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/**
* Copyright (C) 2014 Justin James.
*
* This license must be preserved.
* Any applications, libraries, or code which make any use of any
* component of this program must not be commercial, unless explicit
* permission is granted from the original author. The use of this
* program for non-profit purposes is permitted.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* In the event that this license restricts you from making desired use of this program, contact the original author.
* Written by Justin James <justin.aj@hotmail.com>
*/
#include <ctime>
#include "Jupiter/Timer.h"
#include "RenX_Medals.h"
#include "RenX_Server.h"
#include "RenX_PlayerInfo.h"
#include "RenX_Functions.h"
//#error "Do not use this plugin -- it will be retwritten."
const char *medalsFileName = "medals.ini";
struct MedalPlayerData
{
Jupiter::StringS uuid;
unsigned long recs = 0;
unsigned long noobs = 0;
Jupiter::StringS lastName;
time_t lastSeen = 0;
MedalPlayerData(Jupiter::INIFile &medalsFile, const Jupiter::ReadableString &id)
{
MedalPlayerData::uuid = id;
if (medalsFile.getSectionIndex(MedalPlayerData::uuid) != Jupiter::INVALID_INDEX)
{
MedalPlayerData::recs = medalsFile.get(MedalPlayerData::uuid, STRING_LITERAL_AS_REFERENCE("Recs")).asUnsignedInt(10);
MedalPlayerData::noobs = medalsFile.get(MedalPlayerData::uuid, STRING_LITERAL_AS_REFERENCE("Noobs")).asUnsignedInt(10);
MedalPlayerData::lastName = medalsFile.get(MedalPlayerData::uuid, STRING_LITERAL_AS_REFERENCE("Name"));
MedalPlayerData::lastSeen = medalsFile.getInt(MedalPlayerData::uuid, STRING_LITERAL_AS_REFERENCE("Seen"));
}
}
};
RenX_MedalsPlugin::RenX_MedalsPlugin()
{
medalsFile.readFile(medalsFileName);
}
void updateMedalPlayerData(MedalPlayerData &player, RenX::PlayerInfo *pInfo)
{
player.lastName = pInfo->name;
player.lastSeen = time(0);
}
void syncPlayerMedalDataToINI(Jupiter::INIFile &file, MedalPlayerData &player, const Jupiter::ReadableString &uuid)
{
file.set(uuid, STRING_LITERAL_AS_REFERENCE("Name"), player.lastName);
file.set(uuid, STRING_LITERAL_AS_REFERENCE("Seen"), Jupiter::StringS::Format("%d", player.lastSeen));
}
struct CongratPlayerData
{
RenX::Server *server;
Jupiter::StringS playerName;
unsigned int type;
};
void congratPlayer(unsigned int, void *params)
{
CongratPlayerData *congratPlayerData = (CongratPlayerData *) params;
switch (congratPlayerData->type)
{
case 1:
congratPlayerData->server->sendMessage(Jupiter::StringS::Format("%.*s has been recommended for having the most kills last game!", congratPlayerData->playerName.size(), congratPlayerData->playerName.ptr()));
break;
case 2:
congratPlayerData->server->sendMessage(Jupiter::StringS::Format("%.*s has been recommended for having the most vehicle kills last game!", congratPlayerData->playerName.size(), congratPlayerData->playerName.ptr()));
break;
case 3:
congratPlayerData->server->sendMessage(Jupiter::StringS::Format("%.*s has been recommended for having the highest Kill-Death ratio last game!", congratPlayerData->playerName.size(), congratPlayerData->playerName.ptr()));
break;
default:
break;
}
delete congratPlayerData;
}
void RenX_MedalsPlugin::RenX_OnGameOver(RenX::Server *server, RenX::WinType winType, RenX::TeamType team, int gScore, int nScore)
{
if (firstGame)
{
firstGame = false;
return;
}
if (server->players.size() == 0) return;
Jupiter::DLList<RenX::PlayerInfo>::Node *n = server->players.getNode(0);
RenX::PlayerInfo *pInfo = n->data;
RenX::PlayerInfo *mostKills = pInfo;
RenX::PlayerInfo *mostVehicleKills = pInfo;
