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/**
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* Copyright (C) 2015-2016 Jessica James.
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
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* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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* Written by Jessica James <jessica.aj@outlook.com>
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*/
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#include "Console_Command.h"
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#include "Jupiter/INIFile.h"
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#include "RenX_Ladder.h"
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#include "RenX_Server.h"
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#include "RenX_PlayerInfo.h"
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#include "RenX_BanDatabase.h"
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using namespace Jupiter::literals;
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RenX_LadderPlugin::RenX_LadderPlugin()
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{
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RenX_LadderPlugin::only_pure = Jupiter::IRC::Client::Config->getBool(this->getName(), "OnlyPure"_jrs, false);
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RenX_LadderPlugin::output_times = Jupiter::IRC::Client::Config->getBool(this->getName(), "OutputTimes"_jrs, true);
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int mlcpno = Jupiter::IRC::Client::Config->getInt(this->getName(), "MaxLadderCommandPartNameOutput"_jrs, 5);
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if (mlcpno < 0)
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RenX_LadderPlugin::max_ladder_command_part_name_output = 0;
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else
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RenX_LadderPlugin::max_ladder_command_part_name_output = mlcpno;
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RenX_LadderPlugin::db_filename = Jupiter::IRC::Client::Config->get(this->getName(), "LadderDatabase"_jrs, "Ladder.db"_jrs);
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// load database
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RenX_LadderPlugin::database.process_file(RenX_LadderPlugin::db_filename);
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}
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void RenX_LadderPlugin::updateLadder(RenX::Server *server, const RenX::TeamType &team)
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{
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if (server->players.size() != 0)
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{
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// update player stats in memory
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RenX::PlayerInfo *player;
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RenX_LadderDatabase::Entry *entry;
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for (Jupiter::DLList<RenX::PlayerInfo>::Node *node = server->players.getNode(0); node != nullptr; node = node->next)
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{
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player = node->data;
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if (player->steamid != 0 && (player->ban_flags & RenX::BanDatabase::Entry::FLAG_TYPE_LADDER) == 0)
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{
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entry = RenX_LadderPlugin::database.getPlayerEntry(player->steamid);
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if (entry == nullptr)
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{
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entry = new RenX_LadderDatabase::Entry();
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RenX_LadderPlugin::database.append(entry);
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entry->steam_id = player->steamid;
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}
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entry->total_score += static_cast<uint64_t>(player->score);
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entry->total_kills += player->kills;
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entry->total_deaths += player->deaths;
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entry->total_headshot_kills += player->headshots;
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entry->total_vehicle_kills += player->vehicleKills;
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entry->total_building_kills += player->buildingKills;
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entry->total_defence_kills += player->defenceKills;
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entry->total_captures += player->captures;
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entry->total_game_time += static_cast<uint32_t>(std::chrono::duration_cast<std::chrono::seconds>(server->getGameTime(player)).count());
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++entry->total_games;
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switch (player->team)
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{
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case RenX::TeamType::GDI:
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++entry->total_gdi_games;
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if (player->team == team)
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++entry->total_wins, ++entry->total_gdi_wins;
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break;
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case RenX::TeamType::Nod:
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++entry->total_nod_games;
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if (player->team == team)
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++entry->total_wins, ++entry->total_nod_wins;
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break;
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default:
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if (player->team == team)
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++entry->total_wins;
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break;
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}
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entry->total_beacon_placements += player->beaconPlacements;
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entry->total_beacon_disarms += player->beaconDisarms;
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entry->total_proxy_placements += player->proxy_placements;
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entry->total_proxy_disarms += player->proxy_disarms;
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auto set_if_greater = [](uint32_t &src, const uint32_t &cmp)
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{
