/**
* Copyright ( C ) 2014 - 2016 Jessica James .
*
* Permission to use , copy , modify , and / or distribute this software for any
* purpose with or without fee is hereby granted , provided that the above
* copyright notice and this permission notice appear in all copies .
*
* THE SOFTWARE IS PROVIDED " AS IS " AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS . IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* SPECIAL , DIRECT , INDIRECT , OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE , DATA OR PROFITS , WHETHER IN AN ACTION
* OF CONTRACT , NEGLIGENCE OR OTHER TORTIOUS ACTION , ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE .
*
* Written by Jessica James < jessica . aj @ outlook . com >
*/
# include <ctime>
# include "Jupiter/Timer.h"
# include "Jupiter/IRC_Client.h"
# include "Jupiter/DLList.h"
# include "RenX_Medals.h"
# include "RenX_Server.h"
# include "RenX_PlayerInfo.h"
# include "RenX_Functions.h"
# include "RenX_Core.h"
# include "RenX_Tags.h"
using namespace Jupiter : : literals ;
bool RenX_MedalsPlugin : : initialize ( )
{
this - > INTERNAL_RECS_TAG = RenX : : getUniqueInternalTag ( ) ;
this - > INTERNAL_NOOB_TAG = RenX : : getUniqueInternalTag ( ) ;
this - > INTERNAL_WORTH_TAG = RenX : : getUniqueInternalTag ( ) ;
init ( ) ;
return true ;
}
RenX_MedalsPlugin : : ~ RenX_MedalsPlugin ( )
{
RenX : : Core * core = RenX : : getCore ( ) ;
unsigned int sCount = core - > getServerCount ( ) ;
RenX : : Server * server ;
RenX : : PlayerInfo * player ;
for ( unsigned int i = 0 ; i < sCount ; i + + )
{
server = core - > getServer ( i ) ;
if ( server - > players . size ( ) ! = 0 )
{
for ( Jupiter : : DLList < RenX : : PlayerInfo > : : Node * n = server - > players . getNode ( 0 ) ; n ! = nullptr ; n = n - > next )
{
player = n - > data ;
if ( player - > uuid . isNotEmpty ( ) & & player - > isBot = = false )
{
RenX_MedalsPlugin : : medalsFile . set ( player - > uuid , STRING_LITERAL_AS_REFERENCE ( " Recs " ) , player - > varData . get ( this - > getName ( ) , STRING_LITERAL_AS_REFERENCE ( " Recs " ) ) ) ;
RenX_MedalsPlugin : : medalsFile . set ( player - > uuid , STRING_LITERAL_AS_REFERENCE ( " Noobs " ) , player - > varData . get ( this - > getName ( ) , STRING_LITERAL_AS_REFERENCE ( " Noobs " ) ) ) ;
}
}
}
}
RenX_MedalsPlugin : : medalsFile . sync ( RenX_MedalsPlugin : : medalsFileName ) ;
}
struct CongratPlayerData
{
RenX : : Server * server ;
Jupiter : : StringS playerName ;
unsigned int type ;
} ;
void congratPlayer ( unsigned int , void * params )
{
CongratPlayerData * congratPlayerData = reinterpret_cast < CongratPlayerData * > ( params ) ;
if ( RenX : : getCore ( ) - > hasServer ( congratPlayerData - > server ) & & congratPlayerData - > server - > isConnected ( ) )
{
switch ( congratPlayerData - > type )
{
case 0 :
congratPlayerData - > server - > sendMessage ( congratPlayerData - > playerName + " has been recommended for having the highest score last game! " _jrs ) ;
break ;
case 1 :
congratPlayerData - > server - > sendMessage ( congratPlayerData - > playerName + " has been recommended for having the most kills last game! " _jrs ) ;
break ;
case 2 :
congratPlayerData - > server - > sendMessage ( congratPlayerData - > playerName + " has been recommended for having the most vehicle kills last game! " _jrs ) ;
