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@ -1,5 +1,5 @@ |
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/**
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* Copyright (C) 2014 Justin James. |
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* Copyright (C) 2014-2015 Justin James. |
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* |
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* This license must be preserved. |
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* Any applications, libraries, or code which make any use of any |
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@ -181,18 +181,27 @@ Jupiter::ReferenceString translated_DmgType_VoltAutoRifle_Alt = STRING_LITERAL_A |
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/** Vehicle weapons */ |
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Jupiter::ReferenceString translated_DmgType_MammothTank_Missile = STRING_LITERAL_AS_REFERENCE("Mammoth Tank Missile"); |
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Jupiter::ReferenceString translated_DmgType_MammothTank_Cannon = STRING_LITERAL_AS_REFERENCE("Mammoth Tank Cannon"); |
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Jupiter::ReferenceString translated_DmgType_Orca_Missile = STRING_LITERAL_AS_REFERENCE("Orca Missle"); |
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Jupiter::ReferenceString translated_DmgType_Orca_Missile = STRING_LITERAL_AS_REFERENCE("Orca Missile"); |
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Jupiter::ReferenceString translated_DmgType_Orca_Gun = STRING_LITERAL_AS_REFERENCE("Orca Gun"); |
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Jupiter::ReferenceString translated_DmgType_Orca_Passenger = STRING_LITERAL_AS_REFERENCE("Orca Passenger Missile"); |
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Jupiter::ReferenceString translated_DmgType_Apache_Rocket = STRING_LITERAL_AS_REFERENCE("Apache Rocket"); |
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Jupiter::ReferenceString translated_DmgType_Apache_Gun = STRING_LITERAL_AS_REFERENCE("Apache Gun"); |
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Jupiter::ReferenceString translated_DmgType_Apache_Passenger = STRING_LITERAL_AS_REFERENCE("Apache Passenger Missile"); |
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/** Other weapons */ |
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Jupiter::ReferenceString translated_DmgType_Nuke = STRING_LITERAL_AS_REFERENCE("Nuclear Missile Strike"); |
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Jupiter::ReferenceString translated_DmgType_IonCannon = STRING_LITERAL_AS_REFERENCE("Ion Cannon Strike"); |
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Jupiter::ReferenceString translated_DmgType_AGT_MG = STRING_LITERAL_AS_REFERENCE("Machine Gun"); |
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Jupiter::ReferenceString translated_DmgType_AGT_Rocket = STRING_LITERAL_AS_REFERENCE("Rocket"); |
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Jupiter::ReferenceString translated_DmgType_Obelisk = STRING_LITERAL_AS_REFERENCE("Obelisk Laser"); |
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Jupiter::ReferenceString translated_DmgType_GuardTower = STRING_LITERAL_AS_REFERENCE("Guard Tower"); |
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Jupiter::ReferenceString translated_DmgType_Turret = STRING_LITERAL_AS_REFERENCE("Turret"); |
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Jupiter::ReferenceString translated_DmgType_SAMSite = STRING_LITERAL_AS_REFERENCE("SAM Site"); |
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Jupiter::ReferenceString translated_DmgType_AATower = STRING_LITERAL_AS_REFERENCE("Anti-Air Guard Tower"); |
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Jupiter::ReferenceString translated_DmgType_GunEmpl = STRING_LITERAL_AS_REFERENCE("Gun Emplacement Gattling Gun"); |
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Jupiter::ReferenceString translated_DmgType_GunEmpl_Alt = STRING_LITERAL_AS_REFERENCE("Gun Emplacement Automatic Cannon"); |
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Jupiter::ReferenceString translated_DmgType_RocketEmpl_Swarm = STRING_LITERAL_AS_REFERENCE("Rocket Emplacement Swarm Missile"); |
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Jupiter::ReferenceString translated_DmgType_RocketEmpl_Missile = STRING_LITERAL_AS_REFERENCE("Rocket Emplacement Hellfire Missile"); |
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Jupiter::ReferenceString translated_DmgType_Nuke = STRING_LITERAL_AS_REFERENCE("Nuclear Missile Strike"); |
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Jupiter::ReferenceString translated_DmgType_IonCannon = STRING_LITERAL_AS_REFERENCE("Ion Cannon Strike"); |
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// Vehicles copied from above.
