pop<uint32_t>();
}
entry->total_beacon_placements = buffer.pop<uint32_t>();
entry->total_beacon_disarms = buffer.pop<uint32_t>();
entry->total_proxy_placements = buffer.pop<uint32_t>();
entry->total_proxy_disarms = buffer.pop<uint32_t>();
if (this->read_version > 0)
{
entry->total_gdi_games = buffer.pop<uint32_t>();
entry->total_gdi_wins = buffer.pop<uint32_t>();
entry->total_gdi_ties = buffer.pop<uint32_t>();
entry->total_gdi_game_time = buffer.pop<uint32_t>();
entry->total_gdi_score = buffer.pop<uint64_t>();
entry->total_gdi_beacon_placements = buffer.pop<uint32_t>();
entry->total_gdi_beacon_disarms = buffer.pop<uint32_t>();
entry->total_gdi_proxy_placements = buffer.pop<uint32_t>();
entry->total_gdi_proxy_disarms = buffer.pop<uint32_t>();
entry->total_gdi_kills = buffer.pop<uint32_t>();
entry->total_gdi_deaths = buffer.pop<uint32_t>();
entry->total_gdi_vehicle_kills = buffer.pop<uint32_t>();
entry->total_gdi_defence_kills = buffer.pop<uint32_t>();
entry->total_gdi_building_kills = buffer.pop<uint32_t>();
entry->total_gdi_headshots = buffer.pop<uint32_t>();
entry->total_nod_games = buffer.pop<uint32_t>();
entry->total_nod_wins = buffer.pop<uint32_t>();
entry->total_nod_game_time = buffer.pop<uint32_t>();
entry->total_nod_score = buffer.pop<uint64_t>();
entry->total_nod_beacon_placements = buffer.pop<uint32_t>();
entry->total_nod_beacon_disarms = buffer.pop<uint32_t>();
entry->total_nod_proxy_placements = buffer.pop<uint32_t>();
entry->total_nod_proxy_disarms = buffer.pop<uint32_t>();
entry->total_nod_kills = buffer.pop<uint32_t>();
entry->total_nod_deaths = buffer.pop<uint32_t>();
entry->total_nod_vehicle_kills = buffer.pop<uint32_t>();
entry->total_nod_defence_kills = buffer.pop<uint32_t>();
entry->total_nod_building_kills = buffer.pop<uint32_t>();
entry->total_nod_headshots = buffer.pop<uint32_t>();
}
entry->top_score = buffer.pop<uint32_t>();
entry->top_kills = buffer.pop<uint32_t>();
entry->most_deaths = buffer.pop<uint32_t>();
@ -136,6 +176,22 @@ void RenX::LadderDatabase::create_header(FILE *file)
fputc(RenX::LadderDatabase::write_version, file);
}
void RenX::LadderDatabase::process_file_finish(FILE *file)
{
if (RenX::LadderDatabase::read_version != RenX::LadderDatabase::write_version)
{
puts("Notice: Ladder database is out of date; upgrading...");
std::chrono::steady_clock::duration write_duration;
std::chrono::steady_clock::time_point start_time = std::chrono::steady_clock::now();
RenX::LadderDatabase::write(this->getFilename());
write_duration = std::chrono::steady_clock::now() - start_time;
printf("Ladder database upgrade completed in %f seconds", static_cast<double>(write_duration.count()) * (static_cast<double>(std::chrono::steady_clock::duration::period::num) / static_cast<double>(std::chrono::steady_clock::duration::period::den) * static_cast<double>(std::chrono::seconds::duration::period::den / std::chrono::seconds::duration::period::num)));
RenX::LadderDatabase::read_version = RenX::LadderDatabase::write_version;
}
}
RenX::LadderDatabase::Entry *RenX::LadderDatabase::getHead() const
{
return RenX::LadderDatabase::head;
@ -299,16 +355,43 @@ void RenX::LadderDatabase::write(const char *filename)
buffer.push(entry->total_captures);
buffer.push(entry->total_game_time);
buffer.push(entry->total_games);
buffer.push(entry->total_gdi_games);
buffer.push(entry->total_nod_games);
buffer.push(entry->total_wins);
buffer.push(entry->total_gdi_wins);
buffer.push(entry->total_nod_wins);
buffer.push(entry->total_beacon_placements);
buffer.push(entry->total_beacon_disarms);
buffer.push(entry->total_proxy_placements);
buffer.push(entry->total_proxy_disarms);
buffer.push(entry->total_gdi_games);
buffer.push(entry->total_gdi_wins);
buffer.push(entry->total_gdi_ties);
buffer.push(entry->total_gdi_game_time);
buffer.push(entry->total_gdi_score);
buffer.push(entry->total_gdi_beacon_placements);
buffer.push(entry->total_gdi_beacon_disarms);
buffer.push(entry->total_gdi_proxy_placements);
buffer.push(entry->total_gdi_proxy_disarms);
buffer.push(entry->total_gdi_kills);
buffer.push(entry->total_gdi_deaths);
buffer.push(entry->total_gdi_vehicle_kills);
buffer.push(entry->total_gdi_defence_kills);
buffer.push(entry->total_gdi_building_kills);
buffer.push(entry->total_gdi_headshots);
buffer.push(entry->total_nod_games);
buffer.push(entry->total_nod_wins);
buffer.push(entry->total_nod_game_time);
buffer.push(entry->total_nod_score);
buffer.push(entry->total_nod_beacon_placements);
buffer.push(entry->total_nod_beacon_disarms);
buffer.push(entry->total_nod_proxy_placements);
buffer.push(entry->total_nod_proxy_disarms);
buffer.push(entry->total_nod_kills);
buffer.push(entry->total_nod_deaths);
buffer.push(entry->total_nod_vehicle_kills);
buffer.push(entry->total_nod_defence_kills);
buffer.push(entry->total_nod_building_kills);
buffer.push(entry->total_nod_headshots);
buffer.push(entry->top_score);
buffer.push(entry->top_kills);
buffer.push(entry->most_deaths);
@ -425,6 +508,11 @@ void RenX::LadderDatabase::updateLadder(RenX::Server *server, const RenX::TeamTy
entry->total_defence_kills += player->defenceKills;
entry->total_captures += player->captures;
entry->total_game_time += static_cast<uint32_t>(std::chrono::duration_cast<std::chrono::seconds>(server->getGameTime(player)).count());
entry->total_beacon_placements += player->beaconPlacements;
entry->total_beacon_disarms += player->beaconDisarms;
entry->total_proxy_placements += player->proxy_placements;
entry->total_proxy_disarms += player->proxy_disarms;
++entry->total_games;
switch (player->team)
{
@ -432,21 +520,47 @@ void RenX::LadderDatabase::updateLadder(RenX::Server *server, const RenX::TeamTy
++entry->total_gdi_games;
if (player->team == team)
++entry->total_wins, ++entry->total_gdi_wins;
else if (team == RenX::TeamType::None)
++entry->total_gdi_ties;
entry->total_gdi_game_time += player->kills;
entry->total_gdi_score += static_cast<uint64_t>(player->score);
entry->total_gdi_beacon_placements += player->beaconPlacements;
entry->total_gdi_beacon_disarms += player->beaconDisarms;
entry->total_gdi_proxy_placements += player->proxy_placements;
entry->total_gdi_proxy_disarms += player->proxy_disarms;
entry->total_gdi_kills += player->kills;
entry->total_gdi_deaths += player->deaths;
entry->total_gdi_vehicle_kills += player->vehicleKills;
entry->total_gdi_defence_kills += player->defenceKills;
entry->total_gdi_building_kills += player->buildingKills;
entry->total_gdi_headshots += player->headshots;
break;
case RenX::TeamType::Nod:
++entry->total_nod_games;
if (player->team == team)
++entry->total_wins, ++entry->total_nod_wins;
else if (team == RenX::TeamType::None)
++entry->total_nod_ties;
entry->total_nod_game_time += player->kills;
entry->total_nod_score += static_cast<uint64_t>(player->score);
entry->total_nod_beacon_placements += player->beaconPlacements;
entry->total_nod_beacon_disarms += player->beaconDisarms;
entry->total_nod_proxy_placements += player->proxy_placements;
entry->total_nod_proxy_disarms += player->proxy_disarms;
entry->total_nod_kills += player->kills;
entry->total_nod_deaths += player->deaths;
entry->total_nod_vehicle_kills += player->vehicleKills;
entry->total_nod_defence_kills += player->defenceKills;
entry->total_nod_building_kills += player->buildingKills;
entry->total_nod_headshots += player->headshots;
break;
default:
if (player->team == team)
++entry->total_wins;
break;
}
entry->total_beacon_placements += player->beaconPlacements;
entry->total_beacon_disarms += player->beaconDisarms;
entry->total_proxy_placements += player->proxy_placements;
entry->total_proxy_disarms += player->proxy_disarms;
auto set_if_greater = [](uint32_t &src, const uint32_t &cmp)
{

17
RenX.Core/RenX_LadderDatabase.h

@ -63,14 +63,23 @@ namespace RenX
*/
void create_header(FILE *file) override;
/**
* @brief Called when process_file() is successfully completed.
