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158 lines
7.5 KiB
158 lines
7.5 KiB
/**
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* Copyright (C) 2014 Justin James.
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*
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* This license must be preserved.
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* Any applications, libraries, or code which make any use of any
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* component of this program must not be commercial, unless explicit
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* permission is granted from the original author. The use of this
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* program for non-profit purposes is permitted.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*
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* In the event that this license restricts you from making desired use of this program, contact the original author.
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* Written by Justin James <justin.aj@hotmail.com>
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*/
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#if !defined _RENX_LOGGING_H_HEADER
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#define _RENX_LOGGING_H_HEADER
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#include "Jupiter/Plugin.h"
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#include "RenX_Plugin.h"
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class RenX_LoggingPlugin : public RenX::Plugin
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{
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public: // RenX::Plugin
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void RenX_OnJoin(RenX::Server *server, const RenX::PlayerInfo *player) override;
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void RenX_OnPart(RenX::Server *server, const RenX::PlayerInfo *player) override;
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void RenX_OnNameChange(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &newPlayerName) override;
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void RenX_OnTeamChange(RenX::Server *server, const RenX::PlayerInfo *player) override;
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void RenX_OnChat(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &message) override;
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void RenX_OnTeamChat(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &message) override;
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void RenX_OnDeploy(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &object) override;
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void RenX_OnSuicide(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &damageType) override;
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void RenX_OnKill(RenX::Server *server, const RenX::PlayerInfo *player, const RenX::PlayerInfo *victim, const Jupiter::ReadableString &damageType) override;
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void RenX_OnKill(RenX::Server *server, const Jupiter::ReadableString &killer, RenX::TeamType killerTeam, const RenX::PlayerInfo *victim, const Jupiter::ReadableString &damageType) override;
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void RenX_OnDie(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &damageType) override;
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void RenX_OnDie(RenX::Server *server, const Jupiter::ReadableString &object, RenX::TeamType objectTeam, const Jupiter::ReadableString &damageType) override;
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void RenX_OnDestroy(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &objectName, const Jupiter::ReadableString &damageType, RenX::ObjectType type) override;
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void RenX_OnDestroy(RenX::Server *server, const Jupiter::ReadableString &killer, RenX::TeamType killerTeam, const Jupiter::ReadableString &objectName, RenX::TeamType objectTeam, const Jupiter::ReadableString &damageType, RenX::ObjectType type) override;
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void RenX_OnGameOver(RenX::Server *server, RenX::WinType winType, RenX::TeamType team, int gScore, int nScore) override;
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void RenX_OnGame(RenX::Server *server, const Jupiter::ReadableString &raw) override;
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void RenX_OnExecute(RenX::Server *server, const Jupiter::ReadableString &user, const Jupiter::ReadableString &command) override;
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void RenX_OnSubscribe(RenX::Server *server, const Jupiter::ReadableString &user) override;
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void RenX_OnRCON(RenX::Server *server, const Jupiter::ReadableString &raw) override;
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void RenX_OnAdminLogin(RenX::Server *server, const RenX::PlayerInfo *player) override;
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void RenX_OnAdminGrant(RenX::Server *server, const RenX::PlayerInfo *player) override;
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void RenX_OnAdminLogout(RenX::Server *server, const RenX::PlayerInfo *player) override;
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void RenX_OnAdmin(RenX::Server *server, const Jupiter::ReadableString &raw) override;
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void RenX_OnLog(RenX::Server *server, const Jupiter::ReadableString &raw) override;
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void RenX_XOnVersion(RenX::Server *server, unsigned int version) override;
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void RenX_OnGrantCharacter(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &character) override;
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void RenX_OnSpawnVehicle(RenX::Server *server, const RenX::PlayerInfo *owner, const Jupiter::ReadableString &vehicle) override;
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void RenX_OnSpawnVehicleNoOwner(RenX::Server *server, const RenX::TeamType team, const Jupiter::ReadableString &vehicle) override;
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void RenX_OnMinePlace(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &mine) override;
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void RenX_XOnOther(RenX::Server *server, const Jupiter::ReadableString &raw) override;
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void RenX_OnCommand(RenX::Server *server, const Jupiter::ReadableString &raw) override;
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void RenX_OnError(RenX::Server *server, const Jupiter::ReadableString &raw) override;
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void RenX_OnVersion(RenX::Server *server, const Jupiter::ReadableString &raw) override;
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void RenX_OnAuthorized(RenX::Server *server, const Jupiter::ReadableString &raw) override;
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void RenX_OnOther(RenX::Server *server, const char token, const Jupiter::ReadableString &raw) override;