RenX::PlayerInfo *bestKD = pInfo;
while (n != nullptr)
{
pInfo = n->data;
if (pInfo->kills > mostKills->kills) mostKills = pInfo;
if (pInfo->vehicleKills > mostVehicleKills->vehicleKills) mostVehicleKills = pInfo;
if (RenX::getKillDeathRatio(pInfo) > RenX::getKillDeathRatio(bestKD)) bestKD = pInfo;
if (pInfo->uuid.isEmpty() == false)
{
MedalPlayerData player(RenX_MedalsPlugin::medalsFile, pInfo->uuid);
updateMedalPlayerData(player, pInfo);
syncPlayerMedalDataToINI(RenX_MedalsPlugin::medalsFile, player, pInfo->uuid);
}
n = n->next;
}
CongratPlayerData *congratPlayerData;
/** +1 for most kills */
if (mostKills->uuid.isEmpty() == false && mostKills->kills > 0)
{
addRec(mostKills);
MedalPlayerData player(RenX_MedalsPlugin::medalsFile, mostKills->uuid);
syncPlayerMedalDataToINI(RenX_MedalsPlugin::medalsFile, player, mostKills->uuid);
congratPlayerData = new CongratPlayerData();
congratPlayerData->server = server;
congratPlayerData->playerName = mostKills->name;
congratPlayerData->type = 1;
new Jupiter::Timer(1, 60, congratPlayer, congratPlayerData, false);
}
/** +1 for most Vehicle kills */
if (mostVehicleKills->uuid.isEmpty() == false && mostVehicleKills->vehicleKills > 0)
{
addRec(mostVehicleKills);
MedalPlayerData player(RenX_MedalsPlugin::medalsFile, mostVehicleKills->uuid);
syncPlayerMedalDataToINI(RenX_MedalsPlugin::medalsFile, player, mostVehicleKills->uuid);
congratPlayerData = new CongratPlayerData();
congratPlayerData->server = server;
congratPlayerData->playerName = mostVehicleKills->name;
congratPlayerData->type = 2;
new Jupiter::Timer(1, 60, congratPlayer, congratPlayerData, false);
}
/** +1 for best K/D ratio */
if (bestKD->uuid.isEmpty() == false)
{
addRec(bestKD);
MedalPlayerData player(RenX_MedalsPlugin::medalsFile, bestKD->uuid);
syncPlayerMedalDataToINI(RenX_MedalsPlugin::medalsFile, player, bestKD->uuid);
congratPlayerData = new CongratPlayerData();
congratPlayerData->server = server;
congratPlayerData->playerName = bestKD->name;
congratPlayerData->type = 3;
new Jupiter::Timer(1, 60, congratPlayer, congratPlayerData, false);
}
RenX_MedalsPlugin::medalsFile.sync();
}
void RenX_MedalsPlugin::RenX_OnDestroy(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &objectName, const Jupiter::ReadableString &damageType, RenX::ObjectType type)
{
if (type == RenX::ObjectType::Building)
{
addRec((RenX::PlayerInfo *) player); // -whistles-
MedalPlayerData playerMedalData(RenX_MedalsPlugin::medalsFile, player->uuid);
updateMedalPlayerData(playerMedalData, (RenX::PlayerInfo *) player); // -whistles-
syncPlayerMedalDataToINI(RenX_MedalsPlugin::medalsFile, playerMedalData, player->uuid);
const Jupiter::ReadableString &translated = RenX::translateName(objectName);
server->sendMessage(Jupiter::StringS::Format("%.*s has been recommended for destroying the %.*s!", player->name.size(), player->name.ptr(), translated.size(), translated.ptr()));
}
}
// Recommendations Game Command
void RecsGameCommand::create()
{
this->addTrigger(STRING_LITERAL_AS_REFERENCE("recs"));
this->addTrigger(STRING_LITERAL_AS_REFERENCE("recommends"));
this->addTrigger(STRING_LITERAL_AS_REFERENCE("recommendations"));
this->addTrigger(STRING_LITERAL_AS_REFERENCE("noobs"));
this->addTrigger(STRING_LITERAL_AS_REFERENCE("n00bs"));
}
void RecsGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString &parameters)
{
if (parameters.size() != 0)
{
RenX::PlayerInfo *target = source->getPlayerByPartName(parameters);
if (target == nullptr)
{
source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: Player not found! Syntax: recs [player]"));
// Check INI?
