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/**
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* Copyright (C) 2014-2016 Jessica James.
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
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* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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* Written by Jessica James <jessica.aj@outlook.com>
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*/
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#if !defined _RENX_PLUGIN_H_HEADER
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#define _RENX_PLUGIN_H_HEADER
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/**
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* @file RenX_Plugin.h
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* @brief Provides an plugin interface that interacts with the Renegade-X Core.
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*/
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#include "Jupiter/Plugin.h"
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#include "Jupiter/String_Type.h"
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#include "RenX.h"
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namespace RenX
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{
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/** Forward declarations */
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struct PlayerInfo;
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struct BuildingInfo;
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class Plugin;
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class Server;
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class GameCommand;
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class RENX_API Plugin : public Jupiter::Plugin
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{
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public:
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/** Tag-related events */
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virtual void RenX_SanitizeTags(Jupiter::StringType &fmt);
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virtual void RenX_ProcessTags(Jupiter::StringType &msg, const Server *server, const PlayerInfo *player, const PlayerInfo *victim, const BuildingInfo *building);
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/** Non-RCON RenX logs */
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virtual void RenX_OnPlayerCreate(Server *server, const PlayerInfo *player);
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virtual void RenX_OnPlayerDelete(Server *server, const PlayerInfo *player);
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virtual void RenX_OnPlayerUUIDChange(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &newUUID);
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virtual void RenX_OnPlayerRDNS(Server *server, const PlayerInfo *player);
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virtual void RenX_OnPlayerIdentify(Server *server, const PlayerInfo *player);
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virtual void RenX_OnServerCreate(Server *server);
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virtual void RenX_OnServerFullyConnected(Server *server);
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virtual void RenX_OnServerDisconnect(Server *server, RenX::DisconnectReason reason);
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virtual bool RenX_OnBan(Server *server, const PlayerInfo *player, Jupiter::StringType &data);
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/** Player type logs */
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virtual void RenX_OnJoin(Server *server, const PlayerInfo *player);
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virtual void RenX_OnPart(Server *server, const PlayerInfo *player);
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virtual void RenX_OnKick(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &reason);
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virtual void RenX_OnNameChange(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &newPlayerName);
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Updated to support most of RCONv3; updated Jupiter; Map now tracked; Tags added for: RCON User, Server Name, Map; Internal tags are now generated at runtime, and guaranteed to be unique for up to 65k tags; Added events to RenX::Plugin: OnExecute (player), OnPlayer, OnHostChat, OnHostPage, OnOtherChat, OnDisarm, OnCapture, OnNeutralize, OnSteal, OnUnsubscribe, OnVoteCall, OnVoteOver, OnVoteCancel, OnVote, OnMapChange, OnMapLoad, OnMap, OnDemoRecord, OnDemo; various optimizations
10 years ago
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virtual void RenX_OnTeamChange(Server *server, const PlayerInfo *player, const TeamType &oldTeam);
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virtual void RenX_OnHWID(Server *server, const PlayerInfo *player);
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virtual void RenX_OnIDChange(Server *server, const PlayerInfo *player, int oldID);
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virtual void RenX_OnRank(Server *server, const PlayerInfo *player);
