diff --git a/RenX.Ladder/RenX.Ladder.vcxproj b/RenX.Ladder/RenX.Ladder.vcxproj
new file mode 100644
index 0000000..1bebfbc
--- /dev/null
+++ b/RenX.Ladder/RenX.Ladder.vcxproj
@@ -0,0 +1,87 @@
+
+
+
+
+ Debug
+ Win32
+
+
+ Release
+ Win32
+
+
+
+ {B2846BD6-2332-4DA6-A13B-113318F76D5E}
+ RenX.Ladder
+
+
+
+ Application
+ true
+ v140
+ MultiByte
+
+
+ DynamicLibrary
+ false
+ v140
+ true
+ Unicode
+
+
+
+
+
+
+
+
+
+
+
+
+ $(SolutionDir)$(Configuration)\Plugins\
+ AllRules.ruleset
+
+
+
+ Level3
+ Disabled
+ true
+
+
+ true
+
+
+
+
+ Level3
+ MaxSpeed
+ true
+ true
+ true
+ ../Bot;../Jupiter;../RenX.Core
+ _CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
+
+
+ true
+ true
+ true
+
+
+
+
+
+
+
+
+
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+
+
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\ No newline at end of file
diff --git a/RenX.Ladder/RenX.Ladder.vcxproj.filters b/RenX.Ladder/RenX.Ladder.vcxproj.filters
new file mode 100644
index 0000000..e820651
--- /dev/null
+++ b/RenX.Ladder/RenX.Ladder.vcxproj.filters
@@ -0,0 +1,44 @@
+
+
+
+
+ {4FC737F1-C7A5-4376-A066-2A32D752A2FF}
+ cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx
+
+
+ {93995380-89BD-4b04-88EB-625FBE52EBFB}
+ h;hh;hpp;hxx;hm;inl;inc;xsd
+
+
+ {67DA6AB6-F800-4c08-8B7A-83BB121AAD01}
+ rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms
+
+
+
+
+ Resource Files
+
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+ Resource Files
+
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+ Resource Files
+
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+ Source Files
+
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+ Source Files
+
+
+
+
+ Header Files
+
+
+ Header Files
+
+
+
\ No newline at end of file
diff --git a/RenX.Ladder/RenX_Ladder.cpp b/RenX.Ladder/RenX_Ladder.cpp
new file mode 100644
index 0000000..981c524
--- /dev/null
+++ b/RenX.Ladder/RenX_Ladder.cpp
@@ -0,0 +1,287 @@
+/**
+ * Copyright (C) 2015 Justin James.
+ *
+ * This license must be preserved.
+ * Any applications, libraries, or code which make any use of any
+ * component of this program must not be commercial, unless explicit
+ * permission is granted from the original author. The use of this
+ * program for non-profit purposes is permitted.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * In the event that this license restricts you from making desired use of this program, contact the original author.
+ * Written by Justin James
+ */
+
+#include "Console_Command.h"
+#include "Jupiter/INIFile.h"
+#include "RenX_Ladder.h"
+#include "RenX_Server.h"
+#include "RenX_PlayerInfo.h"
+
+using namespace Jupiter::literals;
+
+RenX_LadderPlugin::RenX_LadderPlugin()
+{
+ RenX_LadderPlugin::only_pure = Jupiter::IRC::Client::Config->getBool(this->getName(), "OnlyPure"_jrs, false);
+ RenX_LadderPlugin::output_times = Jupiter::IRC::Client::Config->getBool(this->getName(), "OutputTimes"_jrs, true);
+ int mlcpno = Jupiter::IRC::Client::Config->getInt(this->getName(), "MaxLadderCommandPartNameOutput"_jrs, 5);
+ if (mlcpno < 0)
+ RenX_LadderPlugin::max_ladder_command_part_name_output = 0;
+ else
+ RenX_LadderPlugin::max_ladder_command_part_name_output = mlcpno;
+ RenX_LadderPlugin::db_filename = Jupiter::IRC::Client::Config->get(this->getName(), "LadderDatabase"_jrs, "Ladder.db"_jrs);
+
+ // load database
+ RenX_LadderPlugin::database.process_file(RenX_LadderPlugin::db_filename);
+}
+
+void RenX_LadderPlugin::updateLadder(RenX::Server *server, const RenX::TeamType &team)
+{
+ if (server->players.size() != 0)
+ {
+ // update player stats in memory
+ RenX::PlayerInfo *player;
+ RenX_LadderDatabase::Entry *entry;
+ for (Jupiter::DLList::Node *node = server->players.getNode(0); node != nullptr; node = node->next)
+ {
+ player = node->data;
+ if (player->steamid != 0)
+ {
+ entry = RenX_LadderPlugin::database.getPlayerEntry(player->steamid);
+ if (entry == nullptr)
+ {
+ entry = new RenX_LadderDatabase::Entry();
+ RenX_LadderPlugin::database.append(entry);