break ;
case 3 :
congratPlayerData - > server - > sendMessage ( congratPlayerData - > playerName + " has been recommended for having the highest Kill-Death ratio last game! " _jrs ) ;
break ;
default :
break ;
}
}
delete congratPlayerData ;
}
void RenX_MedalsPlugin : : RenX_SanitizeTags ( Jupiter : : StringType & fmt )
{
fmt . replace ( RenX_MedalsPlugin : : recsTag , this - > INTERNAL_RECS_TAG ) ;
fmt . replace ( RenX_MedalsPlugin : : noobTag , this - > INTERNAL_NOOB_TAG ) ;
fmt . replace ( RenX_MedalsPlugin : : worthTag , this - > INTERNAL_WORTH_TAG ) ;
}
void RenX_MedalsPlugin : : RenX_ProcessTags ( Jupiter : : StringType & msg , const RenX : : Server * server , const RenX : : PlayerInfo * player , const RenX : : PlayerInfo * , const RenX : : BuildingInfo * )
{
if ( player ! = nullptr )
{
const Jupiter : : ReadableString & recs = RenX_MedalsPlugin : : medalsFile . get ( player - > uuid , STRING_LITERAL_AS_REFERENCE ( " Recs " ) ) ;
const Jupiter : : ReadableString & noobs = RenX_MedalsPlugin : : medalsFile . get ( player - > uuid , STRING_LITERAL_AS_REFERENCE ( " Noobs " ) ) ;
msg . replace ( this - > INTERNAL_RECS_TAG , recs ) ;
msg . replace ( this - > INTERNAL_NOOB_TAG , noobs ) ;
msg . replace ( this - > INTERNAL_WORTH_TAG , Jupiter : : StringS : : Format ( " %d " , recs . asInt ( ) - noobs . asInt ( ) ) ) ;
}
}
void RenX_MedalsPlugin : : RenX_OnPlayerCreate ( RenX : : Server * server , const RenX : : PlayerInfo * player )
{
if ( player - > uuid . isNotEmpty ( ) & & player - > isBot = = false )
{
player - > varData . set ( this - > getName ( ) , STRING_LITERAL_AS_REFERENCE ( " Recs " ) , RenX_MedalsPlugin : : medalsFile . get ( player - > uuid , STRING_LITERAL_AS_REFERENCE ( " Recs " ) ) ) ;
player - > varData . set ( this - > getName ( ) , STRING_LITERAL_AS_REFERENCE ( " Noobs " ) , RenX_MedalsPlugin : : medalsFile . get ( player - > uuid , STRING_LITERAL_AS_REFERENCE ( " Noobs " ) ) ) ;
}
}
void RenX_MedalsPlugin : : RenX_OnPlayerDelete ( RenX : : Server * server , const RenX : : PlayerInfo * player )
{
if ( player - > uuid . isNotEmpty ( ) & & player - > isBot = = false )
{
RenX_MedalsPlugin : : medalsFile . set ( player - > uuid , STRING_LITERAL_AS_REFERENCE ( " Recs " ) , player - > varData . get ( this - > getName ( ) , STRING_LITERAL_AS_REFERENCE ( " Recs " ) ) ) ;
RenX_MedalsPlugin : : medalsFile . set ( player - > uuid , STRING_LITERAL_AS_REFERENCE ( " Noobs " ) , player - > varData . get ( this - > getName ( ) , STRING_LITERAL_AS_REFERENCE ( " Noobs " ) ) ) ;
}
}
void RenX_MedalsPlugin : : RenX_OnJoin ( RenX : : Server * server , const RenX : : PlayerInfo * player )
{
if ( player - > uuid . isNotEmpty ( ) & & player - > isBot = = false )
{
int worth = getWorth ( player ) ;
Jupiter : : INIFile : : Section * section = RenX_MedalsPlugin : : config . getSection ( RenX_MedalsPlugin : : firstSection ) ;
if ( section ! = nullptr )
{
while ( section - > hasKey ( STRING_LITERAL_AS_REFERENCE ( " MaxRecs " ) ) & & section - > get ( STRING_LITERAL_AS_REFERENCE ( " MaxRecs " ) ) . asInt ( ) < worth )
if ( ( section = RenX_MedalsPlugin : : config . getSection ( section - > get ( STRING_LITERAL_AS_REFERENCE ( " NextSection " ) ) ) ) = = nullptr )
return ; // No matching section found.
