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102 lines
4.0 KiB
102 lines
4.0 KiB
/**
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* Copyright (C) 2014 Justin James.
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*
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* This license must be preserved.
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* Any applications, libraries, or code which make any use of any
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* component of this program must not be commercial, unless explicit
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* permission is granted from the original author. The use of this
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* program for non-profit purposes is permitted.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*
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* In the event that this license restricts you from making desired use of this program, contact the original author.
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* Written by Justin James <justin.aj@hotmail.com>
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*/
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#if !defined _RENX_PLUGIN_H_HEADER
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#define _RENX_PLUGIN_H_HEADER
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/**
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* @file RenX_Plugin.h
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* @brief Provides an plugin interface that interacts with the Renegade-X Core.
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*/
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#include "Jupiter/Plugin.h"
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#include "RenX.h"
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namespace RenX
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{
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/** Forward declarations */
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struct PlayerInfo;
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class Plugin;
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class Server;
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class RENX_API Plugin : public Jupiter::Plugin
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{
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public:
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/** Player type logs */
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virtual void RenX_OnJoin(Server *server, const PlayerInfo *player);
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virtual void RenX_OnPart(Server *server, const PlayerInfo *player);
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virtual void RenX_OnNameChange(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &newPlayerName);
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/** Chat type logs */
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virtual void RenX_OnChat(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &message);
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virtual void RenX_OnTeamChat(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &message);
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/** Game type logs */
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virtual void RenX_OnDeploy(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &object);
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virtual void RenX_OnSuicide(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &damageType);
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virtual void RenX_OnKill(Server *server, const PlayerInfo *player, const PlayerInfo *victim, const Jupiter::ReadableString &damageType);
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virtual void RenX_OnDie(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &damageType);
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virtual void RenX_OnDestroy(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &objectName, const Jupiter::ReadableString &damageType, ObjectType type);
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virtual void RenX_OnGameOver(Server *server, WinType winType, TeamType team, int gScore, int nScore);
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virtual void RenX_OnGame(Server *server, const Jupiter::ReadableString &raw);
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/** RCON type logs */
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virtual void RenX_OnExecute(Server *server, const Jupiter::ReadableString &user, const Jupiter::ReadableString &command);
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virtual void RenX_OnSubscribe(Server *server, const Jupiter::ReadableString &user);
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virtual void RenX_OnRCON(Server *server, const Jupiter::ReadableString &raw);
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/** Admin Type Logs */
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virtual void RenX_OnAdminLogin(Server *server, const PlayerInfo *player);
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virtual void RenX_OnAdminLogout(Server *server, const PlayerInfo *player);
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virtual void RenX_OnAdmin(Server *server, const Jupiter::ReadableString &raw);
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/** Other Logs */
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virtual void RenX_OnLog(Server *server, const Jupiter::ReadableString &raw);
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/** Command type */
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virtual void RenX_OnCommand(Server *server, const Jupiter::ReadableString &raw);
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/** Error type */
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virtual void RenX_OnError(Server *server, const Jupiter::ReadableString &raw);
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/** Version type */
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virtual void RenX_OnVersion(Server *server, const Jupiter::ReadableString &raw);
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/** Authorized type */
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virtual void RenX_OnAuthorized(Server *server, const Jupiter::ReadableString &raw);
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/** Other type - executed if none of the above matched */
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virtual void RenX_OnOther(Server *server, const char token, const Jupiter::ReadableString &raw);
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/** Catch-all - always executes for every line from RCON */
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virtual void RenX_OnRaw(Server *server, const Jupiter::ReadableString &raw);
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/**
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* @brief Default constructor for the Plugin class.
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*/
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Plugin();
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/**
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* @brief Destructor for the Plugin class.
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*/
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virtual ~Plugin();
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};
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}
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#endif // _RENX_PLUGIN_H_HEADER
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