+ entry->steam_id = player->steamid;
+ }
+
+ entry->total_score += static_cast(player->score);
+
+ entry->total_kills += player->kills;
+ entry->total_deaths += player->deaths;
+ entry->total_headshot_kills += player->headshots;
+ entry->total_vehicle_kills += player->vehicleKills;
+ entry->total_building_kills += player->buildingKills;
+ entry->total_defence_kills += player->defenceKills;
+ entry->total_captures += player->captures;
+ entry->total_game_time += static_cast(std::chrono::duration_cast(server->getGameTime(player)).count());
+ ++entry->total_games;
+ switch (player->team)
+ {
+ case RenX::TeamType::GDI:
+ ++entry->total_gdi_games;
+ if (player->team == team)
+ ++entry->total_wins, ++entry->total_gdi_wins;
+ break;
+ case RenX::TeamType::Nod:
+ ++entry->total_nod_games;
+ if (player->team == team)
+ ++entry->total_wins, ++entry->total_nod_wins;
+ break;
+ default:
+ if (player->team == team)
+ ++entry->total_wins;
+ break;
+ }
+ entry->total_beacon_placements += player->beaconPlacements;
+ entry->total_beacon_disarms += player->beaconDisarms;
+ entry->total_proxy_placements += player->proxy_placements;
+ entry->total_proxy_disarms += player->proxy_disarms;
+
+ auto set_if_greater = [](uint32_t &src, const uint32_t &cmp)
+ {
+ if (cmp > src)
+ src = cmp;
+ };
+
+ set_if_greater(entry->top_score, static_cast(player->score));
+ set_if_greater(entry->top_kills, player->kills);
+ set_if_greater(entry->most_deaths, player->deaths);
+ set_if_greater(entry->top_headshot_kills, player->headshots);
+ set_if_greater(entry->top_vehicle_kills, player->vehicleKills);
+ set_if_greater(entry->top_building_kills, player->buildingKills);
+ set_if_greater(entry->top_defence_kills, player->defenceKills);
+ set_if_greater(entry->top_captures, player->captures);
+ set_if_greater(entry->top_game_time, static_cast(std::chrono::duration_cast(server->getGameTime(player)).count()));
+ set_if_greater(entry->top_beacon_placements, player->beaconPlacements);
+ set_if_greater(entry->top_beacon_disarms, player->beaconDisarms);
+ set_if_greater(entry->top_proxy_placements, player->proxy_placements);
+ set_if_greater(entry->top_proxy_disarms, player->proxy_disarms);
+
+ entry->most_recent_ip = player->ip32;
+ entry->last_game = time(nullptr);
+ entry->most_recent_name = player->name;
+ }
+ }
+
+ // sort new stats
+ std::chrono::steady_clock::time_point start_time = std::chrono::steady_clock::now();
+ RenX_LadderPlugin::database.sort_entries();
+ std::chrono::steady_clock::duration sort_duration = std::chrono::steady_clock::now() - start_time;
+
+ // write new stats
+ start_time = std::chrono::steady_clock::now();
+ RenX_LadderPlugin::database.write(RenX_LadderPlugin::db_filename);
+ std::chrono::steady_clock::duration write_duration = std::chrono::steady_clock::now() - start_time;
+
+ if (RenX_LadderPlugin::output_times)
+ {
+ Jupiter::StringS str = Jupiter::StringS::Format("Ladder: %u entries sorted in %f seconds; Database written in %f seconds." ENDL,
+ RenX_LadderPlugin::database.getEntries(),
+ static_cast(sort_duration.count()) * (static_cast(std::chrono::steady_clock::duration::period::num / static_cast(std::chrono::steady_clock::duration::period::den) * static_cast(std::chrono::seconds::duration::period::den / std::chrono::seconds::duration::period::num))),
+ static_cast(write_duration.count()) * (static_cast(std::chrono::steady_clock::duration::period::num) / static_cast(std::chrono::steady_clock::duration::period::den) * static_cast(std::chrono::seconds::duration::period::den / std::chrono::seconds::duration::period::num)));
+ str.println(stdout);
+ server->sendLogChan(str);
+ }
+ }
+}
+
+/** Wait until the client list has been updated to update the ladder */
+
+void RenX_LadderPlugin::RenX_OnGameOver(RenX::Server *server, RenX::WinType winType, const RenX::TeamType &team, int gScore, int nScore)
+{
+ if (server->hasSeenStart() && server->players.size() != 0) // the first game doesn't count!
