/** * Copyright (C) 2014-2015 Justin James. * * This license must be preserved. * Any applications, libraries, or code which make any use of any * component of this program must not be commercial, unless explicit * permission is granted from the original author. The use of this * program for non-profit purposes is permitted. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * In the event that this license restricts you from making desired use of this program, contact the original author. * Written by Justin James */ #if !defined _RENX_LOGGING_H_HEADER #define _RENX_LOGGING_H_HEADER #include "Jupiter/Plugin.h" #include "RenX_Plugin.h" class RenX_LoggingPlugin : public RenX::Plugin { public: // RenX::Plugin void RenX_OnJoin(RenX::Server *server, const RenX::PlayerInfo *player) override; void RenX_OnPart(RenX::Server *server, const RenX::PlayerInfo *player) override; void RenX_OnKick(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &reason) override; void RenX_OnNameChange(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &newPlayerName) override; void RenX_OnTeamChange(RenX::Server *server, const RenX::PlayerInfo *player, const RenX::TeamType &oldTeam) override; void RenX_OnExecute(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &command) override; void RenX_OnPlayer(RenX::Server *server, const Jupiter::ReadableString &raw) override; void RenX_OnChat(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &message) override; void RenX_OnTeamChat(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &message) override; void RenX_OnRadioChat(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &message) override; void RenX_OnHostChat(RenX::Server *server, const Jupiter::ReadableString &message) override; void RenX_OnHostPage(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &message) override; void RenX_OnOtherChat(RenX::Server *server, const Jupiter::ReadableString &raw) override; void RenX_OnDeploy(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &object) override; void RenX_OnDisarm(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &object, const RenX::PlayerInfo *victim) override; void RenX_OnDisarm(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &object) override; void RenX_OnExplode(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &object) override; void RenX_OnExplode(RenX::Server *server, const Jupiter::ReadableString &object) override; void RenX_OnSuicide(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &damageType) override; void RenX_OnKill(RenX::Server *server, const RenX::PlayerInfo *player, const RenX::PlayerInfo *victim, const Jupiter::ReadableString &damageType) override; void RenX_OnKill(RenX::Server *server, const Jupiter::ReadableString &killer, const RenX::TeamType &killerTeam, const RenX::PlayerInfo *victim, const Jupiter::ReadableString &damageType) override; void RenX_OnDie(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &damageType) override; void RenX_OnDie(RenX::Server *server, const Jupiter::ReadableString &object, const RenX::TeamType &objectTeam, const Jupiter::ReadableString &damageType) override; void RenX_OnDestroy(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &objectName, const RenX::TeamType &objectTeam, const Jupiter::ReadableString &damageType, RenX::ObjectType type) override; void RenX_OnDestroy(RenX::Server *server, const Jupiter::ReadableString &killer, const RenX::TeamType &killerTeam, const Jupiter::ReadableString &objectName, const RenX::TeamType &objectTeam, const Jupiter::ReadableString &damageType, RenX::ObjectType type) override; void RenX_OnCapture(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &building, const