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130 lines
4.8 KiB
130 lines
4.8 KiB
/**
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* Copyright (C) 2014 Justin James.
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*
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* This license must be preserved.
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* Any applications, libraries, or code which make any use of any
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* component of this program must not be commercial, unless explicit
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* permission is granted from the original author. The use of this
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* program for non-profit purposes is permitted.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*
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* In the event that this license restricts you from making desired use of this program, contact the original author.
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* Written by Justin James <justin.aj@hotmail.com>
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*/
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#include "Jupiter/IRC_Client.h"
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#include "Jupiter/INIFile.h"
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#include "RenX_SetJoin.h"
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#include "RenX_PlayerInfo.h"
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#include "RenX_Server.h"
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const Jupiter::ReferenceString configSection(STRING_LITERAL_AS_REFERENCE("RenX.SetJoin"));
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void RenX_SetJoinPlugin::RenX_OnJoin(RenX::Server *server, const RenX::PlayerInfo *player)
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{
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if (player->uuid.isEmpty() == false)
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{
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const Jupiter::ReadableString &setjoin = Jupiter::IRC::Client::Config->get(configSection, player->uuid);
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if (setjoin.isEmpty() == false)
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server->sendMessage(Jupiter::StringS::Format("[%.*s] %.*s", player->name.size(), player->name.ptr(), setjoin.size(), setjoin.ptr()));
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}
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}
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// ViewJoin Game Command
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void ViewJoinGameCommand::create()
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{
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this->addTrigger(STRING_LITERAL_AS_REFERENCE("viewjoin"));
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this->addTrigger(STRING_LITERAL_AS_REFERENCE("vjoin"));
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}
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void ViewJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString ¶meters)
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{
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if (player->uuid.isEmpty() == false)
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{
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const Jupiter::ReadableString &setjoin = Jupiter::IRC::Client::Config->get(configSection, player->uuid);
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if (setjoin.isEmpty() == false)
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source->sendMessage(Jupiter::StringS::Format("[%.*s] %.*s", player->name.size(), player->name.ptr(), setjoin.size(), setjoin.ptr()));
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else source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: No setjoin found."));
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}
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else source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: A setjoin message requires steam."));
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}
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const Jupiter::ReadableString &ViewJoinGameCommand::getHelp(const Jupiter::ReadableString &)
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{
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STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Displays your join message. Syntax: viewjoin");
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return defaultHelp;
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}
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GAME_COMMAND_INIT(ViewJoinGameCommand)
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// DelJoin Game Command
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void DelJoinGameCommand::create()
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{
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this->addTrigger(STRING_LITERAL_AS_REFERENCE("deljoin"));
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this->addTrigger(STRING_LITERAL_AS_REFERENCE("remjoin"));
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this->addTrigger(STRING_LITERAL_AS_REFERENCE("djoin"));
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this->addTrigger(STRING_LITERAL_AS_REFERENCE("rjoin"));
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}
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void DelJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString &)
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{
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if (player->uuid.isEmpty() == false)
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{
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if (Jupiter::IRC::Client::Config->remove(configSection, player->uuid))
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source->sendMessage(player, Jupiter::StringS::Format("%.*s, your join message has been removed.", player->name.size(), player->name.ptr()));
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else source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: Setjoin not found."));
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}
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else source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: A setjoin message requires steam."));
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}
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const Jupiter::ReadableString &DelJoinGameCommand::getHelp(const Jupiter::ReadableString &)
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{
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STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Removes your automatic join message. Syntax: deljoin");
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return defaultHelp;
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}
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GAME_COMMAND_INIT(DelJoinGameCommand)
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// SetJoin Game Command
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void SetJoinGameCommand::create()
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{
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this->addTrigger(STRING_LITERAL_AS_REFERENCE("setjoin"));
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this->addTrigger(STRING_LITERAL_AS_REFERENCE("sjoin"));
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}
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void SetJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString ¶meters)
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{
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if (player->uuid.isEmpty() == false)
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{
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if (parameters.isEmpty() == false)
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{
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Jupiter::IRC::Client::Config->set(configSection, player->uuid, parameters);
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Jupiter::IRC::Client::Config->sync();
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source->sendMessage(player, Jupiter::StringS::Format("%.*s, your join message is now: %.*s", player->name.size(), player->name.ptr(), parameters.size(), parameters.ptr()));
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}
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else DelJoinGameCommand_instance.trigger(source, player, parameters);
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}
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else source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: A setjoin message requires steam."));
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}
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const Jupiter::ReadableString &SetJoinGameCommand::getHelp(const Jupiter::ReadableString &)
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{
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STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Sets an automatic join message. Syntax: setjoin [message]");
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return defaultHelp;
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}
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GAME_COMMAND_INIT(SetJoinGameCommand)
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// Plugin instantiation and entry point.
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RenX_SetJoinPlugin pluginInstance;
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extern "C" __declspec(dllexport) Jupiter::Plugin *getPlugin()
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{
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return &pluginInstance;
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}
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