+ {
+ char chr = static_cast(team);
+ server->varData.set(this->name, "t"_jrs, Jupiter::ReferenceString(chr));
+ server->varData.set(this->name, "w"_jrs, "1"_jrs);
+ server->updateClientList();
+ }
+}
+
+void RenX_LadderPlugin::RenX_OnCommand(RenX::Server *server, const Jupiter::ReadableString &)
+{
+ if (server->getCurrentRCONCommand().equalsi("clientvarlist"_jrs))
+ {
+ if (server->varData.get(this->name, "w"_jrs, "0"_jrs).equals("1"))
+ {
+ server->varData.set(this->name, "w"_jrs, "0"_jrs);
+ RenX::TeamType team = static_cast(server->varData.get(this->name, "t"_jrs, "\0"_jrs).get(0));
+ RenX_LadderPlugin::updateLadder(server, team);
+ }
+ }
+}
+
+size_t RenX_LadderPlugin::getMaxLadderCommandPartNameOutput() const
+{
+ return RenX_LadderPlugin::max_ladder_command_part_name_output;
+}
+
+// Plugin instantiation and entry point.
+RenX_LadderPlugin pluginInstance;
+
+/** Ladder Commands */
+#include
+Jupiter::StringS FormatLadderResponse(RenX_LadderDatabase::Entry *entry, size_t rank)
+{
+ return Jupiter::StringS::Format("#%" PRIuPTR ": \"%.*s\" - Score: %" PRIu64 " - Kills: %" PRIu32 " - Deaths: %" PRIu32 " - KDR: %.2f - SPM: %.2f", rank, entry->most_recent_name.size(), entry->most_recent_name.ptr(), entry->total_score, entry->total_kills, entry->total_deaths, static_cast(entry->total_kills) / (entry->total_deaths == 0 ? 1 : static_cast(entry->total_deaths)), static_cast(entry->total_score) / (entry->total_game_time == 0 ? 1.0 : static_cast(entry->total_game_time)) * 60.0);
+}
+
+// Ladder Command
+
+LadderGenericCommand::LadderGenericCommand()
+{
+ this->addTrigger("ladder"_jrs);
+ this->addTrigger("rank"_jrs);
+}
+
+GenericCommand::ResponseLine *LadderGenericCommand::trigger(const Jupiter::ReadableString ¶meters)
+{
+ if (parameters.isEmpty())
+ return new GenericCommand::ResponseLine("Error: Too few parameters. Syntax: ladder "_jrs, GenericCommand::DisplayType::PrivateError);
+
+ RenX_LadderDatabase::Entry *entry;
+ size_t rank;
+ if (parameters.span("0123456789"_jrs) == parameters.size())
+ {
+ rank = parameters.asUnsignedInt(10);
+ if (rank == 0)
+ return new GenericCommand::ResponseLine("Error: Invalid parameters"_jrs, GenericCommand::DisplayType::PrivateError);
+
+ entry = pluginInstance.database.getPlayerEntryByIndex(rank - 1);
+ if (entry == nullptr)
+ return new GenericCommand::ResponseLine("Error: Player not found"_jrs, GenericCommand::DisplayType::PrivateError);
+
+ return new GenericCommand::ResponseLine(FormatLadderResponse(entry, rank), GenericCommand::DisplayType::PublicSuccess);
+ }
+
+ Jupiter::SLList> list = pluginInstance.database.getPlayerEntriesAndIndexByPartName(parameters, pluginInstance.getMaxLadderCommandPartNameOutput());
+ if (list.size() == 0)
+ return new GenericCommand::ResponseLine("Error: Player not found"_jrs, GenericCommand::DisplayType::PrivateError);
+
+ std::pair *pair = list.remove(0);
+ GenericCommand::ResponseLine *response_head = new GenericCommand::ResponseLine(FormatLadderResponse(std::addressof(pair->first), pair->second + 1), GenericCommand::DisplayType::PrivateSuccess);
+ GenericCommand::ResponseLine *response_end = response_head;
+ delete pair;
+ while (list.size() != 0)
+ {
+ pair = list.remove(0);
+ response_end->next = new GenericCommand::ResponseLine(FormatLadderResponse(std::addressof(pair->first), pair->second + 1), GenericCommand::DisplayType::PrivateSuccess);
+ response_end = response_end->next;
+ delete pair;
+ }
+ return response_head;
+}
+
+const Jupiter::ReadableString &LadderGenericCommand::getHelp(const Jupiter::ReadableString &)
+{
+ static STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Fetches ladder information about a player. Syntax: ladder ");
+ return defaultHelp;
+}
+
+GENERIC_COMMAND_INIT(LadderGenericCommand)
+GENERIC_COMMAND_AS_CONSOLE_COMMAND(LadderGenericCommand)
+GENERIC_COMMAND_AS_IRC_COMMAND_NO_CREATE(LadderGenericCommand)
+
+// Ladder Game Command
+
+void LadderGameCommand::create()
+{
