; File: RenX.Logging.ini ; ; This plugin logs game events to IRC public and administrative channels. ; To prevent an event from logging to public channels, set the below ; corresponding setting to "false". Some events are set to "false" by default. ; ; To disable an event completely, set its logging format to an empty string. ; For an example, refer to the default CommandFormat value. ; ; True to suppress the logs for commands this bot executes MuteOwnExecute=true ; ; Public logging enablers ; If you don't want a log message public, set it to false here ; ;PlayerRDNSPublic=false ;JoinPublic=true ;PartPublic=true ;KickPublic=true ;NameChangePublic=true ;TeamChangePublic=true ;SpeedHackPublic=false ;PlayerPublic=false ;ChatPublic=true ;TeamChatPublic=false ;RadioChatPublic=false ;HostChatPublic=true ;HostPagePublic=false ;OtherChatPublic=false ;DeployPublic=true ;MineDeployPublic=false ;OverMinePublic=false ;DisarmPublic=true ;MineDisarmPublic=false ;ExplodePublic=false ;SuicidePublic=true ;KillPublic=true ;DiePublic=true ;DestroyPublic=true ;CapturePublic=true ;NeutralizePublic=true ;CharacterPurchasePublic=false ;ItemPurchasePublic=false ;WeaponPurchasePublic=false ;RefillPurchasePublic=false ;VehiclePurchasePublic=false ;VehicleSpawnPublic=true ;SpawnPublic=true ;BotJoinPublic=true ;VehicleCratePublic=false ;TSVehicleCratePublic=false ;RAVehicleCratePublic=false ;DeathCratePublic=true ;MoneyCratePublic=false ;CharacterCratePublic=false ;SpyCratePublic=false ;RefillCratePublic=false ;TimeBombCratePublic=false ;SpeedCratePublic=false ;NukeCratePublic=true ;AbductionCratePublic=true ;UnspecifiedCratePublic=false ;OtherCratePublic=false ;StealPublic=true ;DonatePublic=true ;GamePublic=true ;GameOverPublic=true ;ExecutePublic=false ;PlayerCommandPuiblic=false ;SubscribePublic=false ;RCONPublic=false ;AdminLoginPublic=true ;AdminGrantPublic=true ;AdminLogoutPublic=true ;AdminPublic=false ;VoteCallPublic=true ;VoteOverPublic=true ;VoteCancelPublic=true ;VotePublic=false ;MapChangePublic=true ;MapLoadPublic=true ;MapStartPublic=true ;MapPublic=false ;DemoRecordPublic=true ;DemoRecordStopPublic=true ;DemoPublic=false ;LogPublic=false ;CommandPublic=false ;ErrorPublic=false ;VersionPublic=true ;AuthorizedPublic=true ;OtherPublic=false ; ; Logging formats ; Define log formats here ; ;PlayerRDNSFormat=05[RDNS] {NAME}'s hostname is {RDNS} ;PlayerIdentifyFormat=12[Join] {NAME} ({STEAM}) joined the game fighting for the {TEAML} from {IP} ({RDNS}) with HWID {HWID} ;JoinPublicFormat=12[Join] {NAME} joined the game fighting for the {TEAML}! ;JoinAdminFormat=12[Join] {NAME} joined the game fighting for the {TEAML} from {IP} using Steam ID {STEAM}." ;JoinNoSteamAdminFormat=12[Join] {NAME} joined the game fighting for the {TEAML} from {IP}, but is not using Steam." ;PartFormat=12[Part] {NAME} left the {TEAML}. ;KickFormat=04[Kick] {NAME} was 04kicked (04{MESSAGE}) ;PlayerExecuteFormat={NAME}07 executed: {MESSAGE} ;PlayerCommandSuccessFormat={NAME}: 10{MESSAGE} ;PlayerCommandFailFormat= ;PlayerFormat=12[Player] {MESSAGE} ;NameChangeFormat={NAME} changed their name to {NNAME}. ;TeamChangeFormat={NAME} switched teams! ;SpeedHackFormat=04[SpeedHack] {NAME} has thrown a Speed Hack warning! ;ChatFormat={NAME}: {MESSAGE} ;TeamChatFormat={NAME}: {MESSAGE} ;RadioChatFormat={NAME}: {MESSAGE} ;HostChatFormat=12Host0: {MESSAGE} ;HostPageFormat=12(Host -> {RNAME}): {MESSAGE} ;OtherChatFormat=06[Other Chat] {MESSAGE} ;DeployFormat={NAME} deployed a 12{OBJECT} ;MineDeployFormat={NAME} deployed a 12{OBJECT} ;OverMineFormat={NAME} is 04over-mining: 12{OBJECT} ;DisarmFormat={NAME} disarmed {VNAME}'s 12{OBJECT} ;MineDisarmFormat={NAME} disarmed {VNAME}'s 12{OBJECT} ;DisarmNoOwnerFormat={NAME} disarmed a {OBJECT} ;MineDisarmNoOwnerFormat={NAME} disarmed a {OBJECT} ;ExplodeFormat={NAME} detonated a 07{WEAPON}. ;ExplodeNoOwnerFormat=A 07{WEAPON} detonated. ;SuicideFormat={NAME} suicided (12{WEAPON}). ;KillFormat={NAME} killed {VNAME} ({TCOLOR}{CHAR}/{WEAPON} vs {VTCOLOR}{VCHAR}). ;KillFormat2={TCOLOR}{NAME} killed {VNAME} (12{WEAPON}). ;DieFormat={NAME} died (12{WEAPON}). ;DieFormat2={TCOLOR}{NAME} died (12{WEAPON}). ;DestroyBuildingFormat={NAME} destroyed the {VTCOLOR}{OBJECT} (12{WEAPON}). ;DestroyBuildingFormat2={TCOLOR}{NAME} destroyed the {VTCOLOR}{OBJECT} (12{WEAPON}). ;DestroyDefenceFormat={NAME} destroyed a {VTCOLOR}{OBJECT} (12{WEAPON}). ;DestroyDefenceFormat2={TCOLOR}{NAME} destroyed a {VTCOLOR}{OBJECT} (12{WEAPON}). ;DestroyVehicleFormat={NAME} destroyed a {VTCOLOR}{OBJECT} (12{WEAPON}). ;DestroyVehicleFormat2={TCOLOR}{NAME} destroyed a {VTCOLOR}{OBJECT} (12{WEAPON}). ;CaptureFormat={NAME} captured the {VTCOLOR}{OBJECT}. ;NeutralizeFormat={NAME} neutralized the {VTCOLOR}{OBJECT}. ;CharacterPurchaseFormat={NAME} purchased a {TCOLOR}{VCHAR}. ;ItemPurchaseFormat={NAME} purchased a {TCOLOR}{OBJECT}. ;WeaponPurchaseFormat={NAME} purchased a {TCOLOR}{WEAPON}. ;RefillPurchaseFormat={NAME} purchased a {TCOLOR}refill. ;VehiclePurchaseFormat={NAME} purchased a {TCOLOR}{VVEH}. ;VehicleSpawnFormat=A {TCOLOR}{VEH} has spawned. ;SpawnFormat={NAME} spawned as a {TCOLOR}{VCHAR}. ;BotJoinFormat={NAME} online. ;VehicleCrateFormat={NAME} picked up a 12{OBJECT} vehicle crate. ;TSVehicleCrateFormat={NAME} picked up a 12{OBJECT} vehicle crate. ;RAVehicleCrateFormat={NAME} picked up a 12{OBJECT} vehicle crate. ;DeathCrateFormat={NAME} picked up a 12death crate. ;MoneyCrateFormat={NAME} picked up 09{OBJECT} credits from a 12money crate. ;CharacterCrateFormat={NAME} picked up a {TCOLOR}{VCHAR} 12character crate. ;SpyCrateFormat={NAME} picked up a {VTCOLOR}{VCHAR} 12spy crate. ;RefillCrateFormat={NAME} picked up a {TCOLOR}refill crate. ;TimeBombCrateFormat={NAME} picked up a 11time-bomb crate. ;SpeedCrateFormat={NAME} picked