if ( section - > hasKey ( STRING_LITERAL_AS_REFERENCE ( " 1 " ) ) )
{
int r ;
Jupiter : : INIFile : : Section : : KeyValuePair * pair ;
do
{
r = rand ( ) % section - > size ( ) ;
pair = section - > getPair ( r ) ;
} while ( pair - > getKey ( ) . asInt ( ) = = 0 ) ;
Jupiter : : StringS msg = pair - > getValue ( ) ;
RenX : : sanitizeTags ( msg ) ;
RenX : : processTags ( msg , server , player ) ;
server - > sendMessage ( msg ) ;
}
}
}
}
Updated to support most of RCONv3; updated Jupiter; Map now tracked; Tags added for: RCON User, Server Name, Map; Internal tags are now generated at runtime, and guaranteed to be unique for up to 65k tags; Added events to RenX::Plugin: OnExecute (player), OnPlayer, OnHostChat, OnHostPage, OnOtherChat, OnDisarm, OnCapture, OnNeutralize, OnSteal, OnUnsubscribe, OnVoteCall, OnVoteOver, OnVoteCancel, OnVote, OnMapChange, OnMapLoad, OnMap, OnDemoRecord, OnDemo; various optimizations
10 years ago
void RenX_MedalsPlugin : : RenX_OnGameOver ( RenX : : Server * server , RenX : : WinType winType , const RenX : : TeamType & team , int gScore , int nScore )
{
if ( server - > hasSeenStart ( ) & & server - > players . size ( ) ! = server - > getBotCount ( ) ) // No unfair medals for the first game! :D
{
Jupiter : : DLList < RenX : : PlayerInfo > : : Node * n = server - > players . getNode ( 0 ) ;
RenX : : PlayerInfo * pInfo = n - > data ;
RenX : : PlayerInfo * bestScore = pInfo ;
RenX : : PlayerInfo * mostKills = pInfo ;
RenX : : PlayerInfo * mostVehicleKills = pInfo ;
RenX : : PlayerInfo * bestKD = pInfo ;
while ( n ! = nullptr )
{
pInfo = n - > data ;
if ( pInfo - > score > bestScore - > score )
bestScore = pInfo ;
if ( pInfo - > kills > mostKills - > kills )
mostKills = pInfo ;
if ( pInfo - > vehicleKills > mostVehicleKills - > vehicleKills )
mostVehicleKills = pInfo ;
if ( RenX : : getKillDeathRatio ( pInfo ) > RenX : : getKillDeathRatio ( bestKD ) )
bestKD = pInfo ;
n = n - > next ;
}
CongratPlayerData * congratPlayerData ;
/** +1 for best score */
if ( bestScore - > uuid . isNotEmpty ( ) & & bestScore - > isBot = = false & & bestScore - > score > 0 )
{
addRec ( bestScore ) ;
congratPlayerData = new CongratPlayerData ( ) ;
congratPlayerData - > server = server ;
congratPlayerData - > playerName = bestScore - > name ;
congratPlayerData - > type = 0 ;
new Jupiter : : Timer ( 1 , killCongratDelay , congratPlayer , congratPlayerData , false ) ;
}
/** +1 for most kills */
if ( mostKills - > uuid . isNotEmpty ( ) & & mostKills - > isBot = = false & & mostKills - > kills > 0 )
{
addRec ( mostKills ) ;
congratPlayerData = new CongratPlayerData ( ) ;
congratPlayerData - > server = server ;
congratPlayerData - > playerName = mostKills - > name ;
congratPlayerData - > type = 1 ;
new Jupiter : : Timer ( 1 , killCongratDelay , congratPlayer , congratPlayerData , false ) ;
}
/** +1 for most Vehicle kills */
if ( mostVehicleKills - > uuid . isNotEmpty ( ) & & mostVehicleKills - > isBot = = false & & mostVehicleKills - > vehicleKills > 0 )
{
addRec ( mostVehicleKills ) ;
congratPlayerData = new CongratPlayerData ( ) ;
congratPlayerData - > server = server ;
congratPlayerData - > playerName = mostVehicleKills - > name ;
congratPlayerData - > type = 2 ;
new Jupiter : : Timer ( 1 , vehicleKillCongratDelay , congratPlayer , congratPlayerData , false ) ;
}
/** +1 for best K/D ratio */
if ( bestKD - > uuid . isNotEmpty ( ) & & bestKD - > isBot = = false & & RenX : : getKillDeathRatio ( bestKD ) > 1.0 )
{
addRec ( bestKD ) ;
congratPlayerData = new CongratPlayerData ( ) ;
congratPlayerData - > server = server ;
congratPlayerData - > playerName = bestKD - > name ;
congratPlayerData - > type = 3 ;
new Jupiter : : Timer ( 1 , kdrCongratDelay , congratPlayer , congratPlayerData , false ) ;
}
}
RenX_MedalsPlugin : : medalsFile . sync ( medalsFileName ) ;
}
* Removed redundant RenX::Core::send()
* Added additional weapon translations
* Added some projectile translations
* Added Silo translation
* Replaced RenX::getTeam() with 2 different getTeam() functions
* Removed RenX::sanitizeString() for C-style Strings.