*
* @param file File being processed
*/
void process_file_finish(FILE *file) override;
public: // LadderDatabase
struct RENX_API Entry
{
size_t rank;
uint64_t steam_id, total_score;
uint32_t total_kills, total_deaths, total_headshot_kills, total_vehicle_kills, total_building_kills, total_defence_kills, total_captures, total_game_time, total_games, total_gdi_games, total_nod_games, total_wins, total_gdi_wins, total_nod_wins, total_beacon_placements, total_beacon_disarms, total_proxy_placements, total_proxy_disarms, // totals (15)
top_score, top_kills, most_deaths, top_headshot_kills, top_vehicle_kills, top_building_kills, top_defence_kills, top_captures, top_game_time, top_beacon_placements, top_beacon_disarms, top_proxy_placements, top_proxy_disarms, // tops (12)
uint64_t steam_id, total_score, total_gdi_score, total_nod_score; // 64-bit fields (4)
uint32_t total_kills, total_deaths, total_headshot_kills, total_vehicle_kills, total_building_kills, total_defence_kills, total_captures, total_game_time, total_games, total_wins, total_beacon_placements, total_beacon_disarms, total_proxy_placements, total_proxy_disarms, // totals (14)
total_gdi_games, total_gdi_wins, total_gdi_ties, total_gdi_game_time, total_gdi_beacon_placements, total_gdi_beacon_disarms, total_gdi_proxy_placements, total_gdi_proxy_disarms, total_gdi_kills, total_gdi_deaths, total_gdi_vehicle_kills, total_gdi_defence_kills, total_gdi_building_kills, total_gdi_headshots, // GDI totals (14)
total_nod_games, total_nod_wins, total_nod_ties, total_nod_game_time, total_nod_beacon_placements, total_nod_beacon_disarms, total_nod_proxy_placements, total_nod_proxy_disarms, total_nod_kills, total_nod_deaths, total_nod_vehicle_kills, total_nod_defence_kills, total_nod_building_kills, total_nod_headshots, // Nod totals (14)
top_score, top_kills, most_deaths, top_headshot_kills, top_vehicle_kills, top_building_kills, top_defence_kills, top_captures, top_game_time, top_beacon_placements, top_beacon_disarms, top_proxy_placements, top_proxy_disarms, // tops (13)
most_recent_ip; // other (1)
time_t last_game;
Jupiter::StringS most_recent_name;
@ -219,7 +228,7 @@ namespace RenX
private:
/** Database version */
const uint8_t write_version = 0;
const uint8_t write_version = 1;
uint8_t read_version = write_version;
bool output_times = false;

188
RenX.Core/RenX_Tags.cpp

@ -111,6 +111,7 @@ TagsImp::TagsImp()
this->INTERNAL_KDR_TAG = this->getUniqueInternalTag();
this->INTERNAL_SUICIDES_TAG = this->getUniqueInternalTag();
this->INTERNAL_HEADSHOTS_TAG = this->getUniqueInternalTag();
this->INTERNAL_HEADSHOT_KILL_RATIO_TAG = this->getUniqueInternalTag();
this->INTERNAL_VEHICLE_KILLS_TAG = this->getUniqueInternalTag();
this->INTERNAL_BUILDING_KILLS_TAG = this->getUniqueInternalTag();
this->INTERNAL_DEFENCE_KILLS_TAG = this->getUniqueInternalTag();
@ -162,6 +163,7 @@ TagsImp::TagsImp()
this->INTERNAL_VICTIM_KDR_TAG = this->getUniqueInternalTag();
this->INTERNAL_VICTIM_SUICIDES_TAG = this->getUniqueInternalTag();
this->INTERNAL_VICTIM_HEADSHOTS_TAG = this->getUniqueInternalTag();
this->INTERNAL_VICTIM_HEADSHOT_KILL_RATIO_TAG = this->getUniqueInternalTag();
this->INTERNAL_VICTIM_VEHICLE_KILLS_TAG = this->getUniqueInternalTag();
this->INTERNAL_VICTIM_BUILDING_KILLS_TAG = this->getUniqueInternalTag();
this->INTERNAL_VICTIM_DEFENCE_KILLS_TAG = this->getUniqueInternalTag();
@ -199,6 +201,42 @@ TagsImp::TagsImp()
this->INTERNAL_BUILDING_TEAM_SHORT_TAG = this->getUniqueInternalTag();
this->INTERNAL_BUILDING_TEAM_LONG_TAG = this->getUniqueInternalTag();
/** Ladder tags */
this->INTERNAL_RANK_TAG = this->getUniqueInternalTag();
this->INTERNAL_LAST_GAME_TAG = this->getUniqueInternalTag();
this->INTERNAL_GDI_SCORE_TAG = this->getUniqueInternalTag();
this->INTERNAL_GDI_SPM_TAG = this->getUniqueInternalTag();
this->INTERNAL_GDI_GAME_TIME_TAG = this->getUniqueInternalTag();
this->INTERNAL_GDI_TIES_TAG = this->getUniqueInternalTag();
this->INTERNAL_GDI_BEACON_PLACEMENTS_TAG = this->getUniqueInternalTag();
this->INTERNAL_GDI_BEACON_DISARMS_TAG = this->getUniqueInternalTag();
this->INTERNAL_GDI_PROXY_PLACEMENTS_TAG = this->getUniqueInternalTag();
this->INTERNAL_GDI_PROXY_DISARMS_TAG = this->getUniqueInternalTag();
this->INTERNAL_GDI_KILLS_TAG = this->getUniqueInternalTag();
this->INTERNAL_GDI_DEATHS_TAG = this->getUniqueInternalTag();
this->INTERNAL_GDI_VEHICLE_KILLS_TAG = this->getUniqueInternalTag();
this->INTERNAL_GDI_DEFENCE_KILLS_TAG = this->getUniqueInternalTag();
this->INTERNAL_GDI_BUILDING_KILLS_TAG = this->getUniqueInternalTag();
this->INTERNAL_GDI_KDR_TAG = this->getUniqueInternalTag();
this->INTERNAL_GDI_HEADSHOTS_TAG = this->getUniqueInternalTag();
this->INTERNAL_GDI_HEADSHOT_KILL_RATIO_TAG = this->getUniqueInternalTag();
this->INTERNAL_NOD_SCORE_TAG = this->getUniqueInternalTag();
this->INTERNAL_NOD_SPM_TAG = this->getUniqueInternalTag();
this->INTERNAL_NOD_GAME_TIME_TAG = this->getUniqueInternalTag();
this->INTERNAL_NOD_TIES_TAG = this->getUniqueInternalTag();
this->INTERNAL_NOD_BEACON_PLACEMENTS_TAG = this->getUniqueInternalTag();
this->INTERNAL_NOD_BEACON_DISARMS_TAG = this->getUniqueInternalTag();
this->INTERNAL_NOD_PROXY_PLACEMENTS_TAG = this->getUniqueInternalTag();
this->INTERNAL_NOD_PROXY_DISARMS_TAG = this->getUniqueInternalTag();
this->INTERNAL_NOD_KILLS_TAG = this->getUniqueInternalTag();
this->INTERNAL_NOD_DEATHS_TAG = this->getUniqueInternalTag();
this->INTERNAL_NOD_VEHICLE_KILLS_TAG = this->getUniqueInternalTag();