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public: // Jupiter::Plugin
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int OnRehash() override;
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const Jupiter::ReadableString &getName() override { return name; }
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RenX_LoggingPlugin();
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private:
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void init();
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STRING_LITERAL_AS_NAMED_REFERENCE(name, "RenX.Logging");
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unsigned int joinPublic : 1;
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unsigned int partPublic : 1;
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unsigned int nameChangePublic : 1;
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unsigned int teamChangePublic : 1;
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unsigned int chatPublic : 1;
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unsigned int teamChatPublic : 1;
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unsigned int deployPublic : 1;
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unsigned int suicidePublic : 1;
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unsigned int killPublic : 1;
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unsigned int diePublic : 1;
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unsigned int destroyPublic : 1;
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unsigned int gamePublic : 1;
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unsigned int gameOverPublic : 1;
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unsigned int executePublic : 1;
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unsigned int subscribePublic : 1;
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unsigned int RCONPublic : 1;
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unsigned int adminLoginPublic : 1;
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unsigned int adminGrantPublic : 1;
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unsigned int adminLogoutPublic : 1;
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unsigned int adminPublic : 1;
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unsigned int logPublic : 1;
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unsigned int xVersionPublic : 1;
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unsigned int grantCharacterPublic : 1;
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unsigned int spawnVehiclePublic : 1;
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unsigned int spawnVehicleNoOwnerPublic : 1;
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unsigned int minePlacePublic : 1;
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unsigned int xOtherPublic : 1;
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unsigned int commandPublic : 1;
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unsigned int errorPublic : 1;
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unsigned int versionPublic : 1;
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unsigned int authorizedPublic : 1;
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unsigned int otherPublic : 1;
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/** Event formats */
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Jupiter::StringS joinPublicFmt, joinAdminFmt, joinNoSteamAdminFmt;
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Jupiter::StringS partFmt;
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Jupiter::StringS nameChangeFmt;
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Jupiter::StringS teamChangeFmt;
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Jupiter::StringS chatFmt;
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Jupiter::StringS teamChatFmt;
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Jupiter::StringS deployFmt;
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Jupiter::StringS suicideFmt;
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Jupiter::StringS dieFmt;
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Jupiter::StringS dieFmt2;
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Jupiter::StringS killFmt;
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Jupiter::StringS killFmt2;
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Jupiter::StringS destroyBuildingFmt;
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Jupiter::StringS destroyBuildingFmt2;
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Jupiter::StringS destroyDefenceFmt;
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Jupiter::StringS destroyDefenceFmt2;
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Jupiter::StringS destroyVehicleFmt;
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Jupiter::StringS destroyVehicleFmt2;
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Jupiter::StringS gameOverFmt;
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Jupiter::StringS gameOverTieFmt;
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Jupiter::StringS gameOverTieNoWinFmt;
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Jupiter::StringS gameOverScoreFmt;
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Jupiter::StringS gameFmt;
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Jupiter::StringS executeFmt, evaFmt, evaPrivateFmt;
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Jupiter::StringS subscribeFmt;
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Jupiter::StringS rconFmt;
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Jupiter::StringS adminLoginFmt;
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Jupiter::StringS adminGrantFmt;
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Jupiter::StringS adminLogoutFmt;
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Jupiter::StringS adminFmt;
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Jupiter::StringS logFmt;
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Jupiter::StringS xVersionFmt;
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Jupiter::StringS grantCharacterFmt;
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Jupiter::StringS spawnVehicleFmt;
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Jupiter::StringS spawnVehicleNoOwnerFmt;
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Jupiter::StringS minePlaceFmt;
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Jupiter::StringS xOtherFmt;
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Jupiter::StringS commandFmt;
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Jupiter::StringS errorFmt;
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Jupiter::StringS versionFmt;
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Jupiter::StringS authorizedFmt;
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Jupiter::StringS otherFmt;
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};
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#endif // _RENX_LOGGING_H_HEADER
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