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if (cmp > src)
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src = cmp;
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};
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set_if_greater(entry->top_score, static_cast<uint32_t>(player->score));
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set_if_greater(entry->top_kills, player->kills);
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set_if_greater(entry->most_deaths, player->deaths);
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set_if_greater(entry->top_headshot_kills, player->headshots);
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set_if_greater(entry->top_vehicle_kills, player->vehicleKills);
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set_if_greater(entry->top_building_kills, player->buildingKills);
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set_if_greater(entry->top_defence_kills, player->defenceKills);
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set_if_greater(entry->top_captures, player->captures);
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set_if_greater(entry->top_game_time, static_cast<uint32_t>(std::chrono::duration_cast<std::chrono::seconds>(server->getGameTime(player)).count()));
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set_if_greater(entry->top_beacon_placements, player->beaconPlacements);
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set_if_greater(entry->top_beacon_disarms, player->beaconDisarms);
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set_if_greater(entry->top_proxy_placements, player->proxy_placements);
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set_if_greater(entry->top_proxy_disarms, player->proxy_disarms);
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entry->most_recent_ip = player->ip32;
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entry->last_game = time(nullptr);
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entry->most_recent_name = player->name;
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}
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}
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// sort new stats
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std::chrono::steady_clock::time_point start_time = std::chrono::steady_clock::now();
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RenX_LadderPlugin::database.sort_entries();
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std::chrono::steady_clock::duration sort_duration = std::chrono::steady_clock::now() - start_time;
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// write new stats
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start_time = std::chrono::steady_clock::now();
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RenX_LadderPlugin::database.write(RenX_LadderPlugin::db_filename);
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std::chrono::steady_clock::duration write_duration = std::chrono::steady_clock::now() - start_time;
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if (RenX_LadderPlugin::output_times)
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{
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Jupiter::StringS str = Jupiter::StringS::Format("Ladder: %u entries sorted in %f seconds; Database written in %f seconds." ENDL,
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RenX_LadderPlugin::database.getEntries(),
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static_cast<double>(sort_duration.count()) * (static_cast<double>(std::chrono::steady_clock::duration::period::num / static_cast<double>(std::chrono::steady_clock::duration::period::den) * static_cast<double>(std::chrono::seconds::duration::period::den / std::chrono::seconds::duration::period::num))),
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static_cast<double>(write_duration.count()) * (static_cast<double>(std::chrono::steady_clock::duration::period::num) / static_cast<double>(std::chrono::steady_clock::duration::period::den) * static_cast<double>(std::chrono::seconds::duration::period::den / std::chrono::seconds::duration::period::num)));
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str.println(stdout);
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server->sendLogChan(str);
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}
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}
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}
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/** Wait until the client list has been updated to update the ladder */
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void RenX_LadderPlugin::RenX_OnGameOver(RenX::Server *server, RenX::WinType winType, const RenX::TeamType &team, int gScore, int nScore)
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{
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if (server->hasSeenStart() && server->players.size() != 0) // the first game doesn't count!
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{
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char chr = static_cast<char>(team);
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server->varData.set(this->name, "t"_jrs, Jupiter::ReferenceString(chr));
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server->varData.set(this->name, "w"_jrs, "1"_jrs);
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server->updateClientList();
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}
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}
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void RenX_LadderPlugin::RenX_OnCommand(RenX::Server *server, const Jupiter::ReadableString &)
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{
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if (server->getCurrentRCONCommand().equalsi("clientvarlist"_jrs))
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{
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if (server->varData.get(this->name, "w"_jrs, "0"_jrs).equals("1"))
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{
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server->varData.set(this->name, "w"_jrs, "0"_jrs);
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RenX::TeamType team = static_cast<RenX::TeamType>(server->varData.get(this->name, "t"_jrs, "\0"_jrs).get(0));
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RenX_LadderPlugin::updateLadder(server, team);
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}
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}
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}
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size_t RenX_LadderPlugin::getMaxLadderCommandPartNameOutput() const
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{
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return RenX_LadderPlugin::max_ladder_command_part_name_output;
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}
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// Plugin instantiation and entry point.