this->INTERNAL_NOD_DEFENCE_KILLS_TAG = this->getUniqueInternalTag();
this->INTERNAL_NOD_BUILDING_KILLS_TAG = this->getUniqueInternalTag();
this->INTERNAL_NOD_KDR_TAG = this->getUniqueInternalTag();
this->INTERNAL_NOD_HEADSHOTS_TAG = this->getUniqueInternalTag();
this->INTERNAL_NOD_HEADSHOT_KILL_RATIO_TAG = this->getUniqueInternalTag();
/** Other tags */
this->INTERNAL_WEAPON_TAG = this->getUniqueInternalTag();
this->INTERNAL_OBJECT_TAG = this->getUniqueInternalTag();
@ -206,8 +244,6 @@ TagsImp::TagsImp()
this->INTERNAL_NEW_NAME_TAG = this->getUniqueInternalTag();
this->INTERNAL_WIN_SCORE_TAG = this->getUniqueInternalTag();
this->INTERNAL_LOSE_SCORE_TAG = this->getUniqueInternalTag();
this->INTERNAL_LAST_GAME_TAG = this->getUniqueInternalTag();
this->INTERNAL_RANK_TAG = this->getUniqueInternalTag();
/** External (config) tags */
@ -254,6 +290,7 @@ TagsImp::TagsImp()
this->kdrTag = Jupiter::IRC::Client::Config->get(configSection, "KDRTag"_jrs, "{KDR}"_jrs);
this->suicidesTag = Jupiter::IRC::Client::Config->get(configSection, "SuicidesTag"_jrs, "{SUICIDES}"_jrs);
this->headshotsTag = Jupiter::IRC::Client::Config->get(configSection, "HeadshotsTag"_jrs, "{HEADSHOTS}"_jrs);
this->headshotKillRatioTag = Jupiter::IRC::Client::Config->get(configSection, "HeadshotKillRatioTag"_jrs, "{HSKR}"_jrs);
this->vehicleKillsTag = Jupiter::IRC::Client::Config->get(configSection, "VehicleKillsTag"_jrs, "{VEHICLEKILLS}"_jrs);
this->buildingKillsTag = Jupiter::IRC::Client::Config->get(configSection, "BuildingKillsTag"_jrs, "{BUILDINGKILLS}"_jrs);
this->defenceKillsTag = Jupiter::IRC::Client::Config->get(configSection, "DefenceKillsTag"_jrs, "{DEFENCEKILLS}"_jrs);
@ -269,8 +306,8 @@ TagsImp::TagsImp()
this->GDILossesTag = Jupiter::IRC::Client::Config->get(configSection, "GDILossesTag"_jrs, "{GDILOSSES}"_jrs);
this->NodLossesTag = Jupiter::IRC::Client::Config->get(configSection, "NodLossesTag"_jrs, "{NODLOSSES}"_jrs);
this->winLossRatioTag = Jupiter::IRC::Client::Config->get(configSection, "WinLossRatioTag"_jrs, "{WLR}"_jrs);
this->GDIWinLossRatioTag = Jupiter::IRC::Client::Config->get(configSection, "GDIWinLossRatioTag"_jrs, "{GWLR}"_jrs);
this->NodWinLossRatioTag = Jupiter::IRC::Client::Config->get(configSection, "NodWinLossRatioTag"_jrs, "{NWLR}"_jrs);
this->GDIWinLossRatioTag = Jupiter::IRC::Client::Config->get(configSection, "GDIWinLossRatioTag"_jrs, "{GDIWLR}"_jrs);
this->NodWinLossRatioTag = Jupiter::IRC::Client::Config->get(configSection, "NodWinLossRatioTag"_jrs, "{NODWLR}"_jrs);
this->beaconPlacementsTag = Jupiter::IRC::Client::Config->get(configSection, "BeaconPlacementsTag"_jrs, "{BEACONPLACEMENTS}"_jrs);
this->beaconDisarmsTag = Jupiter::IRC::Client::Config->get(configSection, "BeaconDisarmsTag"_jrs, "{BEACONDISARMS}"_jrs);
this->proxyPlacementsTag = Jupiter::IRC::Client::Config->get(configSection, "ProxyPlacementsTag"_jrs, "{PROXYPLACEMENTS}"_jrs);
@ -305,6 +342,7 @@ TagsImp::TagsImp()
this->victimKDRTag = Jupiter::IRC::Client::Config->get(configSection, "VictimKDRTag"_jrs, "{VKDR}"_jrs);
this->victimSuicidesTag = Jupiter::IRC::Client::Config->get(configSection, "VictimSuicidesTag"_jrs, "{VSUICIDES}"_jrs);
this->victimHeadshotsTag = Jupiter::IRC::Client::Config->get(configSection, "VictimHeadshotsTag"_jrs, "{VHEADSHOTS}"_jrs);
this->victimHeadshotKillRatioTag = Jupiter::IRC::Client::Config->get(configSection, "VictimHeadshotKillRatioTag"_jrs, "{VHSKR}"_jrs);
this->victimVehicleKillsTag = Jupiter::IRC::Client::Config->get(configSection, "VictimVehicleKillsTag"_jrs, "{VVEHICLEKILLS}"_jrs);
this->victimBuildingKillsTag = Jupiter::IRC::Client::Config->get(configSection, "VictimBuildingKillsTag"_jrs, "{VBUILDINGKILLS}"_jrs);
this->victimDefenceKillsTag = Jupiter::IRC::Client::Config->get(configSection, "VictimDefenceKillsTag"_jrs, "{VDEFENCEKILLS}"_jrs);
@ -320,8 +358,8 @@ TagsImp::TagsImp()
this->victimGDILossesTag = Jupiter::IRC::Client::Config->get(configSection, "VictimGDILossesTag"_jrs, "{VGDILOSSES}"_jrs);
this->victimNodLossesTag = Jupiter::IRC::Client::Config->get(configSection, "VictimNodLossesTag"_jrs, "{VNODLOSSES}"_jrs);
this->victimWinLossRatioTag = Jupiter::IRC::Client::Config->get(configSection, "WinLossRatioTag"_jrs, "{WLR}"_jrs);
this->victimGDIWinLossRatioTag = Jupiter::IRC::Client::Config->get(configSection, "GDIWinLossRatioTag"_jrs, "{VGWLR}"_jrs);
this->victimNodWinLossRatioTag = Jupiter::IRC::Client::Config->get(configSection, "NodWinLossRatioTag"_jrs, "{VNWLR}"_jrs);
this->victimGDIWinLossRatioTag = Jupiter::IRC::Client::Config->get(configSection, "GDIWinLossRatioTag"_jrs, "{VGDIWLR}"_jrs);
this->victimNodWinLossRatioTag = Jupiter::IRC::Client::Config->get(configSection, "NodWinLossRatioTag"_jrs, "{VNODWLR}"_jrs);
this->victimBeaconPlacementsTag = Jupiter::IRC::Client::Config->get(configSection, "VictimBeaconPlacementsTag"_jrs, "{VBEACONPLACEMENTS}"_jrs);
this->victimBeaconDisarmsTag = Jupiter::IRC::Client::Config->get(configSection, "VictimBeaconDisarmsTag"_jrs, "{VBEACONDISARMS}"_jrs);
this->victimProxyPlacementsTag = Jupiter::IRC::Client::Config->get(configSection, "VictimProxyPlacementsTag"_jrs, "{VPROXYPLACEMENTS}"_jrs);
@ -342,6 +380,42 @@ TagsImp::TagsImp()
this->buildingTeamShortTag = Jupiter::IRC::Client::Config->get(configSection, "BuildingShortTeamTag"_jrs, "{BTEAMS}"_jrs);
this->buildingTeamLongTag = Jupiter::IRC::Client::Config->get(configSection, "BuildingLongTeamTag"_jrs, "{BTEAML}"_jrs);
/** Ladder tags */
