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/**
* Copyright (C) 2015-2016 Jessica James.
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Written by Jessica James <jessica.aj@outlook.com>
*/
#include "Jupiter/IRC_Client.h"
#include "Jupiter/INIFile.h"
#include "RenX_Server.h"
#include "RenX_PlayerInfo.h"
#include "RenX_MinPlayers.h"
using namespace Jupiter::literals;
bool RenX_MinPlayersPlugin::initialize()
{
RenX_MinPlayersPlugin::player_threshold = this->config.getInt(Jupiter::ReferenceString::empty, "PlayerThreshold"_jrs, 20);
return true;
}
void RenX_MinPlayersPlugin::RenX_OnMapStart(RenX::Server *server, const Jupiter::ReadableString &map)
{
if (server->players.size() < RenX_MinPlayersPlugin::player_threshold)
server->send(Jupiter::StringS::Format("addbots %d", RenX_MinPlayersPlugin::player_threshold - server->players.size()));
}
void RenX_MinPlayersPlugin::RenX_OnJoin(RenX::Server *server, const RenX::PlayerInfo *player)
{
if (server->players.size() > RenX_MinPlayersPlugin::player_threshold && server->isMatchInProgress())
++RenX_MinPlayersPlugin::phase_bots;
}
void RenX_MinPlayersPlugin::RenX_OnPart(RenX::Server *server, const RenX::PlayerInfo *player)
{
if (server->isMatchInProgress() && server->players.size() <= player_threshold)
{
switch (player->team)
{
case RenX::TeamType::GDI:
server->send("addredbots 1"_jrs);
break;
case RenX::TeamType::Nod:
server->send("addbluebots 1"_jrs);
break;
case RenX::TeamType::None:
break;
default:
server->send("addbots 1"_jrs);
break;
}
}
}
void RenX_MinPlayersPlugin::AnyDeath(RenX::Server *server, const RenX::PlayerInfo *player)
{
if (RenX_MinPlayersPlugin::phase_bots != 0 && player->isBot && server->players.size() != 0)
{
size_t gdi_count = 0, nod_count = 0;
for (Jupiter::DLList<RenX::PlayerInfo>::Node *node = server->players.getNode(0); node != nullptr; node = node->next)
{
switch (node->data->team)
{
case RenX::TeamType::GDI:
++gdi_count;
break;
case RenX::TeamType::Nod:
++nod_count;
break;
default:
break;
}
}
if (gdi_count > nod_count)
{
if (player->team != RenX::TeamType::Nod)
{
server->kickPlayer(player, "Bot Phasing"_jrs);
--RenX_MinPlayersPlugin::phase_bots;
}
}
else if (nod_count > gdi_count)
{
if (player->team != RenX::TeamType::GDI)
{
server->kickPlayer(player, "Bot Phasing"_jrs);
--RenX_MinPlayersPlugin::phase_bots;
}
}
else
{
server->kickPlayer(player, "Bot Phasing"_jrs);
--RenX_MinPlayersPlugin::phase_bots;
}
}
}
void RenX_MinPlayersPlugin::RenX_OnSuicide(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &damageType)
{
this->AnyDeath(server, player);
}
void RenX_MinPlayersPlugin::RenX_OnKill(RenX::Server *server, const RenX::PlayerInfo *player, const RenX::PlayerInfo *victim, const Jupiter::ReadableString &damageType)
{
this->AnyDeath(server, player);
}
void RenX_MinPlayersPlugin::RenX_OnKill(RenX::Server *server, const Jupiter::ReadableString &killer, const RenX::TeamType &killerTeam, const RenX::PlayerInfo *victim, const Jupiter::ReadableString &damageType)
{
this->AnyDeath(server, victim);
}
void RenX_MinPlayersPlugin::RenX_OnDie(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &damageType)
{
this->AnyDeath(server, player);
}
// Plugin instantiation and entry point.
RenX_MinPlayersPlugin pluginInstance;
extern "C" __declspec(dllexport) Jupiter::Plugin *getPlugin()
{
return &pluginInstance;
}