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virtual void RenX_OnDev(Server *server, const PlayerInfo *player);
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Updated to support most of RCONv3; updated Jupiter; Map now tracked; Tags added for: RCON User, Server Name, Map; Internal tags are now generated at runtime, and guaranteed to be unique for up to 65k tags; Added events to RenX::Plugin: OnExecute (player), OnPlayer, OnHostChat, OnHostPage, OnOtherChat, OnDisarm, OnCapture, OnNeutralize, OnSteal, OnUnsubscribe, OnVoteCall, OnVoteOver, OnVoteCancel, OnVote, OnMapChange, OnMapLoad, OnMap, OnDemoRecord, OnDemo; various optimizations
10 years ago
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virtual void RenX_OnExecute(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &command);
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virtual void RenX_OnPlayerCommand(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &message, GameCommand *command);
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virtual void RenX_OnSpeedHack(Server *server, const PlayerInfo *player);
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Updated to support most of RCONv3; updated Jupiter; Map now tracked; Tags added for: RCON User, Server Name, Map; Internal tags are now generated at runtime, and guaranteed to be unique for up to 65k tags; Added events to RenX::Plugin: OnExecute (player), OnPlayer, OnHostChat, OnHostPage, OnOtherChat, OnDisarm, OnCapture, OnNeutralize, OnSteal, OnUnsubscribe, OnVoteCall, OnVoteOver, OnVoteCancel, OnVote, OnMapChange, OnMapLoad, OnMap, OnDemoRecord, OnDemo; various optimizations
10 years ago
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virtual void RenX_OnPlayer(Server *server, const Jupiter::ReadableString &raw);
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/** Chat type logs */
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virtual void RenX_OnChat(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &message);
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virtual void RenX_OnTeamChat(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &message);
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virtual void RenX_OnRadioChat(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &message);
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Updated to support most of RCONv3; updated Jupiter; Map now tracked; Tags added for: RCON User, Server Name, Map; Internal tags are now generated at runtime, and guaranteed to be unique for up to 65k tags; Added events to RenX::Plugin: OnExecute (player), OnPlayer, OnHostChat, OnHostPage, OnOtherChat, OnDisarm, OnCapture, OnNeutralize, OnSteal, OnUnsubscribe, OnVoteCall, OnVoteOver, OnVoteCancel, OnVote, OnMapChange, OnMapLoad, OnMap, OnDemoRecord, OnDemo; various optimizations
10 years ago
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virtual void RenX_OnHostChat(Server *server, const Jupiter::ReadableString &message);
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virtual void RenX_OnHostPage(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &message);
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virtual void RenX_OnOtherChat(Server *server, const Jupiter::ReadableString &raw);
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/** Game type logs */
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virtual void RenX_OnDeploy(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &object);
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virtual void RenX_OnOverMine(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &location);
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Updated to support most of RCONv3; updated Jupiter; Map now tracked; Tags added for: RCON User, Server Name, Map; Internal tags are now generated at runtime, and guaranteed to be unique for up to 65k tags; Added events to RenX::Plugin: OnExecute (player), OnPlayer, OnHostChat, OnHostPage, OnOtherChat, OnDisarm, OnCapture, OnNeutralize, OnSteal, OnUnsubscribe, OnVoteCall, OnVoteOver, OnVoteCancel, OnVote, OnMapChange, OnMapLoad, OnMap, OnDemoRecord, OnDemo; various optimizations
10 years ago
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virtual void RenX_OnDisarm(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &object);
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* Removed redundant RenX::Core::send()
* Added additional weapon translations
* Added some projectile translations
* Added Silo translation
* Replaced RenX::getTeam() with 2 different getTeam() functions
* Removed RenX::sanitizeString() for C-style Strings.
* Added events: OnDisarm, OnExplode, OnCharacterPurchase, OnItemPurchase, OnWeaponPurchase, OnRefillPurchase, OnVehiclePurchase, OnVehicleSpawn, OnSpawn,
OnBotJoin, OnVehicleCrate, OnDeathCrate, OnMoneyCrate, OnCharacterCrate, OnSpyCrate, OnRefillCrate, OnDonate, OnDemoRecordStop
* Added functions to RenX::Server: isSeamless(), gameover(), setMap(), loadMutator(), unloadMutator(), cancelVote(), swapTeams(), recordDemo(), mute(), unmute().
Replaced RenX::Server::changeTeam() parameter "options" with "resetCredits".
* Server profile added for Open Beta 4.
* Updated Jupiter
* Updated plugins according to the above changes.