this->rankTag = Jupiter::IRC::Client::Config->get(configSection, "RankTag"_jrs, "{RANK}"_jrs);
this->lastGameTag = Jupiter::IRC::Client::Config->get(configSection, "LastGameTag"_jrs, "{LASTGAME}"_jrs);
this->GDIScoreTag = Jupiter::IRC::Client::Config->get(configSection, "GDIScoreTag"_jrs, "{GDISCORE}"_jrs);
this->GDISPMTag = Jupiter::IRC::Client::Config->get(configSection, "GDISPMTag"_jrs, "{GDISPM}"_jrs);
this->GDIGameTimeTag = Jupiter::IRC::Client::Config->get(configSection, "GDIGameTimeTag"_jrs, "{GDIGAMETIME}"_jrs);
this->GDITiesTag = Jupiter::IRC::Client::Config->get(configSection, "GDITiesTag"_jrs, "{GDITIES}"_jrs);
this->GDIBeaconPlacementsTag = Jupiter::IRC::Client::Config->get(configSection, "GDIBeaconPlacementsTag"_jrs, "{GDIBEACONPLACEMENTS}"_jrs);
this->GDIBeaconDisarmsTag = Jupiter::IRC::Client::Config->get(configSection, "GDIBeaconDisarmsTag"_jrs, "{GDIBEACONDISARMS}"_jrs);
this->GDIProxyPlacementsTag = Jupiter::IRC::Client::Config->get(configSection, "GDIProxyPlacementsTag"_jrs, "{GDIPROXYPLACEMENTS}"_jrs);
this->GDIProxyDisarmsTag = Jupiter::IRC::Client::Config->get(configSection, "GDIProxyDisarmsTag"_jrs, "{GDIPROXYDISARMS}"_jrs);
this->GDIKillsTag = Jupiter::IRC::Client::Config->get(configSection, "GDIKillsTag"_jrs, "{GDIKILLS}"_jrs);
this->GDIDeathsTag = Jupiter::IRC::Client::Config->get(configSection, "GDIDeathsTag"_jrs, "{GDIDEATHS}"_jrs);
this->GDIVehicleKillsTag = Jupiter::IRC::Client::Config->get(configSection, "GDIVehicleKillsTag"_jrs, "{GDIVEHICLEKILLS}"_jrs);
this->GDIDefenceKillsTag = Jupiter::IRC::Client::Config->get(configSection, "GDIDefenceKillsTag"_jrs, "{GDIDEFENCEKILLS}"_jrs);
this->GDIBuildingKillsTag = Jupiter::IRC::Client::Config->get(configSection, "GDIBuildingKillsTag"_jrs, "{GDIBUILDINGKILLS}"_jrs);
this->GDIKDRTag = Jupiter::IRC::Client::Config->get(configSection, "GDIKDRTag"_jrs, "{GDIKDR}"_jrs);
this->GDIHeadshotsTag = Jupiter::IRC::Client::Config->get(configSection, "GDIHeadshotsTag"_jrs, "{GDIHEADSHOTS}"_jrs);
this->GDIHeadshotKillRatioTag = Jupiter::IRC::Client::Config->get(configSection, "GDIHeadshotKillRatioTag"_jrs, "{GDIHSKR}"_jrs);
this->NodScoreTag = Jupiter::IRC::Client::Config->get(configSection, "NodScoreTag"_jrs, "{NODSCORE}"_jrs);
this->NodSPMTag = Jupiter::IRC::Client::Config->get(configSection, "NodSPMTag"_jrs, "{NODSPM}"_jrs);
this->NodGameTimeTag = Jupiter::IRC::Client::Config->get(configSection, "NodGameTimeTag"_jrs, "{NODGAMETIME}"_jrs);
this->NodTiesTag = Jupiter::IRC::Client::Config->get(configSection, "NodTiesTag"_jrs, "{NODTIES}"_jrs);
this->NodBeaconPlacementsTag = Jupiter::IRC::Client::Config->get(configSection, "NodBeaconPlacementsTag"_jrs, "{NODBEACONPLACEMENTS}"_jrs);
this->NodBeaconDisarmsTag = Jupiter::IRC::Client::Config->get(configSection, "NodBeaconDisarmsTag"_jrs, "{NODBEACONDISARMS}"_jrs);
this->NodProxyPlacementsTag = Jupiter::IRC::Client::Config->get(configSection, "NodProxyPlacementsTag"_jrs, "{NODPROXYPLACEMENTS}"_jrs);
this->NodProxyDisarmsTag = Jupiter::IRC::Client::Config->get(configSection, "NodProxyDisarmsTag"_jrs, "{NODPROXYDISARMS}"_jrs);
this->NodKillsTag = Jupiter::IRC::Client::Config->get(configSection, "NodKillsTag"_jrs, "{NODKILLS}"_jrs);
this->NodDeathsTag = Jupiter::IRC::Client::Config->get(configSection, "NodDeathsTag"_jrs, "{NODDEATHS}"_jrs);
this->NodVehicleKillsTag = Jupiter::IRC::Client::Config->get(configSection, "NodVehicleKillsTag"_jrs, "{NODVEHICLEKILLS}"_jrs);
this->NodDefenceKillsTag = Jupiter::IRC::Client::Config->get(configSection, "NodDefenceKillsTag"_jrs, "{NODDEFENCEKILLS}"_jrs);
this->NodBuildingKillsTag = Jupiter::IRC::Client::Config->get(configSection, "NodBuildingKillsTag"_jrs, "{NODBUILDINGKILLS}"_jrs);
this->NodKDRTag = Jupiter::IRC::Client::Config->get(configSection, "NodKDRTag"_jrs, "{NODKDR}"_jrs);
this->NodHeadshotsTag = Jupiter::IRC::Client::Config->get(configSection, "NodHeadshotsTag"_jrs, "{NODHEADSHOTS}"_jrs);
this->NodHeadshotKillRatioTag = Jupiter::IRC::Client::Config->get(configSection, "NodHeadshotKillRatioTag"_jrs, "{NODHSKR}"_jrs);
/** Other tags */
this->weaponTag = Jupiter::IRC::Client::Config->get(configSection, "WeaponTag"_jrs, "{WEAPON}"_jrs);
this->objectTag = Jupiter::IRC::Client::Config->get(configSection, "ObjectTag"_jrs, "{OBJECT}"_jrs);
@ -349,8 +423,6 @@ TagsImp::TagsImp()
this->newNameTag = Jupiter::IRC::Client::Config->get(configSection, "NewNameTag"_jrs, "{NNAME}"_jrs);
this->winScoreTag = Jupiter::IRC::Client::Config->get(configSection, "WinScoreTag"_jrs, "{WINSCORE}"_jrs);
this->loseScoreTag = Jupiter::IRC::Client::Config->get(configSection, "LoseScoreTag"_jrs, "{LOSESCORE}"_jrs);
this->lastGameTag = Jupiter::IRC::Client::Config->get(configSection, "LastGameTag"_jrs, "{LASTGAME}"_jrs);
this->rankTag = Jupiter::IRC::Client::Config->get(configSection, "RankTag"_jrs, "{RANK}"_jrs);
}
Jupiter::StringS TagsImp::get_building_health_bar(const RenX::BuildingInfo *building)
@ -447,6 +519,7 @@ void TagsImp::processTags(Jupiter::StringType &msg, const RenX::Server *server,
PROCESS_TAG(this->INTERNAL_KDR_TAG, Jupiter::StringS::Format("%.2f", get_ratio(static_cast<double>(player->kills), static_cast<double>(player->deaths))));
PROCESS_TAG(this->INTERNAL_SUICIDES_TAG, Jupiter::StringS::Format("%u", player->suicides));
PROCESS_TAG(this->INTERNAL_HEADSHOTS_TAG, Jupiter::StringS::Format("%u", player->headshots));
PROCESS_TAG(this->INTERNAL_HEADSHOT_KILL_RATIO_TAG, Jupiter::StringS::Format("%.2f", get_ratio(player->headshots, player->kills)));
