/** * Copyright (C) 2014 Justin James. * * This license must be preserved. * Any applications, libraries, or code which make any use of any * component of this program must not be commercial, unless explicit * permission is granted from the original author. The use of this * program for non-profit purposes is permitted. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * In the event that this license restricts you from making desired use of this program, contact the original author. * Written by Justin James */ #include "Jupiter/IRC_Client.h" #include "Jupiter/INIFile.h" #include "RenX_SetJoin.h" #include "RenX_PlayerInfo.h" #include "RenX_Server.h" const Jupiter::ReferenceString configSection(STRING_LITERAL_AS_REFERENCE("RenX.SetJoin")); void RenX_SetJoinPlugin::RenX_OnJoin(RenX::Server *server, const RenX::PlayerInfo *player) { if (player->steamid.size() != 0) { const Jupiter::ReadableString &setjoin = Jupiter::IRC::Client::Config->get(configSection, player->steamid); if (setjoin.isEmpty() == false) server->sendMessage(Jupiter::StringS::Format("[%.*s] %.*s", player->name.size(), player->name.ptr(), setjoin.size(), setjoin.ptr())); } } // ViewJoin Game Command void ViewJoinGameCommand::create() { this->addTrigger(STRING_LITERAL_AS_REFERENCE("viewjoin")); this->addTrigger(STRING_LITERAL_AS_REFERENCE("vjoin")); } void ViewJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString ¶meters) { if (player->steamid.size() != 0) { const Jupiter::ReadableString &setjoin = Jupiter::IRC::Client::Config->get(configSection, player->steamid); if (setjoin.isEmpty() == false) source->sendMessage(Jupiter::StringS::Format("[%.*s] %.*s", player->name.size(), player->name.ptr(), setjoin.size(), setjoin.ptr())); else source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: No setjoin found.")); } else source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: A setjoin message requires steam.")); } const Jupiter::ReadableString &ViewJoinGameCommand::getHelp(const Jupiter::ReadableString &) { STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Displays your join message. Syntax: viewjoin"); return defaultHelp; } GAME_COMMAND_INIT(ViewJoinGameCommand) // DelJoin Game Command void DelJoinGameCommand::create() { this->addTrigger(STRING_LITERAL_AS_REFERENCE("deljoin")); this->addTrigger(STRING_LITERAL_AS_REFERENCE("remjoin")); this->addTrigger(STRING_LITERAL_AS_REFERENCE("djoin")); this->addTrigger(STRING_LITERAL_AS_REFERENCE("rjoin")); } void DelJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString &) { if (player->steamid.size() != 0) { if (Jupiter::IRC::Client::Config->remove(configSection, player->steamid)) source->sendMessage(player, Jupiter::StringS::Format("%.*s, your join message has been removed.", player->name.size(), player->name.ptr())); else source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: Setjoin not found.")); } else source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: A setjoin message requires steam.")); } const Jupiter::ReadableString &DelJoinGameCommand::getHelp(const Jupiter::ReadableString &) { STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Removes your automatic join message. Syntax: deljoin"); return defaultHelp; } GAME_COMMAND_INIT(DelJoinGameCommand) // SetJoin Game Command void SetJoinGameCommand::create() { this->addTrigger(STRING_LITERAL_AS_REFERENCE("setjoin")); this->addTrigger(STRING_LITERAL_AS_REFERENCE("sjoin")); } void SetJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString ¶meters) { if (player->steamid.isEmpty() == false) { if (parameters.isEmpty() == false) { Jupiter::IRC::Client::Config->set(configSection, player->steamid, parameters); Jupiter::IRC::Client::Config->sync(); source->sendMessage(player, Jupiter::StringS::Format("%.*s, your join message is now: %.*s", player->name.size(), player->name.ptr(), parameters.size(), parameters.ptr())); } else DelJoinGameCommand_instance.trigger(source, player, parameters); } else source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: A setjoin message requires steam.")); } const Jupiter::ReadableString &SetJoinGameCommand::getHelp(const Jupiter::ReadableString &) { STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Sets an automatic join message. Syntax: setjoin [message]"); return defaultHelp; } GAME_COMMAND_INIT(SetJoinGameCommand) // Plugin instantiation and entry point. RenX_SetJoinPlugin pluginInstance; extern "C" __declspec(dllexport) Jupiter::Plugin *getPlugin() { return &pluginInstance; }