10 years ago
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virtual void RenX_OnDisarm(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &object, const PlayerInfo *victim);
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virtual void RenX_OnExplode(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &object);
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virtual void RenX_OnExplode(Server *server, const Jupiter::ReadableString &object);
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virtual void RenX_OnSuicide(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &damageType);
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virtual void RenX_OnKill(Server *server, const PlayerInfo *player, const PlayerInfo *victim, const Jupiter::ReadableString &damageType);
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Updated to support most of RCONv3; updated Jupiter; Map now tracked; Tags added for: RCON User, Server Name, Map; Internal tags are now generated at runtime, and guaranteed to be unique for up to 65k tags; Added events to RenX::Plugin: OnExecute (player), OnPlayer, OnHostChat, OnHostPage, OnOtherChat, OnDisarm, OnCapture, OnNeutralize, OnSteal, OnUnsubscribe, OnVoteCall, OnVoteOver, OnVoteCancel, OnVote, OnMapChange, OnMapLoad, OnMap, OnDemoRecord, OnDemo; various optimizations
10 years ago
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virtual void RenX_OnKill(Server *server, const Jupiter::ReadableString &killer, const TeamType &killerTeam, const PlayerInfo *victim, const Jupiter::ReadableString &damageType);
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virtual void RenX_OnDie(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &damageType);
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Updated to support most of RCONv3; updated Jupiter; Map now tracked; Tags added for: RCON User, Server Name, Map; Internal tags are now generated at runtime, and guaranteed to be unique for up to 65k tags; Added events to RenX::Plugin: OnExecute (player), OnPlayer, OnHostChat, OnHostPage, OnOtherChat, OnDisarm, OnCapture, OnNeutralize, OnSteal, OnUnsubscribe, OnVoteCall, OnVoteOver, OnVoteCancel, OnVote, OnMapChange, OnMapLoad, OnMap, OnDemoRecord, OnDemo; various optimizations
10 years ago
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virtual void RenX_OnDie(Server *server, const Jupiter::ReadableString &object, const TeamType &objectTeam, const Jupiter::ReadableString &damageType);
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* Removed redundant RenX::Core::send()
* Added additional weapon translations
* Added some projectile translations
* Added Silo translation
* Replaced RenX::getTeam() with 2 different getTeam() functions
* Removed RenX::sanitizeString() for C-style Strings.
* Added events: OnDisarm, OnExplode, OnCharacterPurchase, OnItemPurchase, OnWeaponPurchase, OnRefillPurchase, OnVehiclePurchase, OnVehicleSpawn, OnSpawn,
OnBotJoin, OnVehicleCrate, OnDeathCrate, OnMoneyCrate, OnCharacterCrate, OnSpyCrate, OnRefillCrate, OnDonate, OnDemoRecordStop
* Added functions to RenX::Server: isSeamless(), gameover(), setMap(), loadMutator(), unloadMutator(), cancelVote(), swapTeams(), recordDemo(), mute(), unmute().
Replaced RenX::Server::changeTeam() parameter "options" with "resetCredits".
* Server profile added for Open Beta 4.
* Updated Jupiter
* Updated plugins according to the above changes.
10 years ago
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virtual void RenX_OnDestroy(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &objectName, const TeamType &victimTeam, const Jupiter::ReadableString &damageType, ObjectType type);
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Updated to support most of RCONv3; updated Jupiter; Map now tracked; Tags added for: RCON User, Server Name, Map; Internal tags are now generated at runtime, and guaranteed to be unique for up to 65k tags; Added events to RenX::Plugin: OnExecute (player), OnPlayer, OnHostChat, OnHostPage, OnOtherChat, OnDisarm, OnCapture, OnNeutralize, OnSteal, OnUnsubscribe, OnVoteCall, OnVoteOver, OnVoteCancel, OnVote, OnMapChange, OnMapLoad, OnMap, OnDemoRecord, OnDemo; various optimizations
10 years ago
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virtual void RenX_OnDestroy(Server *server, const Jupiter::ReadableString &killer, const TeamType &killerTeam, const Jupiter::ReadableString &objectName, const TeamType &objectTeam, const Jupiter::ReadableString &damageType, ObjectType type);
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virtual void RenX_OnCapture(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &building, const TeamType &oldTeam);
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virtual void RenX_OnNeutralize(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &building, const TeamType &oldTeam);
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* Removed redundant RenX::Core::send()
* Added additional weapon translations
* Added some projectile translations
* Added Silo translation
* Replaced RenX::getTeam() with 2 different getTeam() functions
* Removed RenX::sanitizeString() for C-style Strings.
