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55 lines
2.3 KiB
55 lines
2.3 KiB
/**
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* Copyright (C) 2016-2017 Jessica James.
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
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* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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* Written by Jessica James <jessica.aj@outlook.com>
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*/
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#if !defined _RENX_SERVERLIST_H_HEADER
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#define _RENX_SERVERLIST_H_HEADER
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#include "Jupiter/Plugin.h"
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#include "Jupiter/Reference_String.h"
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#include "RenX_Plugin.h"
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class RenX_ServerListPlugin : public RenX::Plugin
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{
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public: // RenX_ServerListPlugin
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Jupiter::ReadableString *getServerListJSON();
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Jupiter::ReadableString *getServerListGame();
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void addServerToServerList(RenX::Server &server);
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void updateServerList();
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virtual bool initialize() override;
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~RenX_ServerListPlugin();
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public: // RenX::Plugin
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void RenX_OnServerFullyConnected(RenX::Server &server) override;
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void RenX_OnServerDisconnect(RenX::Server &server, RenX::DisconnectReason reason) override;
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void RenX_OnJoin(RenX::Server &server, const RenX::PlayerInfo &player) override;
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void RenX_OnPart(RenX::Server &server, const RenX::PlayerInfo &player) override;
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void RenX_OnMapLoad(RenX::Server &server, const Jupiter::ReadableString &map) override;
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private:
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Jupiter::StringS server_list_json, server_list_game;
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Jupiter::StringS web_hostname, web_path, server_list_page_name, server_list_long_page_name, server_page_name, game_server_list_page_name;
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};
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Jupiter::ReadableString *handle_server_list_page(const Jupiter::ReadableString &);
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Jupiter::ReadableString *handle_server_list_long_page(const Jupiter::ReadableString &);
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Jupiter::ReadableString *handle_server_page(const Jupiter::ReadableString &query_string);
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Jupiter::ReadableString *handle_game_server_list_page(const Jupiter::ReadableString &);
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#endif // _RENX_SERVERLIST_H_HEADER
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