up a 11speed crate. ;NukeCrateFormat={NAME} picked up a 04nuke crate. ;AbductionCrateFormat={NAME} has been 06abducted by the 06Scrin! ;UnspecifiedCrateFormat={NAME} picked up an 13unspecified crate. ;OtherCrateFormat={NAME} picked up a 13{OBJECT} crate. ;StealFormat={NAME} stole {VNAME}'s {OBJECT}! ;StealNoOwnerFormat={NAME} stole a 12{OBJECT}! ;DonateFormat={NAME} donated 09{OBJECT} credits to {VNAME}. ;GameOverFormat=03[Game]{TCOLOR} The {TEAML} won by {MESSAGE} ;GameOverTieNoWinFormat=03[Game]10 The battle ended in a {MESSAGE} - Victory handed to {TCOLOR}{TEAML} ;GameOverTieFormat=03[Game]10 The battle ended in a {MESSAGE} ;GameOverScoreFormat=03[Game]{TCOLOR} {TEAML}: {WINSCORE} | {VTCOLOR}{VTEAML}: {LOSESCORE} ;GameFormat=03[Game] {MESSAGE} ;ExecuteFormat=07{NAME} executed: {MESSAGE} ExecuteFormat= ;DevBotExecuteFormat= ;SubscribeFormat=03{NAME} subscribed to the RCON data stream. ;RCONFormat=05[RCON] {MESSAGE} ;AdminLoginFormat=07[Admin] {NAME} logged in with 07{ADMIN} privledges. ;AdminGrantFormat=07[Admin] {NAME} was granted 07{ADMIN} privledges. ;AdminLogoutFormat=07[Admin] {NAME} logged out of their 07{ADMIN} privledges. ;AdminFormat=07[Admin] {MESSAGE} ;VoteAddBotsFormat=[Vote] {NAME} has called for adding 12{OBJECT} bots to {VTEAMS}, with skill level 07{WEAPON}. ;VoteChangeMapFormat=[Vote] {NAME} has called for a Map Change. ;VoteKickFormat=[Vote] {NAME} has called for a kick against {VNAME}. ;VoteMineBanFormat={VTCOLOR}[Vote] {NAME} has called for a Mine Ban against {NAME}. ;VoteRemoveBotsFormat=[Vote] {NAME} has called a vote to remove 12{OBJECT} bots from {VTCOLOR}{VTEAMS}. ;VoteRestartMapFormat=[Vote] {NAME} has called for a Map Restart. ;VoteSurrenderFormat={VTCOLOR}[Vote] {NAME} has called for a Surrender. ;VoteSurveyFormat={VTCOLOR}[Vote] {NAME}{VTCOLOR} has started a Survey: 12{MESSAGE} ;VoteOtherFormat={VTCOLOR}[Vote] {NAME}{VTCOLOR} has called a "{OBJECT}" vote. ;VoteOverSuccessFormat={VTCOLOR}[Vote] A vote for "{OBJECT}" 09passed{VTCOLOR} (Votes Yes: {WINSCORE} | Votes No: {LOSESCORE}). ;VoteOverFailFormat={VTCOLOR}[Vote] A vote for "{OBJECT}" 04failed{VTCOLOR} (Votes Yes: {WINSCORE} | Votes No: {LOSESCORE}). ;VoteCancelFormat={VTCOLOR}[Vote] A vote for "{OBJECT}" was 07cancelled. ;VoteFormat=06[Vote] {MESSAGE} ;MapChangeFormat=03Loading {MESSAGE}... ;MapLoadFormat=03{MESSAGE} loaded. ;MapStartFormat=03{MESSAGE} started. ;MapFormat=06[Map] {MESSAGE} ;DemoRecordFormat={NAME} has started a demo recording. ;RCONDemoRecordFormat=07A demo recording has started. ;DemoRecordStopFormat=07The demo recording has stopped. ;DemoFormat=06[Demo] {MESSAGE} ;LogFormat=07[Log] {MESSAGE} ;CommandFormat= ;ErrorFormat=04[Error] {MESSAGE} ;VersionFormat=03Renegade X RCON connection established; using RCON verison {RVER} for game version {GVER} ;AuthorizedFormat=03RCON authorization completed. ;OtherFormat=06[Other] {MESSAGE} ;EOF