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211 lines
9.1 KiB
211 lines
9.1 KiB
; File: RenX.Logging.ini
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;
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; This plugin logs game events to IRC public and administrative channels.
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; To prevent an event from logging to public channels, set the below
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; corresponding setting to "false". Some events are set to "false" by default.
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;
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; To disable an event completely, set its logging format to an empty string.
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; For an example, refer to the default CommandFormat value.
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;
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; True to suppress the logs for commands this bot executes
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MuteOwnExecute=true
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;
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; Public logging enablers
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; If you don't want a log message public, set it to false here
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;
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;PlayerRDNSPublic=false
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;JoinPublic=true
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;PartPublic=true
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;KickPublic=true
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;NameChangePublic=true
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;TeamChangePublic=true
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;SpeedHackPublic=false
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;PlayerPublic=false
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;ChatPublic=true
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;TeamChatPublic=false
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;RadioChatPublic=false
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;HostChatPublic=true
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;HostPagePublic=false
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;OtherChatPublic=false
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;DeployPublic=true
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;MineDeployPublic=false
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;OverMinePublic=false
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;DisarmPublic=true
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;MineDisarmPublic=false
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;ExplodePublic=false
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;SuicidePublic=true
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;KillPublic=true
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;DiePublic=true
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;DestroyPublic=true
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;CapturePublic=true
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;NeutralizePublic=true
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;CharacterPurchasePublic=false
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;ItemPurchasePublic=false
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;WeaponPurchasePublic=false
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;RefillPurchasePublic=false
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;VehiclePurchasePublic=false
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;VehicleSpawnPublic=true
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;SpawnPublic=true
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;BotJoinPublic=true
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;VehicleCratePublic=false
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;TSVehicleCratePublic=false
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;RAVehicleCratePublic=false
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;DeathCratePublic=true
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;MoneyCratePublic=false
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;CharacterCratePublic=false
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;SpyCratePublic=false
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;RefillCratePublic=false
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;TimeBombCratePublic=false
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;SpeedCratePublic=false
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;NukeCratePublic=true
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;AbductionCratePublic=true
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;UnspecifiedCratePublic=false
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;OtherCratePublic=false
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;StealPublic=true
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;DonatePublic=true
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;GamePublic=true
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;GameOverPublic=true
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;ExecutePublic=false
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;PlayerCommandPuiblic=false
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;SubscribePublic=false
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;RCONPublic=false
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;AdminLoginPublic=true
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;AdminGrantPublic=true
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;AdminLogoutPublic=true
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;AdminPublic=false
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;VoteCallPublic=true
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;VoteOverPublic=true
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;VoteCancelPublic=true
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;VotePublic=false
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;MapChangePublic=true
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;MapLoadPublic=true
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;MapStartPublic=true
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;MapPublic=false
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;DemoRecordPublic=true
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;DemoRecordStopPublic=true
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;DemoPublic=false
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;LogPublic=false
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;CommandPublic=false
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;ErrorPublic=false
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;VersionPublic=true
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;AuthorizedPublic=true
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;OtherPublic=false
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;
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; Logging formats
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; Define log formats here
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;
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;PlayerRDNSFormat=05[RDNS] {NAME}'s hostname is {RDNS}
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;PlayerIdentifyFormat=12[Join] {NAME} ({STEAM}) joined the game fighting for the {TEAML} from {IP} ({RDNS}) with HWID {HWID}
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;JoinPublicFormat=12[Join] {NAME} joined the game fighting for the {TEAML}!
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;JoinAdminFormat=12[Join] {NAME} joined the game fighting for the {TEAML} from {IP} using Steam ID {STEAM}."
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;JoinNoSteamAdminFormat=12[Join] {NAME} joined the game fighting for the {TEAML} from {IP}, but is not using Steam."
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;PartFormat=12[Part] {NAME} left the {TEAML}.
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;KickFormat=04[Kick] {NAME} was 04kicked (04{MESSAGE})
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;PlayerExecuteFormat={NAME}07 executed: {MESSAGE}
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;PlayerCommandSuccessFormat={NAME}: 10{MESSAGE}
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;PlayerCommandFailFormat=
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;PlayerFormat=12[Player] {MESSAGE}
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;NameChangeFormat={NAME} changed their name to {NNAME}.
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;TeamChangeFormat={NAME} switched teams!