* Added events: OnDisarm, OnExplode, OnCharacterPurchase, OnItemPurchase, OnWeaponPurchase, OnRefillPurchase, OnVehiclePurchase, OnVehicleSpawn, OnSpawn,
OnBotJoin, OnVehicleCrate, OnDeathCrate, OnMoneyCrate, OnCharacterCrate, OnSpyCrate, OnRefillCrate, OnDonate, OnDemoRecordStop
* Added functions to RenX::Server: isSeamless(), gameover(), setMap(), loadMutator(), unloadMutator(), cancelVote(), swapTeams(), recordDemo(), mute(), unmute().
Replaced RenX::Server::changeTeam() parameter "options" with "resetCredits".
* Server profile added for Open Beta 4.
* Updated Jupiter
* Updated plugins according to the above changes.
10 years ago
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virtual void RenX_OnCharacterPurchase(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &character);
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virtual void RenX_OnItemPurchase(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &item);
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virtual void RenX_OnWeaponPurchase(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &weapon);
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virtual void RenX_OnRefillPurchase(Server *server, const PlayerInfo *player);
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virtual void RenX_OnVehiclePurchase(Server *server, const PlayerInfo *owner, const Jupiter::ReadableString &vehicle);
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virtual void RenX_OnVehicleSpawn(Server *server, const TeamType &team, const Jupiter::ReadableString &vehicle);
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virtual void RenX_OnSpawn(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &character);
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virtual void RenX_OnBotJoin(Server *server, const PlayerInfo *player);
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virtual void RenX_OnVehicleCrate(Server *server, const PlayerInfo *owner, const Jupiter::ReadableString &vehicle);
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virtual void RenX_OnTSVehicleCrate(Server *server, const PlayerInfo *owner, const Jupiter::ReadableString &vehicle);
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virtual void RenX_OnRAVehicleCrate(Server *server, const PlayerInfo *owner, const Jupiter::ReadableString &vehicle);
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* Removed redundant RenX::Core::send()
* Added additional weapon translations
* Added some projectile translations
* Added Silo translation
* Replaced RenX::getTeam() with 2 different getTeam() functions
* Removed RenX::sanitizeString() for C-style Strings.
* Added events: OnDisarm, OnExplode, OnCharacterPurchase, OnItemPurchase, OnWeaponPurchase, OnRefillPurchase, OnVehiclePurchase, OnVehicleSpawn, OnSpawn,
OnBotJoin, OnVehicleCrate, OnDeathCrate, OnMoneyCrate, OnCharacterCrate, OnSpyCrate, OnRefillCrate, OnDonate, OnDemoRecordStop
* Added functions to RenX::Server: isSeamless(), gameover(), setMap(), loadMutator(), unloadMutator(), cancelVote(), swapTeams(), recordDemo(), mute(), unmute().
Replaced RenX::Server::changeTeam() parameter "options" with "resetCredits".
* Server profile added for Open Beta 4.
* Updated Jupiter
* Updated plugins according to the above changes.
10 years ago
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virtual void RenX_OnDeathCrate(Server *server, const PlayerInfo *player);
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virtual void RenX_OnMoneyCrate(Server *server, const PlayerInfo *player, int amount);
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virtual void RenX_OnCharacterCrate(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &character);
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virtual void RenX_OnSpyCrate(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &character);
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virtual void RenX_OnRefillCrate(Server *server, const PlayerInfo *player);
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virtual void RenX_OnTimeBombCrate(Server *server, const PlayerInfo *player);
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virtual void RenX_OnSpeedCrate(Server *server, const PlayerInfo *player);
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virtual void RenX_OnNukeCrate(Server *server, const PlayerInfo *player);
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virtual void RenX_OnAbductionCrate(Server *server, const PlayerInfo *player);
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virtual void RenX_OnUnspecifiedCrate(Server *server, const PlayerInfo *player);
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virtual void RenX_OnOtherCrate(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &type);
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Updated to support most of RCONv3; updated Jupiter; Map now tracked; Tags added for: RCON User, Server Name, Map; Internal tags are now generated at runtime, and guaranteed to be unique for up to 65k tags; Added events to RenX::Plugin: OnExecute (player), OnPlayer, OnHostChat, OnHostPage, OnOtherChat, OnDisarm, OnCapture, OnNeutralize, OnSteal, OnUnsubscribe, OnVoteCall, OnVoteOver, OnVoteCancel, OnVote, OnMapChange, OnMapLoad, OnMap, OnDemoRecord, OnDemo; various optimizations
10 years ago
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virtual void RenX_OnSteal(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &vehicle);
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virtual void RenX_OnSteal(Server *server, const PlayerInfo *player, const Jupiter::ReadableString &vehicle, const PlayerInfo *victim);
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* Removed redundant RenX::Core::send()
* Added additional weapon translations
* Added some projectile translations
* Added Silo translation
* Replaced RenX::getTeam() with 2 different getTeam() functions
* Removed RenX::sanitizeString() for C-style Strings.