* Added events: OnDisarm, OnExplode, OnCharacterPurchase, OnItemPurchase, OnWeaponPurchase, OnRefillPurchase, OnVehiclePurchase, OnVehicleSpawn, OnSpawn,
OnBotJoin, OnVehicleCrate, OnDeathCrate, OnMoneyCrate, OnCharacterCrate, OnSpyCrate, OnRefillCrate, OnDonate, OnDemoRecordStop
* Added functions to RenX::Server: isSeamless(), gameover(), setMap(), loadMutator(), unloadMutator(), cancelVote(), swapTeams(), recordDemo(), mute(), unmute().
Replaced RenX::Server::changeTeam() parameter "options" with "resetCredits".
* Server profile added for Open Beta 4.
* Updated Jupiter
* Updated plugins according to the above changes.
10 years ago
void RenX_MedalsPlugin : : RenX_OnDestroy ( RenX : : Server * server , const RenX : : PlayerInfo * player , const Jupiter : : ReadableString & objectName , const RenX : : TeamType & objectTeam , const Jupiter : : ReadableString & damageType , RenX : : ObjectType type )
{
if ( type = = RenX : : ObjectType : : Building )
{
addRec ( player ) ;
const Jupiter : : ReadableString & translated = RenX : : translateName ( objectName ) ;
server - > sendMessage ( Jupiter : : StringS : : Format ( " %.*s has been recommended for destroying the %.*s! " , player - > name . size ( ) , player - > name . ptr ( ) , translated . size ( ) , translated . ptr ( ) ) ) ;
}
}
int RenX_MedalsPlugin : : OnRehash ( )
{
RenX : : Plugin : : OnRehash ( ) ;
RenX_MedalsPlugin : : medalsFile . sync ( RenX_MedalsPlugin : : medalsFileName ) ;
RenX_MedalsPlugin : : medalsFile . flushData ( ) ;
init ( ) ;
return 0 ;
}
void RenX_MedalsPlugin : : init ( )
{
RenX_MedalsPlugin : : killCongratDelay = this - > config . getInt ( Jupiter : : ReferenceString : : empty , STRING_LITERAL_AS_REFERENCE ( " KillCongratDelay " ) , 60 ) ;
RenX_MedalsPlugin : : vehicleKillCongratDelay = this - > config . getInt ( Jupiter : : ReferenceString : : empty , STRING_LITERAL_AS_REFERENCE ( " VehicleKillCongratDelay " ) , 60 ) ;
RenX_MedalsPlugin : : kdrCongratDelay = this - > config . getInt ( Jupiter : : ReferenceString : : empty , STRING_LITERAL_AS_REFERENCE ( " KDRCongratDelay " ) , 60 ) ;
RenX_MedalsPlugin : : medalsFileName = this - > config . get ( Jupiter : : ReferenceString : : empty , STRING_LITERAL_AS_REFERENCE ( " MedalsFile " ) , STRING_LITERAL_AS_REFERENCE ( " Medals.ini " ) ) ;
RenX_MedalsPlugin : : medalsFile . readFile ( RenX_MedalsPlugin : : medalsFileName ) ;
RenX_MedalsPlugin : : firstSection = RenX_MedalsPlugin : : config . get ( Jupiter : : StringS : : empty , STRING_LITERAL_AS_REFERENCE ( " FirstSection " ) ) ;
RenX_MedalsPlugin : : recsTag = RenX_MedalsPlugin : : config . get ( Jupiter : : String : : empty , STRING_LITERAL_AS_REFERENCE ( " RecsTag " ) , STRING_LITERAL_AS_REFERENCE ( " {RECS} " ) ) ;
RenX_MedalsPlugin : : noobTag = RenX_MedalsPlugin : : config . get ( Jupiter : : String : : empty , STRING_LITERAL_AS_REFERENCE ( " NoobsTag " ) , STRING_LITERAL_AS_REFERENCE ( " {NOOBS} " ) ) ;
RenX_MedalsPlugin : : worthTag = RenX_MedalsPlugin : : config . get ( Jupiter : : String : : empty , STRING_LITERAL_AS_REFERENCE ( " WorthTag " ) , STRING_LITERAL_AS_REFERENCE ( " {WORTH} " ) ) ;
