/** * Copyright (C) 2014 Justin James. * * This license must be preserved. * Any applications, libraries, or code which make any use of any * component of this program must not be commercial, unless explicit * permission is granted from the original author. The use of this * program for non-profit purposes is permitted. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * In the event that this license restricts you from making desired use of this program, contact the original author. * Written by Justin James */ #include #include "Jupiter/INIFile.h" #include "Jupiter/String.h" #include "ServerManager.h" #include "IRC_Bot.h" #include "RenX_Server.h" #include "RenX_PlayerInfo.h" #include "RenX_GameCommand.h" #include "RenX_Functions.h" #include "RenX_Plugin.h" int RenX::Server::think() { if (RenX::Server::connected == false) { if (time(0) >= RenX::Server::lastAttempt + RenX::Server::delay) { if (RenX::Server::connect()) RenX::Server::sendLogChan(IRCCOLOR "03[RenX]" IRCCOLOR " Socket successfully reconnected to Renegade-X server."); else RenX::Server::sendLogChan(IRCCOLOR "04[Error]" IRCCOLOR " Failed to reconnect to Renegade-X server."); } } else { if (RenX::Server::sock.recv() > 0) { Jupiter::ReferenceString buffer = RenX::Server::sock.getBuffer(); unsigned int totalLines = buffer.tokenCount('\n'); RenX::Server::lastLine.concat(buffer.getToken(0, '\n')); if (totalLines != 0) { RenX::Server::processLine(RenX::Server::lastLine); RenX::Server::lastLine = buffer.getToken(totalLines - 1, '\n'); for (unsigned int currentLine = 1; currentLine != totalLines - 1; currentLine++) RenX::Server::processLine(buffer.getToken(currentLine, '\n')); } } else if (Jupiter::Socket::getLastError() != 10035) // This is a serious error { RenX::Server::wipeData(); RenX::Server::sendLogChan(IRCCOLOR "07[Warning]" IRCCOLOR " Connection to Renegade-X server lost. Reconnection attempt in progress."); if (RenX::Server::reconnect()) RenX::Server::sendLogChan(IRCCOLOR "06[Progress]" IRCCOLOR " Connection to Renegade-X server reestablished. Initializing Renegade-X RCON protocol..."); else RenX::Server::sendLogChan(IRCCOLOR "04[Error]" IRCCOLOR " Connection to Renegade-X server lost. Reconnection attempt failed."); } } return 0; } int RenX::Server::OnRehash() { Jupiter::StringS oldHostname = RenX::Server::hostname; unsigned short oldPort = RenX::Server::port; Jupiter::StringS oldClientHostname = RenX::Server::clientHostname; Jupiter::StringS oldPass = RenX::Server::pass; unsigned int oldUUIDMode = RenX::Server::uuidMode; int oldSteamFormat = RenX::Server::steamFormat; RenX::Server::commands.emptyAndDelete(); RenX::Server::init(); if (oldHostname.equalsi(RenX::Server::hostname) && oldPort == RenX::Server::port && oldClientHostname.equalsi(RenX::Server::clientHostname) && oldPass.equalsi(RenX::Server::pass)) { if ((oldUUIDMode != RenX::Server::uuidMode || (RenX::Server::uuidMode == 0 && oldSteamFormat != RenX::Server::steamFormat)) && RenX::Server::players.size() != 0) { RenX::PlayerInfo *player; for (Jupiter::DLList::Node *n = RenX::Server::players.getNode(0); n != nullptr; n = n->next) { player = n->data; switch (this->uuidMode) { default: case 0: if (player->steamid != 0) player->uuid = this->formatSteamID(player); else player->uuid = Jupiter::ReferenceString::empty; break; case 1: player->uuid = player->name; break; } } } } else RenX::Server::reconnect(); return 0; } bool RenX::Server::OnBadRehash(bool removed) { return removed; } bool RenX::Server::isConnected() const { return RenX::Server::connected; } bool RenX::Server::isFirstGame() const { return RenX::Server::firstGame; } bool RenX::Server::isFirstKill() const { return RenX::Server::firstKill; } bool RenX::Server::isFirstDeath() const { return RenX::Server::firstDeath; } bool RenX::Server::isPublicLogChanType(int type) const { return RenX::Server::logChanType == type; } bool RenX::Server::isAdminLogChanType(int type) const { return RenX::Server::adminLogChanType == type; } bool RenX::Server::isLogChanType(int type) const { return RenX::Server::isPublicLogChanType(type) || RenX::Server::isAdminLogChanType(type); } int RenX::Server::send(const Jupiter::ReadableString &command) { char *t = new char[command.size() + 2]; *t = 'c'; for (size_t i = 