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/**
* Copyright (C) 2014 Justin James.
*
* This license must be preserved.
* Any applications, libraries, or code which make any use of any
* component of this program must not be commercial, unless explicit
* permission is granted from the original author. The use of this
* program for non-profit purposes is permitted.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* In the event that this license restricts you from making desired use of this program, contact the original author.
* Written by Justin James <justin.aj@hotmail.com>
*/
#if !defined _RENX_PLUGIN_H_HEADER
#define _RENX_PLUGIN_H_HEADER
/**
* @file RenX_Plugin.h
* @brief Provides an plugin interface that interacts with the Renegade-X Core.
*/
#include "Jupiter/Plugin.h"
#include "RenX.h"
namespace RenX
{
/** Forward declarations */
struct PlayerInfo;
class Plugin;
class Server;
class RENX_API Plugin : public Jupiter::Plugin
{
public:
/** Player type logs */
virtual void RenX_OnJoin(Server *server, const PlayerInfo *player);
virtual void RenX_OnPart(Server *server, const PlayerInfo *player);
virtual void RenX_OnNameChange(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &newPlayerName);
/** Chat type logs */
virtual void RenX_OnChat(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &message);
virtual void RenX_OnTeamChat(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &message);
/** Game type logs */
virtual void RenX_OnDeploy(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &object);
virtual void RenX_OnSuicide(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &damageType);
virtual void RenX_OnKill(Server *server, const PlayerInfo *player, const PlayerInfo *victim, const Jupiter::ReadableString &damageType);
virtual void RenX_OnDie(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &damageType);
virtual void RenX_OnDestroy(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &objectName, const Jupiter::ReadableString &damageType, ObjectType type);
virtual void RenX_OnGameOver(Server *server, WinType winType, TeamType team, int gScore, int nScore);
virtual void RenX_OnGame(Server *server, const Jupiter::ReadableString &raw);
/** RCON type logs */
virtual void RenX_OnExecute(Server *server, const Jupiter::ReadableString &user, const Jupiter::ReadableString &command);
virtual void RenX_OnSubscribe(Server *server, const Jupiter::ReadableString &user);
virtual void RenX_OnRCON(Server *server, const Jupiter::ReadableString &raw);
/** Admin Type Logs */
virtual void RenX_OnAdminLogin(Server *server, const PlayerInfo *player);
virtual void RenX_OnAdminLogout(Server *server, const PlayerInfo *player);
virtual void RenX_OnAdmin(Server *server, const Jupiter::ReadableString &raw);
/** Other Logs */
virtual void RenX_OnLog(Server *server, const Jupiter::ReadableString &raw);
/** Command type */
virtual void RenX_OnCommand(Server *server, const Jupiter::ReadableString &raw);
/** Error type */
virtual void RenX_OnError(Server *server, const Jupiter::ReadableString &raw);
/** Version type */
virtual void RenX_OnVersion(Server *server, const Jupiter::ReadableString &raw);
/** Authorized type */
virtual void RenX_OnAuthorized(Server *server, const Jupiter::ReadableString &raw);
/** Other type - executed if none of the above matched */
virtual void RenX_OnOther(Server *server, const char token, const Jupiter::ReadableString &raw);
/** Catch-all - always executes for every line from RCON */
virtual void RenX_OnRaw(Server *server, const Jupiter::ReadableString &raw);
/**
* @brief Default constructor for the Plugin class.
*/
Plugin();
/**
* @brief Destructor for the Plugin class.
*/
virtual ~Plugin();
};
}
#endif // _RENX_PLUGIN_H_HEADER