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@ -112,6 +112,7 @@ Jupiter::ReferenceString translated_Weapon_Airstrike_GDI = STRING_LITERAL_AS_REF |
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Jupiter::ReferenceString translated_Weapon_Airstrike_Nod = STRING_LITERAL_AS_REFERENCE("Nod Airstrike"); |
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Jupiter::ReferenceString translated_Weapon_TiberiumFlechetteRifle = STRING_LITERAL_AS_REFERENCE("Tiberium Flechette Gun"); |
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Jupiter::ReferenceString translated_Weapon_TiberiumAutoRifle = STRING_LITERAL_AS_REFERENCE("Tiberium Automatic Rifle"); |
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Jupiter::ReferenceString translated_Weapon_TiberiumAutoRifle_Blue = STRING_LITERAL_AS_REFERENCE("Blue Tiberium Automatic Rifle Burst"); |
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Jupiter::ReferenceString translated_Weapon_EMPGrenade = STRING_LITERAL_AS_REFERENCE("EMP Grenade"); |
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Jupiter::ReferenceString translated_Weapon_SmokeGrenade = STRING_LITERAL_AS_REFERENCE("Smoke Grenade"); |
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Jupiter::ReferenceString translated_Weapon_TimedC4 = STRING_LITERAL_AS_REFERENCE("Timed C4"); |
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@ -128,6 +129,7 @@ Jupiter::ReferenceString translated_Weapon_DeployedATMine = STRING_LITERAL_AS_RE |
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Jupiter::ReferenceString translated_Weapon_DeployedIonCannonBeacon = STRING_LITERAL_AS_REFERENCE("Ion Cannon Beacon"); |
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Jupiter::ReferenceString translated_Weapon_DeployedNukeBeacon = STRING_LITERAL_AS_REFERENCE("Nuclear Missile Beacon"); |
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Jupiter::ReferenceString translated_Weapon_CrateNuke = STRING_LITERAL_AS_REFERENCE("Nuclear Crate Explosion"); |
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Jupiter::ReferenceString translated_Weapon_DevNuke = STRING_LITERAL_AS_REFERENCE("Nuclear Dev Explosion"); |
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/** Projectiles */ |
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Jupiter::ReferenceString translated_Projectile_EMPGrenade = STRING_LITERAL_AS_REFERENCE("EMP Grenade"); |
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@ -181,6 +183,8 @@ Jupiter::ReferenceString translated_DmgType_HeavyPistol = STRING_LITERAL_AS_REFE |
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Jupiter::ReferenceString translated_DmgType_Carbine = STRING_LITERAL_AS_REFERENCE("Carbine"); |
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Jupiter::ReferenceString translated_DmgType_TiberiumFlechetteRifle = STRING_LITERAL_AS_REFERENCE("Tiberium Flechette Gun"); // Not a rifle.
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Jupiter::ReferenceString translated_DmgType_TiberiumAutoRifle = STRING_LITERAL_AS_REFERENCE("Tiberium Automatic Rifle"); |
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Jupiter::ReferenceString translated_DmgType_TiberiumAutoRifle_Blue = STRING_LITERAL_AS_REFERENCE("Blue Tiberium Automatic Rifle Burst"); |
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Jupiter::ReferenceString translated_DmgType_TiberiumAutoRifle_Flechette_Blue = STRING_LITERAL_AS_REFERENCE("Blue Tiberium Automatic Rifle"); |
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Jupiter::ReferenceString translated_DmgType_Grenade = STRING_LITERAL_AS_REFERENCE("Grenade"); |
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Jupiter::ReferenceString translated_DmgType_TimedC4 = STRING_LITERAL_AS_REFERENCE("Timed C4"); |
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@ -564,6 +568,7 @@ const Jupiter::ReferenceString RenX::translateName(const Jupiter::ReadableString |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Airstrike_Nod"))) return translated_Weapon_Airstrike_Nod; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("TiberiumFlechetteRifle"))) return translated_Weapon_TiberiumFlechetteRifle; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("TiberiumAutoRifle"))) return translated_Weapon_TiberiumAutoRifle; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("TiberiumAutoRifle_Blue"))) return translated_Weapon_TiberiumAutoRifle_Blue; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("EMPGrenade"))) return translated_Weapon_EMPGrenade; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("SmokeGrenade"))) return translated_Weapon_SmokeGrenade; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("TimedC4"))) return translated_Weapon_TimedC4; |
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@ -615,6 +620,8 @@ const Jupiter::ReferenceString RenX::translateName(const Jupiter::ReadableString |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Carbine"))) return translated_DmgType_Carbine; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("TiberiumFlechetteRifle"))) return translated_DmgType_TiberiumFlechetteRifle; // Not a rifle.
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if (object.equals(STRING_LITERAL_AS_REFERENCE("TiberiumAutoRifle"))) return translated_DmgType_TiberiumAutoRifle; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("TiberiumAutoRifle_Blue"))) return translated_DmgType_TiberiumAutoRifle_Blue; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("TiberiumAutoRifle_Flechette_Blue"))) return translated_DmgType_TiberiumAutoRifle_Flechette_Blue; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("Grenade"))) return translated_DmgType_Grenade; |
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if (object.equals(STRING_LITERAL_AS_REFERENCE("TimedC4"))) return translated_DmgType_TimedC4; |
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