/** * Copyright (C) 2016 Jessica James. * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * Written by Jessica James */ #if !defined _RENX_NET_GAME_H_HEADER #define _RENX_NET_GAME_H_HEADER #include #include "Jupiter/Thinker.h" #include "Jupiter/CString.h" #include "Jupiter/TCPSocket.h" #include "Jupiter/DLList.h" #include "Jupiter/ArrayList.h" #include "RenX_Plugin.h" #include "RenX_Server.h" typedef uint8_t ProductID; typedef uint8_t RequestID; typedef uint32_t ServerID; class RenX_NetPlugin : public RenX::Plugin { public: struct Client { Jupiter::Socket sock; std::chrono::steady_clock::time_point timeout; ProductID m_product_id; RequestID m_request_id; Jupiter::String m_request_buffer; }; struct ServerList { uint32_t version_number = 0; uint32_t revision_id = 0; Jupiter::String data; Jupiter::ArrayList servers; }; void assignServerIDs(); void addServerToServerList(RenX::Server *server); void updateServerList(); ~RenX_NetPlugin(); public: // Jupiter::Plugin virtual bool initialize() override; int OnRehash() override; int think() override; public: // RenX::Plugin void RenX_OnServerFullyConnected(RenX::Server *server) override; void RenX_OnServerDisconnect(RenX::Server *server, RenX::DisconnectReason reason) override; void RenX_OnJoin(RenX::Server *server, const RenX::PlayerInfo *player) override; void RenX_OnPart(RenX::Server *server, const RenX::PlayerInfo *player) override; void RenX_OnMapLoad(RenX::Server *server, const Jupiter::ReadableString &map) override; private: void process_request(Client &client); std::chrono::milliseconds m_ping_frequency; std::chrono::milliseconds m_ping_timeout; Jupiter::TCPSocket m_server_socket; Jupiter::DLList m_clients; Jupiter::DLList m_clients_pending_close; uint32_t m_server_id; uint32_t m_min_server_version; uint32_t m_max_server_version; Jupiter::ArrayList m_server_list; }; #endif // _RENX_SERVERLIST_GAME_H_HEADER