12 Commits (a9d1a966eaca9a89b518fd5d291412c3c4d32b79)

Author SHA1 Message Date
JustinAJ c20e9fed7f Server now rehashes settings; added commandsFile to core; added access levels to PlayerInfo and GameCommand; aliases and access overrides are now read from the commandsFile; Jupiter version updated. 10 years ago
JustinAJ 82fe29ebaa RCON Username is now tracked. 10 years ago
JustinAJ a04667ee5f Added RenX_OnTeamChange event; formatSteamID is now const; ReadableString non-format versions of sendPubChan() sendAdmChan() and sendLogChan() added. 10 years ago
JustinAJ 8f8736aa0f Made input player for sendMessage const. 10 years ago
JustinAJ bd31da4871 Added "NeverSay" configurable option 10 years ago
JustinAJ 291b5cd947 Added isFirstGame(), isFirstKill(), and isFirstDeath(). Join spam after map change is now filtered. 10 years ago
JustinAJ 777242952c steamFormat is now unsigned; SteamID 2 format added; SteamID 3 format added; pidbug and mustSanitize ServerProfile fields utilized. 10 years ago
JustinAJ 92bb5f185e Added "SteamFormat" config option; added formatSteamID() to RenX::Server; adjusted usage of steamids in strings appropriately. 10 years ago
JustinAJ b36567d32b Added ServerProfile structure; player part event is now silenced for open beta 3. 10 years ago
JustinAJ 87b6310642 Changed internal steamid representation to uint64_t. Added UUID parameter to PlayerInfo. 10 years ago
JustinAJ 933b9f0e0b Moved data processing from RenX::Core to RenX::Server. Added line preservation. 10 years ago
JustinAJ 627d007d59 Initial Commit 11 years ago