/** * Copyright (C) 2013-2014 Justin James. * * This license must be preserved. * Any applications, libraries, or code which make any use of any * component of this program must not be commercial, unless explicit * permission is granted from the original author. The use of this * program for non-profit purposes is permitted. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * In the event that this license restricts you from making desired use of this program, contact the original author. * Written by Justin James */ #if !defined _CONSOLE_COMMAND_H_HEADER #define _CONSOLE_COMMAND_H_HEADER /** * @file Console_Command.h * @brief Provides an extendable command system specialized for console-based commands. */ #include "Jupiter_Bot.h" #include "Jupiter/Command.h" #include "Jupiter/ArrayList.h" class Command; class ConsoleCommand; /* * Initial access level is always 0. Change this using setAccessLevel() * There are no default triggers. Add triggers using addTrigger(trigger) * When your command is triggered, trigger(parameters) will be called. * You must provide command-specific help for your command, through getHelp(). * The first trigger added is the trigger which is displayed to the user in the help command. */ /** DLL Linkage Nagging */ #if defined _MSC_VER #pragma warning(push) #pragma warning(disable: 4251) #endif /** Console command list */ JUPITER_BOT_API extern Jupiter::ArrayList *consoleCommands; /** * @brief Provides the basis for console commands. * Note: This will likely be moved to a separate file in the future. */ class JUPITER_BOT_API ConsoleCommand : public Jupiter::Command { public: /** * @brief Called when the command is to be executed. * * @param input Parameters passed to the command by the user. */ virtual void trigger(const Jupiter::ReadableString &input) = 0; /** * @brief Default constructor for the console command class. */ ConsoleCommand(); /** * @brief Destructor for the console command class. */ ~ConsoleCommand(); }; /** * @brief Fetches a console command based on its trigger. * * @param trigger Trigger of the command to fetch. * @return A console command if it exists, nullptr otherwise. */ JUPITER_BOT_API extern ConsoleCommand *getConsoleCommand(const Jupiter::ReadableString &trigger); /** Console Command Macros */ /** Defines the core of a console command's declaration. This should be included in every console command. */ #define BASE_CONSOLE_COMMAND(CLASS) \ public: \ CLASS(); \ void trigger(const Jupiter::ReadableString ¶meters); \ const Jupiter::ReadableString &getHelp(const Jupiter::ReadableString ¶meters); /** Expands to become the entire declaration for a console command. In most cases, this will be sufficient. */ #define GENERIC_CONSOLE_COMMAND(CLASS) \ class CLASS : public ConsoleCommand { \ BASE_CONSOLE_COMMAND(CLASS) \ }; /** Instantiates a console command. */ #define CONSOLE_COMMAND_INIT(CLASS) \ CLASS CLASS ## _instance; /** Re-enable warnings */ #if defined _MSC_VER #pragma warning(pop) #endif #endif // _CONSOLE_COMMAND_H_HEADER