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/**
* Copyright (C) 2014 Justin James.
*
* This license must be preserved.
* Any applications, libraries, or code which make any use of any
* component of this program must not be commercial, unless explicit
* permission is granted from the original author. The use of this
* program for non-profit purposes is permitted.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* In the event that this license restricts you from making desired use of this program, contact the original author.
* Written by Justin James <justin.aj@hotmail.com>
*/
#include "Jupiter/IRC_Client.h"
#include "Jupiter/INIFile.h"
#include "RenX_SetJoin.h"
#include "RenX_PlayerInfo.h"
#include "RenX_Server.h"
const Jupiter::ReferenceString configSection(STRING_LITERAL_AS_REFERENCE("RenX.SetJoin"));
void RenX_SetJoinPlugin::RenX_OnJoin(RenX::Server *server, const RenX::PlayerInfo *player)
{
if (player->uuid.isEmpty() == false)
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{
const Jupiter::ReadableString &setjoin = Jupiter::IRC::Client::Config->get(configSection, player->uuid);
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if (setjoin.isEmpty() == false)
server->sendMessage(Jupiter::StringS::Format("[%.*s] %.*s", player->name.size(), player->name.ptr(), setjoin.size(), setjoin.ptr()));
}
}
// ViewJoin Game Command
void ViewJoinGameCommand::create()
{
this->addTrigger(STRING_LITERAL_AS_REFERENCE("viewjoin"));
this->addTrigger(STRING_LITERAL_AS_REFERENCE("vjoin"));
}
void ViewJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString &parameters)
{
if (player->uuid.isEmpty() == false)
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{
const Jupiter::ReadableString &setjoin = Jupiter::IRC::Client::Config->get(configSection, player->uuid);
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if (setjoin.isEmpty() == false)
source->sendMessage(player, Jupiter::StringS::Format("[%.*s] %.*s", player->name.size(), player->name.ptr(), setjoin.size(), setjoin.ptr()));
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else source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: No setjoin found."));
}
else source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: A setjoin message requires steam."));
}
const Jupiter::ReadableString &ViewJoinGameCommand::getHelp(const Jupiter::ReadableString &)
{
STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Displays your join message. Syntax: viewjoin");
return defaultHelp;
}
GAME_COMMAND_INIT(ViewJoinGameCommand)
// DelJoin Game Command
void DelJoinGameCommand::create()
{
this->addTrigger(STRING_LITERAL_AS_REFERENCE("deljoin"));
this->addTrigger(STRING_LITERAL_AS_REFERENCE("remjoin"));
this->addTrigger(STRING_LITERAL_AS_REFERENCE("djoin"));
this->addTrigger(STRING_LITERAL_AS_REFERENCE("rjoin"));
}
void DelJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString &)
{
if (player->uuid.isEmpty() == false)
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{
if (Jupiter::IRC::Client::Config->remove(configSection, player->uuid))
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source->sendMessage(player, Jupiter::StringS::Format("%.*s, your join message has been removed.", player->name.size(), player->name.ptr()));
else source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: Setjoin not found."));
}
else source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: A setjoin message requires steam."));
}
const Jupiter::ReadableString &DelJoinGameCommand::getHelp(const Jupiter::ReadableString &)
{
STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Removes your automatic join message. Syntax: deljoin");
return defaultHelp;
}
GAME_COMMAND_INIT(DelJoinGameCommand)
// SetJoin Game Command
void SetJoinGameCommand::create()
{
this->addTrigger(STRING_LITERAL_AS_REFERENCE("setjoin"));
this->addTrigger(STRING_LITERAL_AS_REFERENCE("sjoin"));
}
void SetJoinGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString &parameters)
{
if (player->uuid.isEmpty() == false)
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{
if (parameters.isEmpty() == false)
{
Jupiter::IRC::Client::Config->set(configSection, player->uuid, parameters);
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Jupiter::IRC::Client::Config->sync();
source->sendMessage(player, Jupiter::StringS::Format("%.*s, your join message is now: %.*s", player->name.size(), player->name.ptr(), parameters.size(), parameters.ptr()));
}
else DelJoinGameCommand_instance.trigger(source, player, parameters);
}
else source->sendMessage(player, STRING_LITERAL_AS_REFERENCE("Error: A setjoin message requires steam."));
}
const Jupiter::ReadableString &SetJoinGameCommand::getHelp(const Jupiter::ReadableString &)
{
STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Sets an automatic join message. Syntax: setjoin [message]");
return defaultHelp;
}
GAME_COMMAND_INIT(SetJoinGameCommand)
// Plugin instantiation and entry point.
RenX_SetJoinPlugin pluginInstance;
extern "C" __declspec(dllexport) Jupiter::Plugin *getPlugin()
{
return &pluginInstance;
}