* Added events: OnDisarm, OnExplode, OnCharacterPurchase, OnItemPurchase, OnWeaponPurchase, OnRefillPurchase, OnVehiclePurchase, OnVehicleSpawn, OnSpawn,
OnBotJoin, OnVehicleCrate, OnDeathCrate, OnMoneyCrate, OnCharacterCrate, OnSpyCrate, OnRefillCrate, OnDonate, OnDemoRecordStop
* Added functions to RenX::Server: isSeamless(), gameover(), setMap(), loadMutator(), unloadMutator(), cancelVote(), swapTeams(), recordDemo(), mute(), unmute().
Replaced RenX::Server::changeTeam() parameter "options" with "resetCredits".
* Server profile added for Open Beta 4.
* Updated Jupiter
* Updated plugins according to the above changes.
10 years ago
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virtual void RenX_OnDonate(Server *server, const PlayerInfo *donor, const PlayerInfo *player, double amount);
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Updated to support most of RCONv3; updated Jupiter; Map now tracked; Tags added for: RCON User, Server Name, Map; Internal tags are now generated at runtime, and guaranteed to be unique for up to 65k tags; Added events to RenX::Plugin: OnExecute (player), OnPlayer, OnHostChat, OnHostPage, OnOtherChat, OnDisarm, OnCapture, OnNeutralize, OnSteal, OnUnsubscribe, OnVoteCall, OnVoteOver, OnVoteCancel, OnVote, OnMapChange, OnMapLoad, OnMap, OnDemoRecord, OnDemo; various optimizations
10 years ago
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virtual void RenX_OnGameOver(Server *server, WinType winType, const TeamType &team, int gScore, int nScore);
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virtual void RenX_OnGame(Server *server, const Jupiter::ReadableString &raw);
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/** RCON type logs */
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virtual void RenX_OnExecute(Server *server, const Jupiter::ReadableString &user, const Jupiter::ReadableString &command);
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virtual void RenX_OnSubscribe(Server *server, const Jupiter::ReadableString &user);
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Updated to support most of RCONv3; updated Jupiter; Map now tracked; Tags added for: RCON User, Server Name, Map; Internal tags are now generated at runtime, and guaranteed to be unique for up to 65k tags; Added events to RenX::Plugin: OnExecute (player), OnPlayer, OnHostChat, OnHostPage, OnOtherChat, OnDisarm, OnCapture, OnNeutralize, OnSteal, OnUnsubscribe, OnVoteCall, OnVoteOver, OnVoteCancel, OnVote, OnMapChange, OnMapLoad, OnMap, OnDemoRecord, OnDemo; various optimizations
10 years ago
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virtual void RenX_OnUnsubscribe(Server *server, const Jupiter::ReadableString &user);
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virtual void RenX_OnBlock(Server *server, const Jupiter::ReadableString &user, const Jupiter::ReadableString &message);
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virtual void RenX_OnConnect(Server *server, const Jupiter::ReadableString &user);
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virtual void RenX_OnAuthenticate(Server *server, const Jupiter::ReadableString &user);
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virtual void RenX_OnBan(Server *server, const Jupiter::ReadableString &user, const Jupiter::ReadableString &message);
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virtual void RenX_OnInvalidPassword(Server *server, const Jupiter::ReadableString &user);
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virtual void RenX_OnDrop(Server *server, const Jupiter::ReadableString &user, const Jupiter::ReadableString &message);
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virtual void RenX_OnDisconnect(Server *server, const Jupiter::ReadableString &user);
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virtual void RenX_OnStopListen(Server *server, const Jupiter::ReadableString &message);
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virtual void RenX_OnResumeListen(Server *server, const Jupiter::ReadableString &message);
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virtual void RenX_OnWarning(Server *server, const Jupiter::ReadableString &message);
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virtual void RenX_OnRCON(Server *server, const Jupiter::ReadableString &raw);
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/** Admin Type Logs */
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virtual void RenX_OnAdminLogin(Server *server, const PlayerInfo *player);
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virtual void RenX_OnAdminGrant(Server *server, const PlayerInfo *player);
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virtual void RenX_OnAdminLogout(Server *server, const PlayerInfo *player);