PROCESS_TAG(this->INTERNAL_VEHICLE_KILLS_TAG, Jupiter::StringS::Format("%u", player->vehicleKills));
PROCESS_TAG(this->INTERNAL_BUILDING_KILLS_TAG, Jupiter::StringS::Format("%u", player->buildingKills));
PROCESS_TAG(this->INTERNAL_DEFENCE_KILLS_TAG, Jupiter::StringS::Format("%u", player->defenceKills));
@ -484,6 +557,7 @@ void TagsImp::processTags(Jupiter::StringType &msg, const RenX::Server *server,
PROCESS_TAG(this->INTERNAL_VICTIM_KDR_TAG, Jupiter::StringS::Format("%.2f", get_ratio(static_cast<double>(victim->kills), static_cast<double>(victim->deaths))));
PROCESS_TAG(this->INTERNAL_VICTIM_SUICIDES_TAG, Jupiter::StringS::Format("%u", victim->suicides));
PROCESS_TAG(this->INTERNAL_VICTIM_HEADSHOTS_TAG, Jupiter::StringS::Format("%u", victim->headshots));
PROCESS_TAG(this->INTERNAL_VICTIM_HEADSHOT_KILL_RATIO_TAG, Jupiter::StringS::Format("%.2f", get_ratio(victim->headshots, victim->kills)));
PROCESS_TAG(this->INTERNAL_VICTIM_VEHICLE_KILLS_TAG, Jupiter::StringS::Format("%u", victim->vehicleKills));
PROCESS_TAG(this->INTERNAL_VICTIM_BUILDING_KILLS_TAG, Jupiter::StringS::Format("%u", victim->buildingKills));
PROCESS_TAG(this->INTERNAL_VICTIM_DEFENCE_KILLS_TAG, Jupiter::StringS::Format("%u", victim->defenceKills));
@ -521,8 +595,8 @@ void TagsImp::processTags(Jupiter::StringType &msg, const RenX::LadderDatabase::
PROCESS_TAG(this->INTERNAL_NAME_TAG, entry.most_recent_name);
PROCESS_TAG(this->INTERNAL_STEAM_TAG, Jupiter::StringS::Format("%llu", entry.steam_id));
PROCESS_TAG(this->INTERNAL_LAST_GAME_TAG, Jupiter::StringS::Format("XX Xuary 20XX at 00:00:00")); // TODO: format this!
PROCESS_TAG(this->INTERNAL_RANK_TAG, Jupiter::StringS::Format("%u", entry.rank));
PROCESS_TAG(this->INTERNAL_LAST_GAME_TAG, Jupiter::StringS::Format("XX Xuary 20XX at 00:00:00")); // TODO: format this!
/** Totals */
PROCESS_TAG(this->INTERNAL_SCORE_TAG, Jupiter::StringS::Format("%llu", entry.total_score));
@ -531,30 +605,68 @@ void TagsImp::processTags(Jupiter::StringType &msg, const RenX::LadderDatabase::
PROCESS_TAG(this->INTERNAL_KDR_TAG, Jupiter::StringS::Format("%.2f", get_ratio(static_cast<double>(entry.total_kills), static_cast<double>(entry.total_deaths))));
PROCESS_TAG(this->INTERNAL_SCORE_PER_MINUTE_TAG, Jupiter::StringS::Format("%.2f", get_ratio(static_cast<double>(entry.total_score), static_cast<double>(entry.total_game_time) / 60.0)));
PROCESS_TAG(this->INTERNAL_HEADSHOTS_TAG, Jupiter::StringS::Format("%u", entry.total_headshot_kills));
PROCESS_TAG(this->INTERNAL_HEADSHOT_KILL_RATIO_TAG, Jupiter::StringS::Format("%.2f", get_ratio(entry.total_headshot_kills, entry.total_kills)));
PROCESS_TAG(this->INTERNAL_VEHICLE_KILLS_TAG, Jupiter::StringS::Format("%u", entry.total_vehicle_kills));
PROCESS_TAG(this->INTERNAL_BUILDING_KILLS_TAG, Jupiter::StringS::Format("%u", entry.total_building_kills));
PROCESS_TAG(this->INTERNAL_DEFENCE_KILLS_TAG, Jupiter::StringS::Format("%u", entry.total_defence_kills));
PROCESS_TAG(this->INTERNAL_CAPTURES_TAG, Jupiter::StringS::Format("%u", entry.total_captures));
PROCESS_TAG(this->INTERNAL_GAME_TIME_TAG, Jupiter::StringS::Format("%u", entry.total_game_time));
PROCESS_TAG(this->INTERNAL_GAMES_TAG, Jupiter::StringS::Format("%u", entry.total_games));
PROCESS_TAG(this->INTERNAL_GDI_GAMES_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_games));
PROCESS_TAG(this->INTERNAL_NOD_GAMES_TAG, Jupiter::StringS::Format("%u", entry.total_nod_games));
PROCESS_TAG(this->INTERNAL_WINS_TAG, Jupiter::StringS::Format("%u", entry.total_wins));
PROCESS_TAG(this->INTERNAL_GDI_WINS_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_wins));
PROCESS_TAG(this->INTERNAL_NOD_WINS_TAG, Jupiter::StringS::Format("%u", entry.total_nod_wins));
PROCESS_TAG(this->INTERNAL_TIES_TAG, Jupiter::StringS::Format("%u", total_tied_games));
PROCESS_TAG(this->INTERNAL_LOSSES_TAG, Jupiter::StringS::Format("%u", entry.total_games - total_tied_games - entry.total_wins));
PROCESS_TAG(this->INTERNAL_GDI_LOSSES_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_games - entry.total_gdi_wins));
PROCESS_TAG(this->INTERNAL_NOD_LOSSES_TAG, Jupiter::StringS::Format("%u", entry.total_nod_games - entry.total_nod_wins));
PROCESS_TAG(this->INTERNAL_WIN_LOSS_RATIO_TAG, Jupiter::StringS::Format("%.2f", get_ratio(static_cast<double>(entry.total_wins), static_cast<double>(entry.total_games - entry.total_wins))));
PROCESS_TAG(this->INTERNAL_GDI_WIN_LOSS_RATIO_TAG, Jupiter::StringS::Format("%.2f", get_ratio(static_cast<double>(entry.total_gdi_wins), static_cast<double>(entry.total_gdi_games - entry.total_gdi_wins))));
PROCESS_TAG(this->INTERNAL_NOD_WIN_LOSS_RATIO_TAG, Jupiter::StringS::Format("%.2f", get_ratio(static_cast<double>(entry.total_nod_wins), static_cast<double>(entry.total_nod_games - entry.total_nod_wins))));
PROCESS_TAG(this->INTERNAL_BEACON_PLACEMENTS_TAG, Jupiter::StringS::Format("%u", entry.total_beacon_placements));
PROCESS_TAG(this->INTERNAL_BEACON_DISARMS_TAG, Jupiter::StringS::Format("%u", entry.total_beacon_disarms));
PROCESS_TAG(this->INTERNAL_PROXY_PLACEMENTS_TAG, Jupiter::StringS::Format("%u", entry.total_proxy_placements));
PROCESS_TAG(this->INTERNAL_PROXY_DISARMS_TAG, Jupiter::StringS::Format("%u", entry.total_proxy_disarms));
/** GDI Totals */
PROCESS_TAG(this->INTERNAL_GDI_GAMES_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_games));
PROCESS_TAG(this->INTERNAL_GDI_WINS_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_wins));
