/** * Copyright (C) 2015 Justin James. * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * Written by Justin James */ #include "Console_Command.h" #include "Jupiter/INIFile.h" #include "RenX_Ladder.h" #include "RenX_Server.h" #include "RenX_PlayerInfo.h" using namespace Jupiter::literals; RenX_LadderPlugin::RenX_LadderPlugin() { RenX_LadderPlugin::only_pure = Jupiter::IRC::Client::Config->getBool(this->getName(), "OnlyPure"_jrs, false); RenX_LadderPlugin::output_times = Jupiter::IRC::Client::Config->getBool(this->getName(), "OutputTimes"_jrs, true); int mlcpno = Jupiter::IRC::Client::Config->getInt(this->getName(), "MaxLadderCommandPartNameOutput"_jrs, 5); if (mlcpno < 0) RenX_LadderPlugin::max_ladder_command_part_name_output = 0; else RenX_LadderPlugin::max_ladder_command_part_name_output = mlcpno; RenX_LadderPlugin::db_filename = Jupiter::IRC::Client::Config->get(this->getName(), "LadderDatabase"_jrs, "Ladder.db"_jrs); // load database RenX_LadderPlugin::database.process_file(RenX_LadderPlugin::db_filename); } void RenX_LadderPlugin::updateLadder(RenX::Server *server, const RenX::TeamType &team) { if (server->players.size() != 0) { // update player stats in memory RenX::PlayerInfo *player; RenX_LadderDatabase::Entry *entry; for (Jupiter::DLList::Node *node = server->players.getNode(0); node != nullptr; node = node->next) { player = node->data; if (player->steamid != 0) { entry = RenX_LadderPlugin::database.getPlayerEntry(player->steamid); if (entry == nullptr) { entry = new RenX_LadderDatabase::Entry(); RenX_LadderPlugin::database.append(entry); entry->steam_id = player->steamid; } entry->total_score += static_cast(player->score); entry->total_kills += player->kills; entry->total_deaths += player->deaths; entry->total_headshot_kills += player->headshots; entry->total_vehicle_kills += player->vehicleKills; entry->total_building_kills += player->buildingKills; entry->total_defence_kills += player->defenceKills; entry->total_captures += player->captures; entry->total_game_time += static_cast(std::chrono::duration_cast(server->getGameTime(player)).count()); ++entry->total_games; switch (player->team) { case RenX::TeamType::GDI: ++entry->total_gdi_games; if (player->team == team) ++entry->total_wins, ++entry->total_gdi_wins; break; case RenX::TeamType::Nod: ++entry->total_nod_games; if (player->team == team) ++entry->total_wins, ++entry->total_nod_wins; break; default: if (player->team == team) ++entry->total_wins; break; } entry->total_beacon_placements += player->beaconPlacements; entry->total_beacon_disarms += player->beaconDisarms; entry->total_proxy_placements += player->proxy_placements; entry->total_proxy_disarms += player->proxy_disarms; auto set_if_greater = [](uint32_t &src, const uint32_t &cmp) { if (cmp > src) src = cmp; }; set_if_greater(entry->top_score, static_cast(player->score)); set_if_greater(entry->top_kills, player->kills); set_if_greater(entry->most_deaths, player->deaths); set_if_greater(entry->top_headshot_kills, player->headshots); set_if_greater(entry->top_vehicle_kills, player->vehicleKills); set_if_greater(entry->top_building_kills, player->buildingKills); set_if_greater(entry->top_defence_kills, player->defenceKills); set_if_greater(entry->top_captures, player->captures); set_if_greater(entry->top_game_time, static_cast(std::chrono::duration_cast(server->getGameTime(player)).count())); set_if_greater(entry->top_beacon_placements, player->beaconPlacements); set_if_greater(entry->top_beacon_disarms, player->beaconDisarms); set_if_greater(entry->top_proxy_placements, player->proxy_placements); set_if_greater(entry->top_proxy_disarms, player->proxy_disarms); entry->most_recent_ip = player->ip32; entry->last_game = time(nullptr); entry->most_recent_name = player->name; } } // sort new stats std::chrono::steady_clock::time_point start_time = std::chrono::steady_clock::now(); RenX_LadderPlugin::database.sort_entries(); std::chrono::steady_clock::duration sort_duration = std::chrono::steady_clock::now() - start_time; // write new stats start_time = std::chrono::steady_clock::now(); RenX_LadderPlugin::database.write(RenX_LadderPlugin::db_filename); std::chrono::steady_clock::duration write_duration = std::chrono::steady_clock::now() - start_time; if (RenX_LadderPlugin::output_times) { Jupiter::StringS str = Jupiter::StringS::Format("Ladder: %u entries sorted in %f seconds; Database written in %f seconds." ENDL, RenX_LadderPlugin::database.getEntries(), static_cast(sort_duration.count()) * (static_cast(std::chrono::steady_clock::duration::period::num / static_cast(std::chrono::steady_clock::duration::period::den) * static_cast(std::chrono::seconds::duration::period::den / std::chrono::seconds::duration::period::num))), static_cast(write_duration.count()) * (static_cast(std::chrono::steady_clock::duration::period::num) / static_cast(std::chrono::steady_clock::duration::period::den) * static_cast(std::chrono::seconds::duration::period::den / std::chrono::seconds::duration::period::num))); str.println(stdout); server->sendLogChan(str); } } } /** Wait until the client list has been updated to update the ladder */ void RenX_LadderPlugin::RenX_OnGameOver(RenX::Server *server, RenX::WinType winType, const