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/**
* Copyright (C) 2014-2016 Jessica James.
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Written by Jessica James <jessica.aj@outlook.com>
*/
#if !defined _RENX_MODSYSTEM_H_HEADER
#define _RENX_MODSYSTEM_H_HEADER
#include "Jupiter/Plugin.h"
#include "Jupiter/Reference_String.h"
#include "Jupiter/String.h"
#include "Jupiter/INIFile.h"
#include "Jupiter/DLList.h"
#include "IRC_Command.h"
#include "RenX_Plugin.h"
#include "RenX_GameCommand.h"
class RenX_ModSystemPlugin : public RenX::Plugin
{
public:
struct ModGroup
{
bool lockSteam;
bool lockIP;
bool lockName;
bool kickLockMismatch;
bool autoAuthSteam;
bool autoAuthIP;
int access;
Jupiter::StringS prefix;
Jupiter::StringS gamePrefix;
Jupiter::StringS name;
};
Jupiter::DLList<ModGroup> groups;
/**
* @brief Calls resetAccess() on all players in a server.
*
* @param server Server with players to logout
* @return Number of players effected.
*/
unsigned int logoutAllMods(const RenX::Server *server);
/**
* @brief Resets a player's access level to their administrative tag's assosciated access.
* This means that a player not logged in as an in-game administrator/moderator will lose all access.
*
* @param player Player to reset access
* @return True if the player's access level was modified, false otherwise.
*/
bool resetAccess(RenX::PlayerInfo *player);
/**
* @brief Authenticates a player with their configured administrative group.
*
* @param server Server the player is in
* @param player Player to authenticate
* @param checkAuto (optional) True to require that the user meet auto-authentication requirements, false otherwise
* @param forceauth (optional) True to bypass locks and authenticate the user based on UUID.
* @return New access of the user, -1 if the user is kicked.
*/
int auth(RenX::Server *server, const RenX::PlayerInfo *player, bool checkAuto = false, bool forceAuth = false) const;
void tempAuth(RenX::Server *server, const RenX::PlayerInfo *player, const ModGroup *group, bool notify = true) const;
bool set(RenX::PlayerInfo *player, ModGroup *group);
int getConfigAccess(const Jupiter::ReadableString &uuid) const;
size_t getGroupCount() const;
ModGroup *getGroupByName(const Jupiter::ReadableString &name, ModGroup *defaultGroup = nullptr) const;
ModGroup *getGroupByAccess(int access, ModGroup *defaultGroup = nullptr) const;
ModGroup *getGroupByIndex(size_t index) const;
ModGroup *getDefaultGroup() const;
ModGroup *getDefaultATMGroup() const;
ModGroup *getModeratorGroup() const;
ModGroup *getAdministratorGroup() const;
virtual bool initialize() override;
~RenX_ModSystemPlugin();
public: // RenX::Plugin
void RenX_OnPlayerCreate(RenX::Server *server, const RenX::PlayerInfo *player) override;
void RenX_OnPlayerDelete(RenX::Server *server, const RenX::PlayerInfo *player) override;
void RenX_OnIDChange(RenX::Server *server, const RenX::PlayerInfo *player, int oldID) override;
void RenX_OnAdminLogin(RenX::Server *server, const RenX::PlayerInfo *player) override;
void RenX_OnAdminGrant(RenX::Server *server, const RenX::PlayerInfo *player) override;
void RenX_OnAdminLogout(RenX::Server *server, const RenX::PlayerInfo *player) override;
public: // Jupiter::Plugin
int OnRehash() override;
Jupiter::INIFile &modsFile = Jupiter::Plugin::config;
private:
bool lockSteam;
bool lockIP;
bool lockName;
bool kickLockMismatch;
bool autoAuthSteam;
bool autoAuthIP;
Jupiter::StringS atmDefault;
Jupiter::StringS moderatorGroup;
Jupiter::StringS administratorGroup;
};
GENERIC_IRC_COMMAND(AuthIRCCommand)
GENERIC_IRC_COMMAND(DeAuthIRCCommand)
GENERIC_IRC_COMMAND(ATMIRCCommand)
GENERIC_IRC_COMMAND(AddIRCCommand)
GENERIC_IRC_COMMAND(DelIRCCommand)
GENERIC_IRC_COMMAND(ForceAuthIRCCommand)
GENERIC_IRC_COMMAND(ModListIRCCommand)
GENERIC_GAME_COMMAND(AuthGameCommand)
GENERIC_GAME_COMMAND(ATMGameCommand)
GENERIC_GAME_COMMAND(ForceAuthGameCommand)
#endif // _RENX_MODSYSTEM_H_HEADER