0; i != command.size(); i++) t[i + 1] = command.get(i); t[command.size() + 1] = '\n'; int r; if (RenX::Server::profile->mustSanitize) RenX::sanitizeString(t); r = RenX::Server::sock.send(t, command.size() + 2); delete[] t; return r; } int RenX::Server::sendMessage(const Jupiter::ReadableString &message) { int r = 0; if (RenX::Server::neverSay) { if (RenX::Server::profile->privateMessages && RenX::Server::players.size() != 0) for (Jupiter::DLList::Node *node = RenX::Server::players.getNode(0); node != nullptr; node = node->next) if (node->data->isBot == false) r += RenX::Server::sock.send(Jupiter::StringS::Format("cevaprivatesay pid%d %.*s\n", node->data->id, message.size(), message.ptr())); return r; } else { char *t = new char[message.size() + 6]; strcpy(t, "csay "); for (size_t i = 0; i != message.size(); i++) t[i + 5] = message.get(i); t[message.size() + 5] = '\n'; if (RenX::Server::profile->mustSanitize) RenX::sanitizeString(t); r = RenX::Server::sock.send(t, message.size() + 6); delete[] t; return r; } } int RenX::Server::sendMessage(const RenX::PlayerInfo *player, const Jupiter::ReadableString &message) { if (RenX::Server::profile->privateMessages == false) return RenX::Server::sendMessage(message); return RenX::Server::sock.send(Jupiter::StringS::Format("cevaprivatesay pid%d %.*s\n", player->id, message.size(), message.ptr())); } int RenX::Server::sendData(const Jupiter::ReadableString &data) { return RenX::Server::sock.send(data); } RenX::PlayerInfo *RenX::Server::getPlayer(int id) const { if (RenX::Server::players.size() == 0) return nullptr; for (Jupiter::DLList::Node *node = RenX::Server::players.getNode(0); node != nullptr; node = node->next) if (node->data->id == id) return node->data; return nullptr; } RenX::PlayerInfo *RenX::Server::getPlayerByName(const Jupiter::ReadableString &name) const { if (RenX::Server::players.size() == 0) return nullptr; for (Jupiter::DLList::Node *node = RenX::Server::players.getNode(0); node != nullptr; node = node->next) if (node->data->name == name) return node->data; Jupiter::ReferenceString idToken = name; if (name.matchi("Player?*")) idToken.shiftRight(6); else if (name.matchi("pid?*")) idToken.shiftRight(3); else return nullptr; int id = idToken.asInt(10); for (Jupiter::DLList::Node *node = RenX::Server::players.getNode(0); node != nullptr; node = node->next) if (node->data->id == id) return node->data; return nullptr; } RenX::PlayerInfo *RenX::Server::getPlayerByPartName(const Jupiter::ReadableString &partName) const { if (RenX::Server::players.size() == 0) return nullptr; RenX::PlayerInfo *r = RenX::Server::getPlayerByName(partName); if (r != nullptr) return r; return RenX::Server::getPlayerByPartNameFast(partName); } RenX::PlayerInfo *RenX::Server::getPlayerByPartNameFast(const Jupiter::ReadableString &partName) const { if (RenX::Server::players.size() == 0) return nullptr; for (Jupiter::DLList::Node *node = RenX::Server::players.getNode(0); node != nullptr; node = node->next) if (node->data->name.findi(partName) != Jupiter::INVALID_INDEX) return node->data; return nullptr; } Jupiter::StringS RenX::Server::formatSteamID(const RenX::PlayerInfo *player) const { return RenX::Server::formatSteamID(player->steamid); } Jupiter::StringS RenX::Server::formatSteamID(uint64_t id) const { if (id == 0) return Jupiter::ReferenceString::empty; switch (RenX::Server::steamFormat) { default: case 16: return Jupiter::StringS::Format("0x%.16llX", id); case 10: return Jupiter::StringS::Format("%llu", id); case 8: return Jupiter::StringS::Format("0%llo", id); case -2: id -= 0x0110000100000000ULL; if (id % 2 == 1) return Jupiter::StringS::Format("STEAM_1:1:%llu", id / 2ULL); else return Jupiter::StringS::Format("STEAM_1:0:%llu", id / 2ULL); case -3: id -= 0x0110000100000000ULL; return Jupiter::StringS::Format("[U:1:%llu]", id); } } void RenX::Server::kickPlayer(int id) { RenX::Server::sock.send(Jupiter::StringS::Format("cadminkick pid%d\n", id)); } void RenX::Server::kickPlayer(const RenX::PlayerInfo *player) { if (this->profile->pidbug) { if (player->isBot) RenX::Server::sock.send(Jupiter::StringS::Format("cadminkick %.*s\n", player->name.size(), player->name.ptr())); else if (player->id < 1000) RenX::Server::kickPlayer(player->id); else if (player->name.contains('|') == false) RenX::Server::sock.send(Jupiter::StringS::Format("cadminkick %.