/** * Copyright (C) 2014-2017 Jessica James. * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * Written by Jessica James */ #include "Jupiter/IRC_Client.h" #include "RenX_PlayerInfo.h" #include "RenX_Server.h" #include "RenX_SetJoin.h" using namespace Jupiter::literals; void RenX_SetJoinPlugin::RenX_OnJoin(RenX::Server &server, const RenX::PlayerInfo &player) { if (player.uuid.isNotEmpty() && server.isMatchInProgress()) { const Jupiter::ReadableString &setjoin = RenX_SetJoinPlugin::setjoin_file.get(player.uuid); if (setjoin.isNotEmpty()) server.sendMessage(Jupiter::StringS::Format("[%.*s] %.*s", player.name.size(), player.name.ptr(), setjoin.size(), setjoin.ptr())); } } // Plugin instantiation and entry point. RenX_SetJoinPlugin pluginInstance; // ViewJoin Game Command void ViewJoinGameCommand::create() { this->addTrigger("viewjoin"_jrs); this->addTrigger("vjoin"_jrs); } void ViewJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString ¶meters) { if (player->uuid.isNotEmpty()) { const Jupiter::ReadableString &setjoin = pluginInstance.setjoin_file.get(player->uuid); if (setjoin.isNotEmpty()) source->sendMessage(*player, Jupiter::StringS::Format("[%.*s] %.*s", player->name.size(), player->name.ptr(), setjoin.size(), setjoin.ptr())); else source->sendMessage(*player, "Error: No setjoin found."_jrs); } else source->sendMessage(*player, "Error: A setjoin message requires steam."_jrs); } const Jupiter::ReadableString &ViewJoinGameCommand::getHelp(const Jupiter::ReadableString &) { static STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Displays your join message. Syntax: viewjoin"); return defaultHelp; } GAME_COMMAND_INIT(ViewJoinGameCommand) // ShowJoin Game Command void ShowJoinGameCommand::create() { this->addTrigger("showjoin"_jrs); this->addTrigger("shjoin"_jrs); } void ShowJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString ¶meters) { if (player->uuid.isNotEmpty()) { const Jupiter::ReadableString &setjoin = pluginInstance.setjoin_file.get(player->uuid); if (setjoin.isNotEmpty()) source->sendMessage(Jupiter::StringS::Format("[%.*s] %.*s", player->name.size(), player->name.ptr(), setjoin.size(), setjoin.ptr())); else source->sendMessage(*player, "Error: No setjoin found."_jrs); } else source->sendMessage(*player, "Error: A setjoin message requires steam."_jrs); } const Jupiter::ReadableString &ShowJoinGameCommand::getHelp(const Jupiter::ReadableString &) { static STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Displays your join message. Syntax: showjoin"); return defaultHelp; } GAME_COMMAND_INIT(ShowJoinGameCommand) // DelJoin Game Command void DelJoinGameCommand::create() { this->addTrigger("deljoin"_jrs); this->addTrigger("remjoin"_jrs); this->addTrigger("djoin"_jrs); this->addTrigger("rjoin"_jrs); } void DelJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString &) { if (player->uuid.isNotEmpty()) { if (pluginInstance.setjoin_file.remove(player->uuid)) source->sendMessage(*player, Jupiter::StringS::Format("%.*s, your join message has been removed.", player->name.size(), player->name.ptr())); else source->sendMessage(*player, "Error: Setjoin not found."_jrs); } else source->sendMessage(*player, "Error: A setjoin message requires steam."_jrs); } const Jupiter::ReadableString &DelJoinGameCommand::getHelp(const Jupiter::ReadableString &) { static STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Removes your automatic join message. Syntax: deljoin"); return defaultHelp; } GAME_COMMAND_INIT(DelJoinGameCommand) // SetJoin Game Command void SetJoinGameCommand::create() { this->addTrigger("setjoin"_jrs); this->addTrigger("sjoin"_jrs); } void SetJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString ¶meters) { if (player->uuid.isNotEmpty()) { if (parameters.isNotEmpty()) { pluginInstance.setjoin_file.set(player->uuid, parameters); pluginInstance.setjoin_file.write(); source->sendMessage(*player, Jupiter::StringS::Format("%.*s, your join message is now: %.*s", player->name.size(), player->name.ptr(), parameters.size(), parameters.ptr())); } else DelJoinGameCommand_instance.trigger(source, player, parameters); } else source->sendMessage(*player, "Error: A setjoin message requires steam."_jrs); } const Jupiter::ReadableString &SetJoinGameCommand::getHelp(const Jupiter::ReadableString &) { static STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Sets an automatic join message. Syntax: setjoin [message]"); return defaultHelp; } GAME_COMMAND_INIT(SetJoinGameCommand) extern "C" __declspec(dllexport) Jupiter::Plugin *getPlugin() { return &pluginInstance; }