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resetAccess now returns the correct value.

pull/3/head
JustinAJ 10 years ago
parent
commit
8f650b43fe
  1. 2
      RenX.ModSystem/RenX_ModSystem.cpp

2
RenX.ModSystem/RenX_ModSystem.cpp

@ -144,7 +144,7 @@ bool RenX_ModSystemPlugin::resetAccess(RenX::PlayerInfo *player)
player->access = groups.get(0)->access; player->access = groups.get(0)->access;
else else
player->access = 0; player->access = 0;
return player->access == oAccess; return player->access != oAccess;
} }
int RenX_ModSystemPlugin::auth(RenX::Server *server, const RenX::PlayerInfo *player, bool checkAuto, bool forceAuth) const int RenX_ModSystemPlugin::auth(RenX::Server *server, const RenX::PlayerInfo *player, bool checkAuto, bool forceAuth) const

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