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;SpeedHackFormat=04[SpeedHack] {NAME} has thrown a Speed Hack warning!
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;ChatFormat={NAME}: {MESSAGE}
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;TeamChatFormat={NAME}: {MESSAGE}
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;RadioChatFormat={NAME}: {MESSAGE}
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;HostChatFormat=12Host0: {MESSAGE}
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;HostPageFormat=12(Host -> {RNAME}): {MESSAGE}
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;OtherChatFormat=06[Other Chat] {MESSAGE}
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;DeployFormat={NAME} deployed a 12{OBJECT}
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;MineDeployFormat={NAME} deployed a 12{OBJECT}
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;OverMineFormat={NAME} is 04over-mining: 12{OBJECT}
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;DisarmFormat={NAME} disarmed {VNAME}'s 12{OBJECT}
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;MineDisarmFormat={NAME} disarmed {VNAME}'s 12{OBJECT}
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;DisarmNoOwnerFormat={NAME} disarmed a {OBJECT}
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;MineDisarmNoOwnerFormat={NAME} disarmed a {OBJECT}
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;ExplodeFormat={NAME} detonated a 07{WEAPON}.
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;ExplodeNoOwnerFormat=A 07{WEAPON} detonated.
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;SuicideFormat={NAME} suicided (12{WEAPON}).
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;KillFormat={NAME} killed {VNAME} ({TCOLOR}{CHAR}/{WEAPON} vs {VTCOLOR}{VCHAR}).
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;KillFormat2={TCOLOR}{NAME} killed {VNAME} (12{WEAPON}).
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;DieFormat={NAME} died (12{WEAPON}).
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;DieFormat2={TCOLOR}{NAME} died (12{WEAPON}).
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;DestroyBuildingFormat={NAME} destroyed the {VTCOLOR}{OBJECT} (12{WEAPON}).
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;DestroyBuildingFormat2={TCOLOR}{NAME} destroyed the {VTCOLOR}{OBJECT} (12{WEAPON}).
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;DestroyDefenceFormat={NAME} destroyed a {VTCOLOR}{OBJECT} (12{WEAPON}).
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;DestroyDefenceFormat2={TCOLOR}{NAME} destroyed a {VTCOLOR}{OBJECT} (12{WEAPON}).
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;DestroyVehicleFormat={NAME} destroyed a {VTCOLOR}{OBJECT} (12{WEAPON}).
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;DestroyVehicleFormat2={TCOLOR}{NAME} destroyed a {VTCOLOR}{OBJECT} (12{WEAPON}).
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;CaptureFormat={NAME} captured the {VTCOLOR}{OBJECT}.
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;NeutralizeFormat={NAME} neutralized the {VTCOLOR}{OBJECT}.
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;CharacterPurchaseFormat={NAME} purchased a {TCOLOR}{VCHAR}.
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;ItemPurchaseFormat={NAME} purchased a {TCOLOR}{OBJECT}.
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;WeaponPurchaseFormat={NAME} purchased a {TCOLOR}{WEAPON}.
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;RefillPurchaseFormat={NAME} purchased a {TCOLOR}refill.
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;VehiclePurchaseFormat={NAME} purchased a {TCOLOR}{VVEH}.
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;VehicleSpawnFormat=A {TCOLOR}{VEH} has spawned.
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;SpawnFormat={NAME} spawned as a {TCOLOR}{VCHAR}.
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;BotJoinFormat={NAME} online.
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;VehicleCrateFormat={NAME} picked up a 12{OBJECT} vehicle crate.
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;TSVehicleCrateFormat={NAME} picked up a 12{OBJECT} vehicle crate.
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;RAVehicleCrateFormat={NAME} picked up a 12{OBJECT} vehicle crate.
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;DeathCrateFormat={NAME} picked up a 12death crate.
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;MoneyCrateFormat={NAME} picked up 09{OBJECT} credits from a 12money crate.
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;CharacterCrateFormat={NAME} picked up a {TCOLOR}{VCHAR} 12character crate.
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;SpyCrateFormat={NAME} picked up a {VTCOLOR}{VCHAR} 12spy crate.
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;RefillCrateFormat={NAME} picked up a {TCOLOR}refill crate.
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;TimeBombCrateFormat={NAME} picked up a 11time-bomb crate.
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;SpeedCrateFormat={NAME} picked up a 11speed crate.