RenX::TeamType &oldTeam) override; void RenX_OnNeutralize(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &building, const RenX::TeamType &oldTeam) override; void RenX_OnCharacterPurchase(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &character) override; void RenX_OnItemPurchase(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &item) override; void RenX_OnWeaponPurchase(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &weapon) override; void RenX_OnRefillPurchase(RenX::Server *server, const RenX::PlayerInfo *player) override; void RenX_OnVehiclePurchase(RenX::Server *server, const RenX::PlayerInfo *owner, const Jupiter::ReadableString &vehicle) override; void RenX_OnVehicleSpawn(RenX::Server *server, const RenX::TeamType &team, const Jupiter::ReadableString &vehicle) override; void RenX_OnSpawn(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &character) override; void RenX_OnBotJoin(RenX::Server *server, const RenX::PlayerInfo *player) override; void RenX_OnVehicleCrate(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &vehicle) override; void RenX_OnTSVehicleCrate(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &vehicle) override; void RenX_OnRAVehicleCrate(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &vehicle) override; void RenX_OnDeathCrate(RenX::Server *server, const RenX::PlayerInfo *player) override; void RenX_OnMoneyCrate(RenX::Server *server, const RenX::PlayerInfo *player, int amount) override; void RenX_OnCharacterCrate(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &character) override; void RenX_OnSpyCrate(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &character) override; void RenX_OnRefillCrate(RenX::Server *server, const RenX::PlayerInfo *player) override; void RenX_OnTimeBombCrate(RenX::Server *server, const RenX::PlayerInfo *player) override; void RenX_OnSpeedCrate(RenX::Server *server, const RenX::PlayerInfo *player) override; void RenX_OnNukeCrate(RenX::Server *server, const RenX::PlayerInfo *player) override; void RenX_OnAbductionCrate(RenX::Server *server, const RenX::PlayerInfo *player) override; void RenX_OnUnspecifiedCrate(RenX::Server *server, const RenX::PlayerInfo *player) override; void RenX_OnOtherCrate(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &type) override; void RenX_OnSteal(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &vehicle) override; void RenX_OnSteal(RenX::Server *server, const RenX::PlayerInfo *player, const Jupiter::ReadableString &vehicle, const RenX::PlayerInfo *victim) override; void RenX_OnDonate(RenX::Server *server, const RenX::PlayerInfo *donor, const RenX::PlayerInfo *player, double amount) override; void RenX_OnGameOver(RenX::Server *server, RenX::WinType winType, const RenX::TeamType &team, int gScore, int nScore) override; void RenX_OnGame(RenX::Server *server, const Jupiter::ReadableString &raw) override; void RenX_OnExecute(RenX::Server *server, const Jupiter::ReadableString &user, const Jupiter::ReadableString &command) override; void RenX_OnSubscribe(RenX::Server *server, const Jupiter::ReadableString &user) override; void RenX_OnRCON(RenX::Server *server, const Jupiter::ReadableString &raw) override; void RenX_OnAdminLogin(RenX::Server *server, const RenX::PlayerInfo *player) override; void RenX_OnAdminGrant(RenX::Server *server, const RenX::PlayerInfo *player) override; void RenX_OnAdminLogout(RenX::Server *server, const RenX::PlayerInfo *player) override; void RenX_OnAdmin(RenX::Server *server, const Jupiter::ReadableString &raw) override; void RenX_OnVoteCall(RenX::Server *server, const RenX::TeamType &team, const