*s\n", player->name.size(), player->name.ptr())); else RenX::Server::kickPlayer(player->id); } else RenX::Server::kickPlayer(player->id); } void RenX::Server::banPlayer(int id) { RenX::Server::sock.send(Jupiter::StringS::Format("cadminkickban pid%d\n", id)); } void RenX::Server::banPlayer(const RenX::PlayerInfo *player) { if (this->profile->pidbug) { if (player->isBot) RenX::Server::sock.send(Jupiter::StringS::Format("cadminkickban %.*s\n", player->name.size(), player->name.ptr())); else if (player->id < 1000) RenX::Server::banPlayer(player->id); else if (player->name.contains('|') == false) RenX::Server::sock.send(Jupiter::StringS::Format("cadminkickban %.*s\n", player->name.size(), player->name.ptr())); else RenX::Server::banPlayer(player->id); } else RenX::Server::banPlayer(player->id); } bool RenX::Server::removePlayer(int id) { if (RenX::Server::players.size() == 0) return false; for (Jupiter::DLList::Node *node = RenX::Server::players.getNode(0); node != nullptr; node = node->next) { if (node->data->id == id) { RenX::PlayerInfo *p = RenX::Server::players.remove(node); Jupiter::ArrayList &xPlugins = *RenX::getCore()->getPlugins(); for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnPlayerDelete(this, p); delete p; return true; } } return false; } bool RenX::Server::removePlayer(RenX::PlayerInfo *player) { return RenX::Server::removePlayer(player->id); } const Jupiter::ReadableString &RenX::Server::getPrefix() const { return RenX::Server::IRCPrefix; } void RenX::Server::setPrefix(const Jupiter::ReadableString &prefix) { RenX::Server::IRCPrefix = prefix; } const Jupiter::ReadableString &RenX::Server::getCommandPrefix() const { return RenX::Server::CommandPrefix; } void RenX::Server::setCommandPrefix(const Jupiter::ReadableString &prefix) { RenX::Server::CommandPrefix = prefix; } const Jupiter::ReadableString &RenX::Server::getRules() const { return RenX::Server::rules; } void RenX::Server::setRules(const Jupiter::ReadableString &rules) { RenX::Server::rules = rules; Jupiter::IRC::Client::Config->set(RenX::Server::configSection, STRING_LITERAL_AS_REFERENCE("Rules"), rules); RenX::Server::sendMessage(Jupiter::StringS::Format("NOTICE: The rules have been modified! Rules: %.*s", rules.size(), rules.ptr())); } const Jupiter::ReadableString &RenX::Server::getHostname() const { return RenX::Server::hostname; } unsigned short RenX::Server::getPort() const { return RenX::Server::port; } time_t RenX::Server::getLastAttempt() const { return RenX::Server::lastAttempt; } time_t RenX::Server::getDelay() const { return RenX::Server::delay; } const Jupiter::ReadableString &RenX::Server::getPassword() const { return RenX::Server::pass; } RenX::GameCommand *RenX::Server::getCommand(unsigned int index) const { return RenX::Server::commands.get(index); } RenX::GameCommand *RenX::Server::getCommand(const Jupiter::ReadableString &trigger) const { for (size_t i = 0; i != RenX::Server::commands.size(); i++) { RenX::GameCommand *cmd = RenX::Server::commands.get(i); if (cmd->matches(trigger)) return cmd; } return nullptr; } unsigned int RenX::Server::getCommandCount() const { return RenX::Server::commands.size(); } unsigned int RenX::Server::triggerCommand(const Jupiter::ReadableString &trigger, RenX::PlayerInfo *player, const Jupiter::ReadableString ¶meters) { unsigned int r = 0; RenX::GameCommand *cmd; for (size_t i = 0; i < RenX::Server::commands.size(); i++) { cmd = RenX::Server::commands.get(i); if (cmd->matches(trigger)) { if (player->access >= cmd->getAccessLevel()) cmd->trigger(this, player, parameters); else RenX::Server::sendMessage(player, STRING_LITERAL_AS_REFERENCE("Access Denied.")); r++; } } return r; } void RenX::Server::addCommand(RenX::GameCommand *command) { RenX::Server::commands.add(command); if (RenX::Server::commandAccessLevels != nullptr) { const Jupiter::ReadableString &accessLevel = RenX::Server::commandAccessLevels->get(command->getTrigger()); if (accessLevel.isEmpty() == false) command->setAccessLevel(accessLevel.asInt()); } if (RenX::Server::commandAliases != nullptr) { const Jupiter::ReadableString &aliasList = RenX::Server::commandAliases->get(command->getTrigger()); unsigned