RenX : : Core * core = RenX : : getCore ( ) ;
unsigned int sCount = core - > getServerCount ( ) ;
RenX : : Server * server ;
RenX : : PlayerInfo * player ;
for ( unsigned int i = 0 ; i < sCount ; i + + )
{
server = core - > getServer ( i ) ;
if ( server - > players . size ( ) ! = server - > getBotCount ( ) )
{
for ( Jupiter : : DLList < RenX : : PlayerInfo > : : Node * n = server - > players . getNode ( 0 ) ; n ! = nullptr ; n = n - > next )
{
player = n - > data ;
player - > varData . set ( this - > getName ( ) , STRING_LITERAL_AS_REFERENCE ( " Recs " ) , RenX_MedalsPlugin : : medalsFile . get ( player - > name , STRING_LITERAL_AS_REFERENCE ( " Recs " ) ) ) ;
player - > varData . set ( this - > getName ( ) , STRING_LITERAL_AS_REFERENCE ( " Noobs " ) , RenX_MedalsPlugin : : medalsFile . get ( player - > name , STRING_LITERAL_AS_REFERENCE ( " Noobs " ) ) ) ;
}
}
}
}
/** Game Commands */
/** Instance of RenX_MedalsPlugin */
RenX_MedalsPlugin pluginInstance ;
// Recommendations Game Command
void RecsGameCommand : : create ( )
{
this - > addTrigger ( STRING_LITERAL_AS_REFERENCE ( " recs " ) ) ;
this - > addTrigger ( STRING_LITERAL_AS_REFERENCE ( " recommends " ) ) ;
this - > addTrigger ( STRING_LITERAL_AS_REFERENCE ( " recommendations " ) ) ;
this - > addTrigger ( STRING_LITERAL_AS_REFERENCE ( " noobs " ) ) ;
this - > addTrigger ( STRING_LITERAL_AS_REFERENCE ( " n00bs " ) ) ;
}
void RecsGameCommand : : trigger ( RenX : : Server * source , RenX : : PlayerInfo * player , const Jupiter : : ReadableString & parameters )
{
if ( parameters . isNotEmpty ( ) )
{
RenX : : PlayerInfo * target = source - > getPlayerByPartName ( parameters ) ;
if ( target = = nullptr )
{
Jupiter : : INIFile : : Section * section = pluginInstance . medalsFile . getSection ( parameters ) ;
if ( section = = nullptr )
source - > sendMessage ( player , STRING_LITERAL_AS_REFERENCE ( " Error: Player not found! Syntax: recs [player] " ) ) ;
else
{
unsigned int recs = section - > get ( STRING_LITERAL_AS_REFERENCE ( " Recs " ) ) . asUnsignedInt ( ) ;
unsigned int noobs = section - > get ( STRING_LITERAL_AS_REFERENCE ( " Noobs " ) ) . asUnsignedInt ( ) ;
source - > sendMessage ( player , Jupiter : : StringS : : Format ( " [Archive] %.*s has %u and %u n00bs. Their worth: %d " , section - > getName ( ) . size ( ) , section - > getName ( ) . ptr ( ) , recs , noobs , recs - noobs ) ) ;
}
}
else if ( target - > uuid . isEmpty ( ) )
source - > sendMessage ( player , STRING_LITERAL_AS_REFERENCE ( " Error: Player is not using steam. " ) ) ;
else if ( target - > isBot )
source - > sendMessage ( player , STRING_LITERAL_AS_REFERENCE ( " Error: Bots do not have any recommendations. " ) ) ;
else if ( target = = player )
RecsGameCommand : : trigger ( source , player , Jupiter : : ReferenceString : : empty ) ;
else source - > sendMessage ( player , Jupiter : : StringS : : Format ( " %.*s has %lu and %lu n00bs. Their worth: %d " , target - > name . size ( ) , target - > name . ptr ( ) , getRecs ( target ) , getNoobs ( target ) , getWorth ( target ) ) ) ;
}
else if ( player - > uuid . isEmpty ( ) )