RenX::TeamType &team, int gScore, int nScore) { if (server->hasSeenStart() && server->players.size() != 0) // the first game doesn't count! { char chr = static_cast(team); server->varData.set(this->name, "t"_jrs, Jupiter::ReferenceString(chr)); server->varData.set(this->name, "w"_jrs, "1"_jrs); server->updateClientList(); } } void RenX_LadderPlugin::RenX_OnCommand(RenX::Server *server, const Jupiter::ReadableString &) { if (server->getCurrentRCONCommand().equalsi("clientvarlist"_jrs)) { if (server->varData.get(this->name, "w"_jrs, "0"_jrs).equals("1")) { server->varData.set(this->name, "w"_jrs, "0"_jrs); RenX::TeamType team = static_cast(server->varData.get(this->name, "t"_jrs, "\0"_jrs).get(0)); RenX_LadderPlugin::updateLadder(server, team); } } } size_t RenX_LadderPlugin::getMaxLadderCommandPartNameOutput() const { return RenX_LadderPlugin::max_ladder_command_part_name_output; } // Plugin instantiation and entry point. RenX_LadderPlugin pluginInstance; /** Ladder Commands */ #include Jupiter::StringS FormatLadderResponse(RenX_LadderDatabase::Entry *entry, size_t rank) { return Jupiter::StringS::Format("#%" PRIuPTR ": \"%.*s\" - Score: %" PRIu64 " - Kills: %" PRIu32 " - Deaths: %" PRIu32 " - KDR: %.2f - SPM: %.2f", rank, entry->most_recent_name.size(), entry->most_recent_name.ptr(), entry->total_score, entry->total_kills, entry->total_deaths, static_cast(entry->total_kills) / (entry->total_deaths == 0 ? 1 : static_cast(entry->total_deaths)), static_cast(entry->total_score) / (entry->total_game_time == 0 ? 1.0 : static_cast(entry->total_game_time)) * 60.0); } // Ladder Command LadderGenericCommand::LadderGenericCommand() { this->addTrigger("ladder"_jrs); this->addTrigger("rank"_jrs); } GenericCommand::ResponseLine *LadderGenericCommand::trigger(const Jupiter::ReadableString ¶meters) { if (parameters.isEmpty()) return new GenericCommand::ResponseLine("Error: Too few parameters. Syntax: ladder "_jrs, GenericCommand::DisplayType::PrivateError); RenX_LadderDatabase::Entry *entry; size_t rank; if (parameters.span("0123456789"_jrs) == parameters.size()) { rank = parameters.asUnsignedInt(10); if (rank == 0) return new GenericCommand::ResponseLine("Error: Invalid parameters"_jrs, GenericCommand::DisplayType::PrivateError); entry = pluginInstance.database.getPlayerEntryByIndex(rank - 1); if (entry == nullptr) return new GenericCommand::ResponseLine("Error: Player not found"_jrs, GenericCommand::DisplayType::PrivateError); return new GenericCommand::ResponseLine(FormatLadderResponse(entry, rank), GenericCommand::DisplayType::PublicSuccess); } Jupiter::SLList> list = pluginInstance.database.getPlayerEntriesAndIndexByPartName(parameters, pluginInstance.getMaxLadderCommandPartNameOutput()); if (list.size() == 0) return new GenericCommand::ResponseLine("Error: Player not found"_jrs, GenericCommand::DisplayType::PrivateError); std::pair *pair = list.remove(0); GenericCommand::ResponseLine *response_head = new GenericCommand::ResponseLine(FormatLadderResponse(std::addressof(pair->first), pair->second + 1), GenericCommand::DisplayType::PrivateSuccess); GenericCommand::ResponseLine *response_end = response_head; delete pair; while (list.size() != 0) { pair = list.remove(0); response_end->next = new GenericCommand::ResponseLine(FormatLadderResponse(std::addressof(pair->first), pair->second + 1), GenericCommand::DisplayType::PrivateSuccess); response_end = response_end->next; delete pair; } return response_head; } const Jupiter::ReadableString &LadderGenericCommand::getHelp(const Jupiter::ReadableString &) { static STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Fetches ladder information about a player. Syntax: ladder "); return defaultHelp; } GENERIC_COMMAND_INIT(LadderGenericCommand) GENERIC_COMMAND_AS_CONSOLE_COMMAND(LadderGenericCommand) GENERIC_COMMAND_AS_IRC_COMMAND_NO_CREATE(LadderGenericCommand) // Ladder Game Command void LadderGameCommand::create() { this->addTrigger("ladder"_jrs); this->addTrigger("rank"_jrs); } void LadderGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString ¶meters) { if (parameters.isEmpty()) { if (player->steamid != 0) { std::pair pair = pluginInstance.database.getPlayerEntryAndIndex(player->steamid); if (pair.first != nullptr) source->sendMessage(FormatLadderResponse(pair.first, pair.second + 1)); else source->sendMessage(player, "Error: You have no ladder data. Get started by sticking around until the end of the match!"_jrs); } else source->sendMessage(player, "Error: You have no ladder data, because you're not using Steam."_jrs); } else { GenericCommand::ResponseLine *response = LadderGenericCommand_instance.trigger(parameters); GenericCommand::ResponseLine *ptr; while (response != nullptr) { source->sendMessage(player, response->response); ptr = response; response = response->next; delete ptr; } } } const Jupiter::ReadableString &LadderGameCommand::getHelp(const Jupiter::ReadableString &) { static STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Displays ladder information about yourself, or another player. Syntax: ladder [name / rank]"); return defaultHelp; } GAME_COMMAND_INIT(LadderGameCommand) extern "C" __declspec(dllexport) Jupiter::Plugin *getPlugin() { return &pluginInstance; }