PROCESS_TAG(this->INTERNAL_GDI_TIES_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_ties));
PROCESS_TAG(this->INTERNAL_GDI_LOSSES_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_games - entry.total_gdi_wins - entry.total_gdi_ties));
PROCESS_TAG(this->INTERNAL_GDI_WIN_LOSS_RATIO_TAG, Jupiter::StringS::Format("%.2f", get_ratio(static_cast<double>(entry.total_gdi_wins), static_cast<double>(entry.total_gdi_games - entry.total_gdi_wins - entry.total_gdi_ties))));
PROCESS_TAG(this->INTERNAL_GDI_SCORE_TAG, Jupiter::StringS::Format("%llu", entry.total_gdi_score));
PROCESS_TAG(this->INTERNAL_GDI_SPM_TAG, Jupiter::StringS::Format("%u", get_ratio(static_cast<double>(entry.total_gdi_score), static_cast<double>(entry.total_gdi_game_time))));
PROCESS_TAG(this->INTERNAL_GDI_GAME_TIME_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_game_time));
PROCESS_TAG(this->INTERNAL_GDI_TIES_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_ties));
PROCESS_TAG(this->INTERNAL_GDI_BEACON_PLACEMENTS_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_beacon_placements));
PROCESS_TAG(this->INTERNAL_GDI_BEACON_DISARMS_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_beacon_disarms));
PROCESS_TAG(this->INTERNAL_GDI_PROXY_PLACEMENTS_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_proxy_placements));
PROCESS_TAG(this->INTERNAL_GDI_PROXY_DISARMS_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_proxy_disarms));
PROCESS_TAG(this->INTERNAL_GDI_KILLS_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_kills));
PROCESS_TAG(this->INTERNAL_GDI_DEATHS_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_deaths));
PROCESS_TAG(this->INTERNAL_GDI_VEHICLE_KILLS_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_vehicle_kills));
PROCESS_TAG(this->INTERNAL_GDI_DEFENCE_KILLS_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_defence_kills));
PROCESS_TAG(this->INTERNAL_GDI_BUILDING_KILLS_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_building_kills));
PROCESS_TAG(this->INTERNAL_GDI_KDR_TAG, Jupiter::StringS::Format("%.2f", get_ratio(static_cast<double>(entry.total_gdi_kills), static_cast<double>(entry.total_gdi_deaths))));
PROCESS_TAG(this->INTERNAL_GDI_HEADSHOTS_TAG, Jupiter::StringS::Format("%u", entry.total_gdi_headshots));
PROCESS_TAG(this->INTERNAL_GDI_HEADSHOT_KILL_RATIO_TAG, Jupiter::StringS::Format("%.2f", get_ratio(static_cast<double>(entry.total_gdi_headshots), static_cast<double>(entry.total_gdi_kills))));
/** Nod Totals */
PROCESS_TAG(this->INTERNAL_NOD_GAMES_TAG, Jupiter::StringS::Format("%u", entry.total_nod_games));
PROCESS_TAG(this->INTERNAL_NOD_WINS_TAG, Jupiter::StringS::Format("%u", entry.total_nod_wins));
PROCESS_TAG(this->INTERNAL_NOD_TIES_TAG, Jupiter::StringS::Format("%u", entry.total_nod_ties));
PROCESS_TAG(this->INTERNAL_NOD_LOSSES_TAG, Jupiter::StringS::Format("%u", entry.total_nod_games - entry.total_nod_wins - entry.total_nod_ties));
PROCESS_TAG(this->INTERNAL_NOD_WIN_LOSS_RATIO_TAG, Jupiter::StringS::Format("%.2f", get_ratio(static_cast<double>(entry.total_nod_wins), static_cast<double>(entry.total_nod_games - entry.total_nod_wins - entry.total_nod_ties))));
PROCESS_TAG(this->INTERNAL_NOD_SCORE_TAG, Jupiter::StringS::Format("%llu", entry.total_nod_score));
PROCESS_TAG(this->INTERNAL_NOD_SPM_TAG, Jupiter::StringS::Format("%u", get_ratio(static_cast<double>(entry.total_nod_score), static_cast<double>(entry.total_nod_game_time))));
PROCESS_TAG(this->INTERNAL_NOD_GAME_TIME_TAG, Jupiter::StringS::Format("%u", entry.total_nod_game_time));
PROCESS_TAG(this->INTERNAL_NOD_TIES_TAG, Jupiter::StringS::Format("%u", entry.total_nod_ties));
PROCESS_TAG(this->INTERNAL_NOD_BEACON_PLACEMENTS_TAG, Jupiter::StringS::Format("%u", entry.total_nod_beacon_placements));
PROCESS_TAG(this->INTERNAL_NOD_BEACON_DISARMS_TAG, Jupiter::StringS::Format("%u", entry.total_nod_beacon_disarms));
PROCESS_TAG(this->INTERNAL_NOD_PROXY_PLACEMENTS_TAG, Jupiter::StringS::Format("%u", entry.total_nod_proxy_placements));
PROCESS_TAG(this->INTERNAL_NOD_PROXY_DISARMS_TAG, Jupiter::StringS::Format("%u", entry.total_nod_proxy_disarms));
PROCESS_TAG(this->INTERNAL_NOD_KILLS_TAG, Jupiter::StringS::Format("%u", entry.total_nod_kills));
PROCESS_TAG(this->INTERNAL_NOD_DEATHS_TAG, Jupiter::StringS::Format("%u", entry.total_nod_deaths));
PROCESS_TAG(this->INTERNAL_NOD_VEHICLE_KILLS_TAG, Jupiter::StringS::Format("%u", entry.total_nod_vehicle_kills));
PROCESS_TAG(this->INTERNAL_NOD_DEFENCE_KILLS_TAG, Jupiter::StringS::Format("%u", entry.total_nod_defence_kills));
PROCESS_TAG(this->INTERNAL_NOD_BUILDING_KILLS_TAG, Jupiter::StringS::Format("%u", entry.total_nod_building_kills));
PROCESS_TAG(this->INTERNAL_NOD_KDR_TAG, Jupiter::StringS::Format("%.2f", get_ratio(static_cast<double>(entry.total_nod_kills), static_cast<double>(entry.total_nod_deaths))));
PROCESS_TAG(this->INTERNAL_NOD_HEADSHOTS_TAG, Jupiter::StringS::Format("%u", entry.total_nod_headshots));
PROCESS_TAG(this->INTERNAL_NOD_HEADSHOT_KILL_RATIO_TAG, Jupiter::StringS::Format("%.2f", get_ratio(static_cast<double>(entry.total_nod_headshots), static_cast<double>(entry.total_nod_kills))));
/** Tops */
PROCESS_TAG(this->INTERNAL_VICTIM_SCORE_TAG, Jupiter::StringS::Format("%u", entry.top_score));
PROCESS_TAG(this->INTERNAL_VICTIM_KILLS_TAG, Jupiter::StringS::Format("%u", entry.top_kills));
@ -616,6 +728,7 @@ void TagsImp::sanitizeTags(Jupiter::StringType &fmt)
fmt.replace(this->kdrTag, this->INTERNAL_KDR_TAG);