source - > sendMessage ( player , STRING_LITERAL_AS_REFERENCE ( " Error: You are not using steam. " ) ) ;
else source - > sendMessage ( player , Jupiter : : StringS : : Format ( " %.*s, you have %lu recs and %lu n00bs. Your worth: %d " , player - > name . size ( ) , player - > name . ptr ( ) , getRecs ( player ) , getNoobs ( player ) , getWorth ( player ) ) ) ;
}
const Jupiter : : ReadableString & RecsGameCommand : : getHelp ( const Jupiter : : ReadableString & )
{
static STRING_LITERAL_AS_NAMED_REFERENCE ( defaultHelp , " Gets a count of a player's recommendations and noobs. Syntax: recs [player] " ) ;
return defaultHelp ;
}
GAME_COMMAND_INIT ( RecsGameCommand )
// Recommend Game Command
void RecGameCommand : : create ( )
{
this - > addTrigger ( STRING_LITERAL_AS_REFERENCE ( " rec " ) ) ;
this - > addTrigger ( STRING_LITERAL_AS_REFERENCE ( " recommend " ) ) ;
}
void RecGameCommand : : trigger ( RenX : : Server * source , RenX : : PlayerInfo * player , const Jupiter : : ReadableString & parameters )
{
if ( parameters . isNotEmpty ( ) )
{
RenX : : PlayerInfo * target = source - > getPlayerByPartName ( parameters ) ;
if ( target = = nullptr )
target = source - > getPlayerByPartName ( Jupiter : : ReferenceString : : getWord ( parameters , 0 , WHITESPACE ) ) ;
if ( target = = nullptr )
source - > sendMessage ( player , STRING_LITERAL_AS_REFERENCE ( " Error: Player not found! Syntax: rec <player> " ) ) ;
else if ( target - > uuid . isEmpty ( ) )
source - > sendMessage ( player , STRING_LITERAL_AS_REFERENCE ( " Error: Player is not using steam. " ) ) ;
else if ( target - > isBot )
source - > sendMessage ( player , STRING_LITERAL_AS_REFERENCE ( " Error: Bots can not receive recommendations. " ) ) ;
else if ( target = = player )
{
addNoob ( player ) ;
source - > sendMessage ( player , STRING_LITERAL_AS_REFERENCE ( " You can't recommend yourself, you noob! (+1 noob) " ) ) ;
}
else if ( player - > varData . get ( STRING_LITERAL_AS_REFERENCE ( " RenX.Medals " ) , STRING_LITERAL_AS_REFERENCE ( " gr " ) ) ! = nullptr & & player - > adminType . isEmpty ( ) )
source - > sendMessage ( player , STRING_LITERAL_AS_REFERENCE ( " You can only give one recommendation per game. " ) ) ;
else
{
addRec ( target ) ;
source - > sendMessage ( Jupiter : : StringS : : Format ( " %.*s has recommended %.*s! " , player - > name . size ( ) , player - > name . ptr ( ) , target - > name . size ( ) , target - > name . ptr ( ) ) ) ;
player - > varData . set ( STRING_LITERAL_AS_REFERENCE ( " RenX.Medals " ) , STRING_LITERAL_AS_REFERENCE ( " gr " ) , STRING_LITERAL_AS_REFERENCE ( " 1 " ) ) ;
}
}
else RecsGameCommand_instance . trigger ( source , player , parameters ) ;
}
const Jupiter : : ReadableString & RecGameCommand : : getHelp ( const Jupiter : : ReadableString & )
{
static STRING_LITERAL_AS_NAMED_REFERENCE ( defaultHelp , " Recommends a player for their gameplay. Syntax: rec [player] " ) ;
return defaultHelp ;
}
GAME_COMMAND_INIT ( RecGameCommand )
// Noob Game Command
void NoobGameCommand : : create ( )
{
this - > addTrigger ( STRING_LITERAL_AS_REFERENCE ( " noob " ) ) ;
this - > addTrigger ( STRING_LITERAL_AS_REFERENCE ( " n00b " ) ) ;
}