+ this->addTrigger("ladder"_jrs);
+ this->addTrigger("rank"_jrs);
+}
+
+void LadderGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString ¶meters)
+{
+ if (parameters.isEmpty())
+ {
+ if (player->steamid != 0)
+ {
+ std::pair pair = pluginInstance.database.getPlayerEntryAndIndex(player->steamid);
+ if (pair.first != nullptr)
+ source->sendMessage(FormatLadderResponse(pair.first, pair.second + 1));
+ else
+ source->sendMessage(player, "Error: You have no ladder data. Get started by sticking around until the end of the match!"_jrs);
+ }
+ else
+ source->sendMessage(player, "Error: You have no ladder data, because you're not using Steam."_jrs);
+ }
+ else
+ {
+ GenericCommand::ResponseLine *response = LadderGenericCommand_instance.trigger(parameters);
+ GenericCommand::ResponseLine *ptr;
+ while (response != nullptr)
+ {
+ source->sendMessage(player, response->response);
+ ptr = response;
+ response = response->next;
+ delete ptr;
+ }
+ }
+}
+
+const Jupiter::ReadableString &LadderGameCommand::getHelp(const Jupiter::ReadableString &)
+{
+ static STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Displays ladder information about yourself, or another player. Syntax: ladder [name / rank]");
+ return defaultHelp;
+}
+
+GAME_COMMAND_INIT(LadderGameCommand)
+
+extern "C" __declspec(dllexport) Jupiter::Plugin *getPlugin()
+{
+ return &pluginInstance;
+}
diff --git a/RenX.Ladder/RenX_Ladder.h b/RenX.Ladder/RenX_Ladder.h
new file mode 100644
index 0000000..9c1073e
--- /dev/null
+++ b/RenX.Ladder/RenX_Ladder.h
@@ -0,0 +1,52 @@
+/**
+ * Copyright (C) 2015 Justin James.
+ *
+ * This license must be preserved.
+ * Any applications, libraries, or code which make any use of any
+ * component of this program must not be commercial, unless explicit
+ * permission is granted from the original author. The use of this
+ * program for non-profit purposes is permitted.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * In the event that this license restricts you from making desired use of this program, contact the original author.
+ * Written by Justin James
+ */
+
+#if !defined _RENX_LADDER_H_HEADER
+#define _RENX_LADDER_H_HEADER
+
+#include "Jupiter/Plugin.h"
+#include "Jupiter/Reference_String.h"
+#include "IRC_Command.h"
+#include "RenX_Plugin.h"
+#include "RenX_LadderDatabase.h"
+#include "RenX_GameCommand.h"
+
+class RenX_LadderPlugin : public RenX::Plugin
+{
+public:
+ const Jupiter::ReadableString &getName() override { return name; }
+ void RenX_OnGameOver(RenX::Server *server, RenX::WinType winType, const RenX::TeamType &team, int gScore, int nScore) override;
+ void RenX_OnCommand(RenX::Server *server, const Jupiter::ReadableString &) override;
+
+ size_t getMaxLadderCommandPartNameOutput() const;
+ RenX_LadderPlugin();
+
+ RenX_LadderDatabase database;
+private:
+ void updateLadder(RenX::Server *server, const RenX::TeamType &team);
+
+ /** Configuration variables */
+ bool only_pure, output_times;
+ size_t max_ladder_command_part_name_output;
+ Jupiter::CStringS db_filename;
+ STRING_LITERAL_AS_NAMED_REFERENCE(name, "RenX.Ladder");
+};
+
+GENERIC_GENERIC_COMMAND(LadderGenericCommand)
+GENERIC_GAME_COMMAND(LadderGameCommand)
+
+#endif // _RENX_LADDER_H_HEADER
\ No newline at end of file
diff --git a/RenX.Ladder/RenX_LadderDatabase.cpp b/RenX.Ladder/RenX_LadderDatabase.cpp
new file mode 100644
index 0000000..be317e9
--- /dev/null
+++ b/RenX.Ladder/RenX_LadderDatabase.cpp
@@ -0,0 +1,346 @@
+/**
+ * Copyright (C) 2015 Justin James.
+ *
+ * This license must be preserved.
+ * Any applications, libraries, or code which make any use of any
+ * component of this program must not be commercial, unless explicit
+ * permission is granted from the original author. The use of this
+ * program for non-profit purposes is permitted.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * In the event that this license restricts you from making desired use of this program, contact the original author.