fmt.replace(this->suicidesTag, this->INTERNAL_SUICIDES_TAG);
fmt.replace(this->headshotsTag, this->INTERNAL_HEADSHOTS_TAG);
fmt.replace(this->headshotKillRatioTag, this->INTERNAL_HEADSHOT_KILL_RATIO_TAG);
fmt.replace(this->vehicleKillsTag, this->INTERNAL_VEHICLE_KILLS_TAG);
fmt.replace(this->buildingKillsTag, this->INTERNAL_BUILDING_KILLS_TAG);
fmt.replace(this->defenceKillsTag, this->INTERNAL_DEFENCE_KILLS_TAG);
@ -667,6 +780,7 @@ void TagsImp::sanitizeTags(Jupiter::StringType &fmt)
fmt.replace(this->victimKDRTag, this->INTERNAL_VICTIM_KDR_TAG);
fmt.replace(this->victimSuicidesTag, this->INTERNAL_VICTIM_SUICIDES_TAG);
fmt.replace(this->victimHeadshotsTag, this->INTERNAL_VICTIM_HEADSHOTS_TAG);
fmt.replace(this->victimHeadshotKillRatioTag, this->INTERNAL_VICTIM_HEADSHOT_KILL_RATIO_TAG);
fmt.replace(this->victimVehicleKillsTag, this->INTERNAL_VICTIM_VEHICLE_KILLS_TAG);
fmt.replace(this->victimBuildingKillsTag, this->INTERNAL_VICTIM_BUILDING_KILLS_TAG);
fmt.replace(this->victimDefenceKillsTag, this->INTERNAL_VICTIM_DEFENCE_KILLS_TAG);
@ -704,6 +818,42 @@ void TagsImp::sanitizeTags(Jupiter::StringType &fmt)
fmt.replace(this->buildingTeamShortTag, this->INTERNAL_BUILDING_TEAM_SHORT_TAG);
fmt.replace(this->buildingTeamLongTag, this->INTERNAL_BUILDING_TEAM_LONG_TAG);
/** Ladder tags */
fmt.replace(this->rankTag, this->INTERNAL_RANK_TAG);
fmt.replace(this->lastGameTag, this->INTERNAL_LAST_GAME_TAG);
fmt.replace(this->GDIScoreTag, this->INTERNAL_GDI_SCORE_TAG);
fmt.replace(this->GDISPMTag, this->INTERNAL_GDI_SPM_TAG);
fmt.replace(this->GDIGameTimeTag, this->INTERNAL_GDI_GAME_TIME_TAG);
fmt.replace(this->GDITiesTag, this->INTERNAL_GDI_TIES_TAG);
fmt.replace(this->GDIBeaconPlacementsTag, this->INTERNAL_GDI_BEACON_PLACEMENTS_TAG);
fmt.replace(this->GDIBeaconDisarmsTag, this->INTERNAL_GDI_BEACON_DISARMS_TAG);
fmt.replace(this->GDIProxyPlacementsTag, this->INTERNAL_GDI_PROXY_PLACEMENTS_TAG);
fmt.replace(this->GDIProxyDisarmsTag, this->INTERNAL_GDI_PROXY_DISARMS_TAG);
fmt.replace(this->GDIKillsTag, this->INTERNAL_GDI_KILLS_TAG);
fmt.replace(this->GDIDeathsTag, this->INTERNAL_GDI_DEATHS_TAG);
fmt.replace(this->GDIVehicleKillsTag, this->INTERNAL_GDI_VEHICLE_KILLS_TAG);
fmt.replace(this->GDIDefenceKillsTag, this->INTERNAL_GDI_DEFENCE_KILLS_TAG);
fmt.replace(this->GDIBuildingKillsTag, this->INTERNAL_GDI_BUILDING_KILLS_TAG);
fmt.replace(this->GDIKDRTag, this->INTERNAL_GDI_KDR_TAG);
fmt.replace(this->GDIHeadshotsTag, this->INTERNAL_GDI_HEADSHOTS_TAG);
fmt.replace(this->GDIHeadshotKillRatioTag, this->INTERNAL_GDI_HEADSHOT_KILL_RATIO_TAG);
fmt.replace(this->NodScoreTag, this->INTERNAL_NOD_SCORE_TAG);
fmt.replace(this->NodSPMTag, this->INTERNAL_NOD_SPM_TAG);
fmt.replace(this->NodGameTimeTag, this->INTERNAL_NOD_GAME_TIME_TAG);
fmt.replace(this->NodTiesTag, this->INTERNAL_NOD_TIES_TAG);
fmt.replace(this->NodBeaconPlacementsTag, this->INTERNAL_NOD_BEACON_PLACEMENTS_TAG);
fmt.replace(this->NodBeaconDisarmsTag, this->INTERNAL_NOD_BEACON_DISARMS_TAG);
fmt.replace(this->NodProxyPlacementsTag, this->INTERNAL_NOD_PROXY_PLACEMENTS_TAG);
fmt.replace(this->NodProxyDisarmsTag, this->INTERNAL_NOD_PROXY_DISARMS_TAG);
fmt.replace(this->NodKillsTag, this->INTERNAL_NOD_KILLS_TAG);
fmt.replace(this->NodDeathsTag, this->INTERNAL_NOD_DEATHS_TAG);
fmt.replace(this->NodVehicleKillsTag, this->INTERNAL_NOD_VEHICLE_KILLS_TAG);
fmt.replace(this->NodDefenceKillsTag, this->INTERNAL_NOD_DEFENCE_KILLS_TAG);
fmt.replace(this->NodBuildingKillsTag, this->INTERNAL_NOD_BUILDING_KILLS_TAG);
fmt.replace(this->NodKDRTag, this->INTERNAL_NOD_KDR_TAG);
fmt.replace(this->NodHeadshotsTag, this->INTERNAL_NOD_HEADSHOTS_TAG);
fmt.replace(this->NodHeadshotKillRatioTag, this->INTERNAL_NOD_HEADSHOT_KILL_RATIO_TAG);
/** Other tags */
fmt.replace(this->weaponTag, this->INTERNAL_WEAPON_TAG);
fmt.replace(this->objectTag, this->INTERNAL_OBJECT_TAG);
@ -711,8 +861,6 @@ void TagsImp::sanitizeTags(Jupiter::StringType &fmt)
fmt.replace(this->newNameTag, this->INTERNAL_NEW_NAME_TAG);
fmt.replace(this->winScoreTag, this->INTERNAL_WIN_SCORE_TAG);
fmt.replace(this->loseScoreTag, this->INTERNAL_LOSE_SCORE_TAG);
fmt.replace(this->lastGameTag, this->INTERNAL_LAST_GAME_TAG);
fmt.replace(this->rankTag, this->INTERNAL_RANK_TAG);
Jupiter::ArrayList<RenX::Plugin> &xPlugins = *RenX::getCore()->getPlugins();
for (size_t i = 0; i < xPlugins.size(); i++)

80
RenX.Core/RenX_Tags.h

@ -96,6 +96,7 @@ namespace RenX
Jupiter::StringS INTERNAL_KDR_TAG;
Jupiter::StringS INTERNAL_SUICIDES_TAG;
Jupiter::StringS INTERNAL_HEADSHOTS_TAG;
Jupiter::StringS INTERNAL_HEADSHOT_KILL_RATIO_TAG;
Jupiter::StringS INTERNAL_VEHICLE_KILLS_TAG;
Jupiter::StringS INTERNAL_BUILDING_KILLS_TAG;
Jupiter::StringS INTERNAL_DEFENCE_KILLS_TAG;
@ -147,6 +148,7 @@ namespace RenX
Jupiter::StringS INTERNAL_VICTIM_KDR_TAG;
Jupiter::StringS INTERNAL_VICTIM_SUICIDES_TAG;
Jupiter::StringS INTERNAL_VICTIM_HEADSHOTS_TAG;
Jupiter::StringS INTERNAL_VICTIM_HEADSHOT_KILL_RATIO_TAG;
Jupiter::StringS INTERNAL_VICTIM_VEHICLE_KILLS_TAG;
Jupiter::StringS INTERNAL_VICTIM_BUILDING_KILLS_TAG;
Jupiter::StringS INTERNAL_VICTIM_DEFENCE_KILLS_TAG;
@ -184,6 +186,42 @@ namespace RenX
Jupiter::StringS INTERNAL_BUILDING_TEAM_SHORT_TAG;
Jupiter::StringS INTERNAL_BUILDING_TEAM_LONG_TAG;
/** Ladder tags */
Jupiter::StringS INTERNAL_RANK_TAG;
Jupiter::StringS INTERNAL_LAST_GAME_TAG;
Jupiter::StringS INTERNAL_GDI_SCORE_TAG;
Jupiter::StringS INTERNAL_GDI_SPM_TAG;
Jupiter::StringS INTERNAL_GDI_GAME_TIME_TAG;