void NoobGameCommand : : trigger ( RenX : : Server * source , RenX : : PlayerInfo * player , const Jupiter : : ReadableString & parameters )
{
if ( parameters . isNotEmpty ( ) )
{
RenX : : PlayerInfo * target = source - > getPlayerByPartName ( parameters ) ;
if ( target = = nullptr )
target = source - > getPlayerByPartName ( Jupiter : : ReferenceString : : getWord ( parameters , 0 , WHITESPACE ) ) ;
if ( target = = nullptr )
source - > sendMessage ( player , STRING_LITERAL_AS_REFERENCE ( " Error: Player not found! Syntax: noob [player] " ) ) ;
else if ( target - > uuid . isEmpty ( ) )
source - > sendMessage ( player , STRING_LITERAL_AS_REFERENCE ( " Error: Player is not using steam. " ) ) ;
else if ( target - > isBot )
source - > sendMessage ( player , STRING_LITERAL_AS_REFERENCE ( " Error: Bots can not receive n00bs. " ) ) ;
else if ( player - > varData . get ( STRING_LITERAL_AS_REFERENCE ( " RenX.Medals " ) , STRING_LITERAL_AS_REFERENCE ( " gn " ) ) ! = nullptr & & player - > adminType . isEmpty ( ) )
source - > sendMessage ( player , STRING_LITERAL_AS_REFERENCE ( " You can only give one noob per game. " ) ) ;
else
{
addNoob ( target ) ;
source - > sendMessage ( Jupiter : : StringS : : Format ( " %.*s has noob'd %.*s! " , player - > name . size ( ) , player - > name . ptr ( ) , target - > name . size ( ) , target - > name . ptr ( ) ) ) ;
player - > varData . set ( STRING_LITERAL_AS_REFERENCE ( " RenX.Medals " ) , STRING_LITERAL_AS_REFERENCE ( " gn " ) , STRING_LITERAL_AS_REFERENCE ( " 1 " ) ) ;
}
}
else RecsGameCommand_instance . trigger ( source , player , parameters ) ;
}
const Jupiter : : ReadableString & NoobGameCommand : : getHelp ( const Jupiter : : ReadableString & )
{
static STRING_LITERAL_AS_NAMED_REFERENCE ( defaultHelp , " Tells people that a player is bad. Syntax: noob [player] " ) ;
return defaultHelp ;
}
GAME_COMMAND_INIT ( NoobGameCommand )
void addRec ( const RenX : : PlayerInfo * player , int amount )
{
if ( player - > uuid . matchi ( " Player* " ) = = false & & player - > isBot = = false )
player - > varData . set ( pluginInstance . getName ( ) , STRING_LITERAL_AS_REFERENCE ( " Recs " ) , Jupiter : : StringS : : Format ( " %u " , getRecs ( player ) + amount ) ) ;
}
void addNoob ( const RenX : : PlayerInfo * player , int amount )
{
if ( player - > uuid . matchi ( " Player* " ) = = false & & player - > isBot = = false )
player - > varData . set ( pluginInstance . getName ( ) , STRING_LITERAL_AS_REFERENCE ( " Noobs " ) , Jupiter : : StringS : : Format ( " %u " , getNoobs ( player ) + amount ) ) ;
}
unsigned long getRecs ( const RenX : : PlayerInfo * player )
{
return player - > varData . getInt ( pluginInstance . getName ( ) , STRING_LITERAL_AS_REFERENCE ( " Recs " ) ) ;
}
unsigned long getNoobs ( const RenX : : PlayerInfo * player )
{
return player - > varData . getInt ( pluginInstance . getName ( ) , STRING_LITERAL_AS_REFERENCE ( " Noobs " ) ) ;
}
int getWorth ( const RenX : : PlayerInfo * player )
{
return getRecs ( player ) - getNoobs ( player ) ;
}
extern " C " __declspec ( dllexport ) Jupiter : : Plugin * getPlugin ( )
{
return & pluginInstance ;
}