Jupiter::ReadableString &type, const RenX::PlayerInfo *player, const Jupiter::ReadableString ¶meters) override; void RenX_OnVoteOver(RenX::Server *server, const RenX::TeamType &team, const Jupiter::ReadableString &type, bool success, int yesVotes, int noVotes) override; void RenX_OnVoteCancel(RenX::Server *server, const RenX::TeamType &team, const Jupiter::ReadableString &type) override; void RenX_OnVote(RenX::Server *server, const Jupiter::ReadableString &raw) override; void RenX_OnMapChange(RenX::Server *server, const Jupiter::ReadableString &map, bool seamless) override; void RenX_OnMapLoad(RenX::Server *server, const Jupiter::ReadableString &map) override; void RenX_OnMapStart(RenX::Server *server, const Jupiter::ReadableString &map) override; void RenX_OnMap(RenX::Server *server, const Jupiter::ReadableString &raw) override; void RenX_OnDemoRecord(RenX::Server *server, const RenX::PlayerInfo *player) override; void RenX_OnDemoRecord(RenX::Server *server, const Jupiter::ReadableString &user) override; void RenX_OnDemoRecordStop(RenX::Server *server) override; void RenX_OnDemo(RenX::Server *server, const Jupiter::ReadableString &raw) override; void RenX_OnLog(RenX::Server *server, const Jupiter::ReadableString &raw) override; void RenX_OnCommand(RenX::Server *server, const Jupiter::ReadableString &raw) override; void RenX_OnError(RenX::Server *server, const Jupiter::ReadableString &raw) override; void RenX_OnVersion(RenX::Server *server, const Jupiter::ReadableString &raw) override; void RenX_OnAuthorized(RenX::Server *server, const Jupiter::ReadableString &raw) override; void RenX_OnOther(RenX::Server *server, const char token, const Jupiter::ReadableString &raw) override; public: // Jupiter::Plugin int OnRehash() override; const Jupiter::ReadableString &getName() override { return name; } RenX_LoggingPlugin(); private: void init(); STRING_LITERAL_AS_NAMED_REFERENCE(name, "RenX.Logging"); unsigned int muteOwnExecute : 1; unsigned int joinPublic : 1; unsigned int partPublic : 1; unsigned int kickPublic : 1; unsigned int nameChangePublic : 1; unsigned int teamChangePublic : 1; unsigned int playerPublic : 1; unsigned int chatPublic : 1; unsigned int teamChatPublic : 1; unsigned int radioChatPublic : 1; unsigned int hostChatPublic : 1; unsigned int hostPagePublic : 1; unsigned int otherChatPublic : 1; unsigned int deployPublic : 1; unsigned int mineDeployPublic : 1; unsigned int disarmPublic : 1; unsigned int mineDisarmPublic : 1; unsigned int explodePublic : 1; unsigned int suicidePublic : 1; unsigned int killPublic : 1; unsigned int diePublic : 1; unsigned int destroyPublic : 1; unsigned int capturePublic : 1; unsigned int neutralizePublic : 1; unsigned int characterPurchasePublic : 1; unsigned int itemPurchasePublic : 1; unsigned int weaponPurchasePublic : 1; unsigned int refillPurchasePublic : 1; unsigned int vehiclePurchasePublic : 1; unsigned int vehicleSpawnPublic : 1; unsigned int spawnPublic : 1; unsigned int botJoinPublic : 1; unsigned int vehicleCratePublic : 1; unsigned int TSVehicleCratePublic : 1; unsigned int RAVehicleCratePublic : 1; unsigned int deathCratePublic : 1; unsigned int moneyCratePublic : 1; unsigned int characterCratePublic : 1; unsigned int spyCratePublic : 1; unsigned int refillCratePublic : 1; unsigned int timeBombCratePublic : 1; unsigned int speedCratePublic : 1; unsigned int nukeCratePublic : 1; unsigned int abductionCratePublic : 1; unsigned int unspecifiedCratePublic : 1; unsigned int otherCratePublic : 1; unsigned int stealPublic : 1; unsigned int donatePublic : 1; unsigned int gameOverPublic : 1; unsigned int gamePublic : 1; unsigned int executePublic : 