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virtual void RenX_OnAdmin(Server *server, const Jupiter::ReadableString &raw);
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Updated to support most of RCONv3; updated Jupiter; Map now tracked; Tags added for: RCON User, Server Name, Map; Internal tags are now generated at runtime, and guaranteed to be unique for up to 65k tags; Added events to RenX::Plugin: OnExecute (player), OnPlayer, OnHostChat, OnHostPage, OnOtherChat, OnDisarm, OnCapture, OnNeutralize, OnSteal, OnUnsubscribe, OnVoteCall, OnVoteOver, OnVoteCancel, OnVote, OnMapChange, OnMapLoad, OnMap, OnDemoRecord, OnDemo; various optimizations
10 years ago
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/** Vote Type Logs */
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virtual void RenX_OnVoteAddBots(Server *server, const TeamType &team, const PlayerInfo *player, const TeamType &victim, int amount, int skill);
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virtual void RenX_OnVoteChangeMap(Server *server, const TeamType &team, const PlayerInfo *player);
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virtual void RenX_OnVoteKick(Server *server, const TeamType &team, const PlayerInfo *player, const PlayerInfo *victim);
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virtual void RenX_OnVoteMineBan(Server *server, const TeamType &team, const PlayerInfo *player, const PlayerInfo *victim);
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virtual void RenX_OnVoteRemoveBots(Server *server, const TeamType &team, const PlayerInfo *player, const TeamType &victim, int amount);
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virtual void RenX_OnVoteRestartMap(Server *server, const TeamType &team, const PlayerInfo *player);
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virtual void RenX_OnVoteSurrender(Server *server, const TeamType &team, const PlayerInfo *player);
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virtual void RenX_OnVoteSurvey(Server *server, const TeamType &team, const PlayerInfo *player, const Jupiter::ReadableString &text);
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virtual void RenX_OnVoteOther(Server *server, const TeamType &team, const Jupiter::ReadableString &type, const PlayerInfo *player);
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Updated to support most of RCONv3; updated Jupiter; Map now tracked; Tags added for: RCON User, Server Name, Map; Internal tags are now generated at runtime, and guaranteed to be unique for up to 65k tags; Added events to RenX::Plugin: OnExecute (player), OnPlayer, OnHostChat, OnHostPage, OnOtherChat, OnDisarm, OnCapture, OnNeutralize, OnSteal, OnUnsubscribe, OnVoteCall, OnVoteOver, OnVoteCancel, OnVote, OnMapChange, OnMapLoad, OnMap, OnDemoRecord, OnDemo; various optimizations
10 years ago
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virtual void RenX_OnVoteOver(Server *server, const TeamType &team, const Jupiter::ReadableString &type, bool success, int yesVotes, int noVotes);
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virtual void RenX_OnVoteCancel(Server *server, const TeamType &team, const Jupiter::ReadableString &type);
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virtual void RenX_OnVote(Server *server, const Jupiter::ReadableString &raw);
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/** Map Type Logs */
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virtual void RenX_OnMapChange(Server *server, const Jupiter::ReadableString &map, bool seamless);
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virtual void RenX_OnMapLoad(Server *server, const Jupiter::ReadableString &map);
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virtual void RenX_OnMapStart(Server *server, const Jupiter::ReadableString &map);
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Updated to support most of RCONv3; updated Jupiter; Map now tracked; Tags added for: RCON User, Server Name, Map; Internal tags are now generated at runtime, and guaranteed to be unique for up to 65k tags; Added events to RenX::Plugin: OnExecute (player), OnPlayer, OnHostChat, OnHostPage, OnOtherChat, OnDisarm, OnCapture, OnNeutralize, OnSteal, OnUnsubscribe, OnVoteCall, OnVoteOver, OnVoteCancel, OnVote, OnMapChange, OnMapLoad, OnMap, OnDemoRecord, OnDemo; various optimizations
10 years ago
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virtual void RenX_OnMap(Server *server, const Jupiter::ReadableString &raw);
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/** Demo Type Logs */
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virtual void RenX_OnDemoRecord(Server *server, const PlayerInfo *player);
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virtual void RenX_OnDemoRecord(Server *server, const Jupiter::ReadableString &user); // Note: user is currently always empty.
