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/**
* Copyright (C) 2014-2016 Jessica James.
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*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
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*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
* Written by Jessica James <jessica.aj@outlook.com>
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*/
#if !defined _EXCESSIVEHEADSHOTS_H_HEADER
#define _EXCESSIVEHEADSHOTS_H_HEADER
#include <chrono>
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#include "Jupiter/Plugin.h"
#include "RenX_Plugin.h"
class RenX_ExcessiveHeadshotsPlugin : public RenX::Plugin
{
public: // RenX::Plugin
void RenX_OnKill(RenX::Server *server, const RenX::PlayerInfo *player, const RenX::PlayerInfo *victim, const Jupiter::ReadableString &damageType) override;
public: // Jupiter::Plugin
virtual bool initialize() override;
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int OnRehash() override;
private:
unsigned int minFlags = 4;
double ratio = 0.5;
double minKD = 5.0;
double minKPS = 0.1;
unsigned int minKills = 10;
std::chrono::seconds maxGameTime = std::chrono::seconds(180);
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};
#endif // _EXCESSIVEHEADSHOTS_H_HEADER