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RenX_LadderPlugin pluginInstance;
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/** Ladder Commands */
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#include <cinttypes>
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Jupiter::StringS FormatLadderResponse(RenX_LadderDatabase::Entry *entry, size_t rank)
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{
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return Jupiter::StringS::Format("#%" PRIuPTR ": \"%.*s\" - Score: %" PRIu64 " - Kills: %" PRIu32 " - Deaths: %" PRIu32 " - KDR: %.2f - SPM: %.2f", rank, entry->most_recent_name.size(), entry->most_recent_name.ptr(), entry->total_score, entry->total_kills, entry->total_deaths, static_cast<double>(entry->total_kills) / (entry->total_deaths == 0 ? 1 : static_cast<double>(entry->total_deaths)), static_cast<double>(entry->total_score) / (entry->total_game_time == 0 ? 1.0 : static_cast<double>(entry->total_game_time)) * 60.0);
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}
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// Ladder Command
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LadderGenericCommand::LadderGenericCommand()
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{
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this->addTrigger("ladder"_jrs);
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this->addTrigger("rank"_jrs);
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}
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GenericCommand::ResponseLine *LadderGenericCommand::trigger(const Jupiter::ReadableString ¶meters)
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{
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if (parameters.isEmpty())
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return new GenericCommand::ResponseLine("Error: Too few parameters. Syntax: ladder <name | rank>"_jrs, GenericCommand::DisplayType::PrivateError);
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RenX_LadderDatabase::Entry *entry;
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size_t rank;
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if (parameters.span("0123456789"_jrs) == parameters.size())
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{
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rank = parameters.asUnsignedInt(10);
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if (rank == 0)
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return new GenericCommand::ResponseLine("Error: Invalid parameters"_jrs, GenericCommand::DisplayType::PrivateError);
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entry = pluginInstance.database.getPlayerEntryByIndex(rank - 1);
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if (entry == nullptr)
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return new GenericCommand::ResponseLine("Error: Player not found"_jrs, GenericCommand::DisplayType::PrivateError);
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return new GenericCommand::ResponseLine(FormatLadderResponse(entry, rank), GenericCommand::DisplayType::PublicSuccess);
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}
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Jupiter::SLList<std::pair<RenX_LadderDatabase::Entry, size_t>> list = pluginInstance.database.getPlayerEntriesAndIndexByPartName(parameters, pluginInstance.getMaxLadderCommandPartNameOutput());
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if (list.size() == 0)
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return new GenericCommand::ResponseLine("Error: Player not found"_jrs, GenericCommand::DisplayType::PrivateError);
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std::pair<RenX_LadderDatabase::Entry, size_t> *pair = list.remove(0);
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GenericCommand::ResponseLine *response_head = new GenericCommand::ResponseLine(FormatLadderResponse(std::addressof(pair->first), pair->second + 1), GenericCommand::DisplayType::PrivateSuccess);
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GenericCommand::ResponseLine *response_end = response_head;
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delete pair;
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while (list.size() != 0)
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{
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pair = list.remove(0);
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response_end->next = new GenericCommand::ResponseLine(FormatLadderResponse(std::addressof(pair->first), pair->second + 1), GenericCommand::DisplayType::PrivateSuccess);
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response_end = response_end->next;
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delete pair;
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}
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return response_head;
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}
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const Jupiter::ReadableString &LadderGenericCommand::getHelp(const Jupiter::ReadableString &)
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{
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static STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Fetches ladder information about a player. Syntax: ladder <name | rank>");
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return defaultHelp;
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}
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GENERIC_COMMAND_INIT(LadderGenericCommand)
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GENERIC_COMMAND_AS_CONSOLE_COMMAND(LadderGenericCommand)
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GENERIC_COMMAND_AS_IRC_COMMAND_NO_CREATE(LadderGenericCommand)
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// Ladder Game Command
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void LadderGameCommand::create()
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{
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this->addTrigger("ladder"_jrs);
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this->addTrigger("rank"_jrs);
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}
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void LadderGameCommand::trigger(RenX::Server *source, RenX::PlayerInfo *player, const Jupiter::ReadableString ¶meters)
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{
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if (parameters.isEmpty())
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{
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if (player->steamid != 0)
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{
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std::pair<RenX_LadderDatabase::Entry *, size_t> pair = pluginInstance.database.getPlayerEntryAndIndex(player->steamid);
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if (pair.first != nullptr)
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source->sendMessage(FormatLadderResponse(pair.first, pair.second + 1));
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else
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source->sendMessage(player, "Error: You have no ladder data. Get started by sticking around until the end of the match!"_jrs);
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}
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else
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source->sendMessage(player, "Error: You have no ladder data, because you're not using Steam."_jrs);
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}
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else
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{
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GenericCommand::ResponseLine *response = LadderGenericCommand_instance.trigger(parameters);
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GenericCommand::ResponseLine *ptr;
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while (response != nullptr)
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{
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source->sendMessage(player, response->response);
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ptr = response;
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response = response->next;
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delete ptr;
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}
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}
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}
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const Jupiter::ReadableString &LadderGameCommand::getHelp(const Jupiter::ReadableString &)
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{
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static STRING_LITERAL_AS_NAMED_REFERENCE(defaultHelp, "Displays ladder information about yourself, or another player. Syntax: ladder [name / rank]");
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return defaultHelp;
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}
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GAME_COMMAND_INIT(LadderGameCommand)
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extern "C" __declspec(dllexport) Jupiter::Plugin *getPlugin()
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{
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return &pluginInstance;
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}
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