+ * Written by Justin James
+ */
+
+#include "RenX_LadderDatabase.h"
+
+RenX_LadderDatabase::~RenX_LadderDatabase()
+{
+ while (RenX_LadderDatabase::head != nullptr)
+ {
+ RenX_LadderDatabase::end = RenX_LadderDatabase::head;
+ RenX_LadderDatabase::head = RenX_LadderDatabase::head->next;
+ delete RenX_LadderDatabase::end;
+ }
+}
+
+void RenX_LadderDatabase::process_data(Jupiter::DataBuffer &buffer, FILE *file, fpos_t pos)
+{
+ RenX_LadderDatabase::Entry *entry = new RenX_LadderDatabase::Entry();
+
+ // read data from buffer to entry
+ entry->steam_id = buffer.pop();
+ entry->total_score = buffer.pop();
+
+ entry->total_kills = buffer.pop();
+ entry->total_deaths = buffer.pop();
+ entry->total_headshot_kills = buffer.pop();
+ entry->total_vehicle_kills = buffer.pop();
+ entry->total_building_kills = buffer.pop();
+ entry->total_defence_kills = buffer.pop();
+ entry->total_captures = buffer.pop();
+ entry->total_game_time = buffer.pop();
+ entry->total_games = buffer.pop();
+ entry->total_gdi_games = buffer.pop();
+ entry->total_nod_games = buffer.pop();
+ entry->total_wins = buffer.pop();
+ entry->total_gdi_wins = buffer.pop();
+ entry->total_nod_wins = buffer.pop();
+ entry->total_beacon_placements = buffer.pop();
+ entry->total_beacon_disarms = buffer.pop();
+ entry->total_proxy_placements = buffer.pop();
+ entry->total_proxy_disarms = buffer.pop();
+
+ entry->top_score = buffer.pop();
+ entry->top_kills = buffer.pop();
+ entry->most_deaths = buffer.pop();
+ entry->top_headshot_kills = buffer.pop();
+ entry->top_vehicle_kills = buffer.pop();
+ entry->top_building_kills = buffer.pop();
+ entry->top_defence_kills = buffer.pop();
+ entry->top_captures = buffer.pop();
+ entry->top_game_time = buffer.pop();
+ entry->top_beacon_placements = buffer.pop();
+ entry->top_beacon_disarms = buffer.pop();
+ entry->top_proxy_placements = buffer.pop();
+ entry->top_proxy_disarms = buffer.pop();
+
+ entry->most_recent_ip = buffer.pop();
+ entry->last_game = buffer.pop();
+ entry->most_recent_name = buffer.pop();
+
+ // push data to list
+ if (RenX_LadderDatabase::head == nullptr)
+ {
+ RenX_LadderDatabase::head = entry;
+ RenX_LadderDatabase::end = RenX_LadderDatabase::head;
+ }
+ else
+ {
+ RenX_LadderDatabase::end->next = entry;
+ entry->prev = end;
+ end = entry;
+ }
+
+ ++RenX_LadderDatabase::entries;
+}
+
+void RenX_LadderDatabase::process_header(FILE *file)
+{
+ int chr = fgetc(file);
+ if (chr != EOF)
+ RenX_LadderDatabase::read_version = chr;
+}
+
+void RenX_LadderDatabase::create_header(FILE *file)
+{
+ fputc(RenX_LadderDatabase::write_version, file);
+}
+
+RenX_LadderDatabase::Entry *RenX_LadderDatabase::getHead() const
+{
+ return RenX_LadderDatabase::head;
+}
+
+RenX_LadderDatabase::Entry *RenX_LadderDatabase::getPlayerEntry(uint64_t steamid) const
+{
+ for (RenX_LadderDatabase::Entry *itr = RenX_LadderDatabase::head; itr != nullptr; itr = itr->next)
+ if (itr->steam_id == steamid)
+ return itr;
+ return nullptr;
+}
+
+std::pair RenX_LadderDatabase::getPlayerEntryAndIndex(uint64_t steamid) const
+{
+ size_t index = 0;
+ for (RenX_LadderDatabase::Entry *itr = RenX_LadderDatabase::head; itr != nullptr; itr = itr->next, ++index)
+ if (itr->steam_id == steamid)
+ return std::pair(itr, index);
+ return std::pair(nullptr, Jupiter::INVALID_INDEX);
+}
+
+RenX_LadderDatabase::Entry *RenX_LadderDatabase::getPlayerEntryByName(const Jupiter::ReadableString &name) const
+{
+ for (RenX_LadderDatabase::Entry *itr = RenX_LadderDatabase::head; itr != nullptr; itr = itr->next)
+ if (itr->most_recent_name.equalsi(name))
+ return itr;
+ return nullptr;
+}
+