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@ -218,10 +227,7 @@ Jupiter::ReferenceString translated_DmgType_Chinook_GDI = STRING_LITERAL_AS_REFE |
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Jupiter::ReferenceString translated_DmgType_Orca = STRING_LITERAL_AS_REFERENCE("Orca"); |
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/** Other Vehicles */ |
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Jupiter::ReferenceString translated_DmgType_A10_DmgType_GattlingGun = STRING_LITERAL_AS_REFERENCE("A10 Thunderbolt Gattling Gun"); |
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Jupiter::ReferenceString translated_DmgType_A10_DmgType_Bomb = STRING_LITERAL_AS_REFERENCE("A10 Thunderbolt Bomb"); |
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Jupiter::ReferenceString translated_DmgType_AC130_DmgType_HeavyCannon = STRING_LITERAL_AS_REFERENCE("AC130 Heavy Cannon"); |
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Jupiter::ReferenceString translated_DmgType_AC130_DmgType_AutoCannon = STRING_LITERAL_AS_REFERENCE("AC130 Auto Cannon"); |
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Jupiter::ReferenceString translated_DmgType_A10_Missile = STRING_LITERAL_AS_REFERENCE("A10 Missile"); |
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/** Nod structures */ |
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Jupiter::ReferenceString translated_Building_HandOfNod_Internals = STRING_LITERAL_AS_REFERENCE("Hand of Nod"); |
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@ -247,6 +253,11 @@ Jupiter::ReferenceString translated_Defence_AATower = STRING_LITERAL_AS_REFERENC |
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Jupiter::ReferenceString translated_Defence_GunEmplacement = STRING_LITERAL_AS_REFERENCE("Gun Emplacement"); |
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Jupiter::ReferenceString translated_Defence_RocketEmplacement = STRING_LITERAL_AS_REFERENCE("Rocket Emplacement"); |
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/** Defences - Sentinels */ |
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Jupiter::ReferenceString translated_Sentinel_AGT_MG_Base = STRING_LITERAL_AS_REFERENCE("Advanced Guard Tower"); |
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Jupiter::ReferenceString translated_Sentinel_AGT_Rockets_Base = STRING_LITERAL_AS_REFERENCE("Advanced Guard Tower"); |
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Jupiter::ReferenceString translated_Sentinel_Obelisk_Laser_Base = STRING_LITERAL_AS_REFERENCE("Obelisk of Light"); |
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/** UT damage types */ |
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Jupiter::ReferenceString translated_UTDmgType_VehicleExplosion = STRING_LITERAL_AS_REFERENCE("Vehicle Explosion"); |
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Jupiter::ReferenceString translated_UTDmgType_Drowned = STRING_LITERAL_AS_REFERENCE("Drowned"); |
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@ -323,52 +334,67 @@ RenX::TeamType RenX::getEnemy(TeamType team) |
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} |
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} |
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const Jupiter::ReadableString &RenX::translateName(const Jupiter::ReadableString &obj) |
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const Jupiter::ReadableString &RenX::getCharacter(const Jupiter::ReadableString &chr) |
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{ |
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static Jupiter::ReferenceString object; |
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object = chr; |
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if (object.find(STRING_LITERAL_AS_REFERENCE("Rx_")) == 0) |
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object.shiftRight(3); |
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if (object.find(STRING_LITERAL_AS_REFERENCE("InventoryManager_")) == 0) |
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object.shiftRight(17); |
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else if (object.find(STRING_LITERAL_AS_REFERENCE("FamilyInfo_")) == 0) |
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object.shiftRight(11); |
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return object; |
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} |
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const Jupiter::ReferenceString &translateCharacter(Jupiter::ReferenceString &object) |
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{ |
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auto translateCharacter = [](Jupiter::ReferenceString object) |
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if (object.find(STRING_LITERAL_AS_REFERENCE("GDI_")) == 0) |
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{ |
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if (object.find(STRING_LITERAL_AS_REFERENCE("GDI_")) == 0) |
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{ |
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object.shiftRight(4); |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Deadeye"))) return translated_GDI_Deadeye; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Engineer"))) return translated_GDI_Engineer; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Grenadier"))) return translated_GDI_Grenadier; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Gunner"))) return translated_GDI_Gunner; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Havoc"))) return translated_GDI_Havoc; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Hotwire"))) return translated_GDI_Hotwire; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Marksman"))) return translated_GDI_Marksman; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("McFarland"))) return translated_GDI_McFarland; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Mobius"))) return translated_GDI_Mobius; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Officer"))) return translated_GDI_Officer; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Patch"))) return translated_GDI_Patch; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("RocketSoldier"))) return translated_GDI_RocketSoldier; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Shotgunner"))) return translated_GDI_Shotgunner; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Soldier"))) return translated_GDI_Soldier; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Sydney"))) return translated_GDI_Sydney; |