1; unsigned int subscribePublic : 1; unsigned int RCONPublic : 1; unsigned int adminLoginPublic : 1; unsigned int adminGrantPublic : 1; unsigned int adminLogoutPublic : 1; unsigned int adminPublic : 1; unsigned int voteCallPublic : 1; unsigned int voteOverPublic : 1; unsigned int voteCancelPublic : 1; unsigned int votePublic : 1; unsigned int mapChangePublic : 1; unsigned int mapLoadPublic : 1; unsigned int mapStartPublic : 1; unsigned int mapPublic : 1; unsigned int demoRecordPublic : 1; unsigned int demoRecordStopPublic : 1; unsigned int demoPublic : 1; unsigned int logPublic : 1; unsigned int commandPublic : 1; unsigned int errorPublic : 1; unsigned int versionPublic : 1; unsigned int authorizedPublic : 1; unsigned int otherPublic : 1; /** Event formats */ Jupiter::StringS joinPublicFmt, joinAdminFmt, joinNoSteamAdminFmt; Jupiter::StringS partFmt; Jupiter::StringS kickFmt; Jupiter::StringS nameChangeFmt; Jupiter::StringS teamChangeFmt; Jupiter::StringS playerFmt; Jupiter::StringS chatFmt; Jupiter::StringS teamChatFmt; Jupiter::StringS radioChatFmt; Jupiter::StringS hostChatFmt; Jupiter::StringS hostPageFmt; Jupiter::StringS otherChatFmt; Jupiter::StringS deployFmt; Jupiter::StringS mineDeployFmt; Jupiter::StringS disarmFmt; Jupiter::StringS mineDisarmFmt; Jupiter::StringS disarmNoOwnerFmt; Jupiter::StringS mineDisarmNoOwnerFmt; Jupiter::StringS explodeFmt; Jupiter::StringS explodeNoOwnerFmt; Jupiter::StringS suicideFmt; Jupiter::StringS dieFmt; Jupiter::StringS dieFmt2; Jupiter::StringS killFmt; Jupiter::StringS killFmt2; Jupiter::StringS destroyBuildingFmt; Jupiter::StringS destroyBuildingFmt2; Jupiter::StringS destroyDefenceFmt; Jupiter::StringS destroyDefenceFmt2; Jupiter::StringS destroyVehicleFmt; Jupiter::StringS destroyVehicleFmt2; Jupiter::StringS captureFmt; Jupiter::StringS neutralizeFmt; Jupiter::StringS characterPurchaseFmt; Jupiter::StringS itemPurchaseFmt; Jupiter::StringS weaponPurchaseFmt; Jupiter::StringS refillPurchaseFmt; Jupiter::StringS vehiclePurchaseFmt; Jupiter::StringS vehicleSpawnFmt; Jupiter::StringS spawnFmt; Jupiter::StringS botJoinFmt; Jupiter::StringS vehicleCrateFmt; Jupiter::StringS TSVehicleCrateFmt; Jupiter::StringS RAVehicleCrateFmt; Jupiter::StringS deathCrateFmt; Jupiter::StringS moneyCrateFmt; Jupiter::StringS characterCrateFmt; Jupiter::StringS spyCrateFmt; Jupiter::StringS refillCrateFmt; Jupiter::StringS timeBombCrateFmt; Jupiter::StringS speedCrateFmt; Jupiter::StringS nukeCrateFmt; Jupiter::StringS abductionCrateFmt; Jupiter::StringS unspecifiedCrateFmt; Jupiter::StringS otherCrateFmt; Jupiter::StringS stealFmt; Jupiter::StringS stealNoOwnerFmt; Jupiter::StringS donateFmt; Jupiter::StringS gameOverFmt; Jupiter::StringS gameOverTieFmt; Jupiter::StringS gameOverTieNoWinFmt; Jupiter::StringS gameOverScoreFmt; Jupiter::StringS gameFmt; Jupiter::StringS executeFmt, playerExecuteFmt; Jupiter::StringS subscribeFmt; Jupiter::StringS rconFmt; Jupiter::StringS adminLoginFmt; Jupiter::StringS adminGrantFmt; Jupiter::StringS adminLogoutFmt; Jupiter::StringS adminFmt; Jupiter::StringS voteCallFmt; Jupiter::StringS voteOverSuccessFmt; Jupiter::StringS voteOverFailFmt; Jupiter::StringS voteCancelFmt; Jupiter::StringS voteFmt; Jupiter::StringS mapChangeFmt; Jupiter::StringS mapLoadFmt; Jupiter::StringS mapStartFmt; Jupiter::StringS mapFmt; Jupiter::StringS demoRecordFmt, rconDemoRecordFmt; Jupiter::StringS demoRecordStopFmt; Jupiter::StringS demoFmt; Jupiter::StringS logFmt; Jupiter::StringS commandFmt; Jupiter::StringS errorFmt; Jupiter::StringS versionFmt; Jupiter::StringS authorizedFmt; Jupiter::StringS otherFmt; }; #endif // _RENX_LOGGING_H_HEADER