+std::pair RenX_LadderDatabase::getPlayerEntryAndIndexByName(const Jupiter::ReadableString &name) const
+{
+ size_t index = 0;
+ for (RenX_LadderDatabase::Entry *itr = RenX_LadderDatabase::head; itr != nullptr; itr = itr->next, ++index)
+ if (itr->most_recent_name.equalsi(name))
+ return std::pair(itr, index);
+ return std::pair(nullptr, Jupiter::INVALID_INDEX);
+}
+
+RenX_LadderDatabase::Entry *RenX_LadderDatabase::getPlayerEntryByPartName(const Jupiter::ReadableString &name) const
+{
+ for (RenX_LadderDatabase::Entry *itr = RenX_LadderDatabase::head; itr != nullptr; itr = itr->next)
+ if (itr->most_recent_name.findi(name) != Jupiter::INVALID_INDEX)
+ return itr;
+ return nullptr;
+}
+
+std::pair RenX_LadderDatabase::getPlayerEntryAndIndexByPartName(const Jupiter::ReadableString &name) const
+{
+ size_t index = 0;
+ for (RenX_LadderDatabase::Entry *itr = RenX_LadderDatabase::head; itr != nullptr; itr = itr->next, ++index)
+ if (itr->most_recent_name.findi(name) != Jupiter::INVALID_INDEX)
+ return std::pair(itr, index);
+ return std::pair(nullptr, Jupiter::INVALID_INDEX);
+}
+
+Jupiter::SLList RenX_LadderDatabase::getPlayerEntriesByPartName(const Jupiter::ReadableString &name, size_t max) const
+{
+ Jupiter::SLList list;
+ if (max == 0)
+ {
+ for (RenX_LadderDatabase::Entry *itr = RenX_LadderDatabase::head; itr != nullptr; itr = itr->next)
+ if (itr->most_recent_name.findi(name) != Jupiter::INVALID_INDEX)
+ list.add(new RenX_LadderDatabase::Entry(*itr));
+ }
+ else
+ for (RenX_LadderDatabase::Entry *itr = RenX_LadderDatabase::head; itr != nullptr; itr = itr->next)
+ if (itr->most_recent_name.findi(name) != Jupiter::INVALID_INDEX)
+ {
+ list.add(new RenX_LadderDatabase::Entry(*itr));
+ if (--max == 0)
+ return list;
+ }
+ return list;
+}
+
+Jupiter::SLList> RenX_LadderDatabase::getPlayerEntriesAndIndexByPartName(const Jupiter::ReadableString &name, size_t max) const
+{
+ Jupiter::SLList> list;
+ size_t index = 0;
+ if (max == 0)
+ {
+ for (RenX_LadderDatabase::Entry *itr = RenX_LadderDatabase::head; itr != nullptr; itr = itr->next, ++index)
+ if (itr->most_recent_name.findi(name) != Jupiter::INVALID_INDEX)
+ list.add(new std::pair(*itr, index));
+ }
+ else
+ for (RenX_LadderDatabase::Entry *itr = RenX_LadderDatabase::head; itr != nullptr; itr = itr->next, ++index)
+ if (itr->most_recent_name.findi(name) != Jupiter::INVALID_INDEX)
+ {
+ list.add(new std::pair(*itr, index));
+ if (--max)
+ return list;
+ }
+ return list;
+}
+
+RenX_LadderDatabase::Entry *RenX_LadderDatabase::getPlayerEntryByIndex(size_t index) const
+{
+ for (RenX_LadderDatabase::Entry *itr = RenX_LadderDatabase::head; itr != nullptr; itr = itr->next, --index)
+ if (index == 0)
+ return itr;
+ return nullptr;
+}
+
+size_t RenX_LadderDatabase::getEntries() const
+{
+ return RenX_LadderDatabase::entries;
+}
+
+void RenX_LadderDatabase::append(RenX_LadderDatabase::Entry *entry)
+{
+ ++RenX_LadderDatabase::entries;
+ if (RenX_LadderDatabase::head == nullptr)
+ {
+ RenX_LadderDatabase::head = entry;
+ RenX_LadderDatabase::end = RenX_LadderDatabase::head;
+ return;
+ }
+ end->next = entry;
+ entry->prev = end;
+ end = entry;
+}
+
+void RenX_LadderDatabase::write(const Jupiter::CStringType &filename)
+{
+ return RenX_LadderDatabase::write(filename.c_str());
+}
+
+void RenX_LadderDatabase::write(const char *filename)
+{
+ if (RenX_LadderDatabase::entries != 0)
+ {
+ FILE *file = fopen(filename, "wb");
+ if (file != nullptr)
+ {
+ Jupiter::DataBuffer buffer;
+ RenX_LadderDatabase::create_header(file);
+ RenX_LadderDatabase::Entry *entry = RenX_LadderDatabase::head;
+ while (entry != nullptr)
+ {
+ // push data from entry to buffer
+ buffer.push(entry->steam_id);