Jupiter::StringS INTERNAL_GDI_TIES_TAG;
Jupiter::StringS INTERNAL_GDI_BEACON_PLACEMENTS_TAG;
Jupiter::StringS INTERNAL_GDI_BEACON_DISARMS_TAG;
Jupiter::StringS INTERNAL_GDI_PROXY_PLACEMENTS_TAG;
Jupiter::StringS INTERNAL_GDI_PROXY_DISARMS_TAG;
Jupiter::StringS INTERNAL_GDI_KILLS_TAG;
Jupiter::StringS INTERNAL_GDI_DEATHS_TAG;
Jupiter::StringS INTERNAL_GDI_VEHICLE_KILLS_TAG;
Jupiter::StringS INTERNAL_GDI_DEFENCE_KILLS_TAG;
Jupiter::StringS INTERNAL_GDI_BUILDING_KILLS_TAG;
Jupiter::StringS INTERNAL_GDI_KDR_TAG;
Jupiter::StringS INTERNAL_GDI_HEADSHOTS_TAG;
Jupiter::StringS INTERNAL_GDI_HEADSHOT_KILL_RATIO_TAG;
Jupiter::StringS INTERNAL_NOD_SCORE_TAG;
Jupiter::StringS INTERNAL_NOD_SPM_TAG;
Jupiter::StringS INTERNAL_NOD_GAME_TIME_TAG;
Jupiter::StringS INTERNAL_NOD_TIES_TAG;
Jupiter::StringS INTERNAL_NOD_BEACON_PLACEMENTS_TAG;
Jupiter::StringS INTERNAL_NOD_BEACON_DISARMS_TAG;
Jupiter::StringS INTERNAL_NOD_PROXY_PLACEMENTS_TAG;
Jupiter::StringS INTERNAL_NOD_PROXY_DISARMS_TAG;
Jupiter::StringS INTERNAL_NOD_KILLS_TAG;
Jupiter::StringS INTERNAL_NOD_DEATHS_TAG;
Jupiter::StringS INTERNAL_NOD_VEHICLE_KILLS_TAG;
Jupiter::StringS INTERNAL_NOD_DEFENCE_KILLS_TAG;
Jupiter::StringS INTERNAL_NOD_BUILDING_KILLS_TAG;
Jupiter::StringS INTERNAL_NOD_KDR_TAG;
Jupiter::StringS INTERNAL_NOD_HEADSHOTS_TAG;
Jupiter::StringS INTERNAL_NOD_HEADSHOT_KILL_RATIO_TAG;
/** Other tags */
Jupiter::StringS INTERNAL_WEAPON_TAG;
Jupiter::StringS INTERNAL_OBJECT_TAG;
@ -191,8 +229,6 @@ namespace RenX
Jupiter::StringS INTERNAL_NEW_NAME_TAG;
Jupiter::StringS INTERNAL_WIN_SCORE_TAG;
Jupiter::StringS INTERNAL_LOSE_SCORE_TAG;
Jupiter::StringS INTERNAL_LAST_GAME_TAG;
Jupiter::StringS INTERNAL_RANK_TAG;
/** External message tags */
@ -239,6 +275,7 @@ namespace RenX
Jupiter::StringS kdrTag;
Jupiter::StringS suicidesTag;
Jupiter::StringS headshotsTag;
Jupiter::StringS headshotKillRatioTag;
Jupiter::StringS vehicleKillsTag;
Jupiter::StringS buildingKillsTag;
Jupiter::StringS defenceKillsTag;
@ -290,6 +327,7 @@ namespace RenX
Jupiter::StringS victimKDRTag;
Jupiter::StringS victimSuicidesTag;
Jupiter::StringS victimHeadshotsTag;
Jupiter::StringS victimHeadshotKillRatioTag;
Jupiter::StringS victimVehicleKillsTag;
Jupiter::StringS victimBuildingKillsTag;
Jupiter::StringS victimDefenceKillsTag;
@ -327,6 +365,42 @@ namespace RenX
Jupiter::StringS buildingTeamShortTag;
Jupiter::StringS buildingTeamLongTag;
/** Ladder tags */
Jupiter::StringS rankTag;
Jupiter::StringS lastGameTag;
Jupiter::StringS GDIScoreTag;
Jupiter::StringS GDISPMTag;
Jupiter::StringS GDIGameTimeTag;
Jupiter::StringS GDITiesTag;
Jupiter::StringS GDIBeaconPlacementsTag;
Jupiter::StringS GDIBeaconDisarmsTag;
Jupiter::StringS GDIProxyPlacementsTag;
Jupiter::StringS GDIProxyDisarmsTag;
Jupiter::StringS GDIKillsTag;
Jupiter::StringS GDIDeathsTag;
Jupiter::StringS GDIVehicleKillsTag;
Jupiter::StringS GDIDefenceKillsTag;
Jupiter::StringS GDIBuildingKillsTag;
Jupiter::StringS GDIKDRTag;
Jupiter::StringS GDIHeadshotsTag;
Jupiter::StringS GDIHeadshotKillRatioTag;
Jupiter::StringS NodScoreTag;
Jupiter::StringS NodSPMTag;
Jupiter::StringS NodGameTimeTag;
Jupiter::StringS NodTiesTag;
Jupiter::StringS NodBeaconPlacementsTag;
Jupiter::StringS NodBeaconDisarmsTag;
Jupiter::StringS NodProxyPlacementsTag;
Jupiter::StringS NodProxyDisarmsTag;
Jupiter::StringS NodKillsTag;
Jupiter::StringS NodDeathsTag;
Jupiter::StringS NodVehicleKillsTag;
Jupiter::StringS NodDefenceKillsTag;
Jupiter::StringS NodBuildingKillsTag;
Jupiter::StringS NodKDRTag;
Jupiter::StringS NodHeadshotsTag;
Jupiter::StringS NodHeadshotKillRatioTag;
/** Other tags */
Jupiter::StringS weaponTag;
Jupiter::StringS objectTag;
@ -334,8 +408,6 @@ namespace RenX
Jupiter::StringS newNameTag;
Jupiter::StringS winScoreTag;
Jupiter::StringS loseScoreTag;
Jupiter::StringS lastGameTag;
Jupiter::StringS rankTag;
};
RENX_API extern Tags *tags;

2
RenX.Ladder.Web/RenX_Ladder_Web.cpp

@ -78,7 +78,7 @@ int RenX_Ladder_WebPlugin::OnRehash()
RenX_Ladder_WebPlugin::web_ladder_table_footer_filename = Jupiter::IRC::Client::Config->get(RenX_Ladder_WebPlugin::name, "LadderTableFooterFilename"_jrs, "RenX.Ladder.Web.Ladder.Table.Footer.html"_jrs);
RenX_Ladder_WebPlugin::entries_per_page = Jupiter::IRC::Client::Config->getInt(RenX_Ladder_WebPlugin::name, "EntriesPerPage"_jrs, 50);
RenX_Ladder_WebPlugin::entry_table_row = Jupiter::IRC::Client::Config->get(RenX_Ladder_WebPlugin::name, "EntryTableRow"_jrs, "<tr><td>{RANK}</td><td><a href=\"profile?id={STEAM}\">{NAME}</a></td><td>{SCORE}</td><td>{SPM}</td><td>{KILLS}</td><td>{DEATHS}</td><td>{KDR}</td><td>{NODGAMES}</td><td>{NODWINS}</td><td>{NODLOSSES}</td><td>{NWLR}</td><td>{GDIGAMES}</td><td>{GDIWINS}</td><td>{GDILOSSES}</td><td>{GWLR}</td></tr>"_jrs);
RenX_Ladder_WebPlugin::entry_table_row = Jupiter::IRC::Client::Config->get(RenX_Ladder_WebPlugin::name, "EntryTableRow"_jrs, R"html(<tr><td class="data-col-a">{RANK}</td><td class="data-col-b"><a href="profile?id={STEAM}&database={OBJECT}">{NAME}</a></td><td class="data-col-a">{SCORE}</td><td class="data-col-b">{SPM}</td><td class="data-col-a">{GAMES}</td><td class="data-col-b">{WINS}</td><td class="data-col-a">{LOSSES}</td><td class="data-col-b">{WLR}</td><td class="data-col-a">{KILLS}</td><td class="data-col-b">{DEATHS}</td><td class="data-col-a">{KDR}</td></tr>)html"_jrs);
RenX::sanitizeTags(RenX_Ladder_WebPlugin::entry_table_row);
RenX_Ladder_WebPlugin::header.erase();

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