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;NukeCrateFormat={NAME} picked up a 04nuke crate.
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;AbductionCrateFormat={NAME} has been 06abducted by the 06Scrin!
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;UnspecifiedCrateFormat={NAME} picked up an 13unspecified crate.
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;OtherCrateFormat={NAME} picked up a 13{OBJECT} crate.
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;StealFormat={NAME} stole {VNAME}'s {OBJECT}!
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;StealNoOwnerFormat={NAME} stole a 12{OBJECT}!
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;DonateFormat={NAME} donated 09{OBJECT} credits to {VNAME}.
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;GameOverFormat=03[Game]{TCOLOR} The {TEAML} won by {MESSAGE}
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;GameOverTieNoWinFormat=03[Game]10 The battle ended in a {MESSAGE} - Victory handed to {TCOLOR}{TEAML}
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;GameOverTieFormat=03[Game]10 The battle ended in a {MESSAGE}
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;GameOverScoreFormat=03[Game]{TCOLOR} {TEAML}: {WINSCORE} | {VTCOLOR}{VTEAML}: {LOSESCORE}
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;GameFormat=03[Game] {MESSAGE}
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;ExecuteFormat=07{NAME} executed: {MESSAGE}
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ExecuteFormat=
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;DevBotExecuteFormat=
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;SubscribeFormat=03{NAME} subscribed to the RCON data stream.
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;RCONFormat=05[RCON] {MESSAGE}
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;AdminLoginFormat=07[Admin] {NAME} logged in with 07{ADMIN} privledges.
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;AdminGrantFormat=07[Admin] {NAME} was granted 07{ADMIN} privledges.
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;AdminLogoutFormat=07[Admin] {NAME} logged out of their 07{ADMIN} privledges.
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;AdminFormat=07[Admin] {MESSAGE}
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;VoteAddBotsFormat=[Vote] {NAME} has called for adding 12{OBJECT} bots to {VTEAMS}, with skill level 07{WEAPON}.
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;VoteChangeMapFormat=[Vote] {NAME} has called for a Map Change.
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;VoteKickFormat=[Vote] {NAME} has called for a kick against {VNAME}.
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;VoteMineBanFormat={VTCOLOR}[Vote] {NAME} has called for a Mine Ban against {NAME}.
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;VoteRemoveBotsFormat=[Vote] {NAME} has called a vote to remove 12{OBJECT} bots from {VTCOLOR}{VTEAMS}.
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;VoteRestartMapFormat=[Vote] {NAME} has called for a Map Restart.
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;VoteSurrenderFormat={VTCOLOR}[Vote] {NAME} has called for a Surrender.
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;VoteSurveyFormat={VTCOLOR}[Vote] {NAME}{VTCOLOR} has started a Survey: 12{MESSAGE}
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;VoteOtherFormat={VTCOLOR}[Vote] {NAME}{VTCOLOR} has called a "{OBJECT}" vote.
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;VoteOverSuccessFormat={VTCOLOR}[Vote] A vote for "{OBJECT}" 09passed{VTCOLOR} (Votes Yes: {WINSCORE} | Votes No: {LOSESCORE}).
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;VoteOverFailFormat={VTCOLOR}[Vote] A vote for "{OBJECT}" 04failed{VTCOLOR} (Votes Yes: {WINSCORE} | Votes No: {LOSESCORE}).
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;VoteCancelFormat={VTCOLOR}[Vote] A vote for "{OBJECT}" was 07cancelled.
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;VoteFormat=06[Vote] {MESSAGE}
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;MapChangeFormat=03Loading {MESSAGE}...
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;MapLoadFormat=03{MESSAGE} loaded.
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;MapStartFormat=03{MESSAGE} started.
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;MapFormat=06[Map] {MESSAGE}
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;DemoRecordFormat={NAME} has started a demo recording.
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;RCONDemoRecordFormat=07A demo recording has started.
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;DemoRecordStopFormat=07The demo recording has stopped.
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;DemoFormat=06[Demo] {MESSAGE}
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;LogFormat=07[Log] {MESSAGE}
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;CommandFormat=
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;ErrorFormat=04[Error] {MESSAGE}
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;VersionFormat=03Renegade X RCON connection established; using RCON verison {RVER} for game version {GVER}
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;AuthorizedFormat=03RCON authorization completed.
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;OtherFormat=06[Other] {MESSAGE}
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;EOF
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