You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

50 lines
2.1 KiB

/**
* Copyright (C) 2015 Justin James.
*
* This license must be preserved.
* Any applications, libraries, or code which make any use of any
* component of this program must not be commercial, unless explicit
* permission is granted from the original author. The use of this
* program for non-profit purposes is permitted.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* In the event that this license restricts you from making desired use of this program, contact the original author.
* Written by Justin James <justin.aj@hotmail.com>
*/
#if !defined _RENX_MINPLAYERS_H_HEADER
#define _RENX_MINPLAYERS_H_HEADER
#include "Jupiter/Plugin.h"
#include "Jupiter/Reference_String.h"
#include "RenX_Plugin.h"
class RenX_MinPlayersPlugin : public RenX::Plugin
{
public:
void RenX_OnMapStart(RenX::Server *server, const Jupiter::ReadableString &map) override;
void RenX_OnJoin(RenX::Server *server, const RenX::PlayerInfo *player) override;
void RenX_OnPart(RenX::Server *server, const RenX::PlayerInfo *player) override;
void RenX_OnSuicide(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &damageType) override;
void RenX_OnKill(RenX::Server *server, const RenX::PlayerInfo *player, const RenX::PlayerInfo *victim, const Jupiter::ReadableString &damageType) override;
void RenX_OnKill(RenX::Server *server, const Jupiter::ReadableString &killer, const RenX::TeamType &killerTeam, const RenX::PlayerInfo *victim, const Jupiter::ReadableString &damageType) override;
void RenX_OnDie(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &damageType) override;
const Jupiter::ReadableString &getName() override { return name; }
RenX_MinPlayersPlugin();
private:
void AnyDeath(RenX::Server *server, const RenX::PlayerInfo *player);
size_t phase_bots;
/** Configuration variables */
size_t player_threshold;
STRING_LITERAL_AS_NAMED_REFERENCE(name, "RenX.MinPlayers");
};
#endif // _RENX_MINPLAYERS_H_HEADER