/** * Copyright (C) 2015-2017 Jessica James. * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * Written by Jessica James */ #include "Jupiter/IRC_Client.h" #include "RenX_Server.h" #include "RenX_PlayerInfo.h" #include "RenX_MinPlayers.h" using namespace Jupiter::literals; bool RenX_MinPlayersPlugin::initialize() { RenX_MinPlayersPlugin::player_threshold = this->config.get("PlayerThreshold"_jrs, 20); return true; } void RenX_MinPlayersPlugin::RenX_OnMapStart(RenX::Server &server, const Jupiter::ReadableString &map) { if (server.players.size() < RenX_MinPlayersPlugin::player_threshold) server.send(Jupiter::StringS::Format("addbots %d", RenX_MinPlayersPlugin::player_threshold - server.players.size())); } void RenX_MinPlayersPlugin::RenX_OnJoin(RenX::Server &server, const RenX::PlayerInfo &player) { if (server.players.size() > RenX_MinPlayersPlugin::player_threshold && server.isMatchInProgress()) ++RenX_MinPlayersPlugin::phase_bots; } void RenX_MinPlayersPlugin::RenX_OnPart(RenX::Server &server, const RenX::PlayerInfo &player) { if (server.isMatchInProgress() && server.players.size() <= player_threshold) { switch (player.team) { case RenX::TeamType::GDI: server.send("addredbots 1"_jrs); break; case RenX::TeamType::Nod: server.send("addbluebots 1"_jrs); break; case RenX::TeamType::None: break; default: server.send("addbots 1"_jrs); break; } } } void RenX_MinPlayersPlugin::AnyDeath(RenX::Server &server, const RenX::PlayerInfo &player) { if (RenX_MinPlayersPlugin::phase_bots != 0 && player.isBot && server.players.size() != 0) { size_t gdi_count = 0, nod_count = 0; for (auto node = server.players.begin(); node != server.players.end(); ++node) { switch (node->team) { case RenX::TeamType::GDI: ++gdi_count; break; case RenX::TeamType::Nod: ++nod_count; break; default: break; } } if (gdi_count > nod_count) { if (player.team != RenX::TeamType::Nod) { server.kickPlayer(player, "Bot Phasing"_jrs); --RenX_MinPlayersPlugin::phase_bots; } } else if (nod_count > gdi_count) { if (player.team != RenX::TeamType::GDI) { server.kickPlayer(player, "Bot Phasing"_jrs); --RenX_MinPlayersPlugin::phase_bots; } } else { server.kickPlayer(player, "Bot Phasing"_jrs); --RenX_MinPlayersPlugin::phase_bots; } } } void RenX_MinPlayersPlugin::RenX_OnSuicide(RenX::Server &server, const RenX::PlayerInfo &player, const Jupiter::ReadableString &damageType) { this->AnyDeath(server, player); } void RenX_MinPlayersPlugin::RenX_OnKill(RenX::Server &server, const RenX::PlayerInfo &player, const RenX::PlayerInfo &victim, const Jupiter::ReadableString &damageType) { this->AnyDeath(server, player); } void RenX_MinPlayersPlugin::RenX_OnKill(RenX::Server &server, const Jupiter::ReadableString &killer, const RenX::TeamType &killerTeam, const RenX::PlayerInfo &victim, const Jupiter::ReadableString &damageType) { this->AnyDeath(server, victim); } void RenX_MinPlayersPlugin::RenX_OnDie(RenX::Server &server, const RenX::PlayerInfo &player, const Jupiter::ReadableString &damageType) { this->AnyDeath(server, player); } // Plugin instantiation and entry point. RenX_MinPlayersPlugin pluginInstance; extern "C" __declspec(dllexport) Jupiter::Plugin *getPlugin() { return &pluginInstance; }