int j = aliasList.wordCount(WHITESPACE); while (j != 0) command->addTrigger(Jupiter::ReferenceString::getWord(aliasList, --j, WHITESPACE)); } } bool RenX::Server::removeCommand(RenX::GameCommand *command) { for (size_t i = 0; i != RenX::Server::commands.size(); i++) { if (RenX::Server::commands.get(i) == command) { delete RenX::Server::commands.remove(i); return true; } } return false; } bool RenX::Server::removeCommand(const Jupiter::ReadableString &trigger) { for (size_t i = 0; i != RenX::Server::commands.size(); i++) { if (RenX::Server::commands.get(i)->matches(trigger)) { delete RenX::Server::commands.remove(i); return true; } } return false; } void RenX::Server::sendPubChan(const char *fmt, ...) const { va_list args; va_start(args, fmt); Jupiter::StringL msg; const Jupiter::ReadableString &serverPrefix = RenX::Server::IRCPrefix; if (serverPrefix.isEmpty() == false) { msg += serverPrefix; msg += ' '; msg.avformat(fmt, args); } else msg.vformat(fmt, args); va_end(args); RenX::Server::sendPubChan(msg); } void RenX::Server::sendPubChan(const Jupiter::ReadableString &msg) const { for (size_t i = 0; i != serverManager->size(); i++) serverManager->getServer(i)->messageChannels(RenX::Server::logChanType, msg); } void RenX::Server::sendAdmChan(const char *fmt, ...) const { va_list args; va_start(args, fmt); Jupiter::StringL msg; const Jupiter::ReadableString &serverPrefix = RenX::Server::getPrefix(); if (serverPrefix.isEmpty() == false) { msg += serverPrefix; msg += ' '; msg.avformat(fmt, args); } else msg.vformat(fmt, args); va_end(args); RenX::Server::sendAdmChan(msg); } void RenX::Server::sendAdmChan(const Jupiter::ReadableString &msg) const { for (size_t i = 0; i != serverManager->size(); i++) serverManager->getServer(i)->messageChannels(RenX::Server::adminLogChanType, msg); } void RenX::Server::sendLogChan(const char *fmt, ...) const { va_list args; va_start(args, fmt); Jupiter::StringL msg; const Jupiter::ReadableString &serverPrefix = RenX::Server::getPrefix(); if (serverPrefix.isEmpty() == false) { msg += serverPrefix; msg += ' '; msg.avformat(fmt, args); } else msg.vformat(fmt, args); va_end(args); RenX::Server::sendLogChan(msg); } void RenX::Server::sendLogChan(const Jupiter::ReadableString &msg) const { for (size_t i = 0; i != serverManager->size(); i++) { IRC_Bot *server = serverManager->getServer(i); server->messageChannels(RenX::Server::logChanType, msg); server->messageChannels(RenX::Server::adminLogChanType, msg); } } #define PARSE_PLAYER_DATA() \ Jupiter::ReferenceString name; \ TeamType team; \ int id; \ bool isBot = false; { \ Jupiter::ReferenceString idToken; \ name = playerData.gotoToken(2, ','); \ idToken = playerData.getToken(1, ','); \ if (playerData[0] == ',') team = Other; \ else team = RenX::getTeam(playerData[0]); \ if (idToken[0] == 'b') { idToken.shiftRight(1); isBot = true; } \ id = idToken.asInt(10); } void RenX::Server::processLine(const Jupiter::ReadableString &line) { Jupiter::ReferenceString buff = line; Jupiter::ArrayList &xPlugins = *RenX::getCore()->getPlugins(); Jupiter::ReferenceString header = buff.getToken(0, RenX::DelimC); Jupiter::ReferenceString playerData = buff.getToken(1, RenX::DelimC); Jupiter::ReferenceString action = buff.getToken(2, RenX::DelimC); /** Local functions */ auto onPreGameOver = [&](RenX::Server *server, RenX::WinType winType, RenX::TeamType team, int gScore, int nScore) { RenX::PlayerInfo *player; if (server->players.size() != 0) { for (Jupiter::DLList::Node *n = server->players.getNode(0); n != nullptr; n = n->next) { player = n->data; if (player != nullptr) { if (player->team == team) player->wins++; else player->loses++; } } } }; auto onPostGameOver = [&](RenX::Server *server, RenX::WinType winType, RenX::TeamType team, int gScore, int nScore) { this->firstGame = false; this->firstAction = false; this->firstKill = false; this->firstDeath = false; RenX::PlayerInfo *player; if (server->players.size() != 0) { for (Jupiter::DLList::Node *n = server->players.getNode(0); n != nullptr; n = n->next) { player = n->data; if (player != nullptr) { player->kills = 0; player->deaths = 0; player->suicides = 0; player->headshots = 0; player->vehicleKills = 0; player->buildingKills = 0; player->defenceKills = 0; } } } }; auto onChat = [&](RenX::Server *server, RenX::PlayerInfo *player, const Jupiter::ReadableString &message, bool isPublic) { const Jupiter::ReadableString &prefix = server->getCommandPrefix(); if (message.find(prefix) == 0 && message.size() != prefix.size()) { Jupiter::ReferenceString command; Jupiter::ReferenceString parameters; if (containsSymbol(WHITESPACE, message.get(prefix.size()))) { command = Jupiter::ReferenceString::getWord(message, 1, WHITESPACE); parameters = Jupiter::ReferenceString::gotoWord(message, 2, WHITESPACE); } else { command = Jupiter::ReferenceString::getWord(message, 0, WHITESPACE); command.shiftRight(prefix.size()); parameters = Jupiter::ReferenceString::gotoWord(message, 1, WHITESPACE); } server->triggerCommand(command, player, parameters); } }; auto onAction = [&]() { if (this->firstAction == false) { this->firstAction = true; this->silenceJoins = false; } }; auto getPlayerOrAdd = [&](RenX::Server *server, const Jupiter::ReadableString &name, int id, RenX::TeamType team, bool isBot, uint64_t steamid, const Jupiter::ReadableString &ip) { RenX::PlayerInfo *r = server->getPlayer(id); if (r == nullptr) { r = new RenX::PlayerInfo(); r->id = id; r->name = name; if (r->isBot = isBot) r->formatNamePrefix = IRCCOLOR "05[B]"; r->joinTime = time(nullptr); r->steamid = steamid; r->ip = ip; if (id != 0) server->players.add(r); switch (this->uuidMode) { default: case 0: if (r->steamid != 0) r->uuid = this->formatSteamID(r); break; case 1: r->uuid = r->name; break; } for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnPlayerCreate(server, r); } else if (r->name.size() == 0) r->name = name; r->team = team; return r; }; if (buff.size() != 0) { switch (header[0]) { case 'l': if (header.equals("lGAME:")) { if (action.equals("deployed")) { PARSE_PLAYER_DATA(); RenX::PlayerInfo *player = getPlayerOrAdd(this, name, id, team, isBot, 0, Jupiter::ReferenceString::empty); Jupiter::ReferenceString objectType = buff.getToken(3, RenX::DelimC); if (objectType.match("*Beacon")) player->beaconPlacements++; for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnDeploy(this, player, objectType); onAction(); } else if (action.equals("suicided by")) { PARSE_PLAYER_DATA(); RenX::PlayerInfo *player = getPlayerOrAdd(this, name, id, team, isBot, 0, Jupiter::ReferenceString::empty); player->deaths++; player->suicides++; Jupiter::ReferenceString damageType = buff.getToken(3, RenX::DelimC); for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnSuicide(this, player, damageType); this->firstDeath = true; onAction(); } else if (action.equals("killed")) { PARSE_PLAYER_DATA(); RenX::PlayerInfo *player = getPlayerOrAdd(this, name, id, team, isBot, 0, Jupiter::ReferenceString::empty); Jupiter::ReferenceString victimData = buff.getToken(3, RenX::DelimC); Jupiter::ReferenceString vname = victimData.getToken(2, ','); Jupiter::ReferenceString vidToken = victimData.getToken(1, ','); int vid; bool visBot = false; if (vidToken[0] == 'b') { vidToken.shiftRight(1); visBot = true; } vid = vidToken.asInt(10); TeamType vteam = RenX::getTeam(victimData.getToken(0, ',')[0]); Jupiter::ReferenceString damageType = buff.getToken(5, RenX::DelimC); RenX::PlayerInfo *victim = getPlayerOrAdd(this, vname, vid, vteam, visBot, 0, Jupiter::ReferenceString::empty); player->kills++; if (damageType.equals("Rx_DmgType_Headshot")) player->headshots++; victim->deaths++; if (this->needsCList) { this->sendData(STRING_LITERAL_AS_REFERENCE("clogclientlist\n")); this->needsCList = false; } for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnKill(this, player, victim, damageType); this->firstKill = true; this->firstDeath = true; onAction(); } else if (action.match("died by")) { PARSE_PLAYER_DATA(); RenX::PlayerInfo *player = getPlayerOrAdd(this, name, id, team, isBot, 0, Jupiter::ReferenceString::empty); player->deaths++; Jupiter::ReferenceString damageType = buff.getToken(3, RenX::DelimC); if (damageType.equals("DamageType")) for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnTeamChange(this, player); else for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnDie(this, player, damageType); this->firstDeath = true; onAction(); } else if (action.match("destroyed*")) { PARSE_PLAYER_DATA(); RenX::PlayerInfo *player = getPlayerOrAdd(this, name, id, team, isBot, 0, Jupiter::ReferenceString::empty); Jupiter::ReferenceString victim = buff.getToken(3, RenX::DelimC); Jupiter::ReferenceString damageType = buff.getToken(5, RenX::DelimC); ObjectType type; if (action.equals("destroyed building")) { type = Building; player->buildingKills++; } else if (victim.match("Rx_Defence_*")) { type = Defence; player->defenceKills++; } else { type = Vehicle; player->vehicleKills++; } for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnDestroy(this, player, victim, damageType, type); onAction(); } else if (playerData.match("??? wins (*)")) { TeamType team = RenX::getTeam(playerData[0]); int gScore = buff.getToken(2, RenX::DelimC).gotoToken(1, '=').asInt(10); int nScore = buff.getToken(3, RenX::DelimC).gotoToken(1, '=').asInt(10); Jupiter::ReferenceString winType = Jupiter::ReferenceString::substring(playerData, 10); winType.truncate(1); WinType iWinType = Unknown; if (gScore == nScore) iWinType = Tie; else if (winType.equals("TimeLimit")) iWinType = Score; else if (winType.equals("Buildings")) iWinType = Base; this->needsCList = true; if (this->profile->disconnectOnGameOver) this->silenceParts = true; onPreGameOver(this, iWinType, team, gScore, nScore); for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnGameOver(this, iWinType, team, gScore, nScore); onPostGameOver(this, iWinType, team, gScore, nScore); } else if (playerData.equals("Tie")) { int gScore = action.gotoToken(1, '=').asInt(10); int nScore = buff.getToken(3, RenX::DelimC).gotoToken(1, '=').asInt(10); this->needsCList = true; if (this->profile->disconnectOnGameOver) this->silenceParts = true; if (gScore == nScore) { onPreGameOver(this, Tie, Other, gScore, nScore); for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnGameOver(this, Tie, Other, gScore, nScore); onPostGameOver(this, Tie, Other, gScore, nScore); } else { TeamType winTeam = gScore > nScore ? RenX::getTeam('G') : RenX::getTeam('N'); onPreGameOver(this, Shutdown, winTeam, gScore, nScore); for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnGameOver(this, Shutdown, winTeam, gScore, nScore); onPostGameOver(this, Shutdown, winTeam, gScore, nScore); } } else for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnGame(this, buff.gotoToken(1, RenX::DelimC)); } else if (header.equals("lCHAT:")) { if (action.equals("teamsay:")) { PARSE_PLAYER_DATA(); RenX::PlayerInfo *player = getPlayerOrAdd(this, name, id, team, isBot, 0, Jupiter::ReferenceString::empty); Jupiter::ReferenceString message = buff.getToken(3, RenX::DelimC); onChat(this, player, message, false); for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnTeamChat(this, player, message); } else if (action.equals("say:")) { PARSE_PLAYER_DATA(); RenX::PlayerInfo *player = getPlayerOrAdd(this, name, id, team, isBot, 0, Jupiter::ReferenceString::empty); Jupiter::ReferenceString message = buff.getToken(3, RenX::DelimC); onChat(this, player, message, true); for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnChat(this, player, message); } onAction(); } else if (header.equals("lPLAYER:")) { PARSE_PLAYER_DATA(); if (action.equals("disconnected")) { RenX::PlayerInfo *player = getPlayerOrAdd(this, name, id, team, isBot, 0, Jupiter::ReferenceString::empty); if (this->silenceParts == false) for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnPart(this, player); this->removePlayer(player); player = nullptr; } else if (action.equals("entered from")) { RenX::PlayerInfo *player = getPlayerOrAdd(this, name, id, team, isBot, buff.getToken(4, RenX::DelimC).equals("steamid") ? buff.getToken(5, RenX::DelimC).asUnsignedLongLong() : 0, buff.getToken(3, RenX::DelimC)); if (this->silenceJoins == false) for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnJoin(this, player); } else if (action.equals("changed name to:")) { RenX::PlayerInfo *player = getPlayerOrAdd(this, name, id, team, isBot, 0, Jupiter::ReferenceString::empty); Jupiter::ReferenceString newName = buff.getToken(3, RenX::DelimC); for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnNameChange(this, player, newName); player->name = newName; if (RenX::Server::uuidMode == 1) player->uuid = player->name; onAction(); } } else if (header.equals("lRCON:")) { if (action.equals("executed:")) { Jupiter::ReferenceString command = buff.getToken(3, RenX::DelimC); for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnExecute(this, playerData, command); } else if (action.equals("subscribed")) for (size_t i = 0; i < xPlugins.size(); i++) { if (this->rconUser.isEmpty()) this->rconUser = playerData; xPlugins.get(i)->RenX_OnSubscribe(this, playerData); } else for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnRCON(this, buff.gotoToken(1, RenX::DelimC)); } else if (header.equals("lADMIN:")) { PARSE_PLAYER_DATA(); RenX::PlayerInfo *player = getPlayerOrAdd(this, name, id, team, isBot, 0, Jupiter::ReferenceString::empty); if (action.equals("logged in as")) { player->adminType = buff.getToken(3, RenX::DelimC); if (player->adminType.equalsi("moderator") && player->access < 1) player->access = 1; else if (player->adminType.equalsi("administrator") && player->access < 2) player->access = 2; for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnAdminLogin(this, player); } else if (action.equals("logged out of")) { Jupiter::ReferenceString type = buff.getToken(3, RenX::DelimC); for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnAdminLogout(this, player); player->adminType = ""; player->access = 0; } else if (action.equals("granted")) { player->adminType = buff.getToken(3, RenX::DelimC); if (player->adminType.equalsi("moderator") && player->access < 1) player->access = 1; else if (player->adminType.equalsi("administrator") && player->access < 2) player->access = 2; for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnAdminGrant(this, player); } else for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnAdmin(this, buff.gotoToken(1, RenX::DelimC)); } else if (header.equals("lC-LIST:")) { // ID IP SteamID Team Name if (playerData.isEmpty()) break; static const Jupiter::ReferenceString CListDelim = STRING_LITERAL_AS_REFERENCE(" "); int id; bool isBot = false; if (playerData.get(0) == 'b') { isBot = true; playerData.shiftRight(1); id = playerData.asInt(10); playerData.shiftLeft(1); } else id = playerData.asInt(10); Jupiter::ReferenceString ip = playerData.getToken(1, CListDelim); Jupiter::ReferenceString steamid = playerData.getToken(2, CListDelim); RenX::TeamType team; Jupiter::ReferenceString name; if (steamid.equals("-----NO")) // RCONv2-2a { steamid = ""; Jupiter::ReferenceString &teamToken = playerData.getToken(4, CListDelim); if (teamToken.isEmpty()) break; team = getTeam(teamToken.get(0)); name = playerData.gotoToken(5, CListDelim); } else { if (steamid.equals("-----NO-STEAM-----")) // RCONv2-2.5a steamid = ""; Jupiter::ReferenceString &teamToken = playerData.getToken(3, CListDelim); if (teamToken.isEmpty()) break; team = getTeam(teamToken.get(0)); name = playerData.gotoToken(4, CListDelim); } printf("Name: %.*s - ID: %d - isBot: %u - steamid: %llu - ip: %.*s" ENDL, name.size(), name.ptr(), id, isBot, steamid.asUnsignedLongLong(), ip.size(), ip.ptr()); RenX::PlayerInfo *player = getPlayerOrAdd(this, name, id, team, isBot, steamid.asUnsignedLongLong(), ip); } else { buff.shiftRight(1); for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnLog(this, buff); buff.shiftLeft(1); } break; case 'c': buff.shiftRight(1); for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnCommand(this, buff); buff.shiftLeft(1); break; case 'e': buff.shiftRight(1); for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnError(this, buff); buff.shiftLeft(1); break; case 'v': buff.shiftRight(1); this->rconVersion = buff.asInt(10); this->gameVersion = buff.substring(3); if (this->rconVersion == 1) this->profile = RenX::openBeta1Profile; else if (gameVersion.equals("Open Beta 2")) this->profile = RenX::openBeta2Profile; else if (gameVersion.equals("Open Beta 3")) this->profile = RenX::openBeta3Profile; if (this->profile->disconnectOnGameOver == false) this->firstGame = true; else if (this->firstGame == false) { this->firstAction = false; this->silenceJoins = true; } for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnVersion(this, buff); buff.shiftLeft(1); break; case 'a': buff.shiftRight(1); for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnAuthorized(this, buff); buff.shiftLeft(1); break; default: buff.shiftRight(1); for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnOther(this, header[0], buff); buff.shiftLeft(1); break; } for (size_t i = 0; i < xPlugins.size(); i++) xPlugins.get(i)->RenX_OnRaw(this, buff); } } void RenX::Server::disconnect() { RenX::Server::sock.closeSocket(); RenX::Server::wipeData(); RenX::Server::connected = false; } bool RenX::Server::connect() { RenX::Server::lastAttempt = time(0); if (RenX::Server::sock.connectToHost(RenX::Server::hostname.c_str(), RenX::Server::port, RenX::Server::clientHostname.isEmpty() ? nullptr : RenX::Server::clientHostname.c_str())) { RenX::Server::sock.setBlocking(false); RenX::Server::sock.send(Jupiter::StringS::Format("a%.*s\n", RenX::Server::pass.size(), RenX::Server::pass.ptr())); RenX::Server::sock.send(STRING_LITERAL_AS_REFERENCE("s\n")); RenX::Server::sock.send(STRING_LITERAL_AS_REFERENCE("clogclientlist\n")); RenX::Server::connected = true; RenX::Server::silenceParts = false; return true; } RenX::Server::connected = false; return false; } bool RenX::Server::reconnect() { RenX::Server::disconnect(); return RenX::Server::connect(); } void RenX::Server::wipeData() { RenX::Server::rconUser.truncate(RenX::Server::rconUser.size()); while (RenX::Server::players.size() != 0) delete RenX::Server::players.remove(0U); } unsigned int RenX::Server::getVersion() const { return RenX::Server::rconVersion; } const Jupiter::ReadableString &RenX::Server::getGameVersion() const { return RenX::Server::gameVersion; } const Jupiter::ReadableString &RenX::Server::getRCONUsername() const { return RenX::Server::rconUser; } RenX::Server::Server(const Jupiter::ReadableString &configurationSection) { RenX::Server::configSection = configurationSection; init(); } void RenX::Server::init() { RenX::Server::hostname = Jupiter::IRC::Client::Config->get(RenX::Server::configSection, STRING_LITERAL_AS_REFERENCE("Hostname"), STRING_LITERAL_AS_REFERENCE("localhost")); RenX::Server::port = (unsigned short)Jupiter::IRC::Client::Config->getInt(RenX::Server::configSection, STRING_LITERAL_AS_REFERENCE("Port"), 7777); RenX::Server::clientHostname = Jupiter::IRC::Client::Config->get(RenX::Server::configSection, STRING_LITERAL_AS_REFERENCE("ClientAddress")); RenX::Server::pass = Jupiter::IRC::Client::Config->get(RenX::Server::configSection, STRING_LITERAL_AS_REFERENCE("Password"), STRING_LITERAL_AS_REFERENCE("renx")); RenX::Server::logChanType = Jupiter::IRC::Client::Config->getShort(RenX::Server::configSection, STRING_LITERAL_AS_REFERENCE("ChanType")); RenX::Server::adminLogChanType = Jupiter::IRC::Client::Config->getShort(RenX::Server::configSection, STRING_LITERAL_AS_REFERENCE("AdminChanType")); RenX::Server::setCommandPrefix(Jupiter::IRC::Client::Config->get(RenX::Server::configSection, STRING_LITERAL_AS_REFERENCE("CommandPrefix"))); RenX::Server::setPrefix(Jupiter::IRC::Client::Config->get(RenX::Server::configSection, STRING_LITERAL_AS_REFERENCE("IRCPrefix"))); RenX::Server::rules = Jupiter::IRC::Client::Config->get(RenX::Server::configSection, STRING_LITERAL_AS_REFERENCE("Rules"), STRING_LITERAL_AS_REFERENCE("Anarchy!")); RenX::Server::delay = Jupiter::IRC::Client::Config->getInt(RenX::Server::configSection, STRING_LITERAL_AS_REFERENCE("ReconnectDelay"), 60); RenX::Server::uuidMode = Jupiter::IRC::Client::Config->getInt(RenX::Server::configSection, STRING_LITERAL_AS_REFERENCE("UUIDMode"), 0); RenX::Server::steamFormat = Jupiter::IRC::Client::Config->getInt(RenX::Server::configSection, STRING_LITERAL_AS_REFERENCE("SteamFormat"), 16); RenX::Server::neverSay = Jupiter::IRC::Client::Config->getBool(RenX::Server::configSection, STRING_LITERAL_AS_REFERENCE("NeverSay"), false); Jupiter::INIFile &commandsFile = RenX::getCore()->getCommandsFile(); RenX::Server::commandAccessLevels = commandsFile.getSection(RenX::Server::configSection); RenX::Server::commandAliases = commandsFile.getSection(Jupiter::StringS::Format("%.*s.Aliases", RenX::Server::configSection.size(), RenX::Server::configSection.ptr())); for (size_t i = 0; i < RenX::GameMasterCommandList->size(); i++) RenX::Server::addCommand(RenX::GameMasterCommandList->get(i)->copy()); } RenX::Server::~Server() { sock.closeSocket(); RenX::Server::wipeData(); RenX::Server::commands.emptyAndDelete(); }