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* Removed redundant RenX::Core::send()
* Added additional weapon translations
* Added some projectile translations
* Added Silo translation
* Replaced RenX::getTeam() with 2 different getTeam() functions
* Removed RenX::sanitizeString() for C-style Strings.
* Added events: OnDisarm, OnExplode, OnCharacterPurchase, OnItemPurchase, OnWeaponPurchase, OnRefillPurchase, OnVehiclePurchase, OnVehicleSpawn, OnSpawn,
OnBotJoin, OnVehicleCrate, OnDeathCrate, OnMoneyCrate, OnCharacterCrate, OnSpyCrate, OnRefillCrate, OnDonate, OnDemoRecordStop
* Added functions to RenX::Server: isSeamless(), gameover(), setMap(), loadMutator(), unloadMutator(), cancelVote(), swapTeams(), recordDemo(), mute(), unmute().
Replaced RenX::Server::changeTeam() parameter "options" with "resetCredits".
* Server profile added for Open Beta 4.
* Updated Jupiter
* Updated plugins according to the above changes.
10 years ago
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virtual void RenX_OnDemoRecordStop(Server *server);
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Updated to support most of RCONv3; updated Jupiter; Map now tracked; Tags added for: RCON User, Server Name, Map; Internal tags are now generated at runtime, and guaranteed to be unique for up to 65k tags; Added events to RenX::Plugin: OnExecute (player), OnPlayer, OnHostChat, OnHostPage, OnOtherChat, OnDisarm, OnCapture, OnNeutralize, OnSteal, OnUnsubscribe, OnVoteCall, OnVoteOver, OnVoteCancel, OnVote, OnMapChange, OnMapLoad, OnMap, OnDemoRecord, OnDemo; various optimizations
10 years ago
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virtual void RenX_OnDemo(Server *server, const Jupiter::ReadableString &raw);
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/** Other Logs */
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virtual void RenX_OnLog(Server *server, const Jupiter::ReadableString &raw);
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/** Command type */
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virtual void RenX_OnCommand(Server *server, const Jupiter::ReadableString &raw);
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/** Error type */
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virtual void RenX_OnError(Server *server, const Jupiter::ReadableString &raw);
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/** Version type */
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virtual void RenX_OnVersion(Server *server, const Jupiter::ReadableString &raw);
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/** Authorized type */
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virtual void RenX_OnAuthorized(Server *server, const Jupiter::ReadableString &raw);
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/** Other type - executed if none of the above matched */
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virtual void RenX_OnOther(Server *server, const char token, const Jupiter::ReadableString &raw);
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/** Catch-all - always executes for every line from RCON */
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virtual void RenX_OnRaw(Server *server, const Jupiter::ReadableString &raw);
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/**
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* @brief Default constructor for the Plugin class.
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*/
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Plugin();
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/**
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* @brief Destructor for the Plugin class.
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*/
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virtual ~Plugin();
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};
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}
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#endif // _RENX_PLUGIN_H_HEADER
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