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194 lines
4.6 KiB
194 lines
4.6 KiB
/**
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* Copyright (C) 2014-2016 Jessica James.
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
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* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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* Written by Jessica James <jessica.aj@outlook.com>
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*/
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#if !defined _RENX_CORE_H_HEADER
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#define _RENX_CORE_H_HEADER
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/**
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* @file RenX_Core.h
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* @brief Provides Renegade-X RCON interaction.
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*/
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#include "Jupiter/Plugin.h"
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#include "Jupiter/INIFile.h"
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#include "RenX.h"
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/** DLL Linkage Nagging */
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#if defined _MSC_VER
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#pragma warning(push)
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#pragma warning(disable: 4251)
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#endif
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namespace RenX
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{
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/** Forward delcarations */
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struct PlayerInfo;
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class Server;
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class Plugin;
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class GameCommand;
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/**
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* @brief Provides an interface for the Renegade-X RCON protocol.
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* The core manages the servers its connected to. Otherwise, it's
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* the same as any other Jupiter plugin.
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*/
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class RENX_API Core : public Jupiter::Plugin
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{
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public:
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/**
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* @brief Loops through the Renegade-X servers.
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* This should only be called by main().
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*
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* @return Result of Jupiter::Plugin::Think().
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*/
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virtual int think();
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/**
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* @brief Initializes RenX.Core
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*
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* @return True.
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*/
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virtual bool initialize() override;
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/**
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* @brief Sends a command to all servers of a specific type.
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*
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* @param type Server type to send the command to.
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* @param data Command to send.
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* @return Number of servers sent to on success, less than or equal to 0 otherwise.
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*/
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unsigned int send(int type, const Jupiter::ReadableString &data);
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/**
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* @brief Adds a server to the server list.
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*
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* @param server Server to add to the list.
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*/
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void addServer(RenX::Server *server);
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/**
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* @brief Fetches a server's index.
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*
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* @return Index of the server if it exists, -1 otherwise.
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*/
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int getServerIndex(RenX::Server *server);
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/**
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* @brief Fetches a server based on its index.
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*
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* @param index Index of the server
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* @return Server located at the specified index.
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*/
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RenX::Server *getServer(unsigned int index);
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/**
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* @brief Fetches the list of servers
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* Note: This copies the array of pointers, not the objects themselves.
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*
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* @return Copy of the list of servers.
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*/
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Jupiter::ArrayList<RenX::Server> getServers();
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/**
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* @brief Constructs a list of servers based on their type.
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*
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* @param type Type of servers to fetch.
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* @return ArrayList of servers with the same type.
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*/
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Jupiter::ArrayList<RenX::Server> getServers(int type);
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/**
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* @brief Removes a server based on its index.
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*
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* @param index Index of the server
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*/
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void removeServer(unsigned int index);
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/**
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* @brief Removes a server based on its data.
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*
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* @param server Server to be removed.
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* @return Index of the server removed.
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*/
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int removeServer(RenX::Server *server);
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/**
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* @brief Checks is a server is in the server list.
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*
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* @param server Pointer to the server to look for.
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* @return True if the server is in the list, false otherwise.
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*/
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bool hasServer(RenX::Server *server);
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/**
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* @brief Fetches the number of servers.
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*
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* @return Number of servers.
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*/
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unsigned int getServerCount();
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/**
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* @brief Fetches the Renegade-X plugins currently loaded.
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*
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* @return ArrayList containing pointers to the plugins.
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*/
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Jupiter::ArrayList<RenX::Plugin> *getPlugins();
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/**
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* @brief Fetches the commands settings file.
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*
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* @return Commands settings configuration file.
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*/
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Jupiter::INIFile &getCommandsFile();
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/**
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* @brief Copys a command, and passes it to each server.
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*
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* @param command Command to copy.
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* @return Number of commands added.
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*/
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int addCommand(GameCommand *command);
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/**
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* @brief Performs a ban check on every player on each server, and kicks as appropriate.
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*/
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void banCheck();
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/**
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* Destructor for the Core class.
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*/
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~Core();
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private:
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/** Inaccessible private members */
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Jupiter::ArrayList<RenX::Server> servers;
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Jupiter::ArrayList<RenX::Plugin> plugins;
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Jupiter::INIFile commandsFile;
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};
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RENX_API Core *getCore();
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}
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/** Re-enable warnings */
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#if defined _MSC_VER
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#pragma warning(pop)
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#endif
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#endif // _RENX_CORE_H_HEADER
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