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/**
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* Copyright (C) 2014-2016 Jessica James.
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
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* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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* Written by Jessica James <jessica.aj@outlook.com>
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*/
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#if !defined _EXCESSIVEHEADSHOTS_H_HEADER
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#define _EXCESSIVEHEADSHOTS_H_HEADER
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#include <chrono>
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#include "Jupiter/Plugin.h"
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#include "RenX_Plugin.h"
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class RenX_ExcessiveHeadshotsPlugin : public RenX::Plugin
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{
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public: // RenX::Plugin
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void RenX_OnKill(RenX::Server *server, const RenX::PlayerInfo *player, const RenX::PlayerInfo *victim, const Jupiter::ReadableString &damageType) override;
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public: // Jupiter::Plugin
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virtual bool initialize() override;
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int OnRehash() override;
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private:
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unsigned int minFlags = 4;
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double ratio = 0.5;
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double minKD = 5.0;
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double minKPS = 0.1;
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unsigned int minKills = 10;
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std::chrono::seconds maxGameTime = std::chrono::seconds(180);
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};
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#endif // _EXCESSIVEHEADSHOTS_H_HEADER
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