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} |
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else if (object.find(STRING_LITERAL_AS_REFERENCE("Nod_")) == 0) |
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{ |
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object.shiftRight(4); |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("BlackHandSniper"))) return translated_Nod_BlackHandSniper; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("ChemicalTrooper"))) return translated_Nod_ChemicalTrooper; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Engineer"))) return translated_Nod_Engineer; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("FlameTrooper"))) return translated_Nod_FlameTrooper; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("LaserChainGunner"))) return translated_Nod_LaserChainGunner; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Marksman"))) return translated_Nod_Marksman; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Mendoza"))) return translated_Nod_Mendoza; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Officer"))) return translated_Nod_Officer; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Raveshaw"))) return translated_Nod_Raveshaw; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("RocketSoldier"))) return translated_Nod_RocketSoldier; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Sakura"))) return translated_Nod_Sakura; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Shotgunner"))) return translated_Nod_Shotgunner; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Soldier"))) return translated_Nod_Soldier; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("StealthBlackHand"))) return translated_Nod_StealthBlackHand; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Technician"))) return translated_Nod_Technician; |
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} |
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object.shiftRight(4); |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Deadeye"))) return translated_GDI_Deadeye; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Engineer"))) return translated_GDI_Engineer; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Grenadier"))) return translated_GDI_Grenadier; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Gunner"))) return translated_GDI_Gunner; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Havoc"))) return translated_GDI_Havoc; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Hotwire"))) return translated_GDI_Hotwire; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Marksman"))) return translated_GDI_Marksman; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("McFarland"))) return translated_GDI_McFarland; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Mobius"))) return translated_GDI_Mobius; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Officer"))) return translated_GDI_Officer; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Patch"))) return translated_GDI_Patch; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("RocketSoldier"))) return translated_GDI_RocketSoldier; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Shotgunner"))) return translated_GDI_Shotgunner; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Soldier"))) return translated_GDI_Soldier; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Sydney"))) return translated_GDI_Sydney; |
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} |
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else if (object.find(STRING_LITERAL_AS_REFERENCE("Nod_")) == 0) |
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{ |
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object.shiftRight(4); |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("BlackHandSniper"))) return translated_Nod_BlackHandSniper; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("ChemicalTrooper"))) return translated_Nod_ChemicalTrooper; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Engineer"))) return translated_Nod_Engineer; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("FlameTrooper"))) return translated_Nod_FlameTrooper; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("LaserChainGunner"))) return translated_Nod_LaserChainGunner; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Marksman"))) return translated_Nod_Marksman; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Mendoza"))) return translated_Nod_Mendoza; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Officer"))) return translated_Nod_Officer; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Raveshaw"))) return translated_Nod_Raveshaw; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("RocketSoldier"))) return translated_Nod_RocketSoldier; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Sakura"))) return translated_Nod_Sakura; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Shotgunner"))) return translated_Nod_Shotgunner; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Soldier"))) return translated_Nod_Soldier; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("StealthBlackHand"))) return translated_Nod_StealthBlackHand; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Technician"))) return translated_Nod_Technician; |
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} |
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return object; |
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}; |
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return object; |
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} |