+ buffer.push(entry->total_score);
+
+ buffer.push(entry->total_kills);
+ buffer.push(entry->total_deaths);
+ buffer.push(entry->total_headshot_kills);
+ buffer.push(entry->total_vehicle_kills);
+ buffer.push(entry->total_building_kills);
+ buffer.push(entry->total_defence_kills);
+ buffer.push(entry->total_captures);
+ buffer.push(entry->total_game_time);
+ buffer.push(entry->total_games);
+ buffer.push(entry->total_gdi_games);
+ buffer.push(entry->total_nod_games);
+ buffer.push(entry->total_wins);
+ buffer.push(entry->total_gdi_wins);
+ buffer.push(entry->total_nod_wins);
+ buffer.push(entry->total_beacon_placements);
+ buffer.push(entry->total_beacon_disarms);
+ buffer.push(entry->total_proxy_placements);
+ buffer.push(entry->total_proxy_disarms);
+
+ buffer.push(entry->top_score);
+ buffer.push(entry->top_kills);
+ buffer.push(entry->most_deaths);
+ buffer.push(entry->top_headshot_kills);
+ buffer.push(entry->top_vehicle_kills);
+ buffer.push(entry->top_building_kills);
+ buffer.push(entry->top_defence_kills);
+ buffer.push(entry->top_captures);
+ buffer.push(entry->top_game_time);
+ buffer.push(entry->top_beacon_placements);
+ buffer.push(entry->top_beacon_disarms);
+ buffer.push(entry->top_proxy_placements);
+ buffer.push(entry->top_proxy_disarms);
+
+ buffer.push(entry->most_recent_ip);
+ buffer.push(entry->last_game);
+ buffer.push(entry->most_recent_name);
+
+ // push buffer to file
+ buffer.push_to(file);
+
+ // iterate
+ entry = entry->next;
+ }
+ fclose(file);
+ }
+ }
+}
+
+void RenX_LadderDatabase::sort_entries()
+{
+ if (RenX_LadderDatabase::entries <= 1)
+ return;
+
+ RenX_LadderDatabase::Entry *itr = RenX_LadderDatabase::head;
+ RenX_LadderDatabase::Entry *itr2, *ptr;
+
+ // iterate forward (search for out-of-order content)
+ while (itr->next != nullptr)
+ {
+ // out-of-order content found
+ if (itr->next->total_score > itr->total_score)
+ {
+ // pull content out
+ ptr = itr->next;
+ itr->next = ptr->next;
+ if (itr->next != nullptr)
+ itr->next->prev = itr;
+
+ // iterate backwards from our iterator, and insert
+ itr2 = itr;
+ while (true)
+ {
+ if (itr2->prev == nullptr)
+ {
+ // push ptr to head
+ ptr->next = itr2;
+ ptr->prev = nullptr;
+ itr2->prev = ptr;
+ RenX_LadderDatabase::head = ptr;
+ break;
+ }
+ itr2 = itr2->prev;
+ if (itr2->total_score > ptr->total_score)
+ {
+ // insert ptr after itr2
+ ptr->next = itr2->next;
+ ptr->next->prev = ptr;
+ ptr->prev = itr2;
+ itr2->next = ptr;
+ break;
+ }
+ }
+ }
+ else // continue iterating
+ itr = itr->next;
+ }
+
+ RenX_LadderDatabase::end = itr;
+}
\ No newline at end of file
diff --git a/RenX.Ladder/RenX_LadderDatabase.h b/RenX.Ladder/RenX_LadderDatabase.h
new file mode 100644
index 0000000..f015aa2
--- /dev/null
+++ b/RenX.Ladder/RenX_LadderDatabase.h
@@ -0,0 +1,157 @@
+/**
+ * Copyright (C) 2015 Justin James.
+ *
+ * This license must be preserved.
+ * Any applications, libraries, or code which make any use of any
+ * component of this program must not be commercial, unless explicit
+ * permission is granted from the original author. The use of this
+ * program for non-profit purposes is permitted.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * In the event that this license restricts you from making desired use of this program, contact the original author.
+ * Written by Justin James
+ */
+
+#if !defined _RENX_LADDERDATABASE_H_HEADER
+#define _RENX_LADDERDATABASE_H_HEADER
+
+#include "Jupiter/Database.h"
+#include "Jupiter/String.h"
+#include "Jupiter/SLList.h"
+
+class RenX_LadderDatabase : public Jupiter::Database
+{
+public: // Jupiter::Database
+ /**
+ * @brief Processes a chunk of data in a database.
