* UUIDMode variable removed (moving to a plugin-based system) * RenX_OnPlayerUUIDChange event added * Added functions to RenX::Server: ** setUUIDFunction() ** getUUIDFunction() ** setUUID() ** setUUIDIfDifferent() * Added default calc_uuid implementation - sets UUID to formatted SteamID. * Removed some lambdas in RenX::Server::processLine()