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const Jupiter::ReadableString &RenX::translateName(const Jupiter::ReadableString &obj) |
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{ |
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if (obj.isEmpty()) |
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return Jupiter::ReferenceString::empty; |
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@ -489,18 +515,32 @@ const Jupiter::ReadableString &RenX::translateName(const Jupiter::ReadableString |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("MammothTank_Cannon"))) return translated_DmgType_MammothTank_Cannon; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Orca_Missile"))) return translated_DmgType_Orca_Missile; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Orca_Gun"))) return translated_DmgType_Orca_Gun; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Orca_Passenger"))) return translated_DmgType_Orca_Passenger; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Apache_Rocket"))) return translated_DmgType_Apache_Rocket; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Apache_Gun"))) return translated_DmgType_Apache_Gun; |
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/** Other weapons */ |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Nuke"))) return translated_DmgType_Nuke; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("IonCannon"))) return translated_DmgType_IonCannon; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Apache_Passenger"))) return translated_DmgType_Apache_Passenger; |
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/** Base Defence Weapons */ |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("AGT_MG"))) return translated_DmgType_AGT_MG; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("AGT_Rocket"))) return translated_DmgType_AGT_Rocket; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Obelisk"))) return translated_DmgType_Obelisk; |
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/** Defence Structure Weapons */ |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("AGT_MG"))) return translated_DmgType_AGT_MG; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("AGT_Rocket"))) return translated_DmgType_AGT_Rocket; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Obelisk"))) return translated_DmgType_Obelisk; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("GuardTower"))) return translated_DmgType_GuardTower; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Turret"))) return translated_DmgType_Turret; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("SAMSite"))) return translated_DmgType_SAMSite; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("AATower"))) return translated_DmgType_AATower; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("GunEmpl"))) return translated_DmgType_GunEmpl; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("GunEmpl_Alt"))) return translated_DmgType_GunEmpl_Alt; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("RocketEmpl_Swarm"))) return translated_DmgType_RocketEmpl_Swarm; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("RocketEmpl_Missile"))) return translated_DmgType_RocketEmpl_Missile; |
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// Vehicles copied from above.
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/** Other Weapons */ |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Nuke"))) return translated_DmgType_Nuke; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("IonCannon"))) return translated_DmgType_IonCannon; |
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/** Nod Vehicles */ |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Harvester_Nod"))) return translated_DmgType_Harvester_Nod; |
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@ -524,10 +564,7 @@ const Jupiter::ReadableString &RenX::translateName(const Jupiter::ReadableString |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Orca"))) return translated_DmgType_Orca; |
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/** Other Vehicles */ |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("A10_DmgType_GattlingGun"))) return translated_DmgType_A10_DmgType_GattlingGun; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("A10_DmgType_Bomb"))) return translated_DmgType_A10_DmgType_Bomb; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("AC130_DmgType_HeavyCannon"))) return translated_DmgType_AC130_DmgType_HeavyCannon; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("AC130_DmgType_AutoCannon"))) return translated_DmgType_AC130_DmgType_AutoCannon; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("A10_Missile"))) return translated_DmgType_A10_Missile; |
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} |
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else if (object.find(STRING_LITERAL_AS_REFERENCE("Building_")) == 0) |
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{ |
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@ -558,6 +595,13 @@ const Jupiter::ReadableString &RenX::translateName(const Jupiter::ReadableString |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("GunEmplacement"))) return translated_Defence_GunEmplacement; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("RocketEmplacement"))) return translated_Defence_RocketEmplacement; |
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} |
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else if (object.find(STRING_LITERAL_AS_REFERENCE("Sentinel_")) == 0) |
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{ |
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object.shiftRight(9); |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("AGT_MG_Base"))) return translated_Sentinel_AGT_MG_Base; |
|
|
|
if (object.equals(STRING_LITERAL_AS_REFERENCE("AGT_Rockets_Base"))) return translated_Sentinel_AGT_Rockets_Base; |
|
|
|
if (object.equals(STRING_LITERAL_AS_REFERENCE("Obelisk_Laser_Base"))) return translated_Sentinel_Obelisk_Laser_Base; |
|
|
|
} |
|
|
|
else if (object.find(STRING_LITERAL_AS_REFERENCE("UTDmgType_")) == 0) |
|
|
|
{ |
|
|
|
object.shiftRight(10); |
|
|
|