+ *
+ * @param buffer Buffer to process
+ * @param file File being processed
+ * @param pos position that the buffer starts at in the file
+ */
+ void process_data(Jupiter::DataBuffer &buffer, FILE *file, fpos_t pos) override;
+
+ /**
+ * @brief Processes the header for a database.
+ *
+ * @param file File being processed
+ */
+ void process_header(FILE *file) override;
+
+ /**
+ * @brief Generates a header for a database.
+ *
+ * @param file File being created
+ */
+ void create_header(FILE *file) override;
+
+public: // RenX_LadderDatabase
+ struct Entry
+ {
+ uint64_t steam_id, total_score;
+ uint32_t total_kills, total_deaths, total_headshot_kills, total_vehicle_kills, total_building_kills, total_defence_kills, total_captures, total_game_time, total_games, total_gdi_games, total_nod_games, total_wins, total_gdi_wins, total_nod_wins, total_beacon_placements, total_beacon_disarms, total_proxy_placements, total_proxy_disarms, // totals (15)
+ top_score, top_kills, most_deaths, top_headshot_kills, top_vehicle_kills, top_building_kills, top_defence_kills, top_captures, top_game_time, top_beacon_placements, top_beacon_disarms, top_proxy_placements, top_proxy_disarms, // tops (12)
+ most_recent_ip; // other (1)
+ time_t last_game;
+ Jupiter::StringS most_recent_name;
+ Entry *next = nullptr;
+ Entry *prev = nullptr;
+ };
+
+ /**
+ * @brief Fetches the head of the entry list.
+ *
+ * @return Head of the ladder entry list.
+ */
+ Entry *getHead() const;
+
+ /**
+ * @brief Fetches a ladder entry by Steam ID.
+ *
+ * @param steamid Steam ID to search ladder for
+ * @return Ladder entry with a matching steamid if one exists, nullptr otherwise.
+ */
+ Entry *getPlayerEntry(uint64_t steamid) const;
+ std::pair getPlayerEntryAndIndex(uint64_t steamid) const;
+
+ /**
+ * @brief Searches for a ladder entry by name
+ *
+ * @param name Name to search ladder for
+ * @return Ladder entry with a matching name if one exists, nullptr otherwise.
+ */
+ Entry *getPlayerEntryByName(const Jupiter::ReadableString &name) const;
+ std::pair getPlayerEntryAndIndexByName(const Jupiter::ReadableString &name) const;
+
+ /**
+ * @brief Searches for a ladder entry by part name
+ *
+ * @param name Part of name to search ladder for
+ * @return Ladder entry with a matching name if one exists, nullptr otherwise.
+ */
+ Entry *getPlayerEntryByPartName(const Jupiter::ReadableString &name) const;
+ std::pair getPlayerEntryAndIndexByPartName(const Jupiter::ReadableString &name) const;
+
+ /**
+ * @brief Fetches all entries matching a part name.
+ *
+ * @param name Part of name to search for
+ * @param max Maximum number of entries to return
+ * @return List containing entries with matching names.
+ */
+ Jupiter::SLList getPlayerEntriesByPartName(const Jupiter::ReadableString &name, size_t max) const;
+ Jupiter::SLList> getPlayerEntriesAndIndexByPartName(const Jupiter::ReadableString &name, size_t max) const;
+
+ /**
+ * @brief Fetches a ladder entry at a specified index
+ *
+ * @param index Index of the element to fetch
+ * @return Ladder entry with a matching name if one exists, nullptr otherwise.
+ */
+ Entry *getPlayerEntryByIndex(size_t index) const;
+
+ /**
+ * @brief Fetches the total number of ladder entries in the list.
+ *
+ * @return Total number of entries.
+ */
+ size_t getEntries() const;
+
+ /**
+ * @brief Places a ladder entry at the end of the list, regardless of order
+ * Note: This does not copy data from the pointer -- the pointer is added to the list.
+ *
+ * @param entry Ladder entry to add
+ */
+ void append(Entry *entry);
+
+ /**
+ * @brief Writes the current ladder data to the disk.
+ */
+ void write(const Jupiter::CStringType &filename);
+ void write(const char *filename);
+
+ /**
+ * @brief Sorts the ladder data in memory.
+ */
+ void sort_entries();
+
+ /**
+ * @brief Deconstructor for the RenX_LadderDatabase class
+ */
+ ~RenX_LadderDatabase();
+private:
+
+ /** Database version */
+ const uint8_t write_version = 0;
+ uint8_t read_version = write_version;
+
+ size_t entries = 0;
+ Entry *head = nullptr;
+ Entry *end;
+};
+
+#endif //_RENX_LADDERDATABASE_H_HEADER
\ No newline at end of file