}
else if (target->uuid.isEmpty())
source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: Player is not using steam."));
else if (target == player)
RecsGameCommand::trigger(source, player, Jupiter::ReferenceString::empty);
else source->sendMessage(Jupiter::StringS::Format("%.*s has %lu and %lu n00bs. Their worth: %d", target->name.size(), target->name.ptr(), getRecs(target), getNoobs(target), getWorth(target)));
}
else if (player->uuid.isEmpty())
source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: You are not using steam."));
else source->sendMessage(Jupiter::StringS::Format("%.*s, you have %lu and %lu n00bs. Your worth: %d", player->name.size(), player->name.ptr(), getRecs(player), getNoobs(player), getWorth(player)));
}
const Jupiter::ReadableString &RecsGameCommand::getHelp(const Jupiter::ReadableString &)
{
STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Gets a count of a player's recommendations and noobs. Syntax: recs [player]");
return defaultHelp;
}
GAME_COMMAND_INIT(RecsGameCommand)
// Recommend Game Command
void RecGameCommand::create()
{
this->addTrigger(STRING_LITERAL_AS_REFERENCE("rec"));
this->addTrigger(STRING_LITERAL_AS_REFERENCE("recommend"));
}
void RecGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString &parameters)
{
if (parameters.size() != 0)
{
RenX::PlayerInfo *target = source->getPlayerByPartName(parameters);
if (target == nullptr) source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: Player not found! Syntax: rec <player>"));
else if (target->uuid.isEmpty())
source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: Player is not using steam."));
else if (target == player)
{
addNoob(player);
source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("You can't recommend yourself, you noob! (+1 noob)"));
}
else if (player->varData.get(STRING_LITERAL_AS_REFERENCE("RenX.Medals"), STRING_LITERAL_AS_REFERENCE("gr")).isEmpty() == false)
source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("You can only give one recommendation per game."));
else
{
addRec(target);
source->sendMessage(Jupiter::StringS::Format("%.*s has recommended %.*s!", player->name.size(), player->name.ptr(), target->name.size(), target->name.ptr()));
player->varData.set(STRING_LITERAL_AS_REFERENCE("RenX.Medals"), STRING_LITERAL_AS_REFERENCE("gr"), STRING_LITERAL_AS_REFERENCE("1"));
}
}
else RecsGameCommand_instance.trigger(source, player, parameters);
}
const Jupiter::ReadableString &RecGameCommand::getHelp(const Jupiter::ReadableString &)
{
STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Recommends a player for their gameplay. Syntax: rec [player]");
return defaultHelp;
}
GAME_COMMAND_INIT(RecGameCommand)
// Noob Game Command
void NoobGameCommand::create()
{
this->addTrigger(STRING_LITERAL_AS_REFERENCE("noob"));
this->addTrigger(STRING_LITERAL_AS_REFERENCE("n00b"));
}
void NoobGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString &parameters)
{
if (parameters.size() != 0)
{
RenX::PlayerInfo *target = source->getPlayerByPartName(parameters);
if (target == nullptr) source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: Player not found! Syntax: noob [player]"));
else if (target->uuid.isEmpty())
source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: Player is not using steam."));
else if (player->varData.get(STRING_LITERAL_AS_REFERENCE("RenX.Medals"), STRING_LITERAL_AS_REFERENCE("gn")) != nullptr)
source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("You can only give one noob per game."));
else
{
addNoob(target);
source->sendMessage(Jupiter::StringS::Format("%.*s has noob'd %.*s!", player->name.size(), player->name.ptr(), target->name.size(), target->name.ptr()));
player->varData.set(STRING_LITERAL_AS_REFERENCE("RenX.Medals"), STRING_LITERAL_AS_REFERENCE("gn"), STRING_LITERAL_AS_REFERENCE("1"));
}
}
else RecsGameCommand_instance.trigger(source, player, parameters);
}
const Jupiter::ReadableString &NoobGameCommand::getHelp(const Jupiter::ReadableString &)
{
STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Tells people that a player is bad. Syntax: noob [player]");
return defaultHelp;
}
GAME_COMMAND_INIT(NoobGameCommand)
// Plugin instantiation and entry point.
RenX_MedalsPlugin pluginInstance;
void addRec(MedalPlayerData &player, int amount)
{
player.recs += amount;
pluginInstance.medalsFile.set(player.uuid, STRING_LITERAL_AS_REFERENCE("Recs"), Jupiter::StringS::Format("%u", player.recs));
}
void addNoob(MedalPlayerData &player, int amount)
{
player.noobs += amount;
pluginInstance.medalsFile.set(player.uuid, STRING_LITERAL_AS_REFERENCE("Noobs"), Jupiter::StringS::Format("%u", player.noobs));
}
int getWorth(MedalPlayerData &player)
{
return player.recs - player.noobs;
}
inline MedalPlayerData getMedalPlayerData(RenX::PlayerInfo *player)
{
return MedalPlayerData(pluginInstance.medalsFile, player->uuid);
}
void addRec(RenX::PlayerInfo *player, int amount)
{
addRec(getMedalPlayerData(player), amount);
}
void addNoob(RenX::PlayerInfo *player, int amount)
{
addNoob(getMedalPlayerData(player), amount);
}
unsigned long getRecs(RenX::PlayerInfo *player)
{
return getMedalPlayerData(player).recs;
}
unsigned long getNoobs(RenX::PlayerInfo *player)
{
return getMedalPlayerData(player).noobs;
}
int getWorth(RenX::PlayerInfo *player)
{
return getWorth(getMedalPlayerData(player));
}
extern "C" __declspec(dllexport) Jupiter::Plugin *getPlugin()
{
return &pluginInstance;
}